
videoman
Joined: Feb 2, 2008
We are Microsoft, Resistance is Futile
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Posted: May 29, 2009 05:21 PM
Msg. 1 of 37
Hi there! I have come down to the decision to start the Halo CE Campaign Remake Project. I will now be taking volunteers for the Project. and when you submit the i will look over them and decide who will be accepted. The Campaign will from the covenants point of view. The campaign will still be around the time of Halo 1 but will be what happens on the covenants side and how there part of the story unfolds. Remember: This is open to anyone and anybody.
Don't be shy, Step right up!
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: May 29, 2009 06:02 PM
Msg. 2 of 37
Nobody with dedication will want to help you if you don't show what skills you have. Pics of previous work?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: May 29, 2009 06:16 PM
Msg. 3 of 37
Didn't vmt try making that before? Everyone left to do the flood campaign.
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: May 29, 2009 07:15 PM
Msg. 4 of 37
Quote: --- Original message by: Gamma927 Didn't vmt try making that before? Everyone left to do the flood campaign. Srs
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: May 29, 2009 07:29 PM
Msg. 5 of 37
What?
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Polamee
Joined: Feb 25, 2008
MP2SPMT's founder
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Posted: May 29, 2009 09:05 PM
Msg. 6 of 37
vmt's campaign is still active, though I have seen little or no progress. Also, we need proof of your work. Noone wants to join the mod of someone who can't mod. :X
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: May 29, 2009 10:47 PM
Msg. 7 of 37
Quote: --- Original message by: Polamee vmt's campaign is still active, though I have seen little or no progress. Also, we need proof of your work. Noone wants to join the mod of someone who can't mod. :X Name 3 people still working on it.
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Rempalm
Joined: May 28, 2009
You just need the proper key to open it.
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Posted: Jun 2, 2009 08:46 PM
Msg. 8 of 37
I sure can do good with AI!  But I need to see previous work... OR i'm not in. Edited by Rempalm on Jun 2, 2009 at 08:59 PM
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videoman
Joined: Feb 2, 2008
We are Microsoft, Resistance is Futile
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Posted: Jun 6, 2009 07:12 PM
Msg. 9 of 37
Sorry people...I have other projects i am also working on (besides this one...of course). But its is moving along (kinda slowly though). I am making a guess here (just a guess) that it may be done by...lets say, the end of June. It's just a guess though. But if i am lucky (and you all) it will be done before that. I have other real life things to do also....Like i have a job. And if you want to know what other projects i have going on here is one of them....HaloGen (it's a Mod for another game), but i can't talk about it here. Because it is not for any Halo game so...ya. If you want to talk more about the Mod i am working on...Please feel free to PM me for more details.
Sorry about the wait...
Videoman
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 6, 2009 07:46 PM
Msg. 10 of 37
Halogen was discontinued because of a cease and desist order from Microsoft. Unless you wish to go against that, and get sued, you shouldn't work on it.
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videoman
Joined: Feb 2, 2008
We are Microsoft, Resistance is Futile
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Posted: Jun 6, 2009 07:55 PM
Msg. 11 of 37
Yes...i know that already. But I will take your Suggestion into consideration. But it is my own Decision about continuing the Mod. I may Continue it...or i may not. I am still thinking completely about doing it or not. I am leaning more to the Doing it decision...but i may not do it...we will see.
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: Jun 6, 2009 08:00 PM
Msg. 12 of 37
HaloGen is dumb, frankly, because Generals wasn't a very good game.
Edited by Headhunter09 on Jun 6, 2009 at 08:00 PM
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videoman
Joined: Feb 2, 2008
We are Microsoft, Resistance is Futile
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Posted: Jun 6, 2009 08:06 PM
Msg. 13 of 37
you can think that...but i did not start this topic to argue about the Mod... i started it to talk about the Campaign Remake for Halo CE....So let stop talking about the Mod for C&C Zero Hour. Ok?
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jun 6, 2009 08:45 PM
Msg. 14 of 37
Quote: --- Original message by: videoman Yes...i know that already. But I will take your Suggestion into consideration. But it is my own Decision about continuing the Mod. I may Continue it...or i may not. I am still thinking completely about doing it or not. I am leaning more to the Doing it decision...but i may not do it...we will see. He wasn't suggesting anything. He was stating that if you continue that mod Microsoft WILL find you, they WILL CnD you, they WILL sue you and if you don't stop, they WILL physically come to your house and confiscate your computer like with E3p0.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 6, 2009 08:56 PM
Msg. 15 of 37
Anything that is Halo related belongs to Microsoft. If you want to make it, you must create an agreement with Microsoft. Since Halogen was already told to cease-and-desist, you cannot continue it. If you do, legal action will be taken against you.
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videoman
Joined: Feb 2, 2008
We are Microsoft, Resistance is Futile
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Posted: Jun 6, 2009 09:13 PM
Msg. 16 of 37
OK I GET IT!! I am DID NOT create This topic to talk about Legal stuff and me being Sued! Like a said before...I want to stop the whole "Mod creation discussion". Ok? Thanks! Now moving on..My Halo CE Map idea is making a Highway Chase Level where you kill each other while drive on a highway. I was thinking to add some twists and turns to the Map...Maybe even a loop-d-loop. I think it sounds kinda cool. and below the players is a vast ocean of water. but that's as far as i got. what do you all think about the Highway Chase idea?
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: Jun 6, 2009 09:13 PM
Msg. 17 of 37
Quote: --- Original message by: Gamma927 Anything that is Halo related belongs to Microsoft. If you want to make it, you must create an agreement with Microsoft. Since Halogen was already told to cease-and-desist, you cannot continue it. If you do, legal action will be taken against you. You will be tracked down by an entire legion of ninjas.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 6, 2009 09:21 PM
Msg. 18 of 37
Quote: --- Original message by: videoman OK I GET IT!! I am DID NOT create This topic to talk about Legal stuff and me being Sued! Like a said before...I want to stop the whole "Mod creation discussion". Ok? Thanks! Now moving on..My Halo CE Map idea is making a Highway Chase Level where you kill each other while drive on a highway. I was thinking to add some twists and turns to the Map...Maybe even a loop-d-loop. I think it sounds kinda cool. and below the players is a vast ocean of water. but that's as far as i got. what do you all think about the Highway Chase idea? What sane, non-drunk city planner would add loop-the-loops into a highway?
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videoman
Joined: Feb 2, 2008
We are Microsoft, Resistance is Futile
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Posted: Jun 6, 2009 09:21 PM
Msg. 19 of 37
DOES NOBODY READY ME MESSAGES?! I GET THE POINT!! JUST DROP THE SUBJECT!! Please leave me along...I can get what you all are trying to say. Good God just leave the subject where it is and move on.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 6, 2009 09:22 PM
Msg. 20 of 37
Did you ignore the message that was right above you?
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jun 6, 2009 09:23 PM
Msg. 21 of 37
Loop De Loops won't work. No car can drive fast enough to make it. You'd just fall.
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: Jun 6, 2009 09:24 PM
Msg. 22 of 37
Quote: --- Original message by: UnevenElefant5 Loop De Loops won't work. No car can drive fast enough to make it. You'd just fall. even the missile hog in extinction?
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videoman
Joined: Feb 2, 2008
We are Microsoft, Resistance is Futile
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Posted: Jun 6, 2009 09:26 PM
Msg. 23 of 37
sorry...i guess i was writing me message the same time as you. My last message was for Headhunter09 because of his last post. and i will figure out a way to do a loop-d-loop. and who said that a loop-d-loop had to be up and down? there are other kinds of loop-d-loops...lol anyways i will somehow figure it out.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 6, 2009 09:27 PM
Msg. 24 of 37
Quote: --- Original message by: Gamma927 What sane, non-drunk city planner would add loop-the-loops into a highway?
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: Jun 6, 2009 10:03 PM
Msg. 25 of 37
Quote: --- Original message by: videoman sorry...i guess i was writing me message the same time as you. My last message was for Headhunter09 because of his last post. and i will figure out a way to do a loop-d-loop. and who said that a loop-d-loop had to be up and down? there are other kinds of loop-d-loops...lol anyways i will somehow figure it out. that post of mine was posted right after your post so I didn't even see your post to stop.
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jacknme
Joined: Aug 29, 2008
If you see this, you must be in an old topic
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Posted: Jun 6, 2009 11:56 PM
Msg. 26 of 37
Spideyhog!!!! If only vehicles could do climable surfaces.
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Jun 8, 2009 07:02 PM
Msg. 27 of 37
Quote: --- Original message by: videoman Sorry people...I have other projects i am also working on (besides this one...of course). But its is moving along (kinda slowly though). I am making a guess here (just a guess) that it may be done by...lets say, the end of June. It's just a guess though. But if i am lucky (and you all) it will be done before that. I have other real life things to do also....Like i have a job. And if you want to know what other projects i have going on here is one of them....HaloGen (it's a Mod for another game), but i can't talk about it here. Because it is not for any Halo game so...ya. If you want to talk more about the Mod i am working on...Please feel free to PM me for more details.
Sorry about the wait...
Videoman No, just no, the end of june is WAY too fast, you're just using STOCK tags and just re-populate maps in a covie style if you're doing it so fast VMT is making no progress since i've quit on it, and thats because it wasnt interesting anymore. you have to do more than that, and maybe, maybe show your own work to make it interesting. just recruiting people isnt going to make a good project, you have to have passion for your idea. why's the flood campaign marching on? well, lots of content and dedicated work, and not a 1 month rushed idea, its going slow sure, but atleast it got quality. the time you're planning to take for it makes me nod
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Jun 8, 2009 07:45 PM
Msg. 28 of 37
Quote: --- Original message by: Gamma927Quote: --- Original message by: videoman OK I GET IT!! I am DID NOT create This topic to talk about Legal stuff and me being Sued! Like a said before...I want to stop the whole "Mod creation discussion". Ok? Thanks! Now moving on..My Halo CE Map idea is making a Highway Chase Level where you kill each other while drive on a highway. I was thinking to add some twists and turns to the Map...Maybe even a loop-d-loop. I think it sounds kinda cool. and below the players is a vast ocean of water. but that's as far as i got. what do you all think about the Highway Chase idea? What sane, non-drunk city planner would add loop-the-loops into a highway? Loops are used to slow you down while turning off highways.
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him withgun
Joined: May 12, 2009
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Posted: Jun 9, 2009 01:58 AM
Msg. 29 of 37
i think it sounds really cool man, i am new to map creation and now the basics so idk if i would help or be in the way, how are you going to do this ? anyway my x fire is himwithgun if you want to add me and tell me later. and i dont know anything about codeing or scripting right now but am planing to learn because i sound like a idiot to others that do. 8(*** sounds cool and im interested.
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videoman
Joined: Feb 2, 2008
We are Microsoft, Resistance is Futile
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Posted: Jun 10, 2009 03:05 PM
Msg. 30 of 37
ok...ok i am making much progress in the way of making the perfect Halo CE map, well not "the" perfect map...but it will be a fun one. And for the map due date...you are right..i have decided to extended it to...maybe about: end of august. but i am working with someother people so...that will help a lot. But don't worry! I have got the first MAJOR step into the map itself...But i am not going to tell you that curtain step because: It's a secret! But like a said before I have made the decision to extend the due date to the end of August. So please be patient.
Videoman
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: Jun 10, 2009 06:12 PM
Msg. 31 of 37
Quote: --- Original message by: RougeSpartan414Quote: --- Original message by: Gamma927Quote: --- Original message by: videoman OK I GET IT!! I am DID NOT create This topic to talk about Legal stuff and me being Sued! Like a said before...I want to stop the whole "Mod creation discussion". Ok? Thanks! Now moving on..My Halo CE Map idea is making a Highway Chase Level where you kill each other while drive on a highway. I was thinking to add some twists and turns to the Map...Maybe even a loop-d-loop. I think it sounds kinda cool. and below the players is a vast ocean of water. but that's as far as i got. what do you all think about the Highway Chase idea? What sane, non-drunk city planner would add loop-the-loops into a highway? Loops are used to slow you down while turning off highways. yes but not loop-the-loops.
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Jun 11, 2009 09:25 AM
Msg. 32 of 37
I think you should just give up the idea of remaking the campaign if you cant beat SPv2. No one is going to bother to make inferior versions of the orginal campaign , even if styled in another way , because few will dl it. Make multiplayer maps. And everyone is asking for pics of your previous work , so give it to them. Edited by Cocaine on Jun 11, 2009 at 09:26 AM
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 11, 2009 04:19 PM
Msg. 33 of 37
Quote: --- Original message by: Cocaine
I think you should just give up the idea of remaking the campaign if you cant beat SPv2. No one is going to bother to make inferior versions of the orginal campaign , even if styled in another way , because few will dl it. Make multiplayer maps. And everyone is asking for pics of your previous work , so give it to them. No. Unless you are very inadequate at scripting, you should always be able to choose between making SP, MP, and UI maps.
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Nexus Halo
Joined: Feb 24, 2007
Halo's Dark Knight http://www.nexushalo.kk5.org/
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Posted: Jun 11, 2009 06:20 PM
Msg. 34 of 37
Forget about this idea. It's a very old game. We don't need it looking any better than it is.
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videoman
Joined: Feb 2, 2008
We are Microsoft, Resistance is Futile
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Posted: Jun 11, 2009 09:23 PM
Msg. 35 of 37
Hey! I am working on the prof of my past work...and for stopping and Quitting the Campaign mod...I have a one word answer: NO. I am NOT going to stop the Campaign mod....and i don't care if Halo CE is a old outdated game, I Still love the game. And that's that! Now for prof of my preveis skill...i am still working on it, i am making a map..to prove that i am skills and am able to make Halo CE Maps.
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