
Koo294
Joined: Nov 30, 2008
How is she when she doesn't surf?
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Posted: Oct 18, 2009 10:38 AM
Msg. 1 of 51
i think advancebo's making a halo1 one
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Oct 18, 2009 11:10 AM
Msg. 2 of 51
Advancebo's working on the H1 version. I did too for a bit, but then the project died. I don't think anyone is working on the h3 one though.
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Welcome To Earth
Joined: Oct 10, 2009
Becycle Rin
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Posted: Oct 18, 2009 11:11 AM
Msg. 3 of 51
I'm working on the H3 one. Elefant, wanna help?
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Advancebo
Joined: Jan 14, 2008
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Posted: Oct 18, 2009 12:28 PM
Msg. 4 of 51
All you have to do is modify the h1 engineer.
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Dark
Joined: Nov 10, 2008
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Posted: Oct 18, 2009 12:32 PM
Msg. 5 of 51
Quote: --- Original message by: Advancebo All you have to do is modify the h1 engineer. yes
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SwordMa5ster
Joined: Jul 13, 2009
Come get some!!!
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Posted: Oct 18, 2009 06:25 PM
Msg. 6 of 51
Don't forget to add the explosive shards that the engineers armor is made of.
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Advancebo
Joined: Jan 14, 2008
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Posted: Oct 18, 2009 08:34 PM
Msg. 7 of 51
Quote: --- Original message by: Vern125Quote: --- Original message by: Advancebo All you have to do is modify the h1 engineer. Basically since it has the same shape as the ODST version, except for the high detail and extra armor. Say, is it possible for it to charge, if not give the enemies their shields in Halo CE or is that just one of those things that is impossible to do in this engine? Impossible. Also the engineers dont charge at you, they run away from you.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Oct 18, 2009 08:48 PM
Msg. 8 of 51
He means "charge" as in charging their allies shields.
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Advancebo
Joined: Jan 14, 2008
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Posted: Oct 18, 2009 08:49 PM
Msg. 9 of 51
Oh ok, thats impossible then.
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Oct 18, 2009 09:43 PM
Msg. 10 of 51
The engineer could fly towards MC. Then it drops an oversheild. This could work , but not really that perfectly.
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Advancebo
Joined: Jan 14, 2008
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Posted: Oct 18, 2009 10:22 PM
Msg. 11 of 51
It works if the player is receiving the overshield, but not if the ai are receiving the shields.
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Oct 18, 2009 10:35 PM
Msg. 12 of 51
Quote: --- Original message by: Advancebo It works if the player is receiving the overshield, but not if the ai are receiving the shields. Engineers halpin' MC in his mission would be cool.
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tygron
Joined: Jan 16, 2006
Furry and proud :3
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Posted: Oct 18, 2009 11:01 PM
Msg. 13 of 51
The engineer could have an invisible gun that is not able to be picked up by the player when it is killed that shoots over shields at the MC.
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olly12345
Joined: Jul 30, 2008
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Posted: Oct 19, 2009 03:47 AM
Msg. 14 of 51
You could make it so it has an AOE that does 0 damage to chief and -1 damage to its allys
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Advancebo
Joined: Jan 14, 2008
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Posted: Oct 19, 2009 06:12 AM
Msg. 15 of 51
Quote: --- Original message by: tygron The engineer could have an invisible gun that is not able to be picked up by the player when it is killed that shoots over shields at the MC. You cant turn an overshield into a projectile, and still expect it to give you a shield boost. Also, if it just fired the powerup, it would fall to the ground.
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Koo294
Joined: Nov 30, 2008
How is she when she doesn't surf?
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Posted: Oct 19, 2009 11:17 AM
Msg. 16 of 51
Quote: --- Original message by: AdvanceboQuote: --- Original message by: tygron The engineer could have an invisible gun that is not able to be picked up by the player when it is killed that shoots over shields at the MC. You cant turn an overshield into a projectile, and still expect it to give you a shield boost. Also, if it just fired the powerup, it would fall to the ground. you can, however, give a projectile minus damage, although the sheild will keep charging through over-shield, the triple yellow sheild, then some then finally super-white sheild.
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Advancebo
Joined: Jan 14, 2008
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Posted: Oct 19, 2009 05:39 PM
Msg. 17 of 51
Quote: --- Original message by: Koo294Quote: --- Original message by: AdvanceboQuote: --- Original message by: tygron The engineer could have an invisible gun that is not able to be picked up by the player when it is killed that shoots over shields at the MC. You cant turn an overshield into a projectile, and still expect it to give you a shield boost. Also, if it just fired the powerup, it would fall to the ground. you can, however, give a projectile minus damage, although the sheild will keep charging through over-shield, the triple yellow sheild, then some then finally super-white sheild. So what your saying is, is a damage effect that adds to the shields?
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Koo294
Joined: Nov 30, 2008
How is she when she doesn't surf?
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Posted: Oct 20, 2009 11:05 AM
Msg. 18 of 51
yes, although i don't think that'd really be what you want.
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Bokito
Joined: Oct 31, 2007
Playing ODST since 09-21-09
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Posted: Oct 20, 2009 05:13 PM
Msg. 19 of 51
I remember reading somewhere that negative, shield adding, damage effects aren't possible, which is why nobody ever made a regenerator.
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Koo294
Joined: Nov 30, 2008
How is she when she doesn't surf?
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Posted: Oct 21, 2009 02:52 AM
Msg. 20 of 51
they are possible. you don't but negative in the damage field though, but in the damage modifiers
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JLtheking
Joined: Mar 4, 2009
imma
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Posted: Oct 21, 2009 09:03 AM
Msg. 21 of 51
then someone should create a regenerator first, before making a regenerating engineer, i mean engineer that heals Quote: --- Original message by: Koo294 they are possible. you don't but negative in the damage field though, but in the damage modifiers but if we do that, won't people camping near the regenerator get like 1000 health after standing there for 15 seconds?
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MasterRyan
Joined: Jul 25, 2008
Leader of Ryan C. Designs!
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Posted: Oct 21, 2009 09:05 AM
Msg. 22 of 51
make the engineer give you an overshield then
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Koo294
Joined: Nov 30, 2008
How is she when she doesn't surf?
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Posted: Oct 21, 2009 11:02 AM
Msg. 23 of 51
Quote: --- Original message by: JLthekingthen someone should create a regenerator first, before making a regenerating engineer, i mean engineer that heals Quote: --- Original message by: Koo294 they are possible. you don't but negative in the damage field though, but in the damage modifiers but if we do that, won't people camping near the regenerator get like 1000 health after standing there for 15 seconds? that's the problem.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Oct 21, 2009 11:04 AM
Msg. 24 of 51
Kill them if they stay near it for more than 10 seconds C:
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MasterRyan
Joined: Jul 25, 2008
Leader of Ryan C. Designs!
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Posted: Oct 21, 2009 01:35 PM
Msg. 25 of 51
OVERSIELD?!
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Koo294
Joined: Nov 30, 2008
How is she when she doesn't surf?
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Posted: Oct 21, 2009 03:38 PM
Msg. 26 of 51
What do you mean?
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MasterRyan
Joined: Jul 25, 2008
Leader of Ryan C. Designs!
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Posted: Oct 21, 2009 04:45 PM
Msg. 27 of 51
if it deploys an overshield right on top of you, you get more health, an it does its job
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JLtheking
Joined: Mar 4, 2009
imma
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Posted: Oct 22, 2009 01:42 AM
Msg. 28 of 51
Quote: --- Original message by: MasterRyan if it deploys an overshield right on top of you, you get more health, an it does its job exactly, it can't on this engine (so far) unless it's on SP but it will take a lot of work and scripting Edited by JLtheking on Oct 22, 2009 at 01:45 AM
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Koo294
Joined: Nov 30, 2008
How is she when she doesn't surf?
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Posted: Oct 22, 2009 02:56 AM
Msg. 29 of 51
yes it can. i made a gun which shoots health packs, that syncs perfectly. so just make the engineer an enemy with an overshield gun
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MasterRyan
Joined: Jul 25, 2008
Leader of Ryan C. Designs!
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Posted: Oct 22, 2009 12:40 PM
Msg. 30 of 51
that would be awesome!
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lil_bankhead
Joined: Dec 12, 2008
What you look'n at huh? I'll bit ya!
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Posted: Oct 22, 2009 05:53 PM
Msg. 31 of 51
Yes it true I work for the H3MCE and I tried to get the regenerator to work by adding a minus but it didn't work and it never did unless you have a script but I do know it possible with script tho... I almost finish with those script til I'm missing few line that I couldn't remember to add... once I get it to work I was ganna release it in 2010 til some idiot just made an HCE rippper allow to bypass protesting and now I can't release it...
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Oct 22, 2009 06:48 PM
Msg. 32 of 51
CERipper doesn't rip scripts...
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Oct 22, 2009 07:03 PM
Msg. 33 of 51
Which is why he doesn't need to rip scripts C:
Edit: How does CERipper prevent you from releasing your work if you're releasing the raw tag? Edited by Gamma927 on Oct 22, 2009 at 09:03 PM
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Oct 22, 2009 08:26 PM
Msg. 34 of 51
I know how >.>
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Oct 22, 2009 08:27 PM
Msg. 35 of 51
I was just about to state that fact.
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