
lockon0830
Joined: Oct 13, 2009
SFloyd is a sad girl makakule : (
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Posted: Jan 20, 2010 11:54 PM
Msg. 1 of 8
Is it possible to make the snow/fog like in the mw2 e3 demo?All snow maps i see are just some light snow falling, never white heavy snow or blizzards Edited by lockon0830 on Jan 20, 2010 at 11:56 PM
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jan 21, 2010 01:02 AM
Msg. 2 of 8
It's possible with weather, but it'd require some clever particles and sprites.
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Advancebo
Joined: Jan 14, 2008
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Posted: Jan 21, 2010 07:03 AM
Msg. 3 of 8
Or maybe just modifying some wind.
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sleepy1212
Joined: Feb 4, 2009
sunnier than you www.quantumfusionclan.com
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Posted: Jan 21, 2010 09:03 AM
Msg. 4 of 8
you could modify the particle system to put out more snow, i forget if it does it in layers. then use a heavy fog tag like b40 but cut the opacity in half
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Advancebo
Joined: Jan 14, 2008
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Posted: Jan 21, 2010 10:19 AM
Msg. 5 of 8
Adding more particles will drop your FPS, easier to create a new snow sprite bitmap.
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sleepy1212
Joined: Feb 4, 2009
sunnier than you www.quantumfusionclan.com
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Posted: Jan 21, 2010 11:34 AM
Msg. 6 of 8
Quote: --- Original message by: Advancebo Adding more particles will drop your FPS, easier to create a new snow sprite bitmap. i'd like to see how this turns out, particularly if it's done that way because i have something in mind involving cherry blossoms in something i'm working on. still, it could be done the other way if you set a cut off a cetain distance from the player where it only shows snow within a radius of the fov, instead of snowing all over the bsp at once. kind of like the opposite of opacity distance in fog.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jan 21, 2010 01:03 PM
Msg. 7 of 8
add a few more particles then use a heavy snow fog like in b40, except make it closer to the player.
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sleepy1212
Joined: Feb 4, 2009
sunnier than you www.quantumfusionclan.com
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Posted: Jan 22, 2010 08:50 AM
Msg. 8 of 8
b40_pitfog.fog?
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