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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »My issues with mapping teams.

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Author Topic: My issues with mapping teams. (100 messages, Page 3 of 3)
Moderators: Dennis

Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Dec 28, 2009 01:53 AM    Msg. 71 of 100       
I tried starting a mapping team, and was told, like Joshflighter, to jump off a cliff. Now look at me. As unknown as ever.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Dec 28, 2009 04:24 AM    Msg. 72 of 100       
how can people not know who josh fighter is?


xsnoder
Joined: May 29, 2009

~xofect~flem~


Posted: Dec 28, 2009 08:21 AM    Msg. 73 of 100       
In response to the op but for the community as well
I remember some time back I too made some kind of ,like, comment and it was at that time I gained the greatest respect for the members here.
This is not easy by any means and for some of us it is a daily mind wrenching trial and error thing. Many many hours, days, weeks, months (going on 1 year for me) of devotion and dedication to a art form few master. Without the help and guidance from others I would have given up along time ago or been kicked out. They have helped me learn some community manners:)
I enjoy this more than anything eles and I know that this is leading me twords something special someday.
I am medicaly retired and don't have much left accept my family, my computer, my artistic talents, my experience and the drive to not lay down and die. You guy's remind me of, well, me. You have given me hope in the human race.
Yes we need others to move forward and teams are an important way of mingling ideas that come up with perfection, but of course "it all starts with the individual"
Semper Fi
peace my brothers

Edited by xsnoder on Dec 28, 2009 at 08:25 AM


joe55
Joined: Dec 5, 2009

You are beyond helping, gtfo.


Posted: Dec 28, 2009 08:32 AM    Msg. 74 of 100       
Cool Story, Bro


SiMuLaCrUm
Joined: Oct 25, 2006

too digital


Posted: Dec 28, 2009 10:21 AM    Msg. 75 of 100       
Map teams are only there for the sake of making community bonds and rep. Nothing else. Look how many of them get anything done in the first place. Sure I have been in a few map teams. Most of them failed. The only remotely successful one was UMT and we only released one map. Other than that, it was just to make a community within a community. I wonder if CMT has some sort of CMT-meet-a-pa-looza every few months where they all meet up somewhere convenient and play Halo for hours....


Quote: --- Original message by: joe55
Cool Story, Bro


You don't have a story, enjoy your bro.


il Duce Primo
Joined: Apr 22, 2007

CMT Team Leader


Posted: Dec 28, 2009 01:26 PM    Msg. 76 of 100       
We just played for over 3 hours last night if that counts. The problem with map teams are they try and do things that is way way too much. Even for a team to tackle. There are other teams out there that people forget such as the Metroid team, the Sonic one, and even Zteam have accomplished so much.


MasterRyan
Joined: Jul 25, 2008

Leader of Ryan C. Designs!


Posted: Dec 28, 2009 02:50 PM    Msg. 77 of 100       
the weird part is that zteams Sniper is better than the actual Halo 2 one!


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Dec 28, 2009 04:07 PM    Msg. 78 of 100       
gonna just go ahead and say iv met some of my best friends in mapping teams (sigma). theyre like my e-family. and we still get stuff done too. slowly, sporadically, and for a different engine, but stuff gets done nonetheless.

E: and you guys are kind of proving a point that everyone gets in a team to make themselves known rather than to have fun.
Edited by Donut on Dec 28, 2009 at 04:11 PM


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Dec 28, 2009 04:21 PM    Msg. 79 of 100       
Quote: --- Original message by: MasterRyan
the weird part is that zteams Sniper is better than the actual Halo 2 one!

I find the melee, and reload animation rather robotic and boring.


gruntfromhalo
Joined: Nov 21, 2007

actual loli


Posted: Dec 28, 2009 04:55 PM    Msg. 80 of 100       
Quote: --- Original message by: Marka Haiyana
mapping teams are a joke

just like good anime, realistic video games, and 4chan
First and last ones right here:


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Dec 28, 2009 06:33 PM    Msg. 81 of 100       
yes that image sums up exactly what we think about anime and 4chan.

also i like how you used the anime person there to illustrate the "gtfo"


CorruptedHalo
Joined: May 18, 2009


Posted: Dec 28, 2009 08:09 PM    Msg. 82 of 100       
Quote: --- Original message by: Marka Haiyana
mapping teams are a joke
just like good anime, realistic video games, and 4chan

there's no such thing as that.


Cocaine
Joined: Mar 2, 2009

Can't stop napping.


Posted: Dec 28, 2009 09:19 PM    Msg. 83 of 100       
Quote: --- Original message by: CorruptedHalo
Quote: --- Original message by: Marka Haiyana
mapping teams are a joke
just like good anime, realistic video games, and 4chan

there's no such thing as that.

You must hate anime.


Dragonmaster91
Joined: Jul 26, 2008

"Q, what nonsense is this?!"


Posted: Dec 30, 2009 11:56 AM    Msg. 84 of 100       
Quote: --- Original message by: Vern125
Quote: --- Original message by: Cocaine
Quote: --- Original message by: CorruptedHalo
Quote: --- Original message by: Marka Haiyana
mapping teams are a joke
just like good anime, realistic video games, and 4chan

there's no such thing as that.

You must hate anime.


I do.
^What he said


The Barron
Joined: Oct 14, 2007

Howdy


Posted: Jan 4, 2010 11:53 AM    Msg. 85 of 100       
anime?

BE
A
GUD
AMERUCAN!


Watch some die hard movies or james bond... nuff said.
Edited by The Barron on Jan 4, 2010 at 11:54 AM


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jan 4, 2010 03:28 PM    Msg. 86 of 100       
Quote: --- Original message by: Dwood
As unknown as ever.

I'd rather be unkown and pumping out high quality maps rather then being known and pumping out high quality maps. But thats just me.


Dragonmaster91
Joined: Jul 26, 2008

"Q, what nonsense is this?!"


Posted: Jan 4, 2010 03:31 PM    Msg. 87 of 100       
Quote: --- Original message by: Higuy
Quote: --- Original message by: Dwood
As unknown as ever.

I'd rather be unkown and pumping out high quality maps rather then being known and pumping out high quality maps. But thats just me.
^This.


Would you rather be like CMT getting very little work done because of the hassling, or would you want to actually get work done, less hassling?


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Jan 4, 2010 05:18 PM    Msg. 88 of 100       
Quote: --- Original message by: Higuy
Quote: --- Original message by: Dwood
As unknown as ever.

I'd rather be unkown and pumping out high quality maps rather then being known and pumping out high quality maps. But thats just me.


Point taken.


il Duce Primo
Joined: Apr 22, 2007

CMT Team Leader


Posted: Jan 4, 2010 06:33 PM    Msg. 89 of 100       
Quote: --- Original message by: Dragonmaster91
Quote: --- Original message by: Higuy
Quote: --- Original message by: Dwood
As unknown as ever.

I'd rather be unkown and pumping out high quality maps rather then being known and pumping out high quality maps. But thats just me.
^This.


Would you rather be like CMT getting very little work done because of the hassling, or would you want to actually get work done, less hassling?

Hassling and stuff on the forums does not have any impact on the team. It's not like we have a crysis when someone asks us for the tags or a release date.


K_I_D
Joined: Nov 27, 2008

If you are cool, this will be your avatar quote.


Posted: Jan 8, 2010 09:24 PM    Msg. 90 of 100       
LOL @ THIS THREAD


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Jan 9, 2010 12:35 AM    Msg. 91 of 100       
Quote: --- Original message by: IcePhoenix
my issues with mapping teams:
they have a knack for announcing a new project, complete with trailers, and then spend ages working on them (allegedly) and jup to now, still give no news on the project's condition.
like SPv2, and the nazi zombies thingy.
and they happen to be the most awaited ones.
SPv2 may introduce totally new concepts like vehicle shielding, and hijacking (according to some videos).
but we may nebver know, because they might never be released.
i hate waiting.


That's why you should use the element of surprise. Don't let anyone know ANYTHING about what you are doing. Also, they won't expect something from you right away. The way I see it. Premature releases are the worst, but looking at something completely kick@$$ that someone says is ALMOST done and then waiting a year and a half for it to come out makes me a sad panda. :(


halo3n00b
Joined: Dec 8, 2008


Posted: Jan 9, 2010 01:45 PM    Msg. 92 of 100       
Quote: --- Original message by: iTailslolongpost


tldr


PenGuin1362
Joined: Feb 4, 2008


Posted: Jan 9, 2010 04:58 PM    Msg. 93 of 100       
Quote: --- Original message by: Dragonmaster91
Would you rather be like CMT getting very little work done because of the hassling, or would you want to actually get work done, less hassling?


Hassling has nothing to do with it. Reason most great mods/maps don't get released is because by the time people reach the skill level to achieve all of that, life has far more important priorities.


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Jan 10, 2010 08:24 AM    Msg. 94 of 100       
Quote: --- Original message by: halo3n00b
Quote: --- Original message by: iTailslolongpost


tldr

been here a year and yet still haven't learned how to post correctly


Dragonmaster91
Joined: Jul 26, 2008

"Q, what nonsense is this?!"


Posted: Jan 10, 2010 09:00 AM    Msg. 95 of 100       
Well, yeah @Duce and Penguin

You guys have a point there. But, doesn't that affect the teams a little bit? I mean "Z0MG, me wantz spv2 NAO!!111eleven!!1", sounds annoying to me.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jan 10, 2010 09:10 AM    Msg. 96 of 100       
Quote: --- Original message by: Dragonmaster91
Well, yeah @Duce and Penguin

You guys have a point there. But, doesn't that affect the teams a little bit? I mean "Z0MG, me wantz spv2 NAO!!111eleven!!1", sounds annoying to me.

it's called ignoring it.


il Duce Primo
Joined: Apr 22, 2007

CMT Team Leader


Posted: Jan 10, 2010 09:27 AM    Msg. 97 of 100       
Quote: --- Original message by: Dragonmaster91
Well, yeah @Duce and Penguin

You guys have a point there. But, doesn't that affect the teams a little bit? I mean "Z0MG, me wantz spv2 NAO!!111eleven!!1", sounds annoying to me.

Like we'll read those comments and just move on. I don't see how it could affect us. It's not going to change our quality of work or make us do something else.


PenGuin1362
Joined: Feb 4, 2008


Posted: Jan 10, 2010 10:16 AM    Msg. 98 of 100       
Quote: --- Original message by: Higuy
it's called ignoring it.


^
I read crap on youtube all the time where the pit video is posted and it's all people going "RELEASEEE, HALO 3 WEPS PLZZZ, NOO CLASSICS FTW!!1!!, CAN I HAZ BETA". Not to mention the PM's I get from these so called clan leaders saying how experienced they are in beta testing cause they know how to play with their dick. Quite frankly I just don't give a rats ass. I just ignore it and go on with my day.
Edited by PenGuin1362 on Jan 10, 2010 at 10:18 AM


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Jan 10, 2010 06:26 PM    Msg. 99 of 100       
Quote: --- Original message by: PenGuin1362
how experienced they are in beta testing cause they know how to play with their dick.

hai can i beta test the pit?


Dragonmaster91
Joined: Jul 26, 2008

"Q, what nonsense is this?!"


Posted: Jan 22, 2010 09:34 AM    Msg. 100 of 100       
I think Eliteslasher is releasing something!

Quick, get ur reepin toos readi!!11!1

 
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