
blake_mcguire
Joined: Jan 30, 2008
{{ Ow, my pride! }}
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Posted: Oct 14, 2009 09:22 PM
Msg. 1 of 12
I'm trying to make a hilly landscape, but whenever i get to running radiosity i end up with some weird shadows. Anybody got any insight into this?
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Matooba
Joined: Dec 26, 2005
Crust on Halomaps! :)
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Posted: Oct 14, 2009 09:25 PM
Msg. 2 of 12
Your ID's in max and/or UV mapping. I'm betting your UV Maps.
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blake_mcguire
Joined: Jan 30, 2008
{{ Ow, my pride! }}
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Posted: Oct 14, 2009 09:30 PM
Msg. 3 of 12
ive tried re mapping it a few times, im pretty sure its something with the geometry, i just cant seem to figure out what.
Btw the problem is the hard shadows, not the texture. Edited by blake_mcguire on Oct 14, 2009 at 09:39 PM
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Matooba
Joined: Dec 26, 2005
Crust on Halomaps! :)
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Posted: Oct 14, 2009 09:40 PM
Msg. 4 of 12
It looks like UV map Shading to me.
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Matooba
Joined: Dec 26, 2005
Crust on Halomaps! :)
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Posted: Oct 14, 2009 09:49 PM
Msg. 5 of 12
Quote: --- Original message by: Silent STRKR it looks like smoothing to me. clear your smoothing groups in max and see what happnes Dam your right Silent STRKR!!! Use auto smooth.
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blake_mcguire
Joined: Jan 30, 2008
{{ Ow, my pride! }}
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Posted: Oct 14, 2009 09:52 PM
Msg. 6 of 12
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blake_mcguire
Joined: Jan 30, 2008
{{ Ow, my pride! }}
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Posted: Oct 14, 2009 09:57 PM
Msg. 7 of 12
Quote: --- Original message by: VvCompHelpvV
Those are smoothing errors, make sure you dont have any double verts, then check your material ID's. Edited by VvCompHelpvV on Oct 14, 2009 at 09:56 PM done it countless times, and as you can see, ive tried more than one model.
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blake_mcguire
Joined: Jan 30, 2008
{{ Ow, my pride! }}
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Posted: Oct 14, 2009 10:07 PM
Msg. 8 of 12
Quote: --- Original message by: VvCompHelpvV
Those are smoothing errors, make sure you dont have any double verts, then check your material ID's. Edited by VvCompHelpvV on Oct 14, 2009 at 09:56 PM editing posts on me eh? :P same situation, ive tried it. also already tried the higher radiosity. Edited by blake_mcguire on Oct 14, 2009 at 10:09 PM
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Matooba
Joined: Dec 26, 2005
Crust on Halomaps! :)
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Posted: Oct 14, 2009 10:12 PM
Msg. 9 of 12
Then try a different sky.
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blake_mcguire
Joined: Jan 30, 2008
{{ Ow, my pride! }}
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Posted: Oct 14, 2009 10:15 PM
Msg. 10 of 12
Quote: --- Original message by: Matooba Then try a different sky. Also tried. Edited by blake_mcguire on Oct 15, 2009 at 12:32 AM
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Matooba
Joined: Dec 26, 2005
Crust on Halomaps! :)
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Posted: Oct 15, 2009 12:14 PM
Msg. 11 of 12
Your sky looks like dark blue Blah in all posted pics. They dont look different. Try using BG's sky.
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blake_mcguire
Joined: Jan 30, 2008
{{ Ow, my pride! }}
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Posted: Oct 15, 2009 12:37 PM
Msg. 12 of 12
I havent used a different one in this little scenario, but I have tried a few different ones in other scenarios, it's always the same result. Ill post another picture in a few.
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