
skynet
Joined: Jul 3, 2009
Welcome to the (LAG) Like a Ghost
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Posted: Jul 8, 2009 11:27 PM
Msg. 1 of 15
Sup everyone so from the box map I decided to make this little map to practice it's in a 15000 by 15000 size box It textured and pretty much ready to import into Halo I just a bit lazy right now to do that right this moment... So, I post this picture let me know what you all think? 
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jul 8, 2009 11:29 PM
Msg. 2 of 15
You need to watch some decent tutorials.
Look at Mass's cliff modelling tutorial and Offspring's base modelling tutorial. Right now it looks like a box map with soft selection hills and inset/extrude bases. There's not even any gameplay :\ Edited by UnevenElefant5 on Jul 8, 2009 at 11:30 PM
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skynet
Joined: Jul 3, 2009
Welcome to the (LAG) Like a Ghost
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Posted: Jul 8, 2009 11:33 PM
Msg. 3 of 15
Thanks man... I am looking into them now I just wanted to do something a bit more than basic box mapping to get into it. . .
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Jul 9, 2009 04:50 PM
Msg. 4 of 15
you need to make a skybox, i dont see you made one in those pics
i'll help you, if you're gonna make it a huge map =P
i miss the good old times of hugeass, coldsnap and extinction
you got it scaled in the viewport as ashtray there though, scale it to true size? Edited by BeachParty clan on Jul 9, 2009 at 04:51 PM
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Scott
Joined: Apr 4, 2005
No.
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Posted: Jul 9, 2009 06:18 PM
Msg. 5 of 15
It looks to big to have any gameplay value to it at all.
For example, hugeass, This map had very little gameplay to it at all.
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SegwayMaster1324
Joined: Feb 7, 2009
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Posted: Jul 9, 2009 06:24 PM
Msg. 6 of 15
Quote: --- Original message by: Scott It looks to big to have any gameplay value to it at all. For example, hugeass, This map had very little gameplay to it at all. For that matter Coldsnap has no what so ever, and extintion has some but very little gameplay value to it. I've been told that there're some box maps with good gameplay, but I've yet to see any.
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Scott
Joined: Apr 4, 2005
No.
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Posted: Jul 9, 2009 06:25 PM
Msg. 7 of 15
Quote: --- Original message by: SegwayMaster1324Quote: --- Original message by: Scott It looks to big to have any gameplay value to it at all. For example, hugeass, This map had very little gameplay to it at all. For that matter Coldsnap has no what so ever, and extintion has some but very little gameplay value to it. I've been told that there're some box maps with good gameplay, but I've yet to see any. I respectfully disagree there, while coldsnap and hugeass are very similar, I found that the CTF games in coldsnap were actually a *little* bit worth playing. I haven't played extinction.
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Advancebo
Joined: Jan 14, 2008
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Posted: Jul 9, 2009 06:28 PM
Msg. 8 of 15
Extinction and Coldsnap are cool for the vehicles.
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iTails
Joined: Nov 26, 2008
The lot of idiots on this forum are veterans
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Posted: Jul 9, 2009 06:32 PM
Msg. 9 of 15
To be honest, it sucks. Needs more in depth detail, and 3 square bases on the map isn't going to be enough.
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SegwayMaster1324
Joined: Feb 7, 2009
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Posted: Jul 9, 2009 06:35 PM
Msg. 10 of 15
Quote: --- Original message by: Advancebo Extinction and Coldsnap are cool for the vehicles. "cuz itz haz t3h sarabz and tehz 10ngsw0rd andz t3h nuk3z", Honesty I actally started CE after seeing a video somewhere of some guy flying a pelican a back in 06 ... aww happy times :). Anyways I though was cool and downloaded CE and started playing and then I became interested in map making./lifestory
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iTails
Joined: Nov 26, 2008
The lot of idiots on this forum are veterans
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Posted: Jul 9, 2009 06:43 PM
Msg. 11 of 15
Quote: --- Original message by: SegwayMaster1324Quote: --- Original message by: Advancebo Extinction and Coldsnap are cool for the vehicles. "cuz itz haz t3h sarabz and tehz 10ngsw0rd andz t3h nuk3z", Honesty I actally started CE after seeing a video somewhere of some guy flying a pelican a back in 06 ... aww happy times :). Anyways I though was cool and downloaded CE and started playing and then I became interested in map making./lifestory What a life. :>
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SegwayMaster1324
Joined: Feb 7, 2009
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Posted: Jul 9, 2009 06:48 PM
Msg. 12 of 15
Yes, I know it's epic. Anyways Skynet, it looks too plain/missing somthing ... try adding some sencery or maybe more hills or just anything to make it look more complex.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jul 9, 2009 07:23 PM
Msg. 13 of 15
Quote: --- Original message by: SegwayMaster1324Quote: --- Original message by: Advancebo Extinction and Coldsnap are cool for the vehicles. "cuz itz haz t3h sarabz and tehz 10ngsw0rd andz t3h nuk3z", Honesty I actally started CE after seeing a video somewhere of some guy flying a pelican a back in 06 ... aww happy times :). Anyways I though was cool and downloaded CE and started playing and then I became interested in map making./lifestory Same. The good old days were so much awesome when people didn't care about how good a model looked, what the animations were, how big your map is, and what it looks like. Soon as halo 3 started hitting shelves in stores, it got bad, because it's the complete oppisite of what I just said. It seems like CE is recovering from that now. Edited by Higuy on Jul 9, 2009 at 07:24 PM
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iTails
Joined: Nov 26, 2008
The lot of idiots on this forum are veterans
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Posted: Jul 9, 2009 08:30 PM
Msg. 14 of 15
Quote: --- Original message by: HiguyQuote: --- Original message by: SegwayMaster1324Quote: --- Original message by: Advancebo Extinction and Coldsnap are cool for the vehicles. "cuz itz haz t3h sarabz and tehz 10ngsw0rd andz t3h nuk3z", Honesty I actally started CE after seeing a video somewhere of some guy flying a pelican a back in 06 ... aww happy times :). Anyways I though was cool and downloaded CE and started playing and then I became interested in map making./lifestory Same. The good old days were so much awesome when people didn't care about how good a model looked, what the animations were, how big your map is, and what it looks like. Soon as halo 3 started hitting shelves in stores, it got bad, because it's the complete oppisite of what I just said. It seems like CE is recovering from that now. Edited by Higuy on Jul 9, 2009 at 07:24 PM Indeed it is.
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gruntfromhalo
Joined: Nov 21, 2007
actual loli
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Posted: Jul 9, 2009 08:38 PM
Msg. 15 of 15
Quote: --- Original message by: HiguyQuote: --- Original message by: SegwayMaster1324Quote: --- Original message by: Advancebo Extinction and Coldsnap are cool for the vehicles. "cuz itz haz t3h sarabz and tehz 10ngsw0rd andz t3h nuk3z", Honesty I actally started CE after seeing a video somewhere of some guy flying a pelican a back in 06 ... aww happy times :). Anyways I though was cool and downloaded CE and started playing and then I became interested in map making./lifestory Same. The good old days were so much awesome when people didn't care about how good a model looked, what the animations were, how big your map is, and what it looks like. Soon as halo 3 started hitting shelves in stores, it got bad, because it's the complete oppisite of what I just said. It seems like CE is recovering from that now. Edited by Higuy on Jul 9, 2009 at 07:24 PM [lame joke]Woot, now I can release by box map![/lame joke]
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