
UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Nov 10, 2009 01:04 AM
Msg. 36 of 82
It would be just like, you would lay down, someone would come around the corner and start shooting, you would try to get out, but by the time you did, your shield would be almost gone, and you would have no chance of killing the guy :\
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sleepy1212
Joined: Feb 4, 2009
sunnier than you www.quantumfusionclan.com
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Posted: Nov 10, 2009 02:59 AM
Msg. 37 of 82
Quote: --- Original message by: UnevenElefant5 It would be just like, you would lay down, someone would come around the corner and start shooting, you would try to get out, but by the time you did, your shield would be almost gone, and you would have no chance of killing the guy :\ and i'd hit e twice and sit right back down...death btw i hope you don' t use that gray texture anywhere..too cement like for a place that has lounge chairs.
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Nov 10, 2009 03:14 AM
Msg. 38 of 82
Press 'E' to lounge in chair. That sounds good.
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Nov 10, 2009 04:34 PM
Msg. 39 of 82
Would be fun for machinima
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Nov 10, 2009 04:53 PM
Msg. 40 of 82
or you could make it when you sit in the lounge chairs you gain health once you get back up.
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Nov 10, 2009 06:45 PM
Msg. 41 of 82
yeah that sounds cool. oh and you could make an animation for it when helath is full like he streches his arms and is ready for the fight!
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catinthemafia
Joined: Jun 8, 2009
the worlds hatred creates the next kkk
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Posted: Nov 11, 2009 01:28 AM
Msg. 42 of 82
Quote: --- Original message by: Cocaine Press 'E' to lounge in chair. That sounds good. and press mouse button to sip some iced tea
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Dylw123
Joined: Mar 13, 2009
Spartans never die. They just go Missing in Action
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Posted: Nov 11, 2009 05:17 PM
Msg. 43 of 82
I start reading this and it goes random.. But yeah, good idea!
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Advancebo
Joined: Jan 14, 2008
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Posted: Nov 11, 2009 09:58 PM
Msg. 44 of 82
A lounging animation could be possible, possibly modify the W-gunner or B-driver Edited by Advancebo on Nov 11, 2009 at 09:58 PM
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Nov 11, 2009 10:00 PM
Msg. 45 of 82
B-driver probably works the best.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Nov 11, 2009 10:07 PM
Msg. 46 of 82
Or CryoPod Anim?
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Nov 11, 2009 10:10 PM
Msg. 47 of 82
no crypod animation dosnt look like hes lounging so lets make a new animation.
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CorruptedHalo
Joined: May 18, 2009
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Posted: Nov 11, 2009 10:27 PM
Msg. 48 of 82
Quote: --- Original message by: DarkHalo003 Or CryoPod Anim? there is none; the spartan's body was actually part of the cryopod model, not an animation
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Nov 11, 2009 10:30 PM
Msg. 49 of 82
I beg to differ:  Edit: Right click to view in higher res so you can actually read the thing. Edited by Gamma927 on Nov 11, 2009 at 10:30 PM
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Advancebo
Joined: Jan 14, 2008
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Posted: Nov 12, 2009 06:11 AM
Msg. 50 of 82
CT-driver isnt very good.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Nov 12, 2009 11:02 AM
Msg. 51 of 82
He's lying down, no?
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Advancebo
Joined: Jan 14, 2008
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Posted: Nov 12, 2009 03:11 PM
Msg. 52 of 82
No.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Nov 12, 2009 03:18 PM
Msg. 53 of 82
Quote: --- Original message by: Gamma927 He's lying down, no? Actually, no. The mc model is in the cryo pod model and it only shows up when your close enough, the vehicle and device is so you can spawn in it and look around in first person.
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Advancebo
Joined: Jan 14, 2008
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Posted: Nov 12, 2009 03:32 PM
Msg. 54 of 82
Also it doesnt have an enter animation, and it does have idle animations. Its only an exit animation.
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Nov 12, 2009 05:11 PM
Msg. 55 of 82
See the cryo animations are crap so we could make new ones for chairs.
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Advancebo
Joined: Jan 14, 2008
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Posted: Nov 12, 2009 05:17 PM
Msg. 56 of 82
Quote: --- Original message by: Slayer117 See the cryo animations are crap so we could make new ones for chairs. Also the way he hops up on the edge of the cyrotube, which would easily flip the chair.
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MasterRyan
Joined: Jul 25, 2008
Leader of Ryan C. Designs!
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Posted: Nov 12, 2009 05:47 PM
Msg. 57 of 82
lol time: destructible lounge chairs >:D
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catinthemafia
Joined: Jun 8, 2009
the worlds hatred creates the next kkk
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Posted: Nov 13, 2009 12:59 AM
Msg. 58 of 82
lol ya and you can all shoot from them like your in a side seat for ruining your relaxing!!!
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DEEhunter
Joined: Dec 16, 2006
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Posted: Nov 13, 2009 01:18 AM
Msg. 59 of 82
Stop trying to be funny. Not one attempt in this thread has been successful.
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CorruptedHalo
Joined: May 18, 2009
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Posted: Nov 13, 2009 03:17 AM
Msg. 60 of 82
Quote: --- Original message by: DEEhunter Stop trying to be funny. Not one attempt in this thread has been successful. OMG NO WAI! Y U NO THINK WE TEH COMUNITEYS R PHUNIES?!?!
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Nov 13, 2009 05:09 AM
Msg. 61 of 82
Quote: --- Original message by: DEEhunter Stop trying to be funny. Not one attempt in this thread has been successful. I found your attempt funny. /sarcasm
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Nov 13, 2009 07:35 PM
Msg. 62 of 82
^That made no sense at all. He wasn't trying to be funny :|
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Bloody Jabs
Joined: Apr 7, 2009
It's been 4 years...
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Posted: Nov 13, 2009 08:28 PM
Msg. 63 of 82
E: Oops wrong quote XD Well wtf were you thinking when you clicked register?
I like the overall layout but this is going in cysis? Edited by Bloody Jabs on Nov 13, 2009 at 09:06 PM
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Nov 13, 2009 08:43 PM
Msg. 64 of 82
Quote: --- Original message by: Bloody Jabs I like the overall layout but this is going in cysis? Edited by Bloody Jabs on Nov 13, 2009 at 08:29 PM No? If this was going in crysis I wouldn't even posted it here nor took the time to fix errors and put it in here. Oh and, if I was putting it in crysis I would be sub dividing half this and making high poly static meshs.
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Bloody Jabs
Joined: Apr 7, 2009
It's been 4 years...
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Posted: Nov 13, 2009 09:08 PM
Msg. 65 of 82
Quote: --- Original message by: HiguyQuote: --- Original message by: Bloody Jabs I like the overall layout but this is going in cysis? Edited by Bloody Jabs on Nov 13, 2009 at 08:29 PM No? If this was going in crysis I wouldn't even posted it here nor took the time to fix errors and put it in here. Oh and, if I was putting it in crysis I would be sub dividing half this and making high poly static meshs. Ok that makes alot more sense and I just saw the ingame pics for CE, they didn't load quick enough for me lol...
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Nov 13, 2009 09:36 PM
Msg. 66 of 82
you should still make it have great pollys if people cant pla it then they cant play it. high pollys make the game expeince better.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Nov 13, 2009 09:36 PM
Msg. 67 of 82
Quote: --- Original message by: Slayer117 high pollys make the game expeince better. That sir, is a lie.
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Nov 13, 2009 09:40 PM
Msg. 68 of 82
What a guy can't like some eye candy now and there. oh well i have a modler who models high polly i get a lil bit of the good stuff. but cant we just have some high polly maps now and a while. Higuy is a good modeler and i know he can do it so he should!
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Nov 13, 2009 09:54 PM
Msg. 69 of 82
High poly doesn't necessarily mean "eye candy".
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Nov 13, 2009 10:35 PM
Msg. 70 of 82
Quote: --- Original message by: Slayer117 What a guy can't like some eye candy now and there. oh well i have a modler who models high polly i get a lil bit of the good stuff. but cant we just have some high polly maps now and a while. Higuy is a good modeler and i know he can do it so he should! Thanks, but im not going to model really high poly. Even though the map is already broken up into lots of clusters the map is going to have lots of scenery, hi res texures, lighting, and other things going on at the same time so it would be hard. I don't want anyone getting to bad of an fps on this map.
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