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Author Topic: Halo:Reach screening, Spike VGA awards (737 messages, Page 14 of 22)
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CorpseManTS
Joined: Nov 16, 2008

Sorry, I cant hear u with my bullet in your mouth!


Posted: Jan 26, 2010 07:41 AM    Msg. 456 of 737       
Quote: --- Original message by: Advancebo
Quote: --- Original message by: Dark Neon

http://www.bungie.net/images/Games/Reach/images/screenshots/ReachCampaign_m10_firstperson.jpg
AR has a 28 round clip now? Look at the ammo metre in the top right...
Edit: Unless it drains Top, bottom, top ect
Edited by Dark Neon on Jan 25, 2010 at 11:56 PM


Well considering whoever took the screenshot was playing Halo Reach, and that the assault rifle is being fired, I'd say its still 32. If you look closely, you can see their are 4 ammo icons drained away to the left of the entire meter.

you're right! it has 32! i can see teh 4 bullets out'o'color


Dark Neon
Joined: Jun 8, 2009


Posted: Jan 26, 2010 10:36 AM    Msg. 457 of 737       
I can only see them when I mess around with the monitor colour, even then they are faint as hell to me. Great... so its some MA5C variant.


Ninjadude
Joined: Jun 22, 2008


Posted: Jan 26, 2010 02:18 PM    Msg. 458 of 737       

This r very interesting. Needs dissecting. so far I think it explains how spartan IIIs don't break canon.


Advancebo
Joined: Jan 14, 2008


Posted: Jan 26, 2010 02:51 PM    Msg. 459 of 737       
Anyone care to type that out, its hard to read on that.


Dark Neon
Joined: Jun 8, 2009


Posted: Jan 26, 2010 03:26 PM    Msg. 460 of 737       
<<ECMPP header excised for brevity>> . . . 30. May. 2545

Franklin Mendez
SCPO, UNSCN / SPECWARCOM

We've been lucky with 3(?) so far--very lucky--to get 312 out directly after training. An opportunity like that is not liable to happen ever again. And we were extremely lucky to get 320 out at all after CARTWHEEL--and I hope her luck has held up--but--

Now that I've had an opportunity to look over the data on TORPEDO, it looks like it's going to be a meat grinder on par with PROMETHEUS. No doubt we'll be able to absorb approx 1.08% total strength of the combat element directly into base personal with this kind of OP, but there are a couple more I'd like to get out into the field early long term deep reconnaissance--specifically 170 and 091.

Even though we may be starting to push credibility with Ackerson and the rest of the grinning skulls by assigning so many of cat 2s to non-combat roles--Ackerson has stated implicitly that he wants them all in the field--I don't believe they have any reason to complain. I do get the feeling that Ackerson would gladly assign members of his own family to a suicide mission if he could find an appropriately high valued target to send them against however.

So Ackerson wants his heads--and we'll give them to him--just not all of them. You know as well as I do that we wind up with some that she would have been chosen--not just kids unlucky enough to survive a glassing. Orders are still being followed and those Spartans are in the field, but they are armed as SPARTANS--and they are making a difference. We are bending the rules here--not breaking them. Anyway--I believe our recon teams have proven their effectiveness the fact that they are receiving local, unsolicited support proves this out.

Kurt Ambrose
LCDR, UNSCN / SPECWARCOM
Edited by Dark Neon on Jan 26, 2010 at 03:29 PM


Ninjadude
Joined: Jun 22, 2008


Posted: Jan 26, 2010 03:29 PM    Msg. 461 of 737       
MENDEZ!


Dark Neon
Joined: Jun 8, 2009


Posted: Jan 26, 2010 03:32 PM    Msg. 462 of 737       
wtf, it keeps cutting out random chunks. D:<


Advancebo
Joined: Jan 14, 2008


Posted: Jan 26, 2010 03:32 PM    Msg. 463 of 737       
I find it funny how the human weapons have 3 cylinders/barrels:


Edited by Advancebo on Jan 26, 2010 at 03:39 PM


anonymous_2009
Joined: Jun 13, 2009


Posted: Jan 26, 2010 05:01 PM    Msg. 464 of 737       
Am I the only one which HATES that turret thing and the shotgun? They look nothing like Halo styled weapons...


DEEhunter
Joined: Dec 16, 2006


Posted: Jan 26, 2010 05:16 PM    Msg. 465 of 737       
Yes you are the only one. Reach is an isolated area of technological advancement as bungie stated. Going with the idea that a good sum of these things never left the planet. Maybe the only reason you didn't see them later in the halo trilogy is because they realized they were not efficient enough against the covenant or something.


FlyAwayNow
Joined: May 10, 2009

Triage at Dawn


Posted: Jan 26, 2010 07:51 PM    Msg. 466 of 737       
They're not much diffrent, thinned out, intergrated rails, experimental look, and thats it.

Wonder if that Machete will be in.


Advancebo
Joined: Jan 14, 2008


Posted: Jan 26, 2010 07:55 PM    Msg. 467 of 737       
Just a post on how the art evolved through Halo Reach: http://www.bungie.net/News/content.aspx?type=topnews&cid=24541

And images:






UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Jan 26, 2010 08:04 PM    Msg. 468 of 737       
Wow, halo has really come a long way.


Advancebo
Joined: Jan 14, 2008


Posted: Jan 26, 2010 08:06 PM    Msg. 469 of 737       
I kinda like the new marines, they're more detailed and have more dirt on em.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jan 26, 2010 08:47 PM    Msg. 470 of 737       
Halo 2's grunts still own Halo 3's and the new Halo Reach grunts.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jan 26, 2010 08:50 PM    Msg. 471 of 737       
i still leik halo 1, it is the best.
Edited by Higuy on Jan 26, 2010 at 08:50 PM


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Jan 26, 2010 08:56 PM    Msg. 472 of 737       
I prefer Halo 2's marines, the new ones kinda look too "modernized" for me,
also Halo 1 grunts are cute :P


Advancebo
Joined: Jan 14, 2008


Posted: Jan 26, 2010 09:03 PM    Msg. 473 of 737       
I am a grunt, short and stout.
Here is my fuel rod and here is my gun.

Why does the Reach marine have sniper bullets on his shoulder pad, when hes clearly holding an assault rifle.
Edited by Advancebo on Jan 26, 2010 at 09:06 PM


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Jan 26, 2010 09:17 PM    Msg. 474 of 737       
Quote: --- Original message by: Advancebo

I am a grunt, short and stout.
Here is my fuel rod and here is my gun.

Why does the Reach marine have sniper bullets on his shoulder pad, when hes clearly holding an assault rifle.
Edited by Advancebo on Jan 26, 2010 at 09:06 PM

Marines can't be equipped for multiple tasks?


Advancebo
Joined: Jan 14, 2008


Posted: Jan 26, 2010 09:26 PM    Msg. 475 of 737       
Yeah, thats why the Reach grunts dont have eyes.


olly12345
Joined: Jul 30, 2008


Posted: Jan 26, 2010 10:21 PM    Msg. 476 of 737       
They Do. They're Variants of grunt's, like CurlBack grunts from the first game.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jan 26, 2010 10:25 PM    Msg. 477 of 737       
Too many variants in this game :x


Kiwi
Joined: Jan 19, 2007

Now you see him, soon you won't


Posted: Jan 27, 2010 12:22 AM    Msg. 478 of 737       
Grunts that are more difficult to head shot?


Hawkeye 117
Joined: Jul 26, 2008

No Fear, Vehicle Noob is Here!


Posted: Jan 27, 2010 01:04 AM    Msg. 479 of 737       
Quote:
For perspective, the texture resolution is double and the number of polygons is over four times the last incarnation. The AR in Reach actually has more polygons than an entire Marine character did in Halo 3.


That's quite impressive.


Marka Haiyana
Joined: Mar 24, 2009

w0rt


Posted: Jan 27, 2010 01:13 AM    Msg. 480 of 737       
I definitely like the new style they're going for.


Cocaine
Joined: Mar 2, 2009

Can't stop napping.


Posted: Jan 27, 2010 07:08 AM    Msg. 481 of 737       
They seem to be going for a Morden Warfare style.


CorpseManTS
Joined: Nov 16, 2008

Sorry, I cant hear u with my bullet in your mouth!


Posted: Jan 27, 2010 07:44 AM    Msg. 482 of 737       
what is Emile pronounced like? is it Emilee or just Emil?


and yeah halo 3 grunts look like meh, they are burnt with the flamethrower(but the dialogue is gold). and as for the reach grunt, it almost look like they have a built-in feeding system, water dispenser, mp3-player and charger.

reach marines for me looks like over-clothed they wrapped themselves w/carpet.


Dark Neon
Joined: Jun 8, 2009


Posted: Jan 27, 2010 08:27 AM    Msg. 483 of 737       
E-meal I think thats what Lehto said...


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Jan 27, 2010 01:27 PM    Msg. 484 of 737       
Quote: --- Original message by: Dark Neon
E-meal I think thats what Lehto said...


They may change the name when they realize they have to tell people how to pronounce it. Same fashion as how Halo: Recon became ODST?


il Duce Primo
Joined: Apr 22, 2007

CMT Team Leader


Posted: Jan 27, 2010 02:46 PM    Msg. 485 of 737       
Quote: --- Original message by: Cocaine
They seem to be going for a Morden Warfare style.

Please explain, I don't see it at all.


Advancebo
Joined: Jan 14, 2008


Posted: Jan 27, 2010 02:46 PM    Msg. 486 of 737       
E-my-ul


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Jan 27, 2010 03:54 PM    Msg. 487 of 737       
Quote: --- Original message by: il Duce Primo
Quote: --- Original message by: Cocaine
They seem to be going for a Morden Warfare style.

Please explain, I don't see it at all.


The Marine looks more Modern than the usual Halo / Cartoon color plate


Advancebo
Joined: Jan 14, 2008


Posted: Jan 27, 2010 06:24 PM    Msg. 488 of 737       
They look more detailed


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Jan 27, 2010 06:43 PM    Msg. 489 of 737       
anyone wanna model the AR from Reach lol.


Etrusion
Joined: Nov 26, 2008


Posted: Jan 27, 2010 08:37 PM    Msg. 490 of 737       
Designated Marksman Rifle

Click to Embiggen!


“The DMR, or Designated Marksman Rifle,” Sage notes, “is a medium-to-long range support weapon. In range and play style it fits between the Assault Rifle and Sniper Rifle in the Human sandbox. Powerful in skilled hands, its rewards the ‘gunfighter’ – the calm, accurate player, who like to be in the fight. Its primary role is to suppress snipers and soften opposition before the shock troops close.”

When you do find yourself in the fight, shock troops rushing your position, Josh has some slightly less merciful tips to help keep you alive when you have the DMR in your hot little hands.

“The DMR is deadly accurate if you breathe through the shots and get into the rhythm of firing it, but it quickly falls apart if you freak out and really start slamming the trigger. A player with surgeon’s hands will be able to use it anywhere, anytime. Players that struggle with their composure in a heated fight however will find it better suited to working guys from a distance, picking off the sick and weak from the herd.”

And for those looking for that elegant weapon for a more civilized age, it looks like the DMR might be the implement of war you’re looking for.

“Personally, I’ve found that I always like to have a DMR in my back pocket in the way that I would have kept around the pistol in Halo: Combat Evolved,” Josh says. “Either way, the big news with the DMR is that it’s particularly good at shooting Covenant in the face.”

Needle Rifle


Speaking of Covenant forces, Reach may be a UNSC military stronghold, but the Covenant war machine is at the height of its military power. The Needle Rifle is one of the more fearsome and unique weapons in their invasion force’s arsenal and a fitting counter to the Designated Marksman Rifle. It’s also one of the weapons we’ve revealed that seems to be surrounded with the most ambiguity. Let’s clear some stuff up.

“The Needle Rifle is one of my personal favorites,” Josh notes. “While it is very similar to the Carbine in several ways, including its ability to headshot (Unicorn!), it’s still 100% Needler and comes stock with the ability to super-combine when it comes in contact with your enemies and spread them like jam across a warm piece of toast. Unlike the Needler, the rounds don’t track your target…because that would just be ridiculous.”

Sage offers up his own additional details.

“The Needle Rifle is the Covenant’s answer to the DMR. It’s a medium-to-long range weapon with powerful anti-shield damage. It’s faster and more accurate than the DMR, but doesn’t have the same stopping power. It’s a Blamite! super-combining weapon (three shots to an unshielded body) that can also score headshots.”

More info at bungie:
http://www.bungie.net/News/content.aspx?type=topnews&link=Reach_Sandbox_Preview
Edited by Etrusion on Jan 27, 2010 at 08:38 PM
Edited by Etrusion on Jan 27, 2010 at 08:39 PM

 
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