
Skyancez3o4
Joined: Apr 6, 2010
I miss CE
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Posted: Sep 29, 2010 06:52 PM
Msg. 1 of 10
Uhh, maybe a forge map in CE where vehicles do everything? eg: One vehicle shoots out Assault Rifles while another vehicle shoots out blocks.
Like, have different vehicles to shoot something different and eventually it will be built....
This isnt much of an idea but it sounds reasonable....
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Skyancez3o4
Joined: Apr 6, 2010
I miss CE
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Posted: Sep 29, 2010 08:34 PM
Msg. 2 of 10
Quote: --- Original message by: ASP_GRUNTS Won't work how you want it to. You can't move the objects that are shot out of the gun once you shoot. What will the vehicle be? Do you really want a scorpion that shoots bases and trees out? How desirable will that look? And it certainly won't sync at all. If you shoot a warthog, and a player joins the server after you shot it, he won't see it. I knew all too well that even if there was a forge map, it wont be perfect. I actually have in mind of a moniter vehicle with Pelican controls. And yes, I am well aware that you cant move objects already placed. also, this is intented for single player or LAN only.
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Marka Haiyana
Joined: Mar 24, 2009
w0rt
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Posted: Sep 29, 2010 08:41 PM
Msg. 3 of 10
no forge no point
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Sep 29, 2010 08:45 PM
Msg. 4 of 10
Programs are being written to do this. Something that could be done is force the game to send all data to new person who has joined so that it is synchronized.
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Sep 30, 2010 12:27 AM
Msg. 5 of 10
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Sep 30, 2010 05:27 PM
Msg. 6 of 10
Or you could just use Sapien....
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Sep 30, 2010 05:53 PM
Msg. 7 of 10
Quote: --- Original message by: qwertyuiop
thats awesome!!! i just have 2 questions: 1. will there be a menu where you can choose the items you want to put in? 2. will it sync on internet? (probably not) Edited by qwertyuiop on Sep 30, 2010 at 05:07 PM Currently there are some things wrong with it: e.g. grabbing an object and then it respawns - the game will crash... he needs to find out how to fix that up... if anyone knows where to edit respawn times for weapons, grenades, etc, (or how to turn them off completely) I couldn't find them anywhere.... And there will eventually be a menu however I'm going over design in my head of the menu layout right now... and No it won't sync over the internet (yet?) if it did it would require everyone to have the OS dll even the server.
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Sep 30, 2010 08:56 PM
Msg. 8 of 10
Forge in CE might be a bit too much. It sounds like a lot of work to put into something that could be done with Sapien.
But if someone was able to create a multi-player Sapien....
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AGLion
Joined: Jun 29, 2010
- Animator... suck it -
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Posted: Sep 30, 2010 09:00 PM
Msg. 9 of 10
Quote: --- Original message by: ASP_GRUNTSQuote: --- Original message by: UnevenElefant5 Or you could just use Sapien.... No. You can't just use sapien. You can't play in it with other people, or even by yourself. People need to stop saying this because really, it's getting old. Sapien =/= Forge. You realize that the game window in Sapien is basically a dumbed down HCE. Now if somebody could turn that into multiplayer, perhaps merging CE and Sapien together, then there is your forge.
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Sep 30, 2010 09:49 PM
Msg. 10 of 10
He needs to fix a bug with selecting units that respawn. does anyone know where respawn timers are in the tag structure if at all?
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