
Ubergoober
Joined: Oct 11, 2010
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Posted: Aug 17, 2011 04:29 AM
Msg. 1226 of 1606
come on now, b nice :)
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Mangenkyo
Joined: Jul 14, 2009
Yep!.. i know i'm in Space..
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Posted: Aug 17, 2011 08:17 AM
Msg. 1227 of 1606
hey slappy. im working on a new pause menu for your map (h3 style obviously)
i will send you a PM when is finished..
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Aug 17, 2011 11:16 AM
Msg. 1228 of 1606
All I can say is... make sure they are at a low resolution or they won't be used.
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Mangenkyo
Joined: Jul 14, 2009
Yep!.. i know i'm in Space..
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Posted: Aug 17, 2011 02:20 PM
Msg. 1229 of 1606
my bitmaps resolution are in 640x480 max.
and the quality keeps the same. even if you are playing with low detail.. Edited by Mangenkyo on Aug 17, 2011 at 02:20 PM
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Aug 17, 2011 04:18 PM
Msg. 1230 of 1606
It's just that we can't spare too much tagspace.
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abkarch
Joined: Mar 20, 2010
This account is old. Sorry for inappropriate posts
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Posted: Aug 18, 2011 08:00 AM
Msg. 1231 of 1606
I imagine not hahaha. but seriously, this looks awesome dudez. Edited by abkarch on Aug 18, 2011 at 08:01 AM
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Aug 18, 2011 09:22 AM
Msg. 1232 of 1606
Quote: --- Original message by: mastur cheef High resolution ground bitmap > High resolution UI.
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roviet1337
Joined: Feb 6, 2011
Lord of Admirals
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Posted: Aug 21, 2011 12:43 AM
Msg. 1233 of 1606
@jesse; for those fp legs, will shielding show up while you are taking damage?
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LegionofShadows
Joined: Jul 10, 2011
The Red Pill is strong in this one.
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Posted: Aug 21, 2011 12:51 AM
Msg. 1234 of 1606
Wait no, rong words. I mena like, people trying to remake maps.
Mah bad.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Aug 21, 2011 12:58 AM
Msg. 1235 of 1606
Quote: --- Original message by: roviet1337 @jesse; for those fp legs, will shielding show up while you are taking damage? No, and neither will camo which is why they might not go in.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Aug 21, 2011 01:18 AM
Msg. 1236 of 1606
Quote: --- Original message by: JesseQuote: --- Original message by: roviet1337 @jesse; for those fp legs, will shielding show up while you are taking damage? No, and neither will camo which is why they might not go in. ohh poo...
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Ubergoober
Joined: Oct 11, 2010
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Posted: Aug 25, 2011 11:12 AM
Msg. 1237 of 1606
Quote: --- Original message by: JesseQuote: --- Original message by: roviet1337 @jesse; for those fp legs, will shielding show up while you are taking damage? No, and neither will camo which is why they might not go in. hmm, that sucks
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: Aug 25, 2011 12:06 PM
Msg. 1238 of 1606
shield can work. And if you include opensauce then camo can work too. But that's not even the biggest issue lol (idk why when people show things, they pick and choose what to show.. just show people the problems too lol)
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General Okar
Joined: Aug 29, 2011
I hate this place
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Posted: Aug 29, 2011 05:57 AM
Msg. 1239 of 1606
Eagerly waiting for New Pictures/Info
Man this map looks the Best!
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Baywatch
Joined: Jul 16, 2011
Grifball Fanatic
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Posted: Aug 29, 2011 06:04 AM
Msg. 1240 of 1606
Done anything Grifball related recently?
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General Okar
Joined: Aug 29, 2011
I hate this place
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Posted: Aug 29, 2011 06:23 AM
Msg. 1241 of 1606
Quote: --- Original message by: Baywatch Done anything Grifball related recently? Nah I think this seems mainly Valhalla Related
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Aug 29, 2011 12:54 PM
Msg. 1242 of 1606
I've done more on grifball than I have on Valhalla... or maybe 50/50. Basically I just got hurricane'd and won't have power at my house for a while.
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Wesker
Joined: Jun 8, 2011
Your Future Hinges upon This Fight!!!
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Posted: Aug 29, 2011 01:10 PM
Msg. 1243 of 1606
hope your folks are safe
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Aug 29, 2011 01:16 PM
Msg. 1244 of 1606
Yeah we're ok here, just waiting for the power to get back on.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Aug 29, 2011 06:57 PM
Msg. 1245 of 1606
Hurricane'd
Lul.
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General Okar
Joined: Aug 29, 2011
I hate this place
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Posted: Aug 29, 2011 07:14 PM
Msg. 1246 of 1606
Hope it dosn't affect you in the long run because your stuff is awesome
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Aug 29, 2011 07:16 PM
Msg. 1247 of 1606
Quote: --- Original message by: SlappyThePirate Yeah we're ok here, just waiting for the power to get back on. Qwerty is back, now that you're gone. Sucks how you guys miss each other by minutes.
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Aug 30, 2011 09:54 AM
Msg. 1248 of 1606
Quote: --- Original message by: JesseQuote: --- Original message by: SlappyThePirate Yeah we're ok here, just waiting for the power to get back on. Qwerty is back, now that you're gone. Sucks how you guys miss each other by minutes. Get him to give you the wraith shaders. When we come back we can discuss the turret detaching and support weapon forcing scripts I've worked on, and we're done?
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Ubergoober
Joined: Oct 11, 2010
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Posted: Aug 30, 2011 12:18 PM
Msg. 1249 of 1606
really, almost done? yeehewww!
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Aug 30, 2011 12:27 PM
Msg. 1250 of 1606
Don't spv2 on us slappy, this project seems pretty decent
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Aug 30, 2011 08:36 PM
Msg. 1251 of 1606
I'm still having problems with this wraith. Bitmaps that when you spawn the vehicle in sapien, the bitmaps "power down". Like the luminance of the bitmaps go down a lot and the reflection is barely noticeable. Hopefully when i send it to jesse, there will be no "powering down" issue on the bitmaps.
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General Okar
Joined: Aug 29, 2011
I hate this place
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Posted: Sep 1, 2011 10:19 PM
Msg. 1252 of 1606
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Sep 1, 2011 10:44 PM
Msg. 1253 of 1606
no that is not his vallhalla
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Sep 1, 2011 10:44 PM
Msg. 1254 of 1606
No, it isn't.
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Ubergoober
Joined: Oct 11, 2010
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Posted: Sep 2, 2011 06:14 AM
Msg. 1255 of 1606
i was just thinking, maybe its not that important that wraiths go in, i mean the driving area is pretty limited for a vehicle that size and its awkward to manouver and the only thing its really good for is spamming shots to the other base, its not very effective in taking down banshees. having said that, id really like to see it go in, but not if it's going to compromise the quality of the rest of the map. just a thought
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LegionofShadows
Joined: Jul 10, 2011
The Red Pill is strong in this one.
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Posted: Sep 2, 2011 06:27 AM
Msg. 1256 of 1606
Just played the other valhalla, not really good. Beat it, beat it nao!
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Sep 2, 2011 09:50 PM
Msg. 1257 of 1606
Some herpaderp made that, it's not mine. If it want' for that HURRICANE and week-long POWER OUTAGE then mine valhalla would have been released first.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Sep 2, 2011 10:53 PM
Msg. 1258 of 1606
ROCK ME LIKE A HURRICANNEEEE!!!!
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Ubergoober
Joined: Oct 11, 2010
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Posted: Sep 3, 2011 03:37 AM
Msg. 1259 of 1606
wow, that close to finishing ayyy, woop woop!
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Sep 3, 2011 10:23 AM
Msg. 1260 of 1606
Quote: --- Original message by: Ubergoober wow, that close to finishing ayyy, woop woop! ^ Sorry Dennis, but... THIS!!! 
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