
Advancebo
Joined: Jan 14, 2008
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Posted: Jun 6, 2009 11:13 AM
Msg. 36 of 67
Quote: --- Original message by: Arteen The level looks really nice. I especially like how you made the surrounding, inaccessible areas look nice, too, with the sky and all the trees. I'll make sure to download. I do have a few suggestions though, judging by the screenshots and your comments. 1) Always same multiple copies or iterations of a Max file. e.g. when you start the map, call it mapname_001.max, and every hour or so of work after that, save it as mapname_002, _003, etc. If you only use one file, you're bound for trouble. 2) Unless you're protecting each build you make, you could just use a bsp extracting tool (e.g. BSP Tag Converter) to recover the bsp mesh. 3) Even really basic portals would be nice. They'd also let you have different ambience and sound environments. 4) Colored lighting, and more lighting in general, would make the forerunner interiors look much nicer, as right now they just look monochromatic and relatively uninteresting. It would also help differentiate the bases more clearly. 5) Landing beacons are a simple but effective way of differentiating the "red side" of a level from the "blue side", and help guide the player through the level.
Other than that, it looks very impressive! And it needs decals, like the red symbol and the blue symbol.
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K_I_D
Joined: Nov 27, 2008
If you are cool, this will be your avatar quote.
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Posted: Jun 6, 2009 03:06 PM
Msg. 37 of 67
I like the map, but won't DL it when its final.
Its nice and all, but I am so sick of grass. I wish it was snow or desert or something.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jun 6, 2009 03:11 PM
Msg. 38 of 67
or swamp, or something else that's unique.
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electricSquid
Joined: Sep 17, 2008
Get ready for some chocolate pain...
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Posted: Jun 7, 2009 08:21 AM
Msg. 39 of 67
Quote: --- Original message by: UnevenElefant5 or swamp, or something else that's unique. If it's swamp, please don't make it blue/gray like the fog 343GS. As for Fracture, it looks awesome. :D
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Karrde
Joined: Jul 30, 2007
Power beyond containing
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Posted: Jun 7, 2009 08:33 AM
Msg. 40 of 67
Downloaded it, installed it, couldn't play it. This little window popped up saying the shaders file was missing, and I couldn't play the game. When I took the map out, it worked fine. Guess I'll just wait for the final.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jun 7, 2009 09:08 AM
Msg. 41 of 67
Hasn't happened to anyone else yet that I've heard. When it goes up on halomaps, try downloading it again.
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Jun 7, 2009 09:39 AM
Msg. 42 of 67
Heh, portalling problems like you said. I hate that D: It's too high poly and some of the faces start disappearing. The grass has already been mentioned. The one cliff/land-ramp had a fuxed up vertex.
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Karrde
Joined: Jul 30, 2007
Power beyond containing
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Posted: Jun 7, 2009 09:43 AM
Msg. 43 of 67
Quote: --- Original message by: Higuy Hasn't happened to anyone else yet that I've heard. When it goes up on halomaps, try downloading it again. k
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Jun 7, 2009 11:02 AM
Msg. 44 of 67
If you need anything done, I can help Higuy. Also Sheer, sounds cool.
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Advancebo
Joined: Jan 14, 2008
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Posted: Jun 7, 2009 03:08 PM
Msg. 45 of 67
Ice instead of water :D?
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jun 8, 2009 08:09 AM
Msg. 46 of 67
Yeah, Ice instead, and the map would have the cliffs that are in b40 maybe.
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Wolf_
Joined: May 16, 2006
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Posted: Jun 8, 2009 05:54 PM
Msg. 47 of 67
^Dont thats too Cmtish..Do it Icefields style:)
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MissingSpartan7
Joined: Feb 19, 2009
I abandoned this forum a long time ago...
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Posted: Jun 8, 2009 08:31 PM
Msg. 48 of 67
agreed, the icefields cliff bitmap in the data folder is the probably the best one for it
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Wolf_
Joined: May 16, 2006
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Posted: Jun 10, 2009 05:33 PM
Msg. 49 of 67
I was thinking..Ice Cliffs only lol..Like Snowcast?
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Corvette19
Joined: Feb 27, 2007
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Posted: Jun 11, 2009 09:45 AM
Msg. 50 of 67
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jun 11, 2009 11:34 AM
Msg. 51 of 67
Youll find out sooner or later. It's pretty cool how it looks and what it does =P
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K_I_D
Joined: Nov 27, 2008
If you are cool, this will be your avatar quote.
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Posted: Jun 11, 2009 11:36 AM
Msg. 52 of 67
Sounds pretty sick. But Agh, won't be fun dealing with lag :( I wish more people used that AUTO-AIM thing that kinda reduced lag in a sense that guru played around with. We used it in EMT inverno. People said it was good, others said it was bad but it made the game fair.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jun 12, 2009 08:50 PM
Msg. 53 of 67
Yay, its on Halomaps now!
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SegwayMaster1324
Joined: Feb 7, 2009
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Posted: Jun 12, 2009 09:57 PM
Msg. 54 of 67
Odd everything runs perfect but when I drive around it lags a bit. Is this a bug or is it just a crappy connection online because I usually don't lag alot. Edited by SegwayMaster1324 on Jun 12, 2009 at 09:58 PM
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jun 12, 2009 10:01 PM
Msg. 55 of 67
I figured out why it does that, the bump map I used on the ground is tiled 7 times and is a 1024x1024 texture. So its small, packs a lot of detail, so it lags a little bit.
By the way, our next map will have the greatest theme ever if we finish it. ( btw its not grass, desert, or snow :p )
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jun 12, 2009 10:03 PM
Msg. 56 of 67
^Is it Volcano? 0_o
Immolate? Edited by DarkHalo003 on Jun 12, 2009 at 10:04 PM
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jun 12, 2009 10:03 PM
Msg. 57 of 67
It's not Fracture v2 or Immolate btw as the map, and its not volcano.
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HDoan
Joined: Feb 19, 2007
"'Tis only happens to them Asians" - ODX 2008
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Posted: Jun 12, 2009 11:06 PM
Msg. 58 of 67
Underwater! Air! Mars?
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DEEhunter
Joined: Dec 16, 2006
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Posted: Jun 12, 2009 11:27 PM
Msg. 59 of 67
Quote: --- Original message by: HDoan Underwater! Air! Mars? Lions? Tigers? Oh my!
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Jun 12, 2009 11:37 PM
Msg. 60 of 67
Swamp! Asteroid! Cave!
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Advancebo
Joined: Jan 14, 2008
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Posted: Jun 13, 2009 01:28 AM
Msg. 61 of 67
Quote: --- Original message by: anonymous__1337Quote: --- Original message by: DEEhunterQuote: --- Original message by: HDoan Underwater! Air! Mars? Lions? Tigers? Oh my! House cat? rats? Just tell us! Lol? Wut? Rofl!
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jun 13, 2009 07:41 AM
Msg. 62 of 67
Quote: --- Original message by: HDoan Underwater! That's been the closest so far but its not it.
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Koo294
Joined: Nov 30, 2008
How is she when she doesn't surf?
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Posted: Jun 13, 2009 07:53 AM
Msg. 63 of 67
in the clouds? boat? internal organs of a sea serpent?
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jun 13, 2009 07:56 AM
Msg. 64 of 67
Quote: --- Original message by: Koo294 in the clouds? boat? internal organs of a sea serpent? Boat. But it's a sinking cruise liner out in the middle of an ocean at night and corridors are filled with water, flickering lights, dark hallways, entire ship is also sideways a bit so its good for the assult gametype.
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Jun 13, 2009 08:08 AM
Msg. 65 of 67
Use the Titanic as a reference.
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Sabre
Joined: Dec 10, 2008
I joined RB in protecting Donut's avatar.
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Posted: Jun 13, 2009 08:11 AM
Msg. 66 of 67
Quote: --- Original message by: Cocaine Use the Titanic as a reference. I swear, if anyone makes that joke...
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Karrde
Joined: Jul 30, 2007
Power beyond containing
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Posted: Jun 13, 2009 01:11 PM
Msg. 67 of 67
Quote: --- Original message by: DEEhunterQuote: --- Original message by: HDoan Underwater! Air! Mars? Lions? Tigers? Oh my! No bears? :( So my graphics card is an insult to Halo (it's an intel......ugh..), should I be worried about lag?
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