
Shade117 pro
Joined: Jul 2, 2009
Yeah bro (xfire: blue117pro) I can make cubemaps
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Posted: Oct 28, 2009 03:53 PM
Msg. 106 of 128
Quote: --- Original message by: Buggy Virus Good... good... exactly to my designs... lolwut?! lol jks, back on subject, xel has more progress to show you guys... (on mai sniper rifle) he'll post the pic l8er. edit: he didnt want to post here cos he was *coughs* lazy*coughs* so i had to. Edited by Shade117 pro on Oct 28, 2009 at 03:58 PMEdited by Shade117 pro on Oct 28, 2009 at 04:01 PM
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: Oct 28, 2009 04:12 PM
Msg. 107 of 128
has a very handmade feel to it. Almost Ork-like.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Oct 28, 2009 04:19 PM
Msg. 108 of 128
nah Orks have more spikes and metal plates with teeth painted on them.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Oct 28, 2009 06:35 PM
Msg. 109 of 128
Making it ork-like is not a good thing.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Oct 28, 2009 06:36 PM
Msg. 110 of 128
Quote: --- Original message by: Xel So ya want spikes? :D:D No :C Keep it human plox.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Oct 28, 2009 07:08 PM
Msg. 111 of 128
I got it. Fix the stock for the gun, but make the weapon a shorter range, portable sniper rifle.
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Shade117 pro
Joined: Jul 2, 2009
Yeah bro (xfire: blue117pro) I can make cubemaps
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Posted: Oct 29, 2009 02:07 AM
Msg. 112 of 128
Quote: --- Original message by: Gamma927 I got it. Fix the stock for the gun, but make the weapon a shorter range, portable sniper rifle. its a sniper with a built in sniper rifle. Gamma you wanted sopmods, here is the sniper.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Oct 29, 2009 06:19 PM
Msg. 113 of 128
Wait, a sniper with a built in sniper? :S
My idea is fine >:V
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Buggy Virus
Joined: Aug 11, 2009
Tastes like happiness
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Posted: Oct 29, 2009 08:00 PM
Msg. 114 of 128
Looks... Original?
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Polamee
Joined: Feb 25, 2008
MP2SPMT's founder
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Posted: Nov 2, 2009 08:51 AM
Msg. 115 of 128
Should I edit it into the first post under Misc. tags?
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sleepy1212
Joined: Feb 4, 2009
sunnier than you www.quantumfusionclan.com
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Posted: Nov 2, 2009 03:18 PM
Msg. 116 of 128
if that stock is supposed to be on your shoulder then your hand would have to be in your armpit.
the rest looks cool minus the useless tripod attachment.
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Shade117 pro
Joined: Jul 2, 2009
Yeah bro (xfire: blue117pro) I can make cubemaps
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Posted: Nov 2, 2009 03:30 PM
Msg. 117 of 128
Quote: --- Original message by: sleepy1212 if that stock is supposed to be on your shoulder then your hand would have to be in your armpit.
the rest looks cool minus the useless tripod attachment. EVRY1 THE STOCK WILL BE FIXED SO DONT TALK ABOUT IT ANYMUR, n im glad u likes mai design!
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Polamee
Joined: Feb 25, 2008
MP2SPMT's founder
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Posted: Nov 7, 2009 10:01 AM
Msg. 118 of 128
Just to inform you guys, Sinow told me that he wishes to resign. I have removed his name from the first post already. UnevenElefant now holds the position of advisor
@ Xel: Can you tell me which pic to edit into the first post? Or send me a new render on Xfire?
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Nov 7, 2009 10:05 AM
Msg. 119 of 128
Yay a promotion! :D What do I do?
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Nov 7, 2009 06:21 PM
Msg. 120 of 128
Quote: --- Original message by: UnevenElefant5 Yay a promotion! :D What do I do? ur job lol
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Nov 8, 2009 04:36 PM
Msg. 121 of 128
Mmhmm... http://www.youtube.com/watch?v=zghTswljZ88Someone get me more dual weapon models so I can make this work for more than just magnums :\ Concept may appear rather simplistic, but I know how to get this to work for AI dropped weapons, using a script that ISN'T Kenny's script. I just need more weapons :V Edited by Gamma927 on Nov 8, 2009 at 04:37 PM
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Polamee
Joined: Feb 25, 2008
MP2SPMT's founder
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Posted: Nov 9, 2009 12:12 AM
Msg. 122 of 128
@Gamma: So is that one for the team?
By the request of Gamma, I'm working on an open world concept SP. No blockers and stuff. Expect videos and stuff soon. Edited by Polamee on Nov 9, 2009 at 12:15 AM
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Nov 9, 2009 01:05 AM
Msg. 123 of 128
And I'll be taking over Project Innie. Expect progress videos and new content soon. The whole thing's going to be redesigned.
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POQBrute
Joined: Jul 3, 2009
Bruteslayer
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Posted: Nov 9, 2009 01:39 PM
Msg. 124 of 128
SO I'll admit You've caught my attention and kept it lol I like this Idea Alot, seems like it would be fun, I especially like the human forunner weapon. As of now is there any news when the firts mission will be released? Beta for few people or Publicly?
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Nov 9, 2009 03:54 PM
Msg. 125 of 128
Quote: --- Original message by: POQBrute Beta for few people or Publicly? Dude... just stop asking... People generally only give others beta if they know each other, and they produce content. If you want betas you better start producing.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Nov 9, 2009 05:08 PM
Msg. 126 of 128
yeah we don't have anything thats more than 10% done ayways right now, which is far from a playable beta. And when we do get to a time when we do have betas, it will be kept within the team.
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POQBrute
Joined: Jul 3, 2009
Bruteslayer
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Posted: Nov 9, 2009 10:47 PM
Msg. 127 of 128
I'm not asking for a beta.. I wa ssimply Implying if you are doing betas like CMT where they get a level or so done, release a beta, get feedback and improve or just finish and release.
I read the pages wrong, at first they way i read i thought it was close to finish :p
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Polamee
Joined: Feb 25, 2008
MP2SPMT's founder
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Posted: Nov 10, 2009 10:08 AM
Msg. 128 of 128
Quote: --- Original message by: POQBrute I'm not asking for a beta.. I wa ssimply Implying if you are doing betas like CMT where they get a level or so done, release a beta, get feedback and improve or just finish and release.
Most likely, our map betas will not be publicly released and either will be an internal beta or given to select testers. @Xel: Edited the first post for ya :P
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