
delta49
Joined: Jan 23, 2007
I don't always make shaders..
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Posted: Jul 24, 2009 07:45 PM
Msg. 1 of 38
Well, I finally got off my ass and got the arbiter uploaded, plus elites. This will be my first public release, however this is not my first time creating bipeds, mind you. Anyways, elites first: (Sapien pic because I can't be bothered to go ingame and get a hi-res pic.) Readme: Quote: Halo 2 Elite Tags To use: Merge the tags folder in the archive with your tags folder located in the Halo Custom Edition directory.
This of course includes the Councilor and Honor Guard ranks, with proper color values from Halo 2. Included is a custom animations tag that allows elites to talk, as in, their jaws open and close when dialogue is used.
Credits: Bungie for Models\Textures Delta4907(Delta49) for Tagging and Animating
If you have any questions you can contact me at:
Xfire: mc365 AIM: tippyt49 Filefront download: http://www.filefront.com/14116481/Halo%202%20Elite%20Biped%20Tags.rarNow for Arbiter, I know some of y'all really wanted this one :)  Readme: Quote: Arbiter Biped Tags To use: Merge the tags folder in the archive into your tags folder located in the Halo Custom Edition directory.
Credits: Tagged by Delta4907(Delta49) Model\Textures by Bungie Other people: Nugga17 Spartan-094 Advancebo \ Even though both of your help didn't change anything in the end.. :) Gamma927 /
If you have any questions you can contact me at:
Xfire: mc365 AIM: tippyt49 (I know that I sort of repeated myself in this readme, I credited Bungie and myself twice... oh well. Btw that's only in the actual readme.txt.) Filefront download: http://www.filefront.com/14116525/Arbiter%20Biped%20Tags.rarAnd I'm out.... with a bang...
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DarkZealot
Joined: Jan 1, 2008
Time management: 40% Xbox, 30% PC, 30% Skating
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Posted: Jul 24, 2009 07:46 PM
Msg. 2 of 38
Sexxxxxxxy. :D
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infernocide
Joined: Jun 28, 2009
TROLE
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Posted: Jul 24, 2009 07:48 PM
Msg. 3 of 38
Exceptional port. Very good job.
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Jul 24, 2009 07:54 PM
Msg. 4 of 38
Wonderful job, thanks a lot :D
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pwner5889
Joined: Jun 13, 2008
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Posted: Jul 24, 2009 07:56 PM
Msg. 5 of 38
Awesome!! Now I can use this for me Halo 3 warthog run.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jul 24, 2009 08:06 PM
Msg. 6 of 38
I couldn't tell the difference between these and the h2 ones. :awesome:
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Advancebo
Joined: Jan 14, 2008
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Posted: Jul 24, 2009 08:19 PM
Msg. 7 of 38
what, no ultra honor guard?
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delta49
Joined: Jan 23, 2007
I don't always make shaders..
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Posted: Jul 24, 2009 08:31 PM
Msg. 8 of 38
Quote: --- Original message by: Advancebo what, no ultra honor guard? stfu foo. If you downloaded them and found out, you can easily allow the councilor helmet and honor guard armor to be present at the same time, just by unchecking the "is not chosen randomly" box. Edited by delta49 on Jul 24, 2009 at 08:32 PM
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jul 24, 2009 08:39 PM
Msg. 9 of 38
nice stuff.
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gruntfromhalo
Joined: Nov 21, 2007
actual loli
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Posted: Jul 24, 2009 08:42 PM
Msg. 10 of 38
Nice. Thanks for the tags.
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Officer egg
Joined: Mar 16, 2008
Dancing is forbidden.
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Posted: Jul 24, 2009 09:14 PM
Msg. 11 of 38
You have my thanks, and the virginity of my eyes.
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Polamee
Joined: Feb 25, 2008
MP2SPMT's founder
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Posted: Jul 24, 2009 09:52 PM
Msg. 12 of 38
This has to be the most realistic conversion made thus far. I'm going to use these in To Mock a Prophet.
E: Apparantely the tags are missing: ('tags\delta49\characters\arbiter\bitmaps\teeth.bitmap')
E2: Hang on, its in tags\characters\arbiter\bitmaps. Redirect to there. Edited by Polamee on Jul 24, 2009 at 10:06 PM
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delta49
Joined: Jan 23, 2007
I don't always make shaders..
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Posted: Jul 24, 2009 10:12 PM
Msg. 13 of 38
Quote: --- Original message by: anonymous__1337
DO THE MARINES DO THE MARiNES :DDDDDDD Edited by anonymous__1337 on Jul 24, 2009 at 10:06 PM mb Too many head permutations D: Actually my next port is the enforcer.
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Advancebo
Joined: Jan 14, 2008
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Posted: Jul 24, 2009 10:28 PM
Msg. 14 of 38
Quote: --- Original message by: anonymous__1337
DO THE MARINES DO THE MARiNES :DDDDDDD Edited by anonymous__1337 on Jul 24, 2009 at 10:06 PM HDoan already released new biped tags: http://hce.halomaps.org/index.cfm?fid=4703
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jul 24, 2009 10:33 PM
Msg. 15 of 38
These are his old ones. Someone just took his old biped pack, and added in DMT's elites and characters.
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Advancebo
Joined: Jan 14, 2008
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Posted: Jul 24, 2009 10:42 PM
Msg. 16 of 38
:C
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lil_bankhead
Joined: Dec 12, 2008
What you look'n at huh? I'll bit ya!
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Posted: Jul 24, 2009 11:47 PM
Msg. 17 of 38
Quote: --- Original message by: delta49Well, I finally got off my ass and got the arbiter uploaded, plus elites. This will be my first public release, however this is not my first time creating bipeds, mind you. Anyways, elites first: (Sapien pic because I can't be bothered to go ingame and get a hi-res pic.) Readme: Quote: Halo 2 Elite Tags To use: Merge the tags folder in the archive with your tags folder located in the Halo Custom Edition directory.
This of course includes the Councilor and Honor Guard ranks, with proper color values from Halo 2. Included is a custom animations tag that allows elites to talk, as in, their jaws open and close when dialogue is used.
Credits: Bungie for Models\Textures Delta4907(Delta49) for Tagging and Animating
If you have any questions you can contact me at:
Xfire: mc365 AIM: tippyt49 Filefront download: http://www.filefront.com/14116481/Halo%202%20Elite%20Biped%20Tags.rarNow for Arbiter, I know some of y'all really wanted this one :)  Readme: Quote: Arbiter Biped Tags To use: Merge the tags folder in the archive into your tags folder located in the Halo Custom Edition directory.
Credits: Tagged by Delta4907(Delta49) Model\Textures by Bungie Other people: Nugga17 Spartan-094 Advancebo \ Even though both of your help didn't change anything in the end.. :) Gamma927 /
If you have any questions you can contact me at:
Xfire: mc365 AIM: tippyt49 (I know that I sort of repeated myself in this readme, I credited Bungie and myself twice... oh well. Btw that's only in the actual readme.txt.) Filefront download: http://www.filefront.com/14116525/Arbiter%20Biped%20Tags.rarAnd I'm out.... with a bang... dude omg the texture fail man why can't you make the texture a little bigger like 512x512 instead of 256x256 because low quality=crap
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jul 24, 2009 11:48 PM
Msg. 18 of 38
a) Show us that you can do better b) Don't quote the entire first post.
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gruntfromhalo
Joined: Nov 21, 2007
actual loli
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Posted: Jul 24, 2009 11:56 PM
Msg. 19 of 38
The textures look good to me.
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Advancebo
Joined: Jan 14, 2008
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Posted: Jul 24, 2009 11:57 PM
Msg. 20 of 38
Depends which one. The elite's textures are split up into:
head arms legs and torso
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delta49
Joined: Jan 23, 2007
I don't always make shaders..
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Posted: Jul 25, 2009 12:31 AM
Msg. 21 of 38
Quote: --- Original message by: Advancebo Depends which one. The elite's textures are split up into:
head arms legs and torso Actually, torso, legs, arms, head, and helmet. @lil_bankhead Don't you read? I didn't make the textures, Bungie did. I never said I was remaking them, just porting them. With each shader being split up, its actually better and would appear "higher res" than if it was all a 512x512 texture.
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Ki11erFTW
Joined: Jul 4, 2009
You've seen nothing yet.
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Posted: Jul 25, 2009 02:16 AM
Msg. 22 of 38
The Arbiter looks to cartoony
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MegaSquirrel
Joined: May 26, 2009
Deal with it nerd
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Posted: Jul 25, 2009 02:19 AM
Msg. 23 of 38
The elites looks awesome,but the arbiter's right hand is with 2 colors,is it just the shadows/shaders or is it supposed to be like that?
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delta49
Joined: Jan 23, 2007
I don't always make shaders..
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Posted: Jul 25, 2009 08:57 AM
Msg. 24 of 38
Quote: --- Original message by: MegaSquirrel The elites looks awesome,but the arbiter's right hand is with 2 colors,is it just the shadows/shaders or is it supposed to be like that? Not sure what you're trying to say there.
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Dark Neon
Joined: Jun 8, 2009
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Posted: Jul 25, 2009 09:11 AM
Msg. 25 of 38
Neither do I. It looks fine.
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CorpseManTS
Joined: Nov 16, 2008
Sorry, I cant hear u with my bullet in your mouth!
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Posted: Jul 25, 2009 10:09 PM
Msg. 26 of 38
ITS TEH ARBITUR HIYAY!! thanks
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Dr Pepper And 7up Inc
Joined: Dec 23, 2008
deactivated
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Posted: Jul 25, 2009 10:22 PM
Msg. 27 of 38
Lookjs awesome, too bad Sapein doesn't work on my computer.
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gmax5
Joined: Dec 7, 2006
ED, EDD, N, EDDY FOR THE WORLD!!!!!!!!!
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Posted: Jul 25, 2009 10:29 PM
Msg. 28 of 38
Quote: --- Original message by: AdvanceboQuote: --- Original message by: anonymous__1337
DO THE MARINES DO THE MARiNES :DDDDDDD Edited by anonymous__1337 on Jul 24, 2009 at 10:06 PM HDoan already released new biped tags: http://hce.halomaps.org/index.cfm?fid=4703 yeah but his sucks ie: the eyes have shrunken for one
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Greenfuzz
Joined: Nov 18, 2008
PM me if you have CoD MW for Wii
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Posted: Jul 25, 2009 10:36 PM
Msg. 29 of 38
Crap. I cant download from filefront anymore
Keep getting a "Connection Abort" error >:(
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rulinghail
Joined: Oct 16, 2010
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Posted: Oct 29, 2010 05:48 PM
Msg. 30 of 38
i cant get these tags into my maps. whenever i try adding the actor variants in sapien, i get an error saying: not all the selected tags could be added to the palette. you selected one or more files that couldnt be loaded correctly.
contact your nearest bungie programmer for assistance.
this is the debug:
10.29.10 16:35:51 local player 0, weapon (0x0), deleted unexpectedly 10.29.10 16:36:28 file_open('tags\delta4907\characters\arbiter\bitmaps\teeth.bitmap') error 0x00000003 'The system cannot find the path specified. ' 10.29.10 16:36:28 couldn't open bitmap tag 'teeth.bitmap'. 10.29.10 16:36:28 failed to load shader_model tag 'delta4907\characters\arbiter\shaders\arbiter_teeth' 10.29.10 16:36:28 failed to load gbxmodel tag 'delta4907\characters\h2elite\elite honorguard\honorguard' 10.29.10 16:36:28 failed to load biped tag 'delta4907\characters\h2elite\elite honorguard\honorguard' 10.29.10 16:36:28 failed to load actor_variant tag 'delta4907\characters\h2elite\elite honorguard\elite honorguard energy sword'
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Pepzee
Joined: Sep 9, 2010
Retired Halo Modder
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Posted: Oct 29, 2010 05:54 PM
Msg. 31 of 38
Looks like your missing the teeth.bitmap. Use it from another AI or request it from the tag maker. A lot of the tags from this website are incomplete, so be warned.
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rulinghail
Joined: Oct 16, 2010
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Posted: Oct 29, 2010 06:26 PM
Msg. 32 of 38
so after i get that tag ill be able to use all the models?
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Pepzee
Joined: Sep 9, 2010
Retired Halo Modder
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Posted: Oct 29, 2010 06:31 PM
Msg. 33 of 38
Quote: --- Original message by: rulinghail so after i get that tag ill be able to use all the models? Yep, you should just look around for it, contact the maker of the tag to see if they still have it.
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rulinghail
Joined: Oct 16, 2010
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Posted: Oct 29, 2010 06:36 PM
Msg. 34 of 38
thanks for your help, what i dont get is why im the only one who is missing the tag.
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Pepzee
Joined: Sep 9, 2010
Retired Halo Modder
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Posted: Oct 29, 2010 06:38 PM
Msg. 35 of 38
Quote: --- Original message by: rulinghail thanks for your help, what i dont get is why im the only one who is missing the tag. I don't know. Maybe not a lot of people use these tags for some reason, or maybe they where missing the tag and just gave up on it.
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