
Spartan_094
Joined: Jan 8, 2008
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Posted: Mar 24, 2010 04:22 PM
Msg. 1 of 65
http://www.codebrainshideout.net/FTP_Accounts/spartan094/H3%20Sniper.zip Credits: Broke - Animations (got permission to release) Bungie - Model, bitmaps Me - tagging, shadering, re-rigging, and a few uvw adjustments Others - custom alternation app Also STOP REFERRING IT TO ASP's TAGS, THEY HAVE NO PART IN THIS YOU DUMMIESThe true h3 sniper with real stuff. Not finished either. I made this not to confuse this with the other thread. Gbx model and shiz will be in the h3r folder. I have the h3 for backups just in-case. E: Do not use the stuff in the h3 folder, wont go with brokes animations. Use only the h3r stuff in that folder.... FP arms not included. Edited by Spartan_094 on Mar 24, 2010 at 05:32 PM
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Mar 24, 2010 04:30 PM
Msg. 2 of 65
So are you in a releasing mood or something? 
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iHalo
Joined: Dec 5, 2009
Modeling ::Royal Carribean's Oasis of the Seas::
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Posted: Mar 24, 2010 04:52 PM
Msg. 3 of 65
He can release, but I don't see why he's releasing nothing finished. just partly finished stuff, lol.
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Spartan_094
Joined: Jan 8, 2008
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Posted: Mar 24, 2010 05:07 PM
Msg. 4 of 65
I am referring it to the animated sniper scope screen stuff, where the lines move down you know? Everything is done and final to me. Edited by Spartan_094 on Mar 24, 2010 at 05:07 PM
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Advancebo
Joined: Jan 14, 2008
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Posted: Mar 24, 2010 05:07 PM
Msg. 5 of 65
made new shaders Edited by Advancebo on Mar 24, 2010 at 05:07 PM
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Spartan_094
Joined: Jan 8, 2008
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Posted: Mar 24, 2010 05:08 PM
Msg. 6 of 65
You do that yourself. I released it and know you do it. Don't tell me to do it. Also that looks like the beta's. Durrr.
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Advancebo
Joined: Jan 14, 2008
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Posted: Mar 24, 2010 05:10 PM
Msg. 7 of 65
which is why it looks better.
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Spartan_094
Joined: Jan 8, 2008
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Posted: Mar 24, 2010 05:11 PM
Msg. 8 of 65
Quote: --- Original message by: Advancebo which is why it looks better. Quote: --- Original message by: Spartan_094 You do that yourself.
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Advancebo
Joined: Jan 14, 2008
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Posted: Mar 24, 2010 05:14 PM
Msg. 9 of 65
Quote: --- Original message by: Spartan_094Quote: --- Original message by: Advancebo which is why it looks better. Quote: --- Original message by: Spartan_094 You do that yourself. new shaders k
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Spartan_094
Joined: Jan 8, 2008
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Posted: Mar 24, 2010 05:25 PM
Msg. 10 of 65
Quote: --- Original message by: AdvanceboQuote: --- Original message by: Spartan_094Quote: --- Original message by: Advancebo which is why it looks better. Quote: --- Original message by: Spartan_094 You do that yourself. new shaders k Umad? Also if you be complaining. http://www.youtube.com/watch?v=R2IsvxEDMVo&feature=player_embedded Go complain to CAD then about his shaders. Mine are very close to his. Cept his is brighter then mine. Also go and figure out yourself to rip the beta bitmaps if you want to so badly. Edited by Spartan_094 on Mar 24, 2010 at 05:26 PM
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Advancebo
Joined: Jan 14, 2008
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Posted: Mar 24, 2010 05:52 PM
Msg. 11 of 65
Quote: --- Original message by: Spartan_094Quote: --- Original message by: AdvanceboQuote: --- Original message by: Spartan_094Quote: --- Original message by: Advancebo which is why it looks better. Quote: --- Original message by: Spartan_094 You do that yourself. new shaders k Umad? Also if you be complaining. http://www.youtube.com/watch?v=R2IsvxEDMVo&feature=player_embedded Go complain to CAD then about his shaders. Mine are very close to his. Cept his is brighter then mine. Also go and figure out yourself to rip the beta bitmaps if you want to so badly. Edited by Spartan_094 on Mar 24, 2010 at 05:26 PM maybe its not final, durp.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Mar 24, 2010 06:15 PM
Msg. 12 of 65
Finish your crap before you release it. The shaders don't look hot at all. Make them better and use some effort.
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Mar 24, 2010 06:16 PM
Msg. 13 of 65
Quote: --- Original message by: Higuy Finish your crap before you release it. The shaders don't look hot at all. Make them better and use some effort. Blech, at least he's releasing something unlike most teams/groups.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Mar 24, 2010 06:36 PM
Msg. 14 of 65
i have a pretty good one atm in the tags\halo3 folder, it has some firing effects, cool cubed scope and projectiles i made, ill upload somewhere later.
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Advancebo
Joined: Jan 14, 2008
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Posted: Mar 24, 2010 06:48 PM
Msg. 15 of 65
Quote: --- Original message by: DwoodQuote: --- Original message by: Higuy Finish your crap before you release it. The shaders don't look hot at all. Make them better and use some effort. Blech, at least he's releasing something unlike most teams/groups. maybe so, but at least the teams/groups are custom.
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Spartan_094
Joined: Jan 8, 2008
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Posted: Mar 24, 2010 06:49 PM
Msg. 16 of 65
Quote: --- Original message by: Higuy Finish your crap before you release it. The shaders don't look hot at all. Make them better and use some effort. You told me before to let the community do some part of an effort since most don't bother anymore . Not relating to 3ds max at all. So? They like it. I am done with it, refer to my post way above you. It's released and I am not going to make any damn changes.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Mar 24, 2010 06:51 PM
Msg. 17 of 65
Quote: --- Original message by: Spartan_094Quote: --- Original message by: Higuy Finish your crap before you release it. The shaders don't look hot at all. Make them better and use some effort. You told me before to let the community do some part of an effort since most don't bother anymore . Not relating to 3ds max at all. I may have but that still dosent let you let your work go to crap.
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Advancebo
Joined: Jan 14, 2008
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Posted: Mar 24, 2010 06:51 PM
Msg. 18 of 65
xTraction released, community effort is to rip it themselves and tag.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Mar 24, 2010 06:54 PM
Msg. 19 of 65
Quote: --- Original message by: Advancebo xTraction released, community effort is to rip it themselves and tag. 
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Apr 6, 2010 02:12 PM
Msg. 20 of 65
Quote: --- Original message by: H3MT_SPHINXBueno ya vi que el Sniper es de usted pero digame Porque no me acepta en Xfire Necesito ayuda Profesional amigo!  I'm pretty sure this is an english forum so I guess you should stop trying to look original.
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pwner5889
Joined: Jun 13, 2008
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Posted: Apr 6, 2010 02:41 PM
Msg. 21 of 65
Quote: --- Original message by: H3MT_SPHINXBueno ya vi que el Sniper es de usted pero digame Porque no me acepta en Xfire Necesito ayuda Profesional amigo!  TRANSLATION: Well you saw that the Sniper is yours but tell me Cause I do not agree on Xfire need professional help my friend! There ya go. I hate it when people do that though.
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Soldier7
Joined: Jan 26, 2009
Lead The Way U.S. ARMY -RANGERS
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Posted: Apr 6, 2010 03:10 PM
Msg. 22 of 65
Translation: Well I see the sniper is yours, but tell me how come you don't accept my friend request in xfire, I need professional help.
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Spartan_094
Joined: Jan 8, 2008
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Posted: Apr 7, 2010 04:12 PM
Msg. 23 of 65
http://hce.halomaps.org/index.cfm?fid=5179 Why guys. THIS IS NOT ASP's. You guys never cease to piss me off. I shouldn't even release my stuff anymore. Let me edit this, call it a rage if you want http://hce.halomaps.org/index.cfm?fid=5179 Quote: Credits list for those who helped with this sniper
Author: ASP
Imbrokeru for the animations. Jesse for some shaders and putting this together Jesse for making the firing effect. H3MT for the sniper firing sound. Gamma for importing the sniper rifle model and fixing it up.
So wrong. I did the shaders, I did the importing of the gbx model, broke did the animations not for ASP but for HRMT which I got permission to use and release, only this this guy did was add effects and a .weapon seeing mine didnt really have it. Thanks but you wont be seeing any of my releases. Let yoko tell you. Also yoko tells me its jesse. Now the fun begins. Have fun letting people release it with crap shaders. Oh look Quote: --- Original message by: jesseI think i might like this, though the only problem i have is that he didn't remove the spv2 text from the HUD. Don't use that H3 sniper rifle... It's the cruddy one. Here, use the one i uploaded, it comes with my muzzle flash effect, and better shaders (the scope seems to move with a cubemap.) http://hce.halomaps.org/index.cfm?fid=5179I think the images were messed up during the upload, i assure you the sniper rifle is fine. Edited by Spartan_094 on Apr 7, 2010 at 04:33 PM
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032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
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Posted: Apr 7, 2010 04:35 PM
Msg. 24 of 65
Quote: --- Original message by: Spartan_094http://hce.halomaps.org/index.cfm?fid=5179 Why guys. THIS IS NOT ASP's. You guys never cease to piss me off. I shouldn't even release my stuff anymore. Let me edit this, call it a rage if you want http://hce.halomaps.org/index.cfm?fid=5179 Quote: Credits list for those who helped with this sniper
Author: ASP
Imbrokeru for the animations. Jesse for some shaders and putting this together Jesse for making the firing effect. H3MT for the sniper firing sound. Gamma for importing the sniper rifle model and fixing it up.
So wrong. I did the shaders, I did the importing of the gbx model, broke did the animations not for ASP but for HRMT which I got permission to use and release, only this this guy did was add effects and a .weapon seeing mine didnt really have it. Thanks but you wont be seeing any of my releases. Let yoko tell you. Also yoko tells me its jesse. Now the fun begins. Have fun letting people release it with crap shaders. Oh look Quote: --- Original message by: jesseI think i might like this, though the only problem i have is that he didn't remove the spv2 text from the HUD. Don't use that H3 sniper rifle... It's the cruddy one. Here, use the one i uploaded, it comes with my muzzle flash effect, and better shaders (the scope seems to move with a cubemap.) http://hce.halomaps.org/index.cfm?fid=5179I think the images were messed up during the upload, i assure you the sniper rifle is fine. Edited by Spartan_094 on Apr 7, 2010 at 04:33 PM as spartan said,hes never releasing any of his halo3 content anymore,you can thank jesse for this.
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Apr 7, 2010 04:37 PM
Msg. 25 of 65
Quote: Why guys. THIS IS NOT ASP's. You guys never cease to piss me off. I shouldn't even release bungie's stuff anymore.
ftfy
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Apr 7, 2010 04:58 PM
Msg. 26 of 65
guys the only language (as far as i know) H3MT sphinx speaks is spanish. hes not trying to look cool, hes just speaking in the language he knows. pull your heads out of your asses please.
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Spartan_094
Joined: Jan 8, 2008
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Posted: Apr 7, 2010 05:07 PM
Msg. 27 of 65
Quote: --- Original message by: Donut guys the only language (as far as i know) H3MT sphinx speaks is spanish. hes not trying to look cool, hes just speaking in the language he knows. pull your heads out of your asses please. wrong thread. Quote: --- Original message by: anonymous_2009 I am a faggot ftfy
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032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
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Posted: Apr 7, 2010 05:09 PM
Msg. 28 of 65
Quote: --- Original message by: anonymous_2009Quote: Why guys. THIS IS NOT ASP's. You guys never cease to piss me off. I shouldn't even release bungie's stuff anymore.
ftfy hunter, GTFOEdited by Yoko R on Apr 7, 2010 at 05:10 PM
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Apr 7, 2010 07:41 PM
Msg. 29 of 65
Quote: --- Original message by: anonymous_2009 ftfy Stop trolling, it's getting really old and I'm sick of it. Really, what is your excuse for not learning this yet?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Apr 7, 2010 07:51 PM
Msg. 30 of 65
Quote: --- Original message by: Spartan_094 So wrong. I did the shaders, I did the importing of the gbx model, broke did the animations not for ASP but for HRMT which I got permission to use and release, only this this guy did was add effects and a .weapon seeing mine didnt really have it.
Your gbxmodel didn't have the floppy bipod. I rerigged it under Broke's request to allow the bipod which he spent so long animating to actually move freely. Even if you will no longer release Halo 3 stuff, let those who actually care rest assured; stuff will still be released, though not by Spartan. As soon as Jesse fixes up the ODST magnum shaders, I will be releasing the Halo 3 ODST ODST (done by Delta4907), the ODST SMG, and the ODST Magnum. At Spartan094. I'm sorry if I'm taking such a hostile stance against you, if you wish to interpret it as such. On Xfire, I've tried to never return hostility with hostility, and instead seek more peaceful means of settling disputes. However, time and time again, it has become increasingly more difficult to do so.
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Apr 7, 2010 08:30 PM
Msg. 31 of 65
u no wat, ur not even worth it not sayin who Edited by Delicon20 on Apr 7, 2010 at 08:31 PM
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Apr 7, 2010 08:35 PM
Msg. 32 of 65
lol were did this thread go
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Apr 7, 2010 08:38 PM
Msg. 33 of 65
Quote: --- Original message by: Higuy lol were did this thread go down the crappa cuz people get their panties in bunches because of shaders because everyone neeeeeeeeeds perfection -_-' which is extremely stupid
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Spartan_094
Joined: Jan 8, 2008
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Posted: Apr 7, 2010 09:03 PM
Msg. 34 of 65
Quote: --- Original message by: Gamma927Quote: --- Original message by: Spartan_094 So wrong. I did the shaders, I did the importing of the gbx model, broke did the animations not for ASP but for HRMT which I got permission to use and release, only this this guy did was add effects and a .weapon seeing mine didnt really have it.
Your gbxmodel didn't have the floppy bipod. I rerigged it under Broke's request to allow the bipod which he spent so long animating to actually move freely. Even if you will no longer release Halo 3 stuff, let those who actually care rest assured; stuff will still be released, though not by Spartan. As soon as Jesse fixes up the ODST magnum shaders, I will be releasing the Halo 3 ODST ODST (done by Delta4907), the ODST SMG, and the ODST Magnum. At Spartan094. I'm sorry if I'm taking such a hostile stance against you, if you wish to interpret it as such. On Xfire, I've tried to never return hostility with hostility, and instead seek more peaceful means of settling disputes. However, time and time again, it has become increasingly more difficult to do so. idgaf MY post wasnt even hostile towards you, why you trying to start up something when nothing was ment or towards you. Also you know off the back I can release h3 stuff faster then you can. If I wanted to right know I can do all 3 of those you said above me no problem. Its all down to credit. Edited by Spartan_094 on Apr 7, 2010 at 09:04 PM
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lockon0830
Joined: Oct 13, 2009
SFloyd is a sad girl makakule : (
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Posted: Apr 7, 2010 09:15 PM
Msg. 35 of 65
So spartan isnt going to release the elite and h3 content anymore?
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