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Author Topic: (Working title) A30 improvment mod (112 messages, Page 4 of 4)
Moderators: Dennis

vmt
Joined: Jan 29, 2008


Posted: Apr 5, 2010 09:42 PM    Msg. 106 of 112       
Link your such a Pedo Bear lol but i agree with what you said i prefer rocket hog when it comes to ai


khode92
Joined: Apr 5, 2010


Posted: Apr 5, 2010 10:31 PM    Msg. 107 of 112       
I can help, I have most of the tags svp2 CMT, so anything talk to me


Xfire: khode


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Apr 6, 2010 12:55 AM    Msg. 108 of 112       
khode.... he has almost all of them..... remember good old hcer.... he was one of the guys along.... he made the spv2 version of orignal campaign that recon devastator said was a beta but really wasnt


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Apr 6, 2010 05:24 PM    Msg. 109 of 112       
Quote: --- Original message by: WWLinkMasterX
Quote: 1. delte the rocket warthog
2. make it a guass hog

3.bring in either geists, wraiths, or hunters
4.Give the dropship more health
5.make bigger and more epic encounters
6.???
7. -profit!!!


Don't do that. I tried using the gauss hog and my gunner couldn't hit anything, it was really agitating. With the rocket hog he seemed more accurate and even if he wasn't the splash damage helped. Suprisingly, he almost never shot a wall that was a foot away and ended up killing us.

Otherwise, do that ^



having an ai in a hog totally destroying anything that moves isn't good gameplay, and as for the guass hog, if you're not drivin like a maniac, it's pretty dam good


forrestkeller1
Joined: Nov 3, 2007

What? Why am I still here?


Posted: Apr 6, 2010 07:13 PM    Msg. 110 of 112       
Quote: --- Original message by: Hydrogen
khode.... he has almost all of them..... remember good old hcer.... he was one of the guys along.... he made the spv2 version of orignal campaign that recon devastator said was a beta but really wasnt


No, I have ALL of them except the BSPs, also tags are staying as is when I say tag size I don't mean how many objects are populating the map, I mean how many tags are loaded into the map by every .weapon, .effect and ect. all put together
Edited by forrestkeller1 on Apr 6, 2010 at 07:18 PM


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Apr 6, 2010 09:14 PM    Msg. 111 of 112       
also i cant open the map you sent me .... it says i need the bitmap levels\asis\grass.bitmap so can you pm me a link to it...


forrestkeller1
Joined: Nov 3, 2007

What? Why am I still here?


Posted: Apr 8, 2010 04:52 AM    Msg. 112 of 112       
I got an update but it isn't a good one, I have stopped any further production of this map cause I formatted my hardrrive since Halo had too many problems on my OS and I'm too lazy to reinstall Halo

 
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