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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »WIP (Work In Progress) EMT

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Author Topic: WIP (Work In Progress) EMT (48 messages, Page 1 of 2)
Moderators: Dennis

PVT Jenkins
Joined: Feb 23, 2009

Advance!!!!!


Posted: May 2, 2009 12:40 PM    Msg. 1 of 48       
This is what me geard did and figured out these guns



Are these good enough?


gamegodlazy
-
Screenshot Guru
-
Joined: Aug 17, 2006

Please pass the Panda Sauce to me


Posted: May 2, 2009 12:42 PM    Msg. 2 of 48       
i like both the gunmodel and te gun concept

and good enough for what?


PVT Jenkins
Joined: Feb 23, 2009

Advance!!!!!


Posted: May 2, 2009 12:43 PM    Msg. 3 of 48       
The models that me and geard are working on.


NapalM
Joined: Jul 8, 2007

keke


Posted: May 2, 2009 12:43 PM    Msg. 4 of 48       
I don't know what me geard means but that model looks fan-tastic.
tricount?


PVT Jenkins
Joined: Feb 23, 2009

Advance!!!!!


Posted: May 2, 2009 12:44 PM    Msg. 5 of 48       
Geard is a guy on halomaps.org. That i helping me with my models. Here another one
Edited by PVT Jenkins on May 2, 2009 at 12:46 PM


ODST Mendosa
Joined: Mar 23, 2009

MHMS (Modern Halo Mapping\ Modding Sydicate)


Posted: May 2, 2009 12:51 PM    Msg. 6 of 48       
Geard said he would make some more weapons and for me to add the clips and the scopes and also the lasers geard said hes trying to make a tazer lol.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: May 2, 2009 01:00 PM    Msg. 7 of 48       
Looks great! Who's going to texture it, and tag it?


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: May 2, 2009 01:01 PM    Msg. 8 of 48       
And unwrap it, and animate it, and fix errors.


PVT Jenkins
Joined: Feb 23, 2009

Advance!!!!!


Posted: May 2, 2009 01:04 PM    Msg. 9 of 48       
Quote: --- Original message by: Gamma927
Looks great! Who's going to texture it, and tag it?

Me and ODST Mendosa the gun shoots like hell it's ausome.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: May 2, 2009 01:09 PM    Msg. 10 of 48       
Quote: --- Original message by: PVT Jenkins
Quote: --- Original message by: Gamma927
Looks great! Who's going to texture it, and tag it?

Me and ODST Mendosa the gun shoots like hell it's ausome.


Can we see pictures of the skin once its done? It looks like a very promising project.


PVT Jenkins
Joined: Feb 23, 2009

Advance!!!!!


Posted: May 2, 2009 01:11 PM    Msg. 11 of 48       
Yah sure the skins should be done by today. Geard is a very fast expert at 3ds max 2009.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: May 2, 2009 01:11 PM    Msg. 12 of 48       
3ds max doesn't make skins...


DEEhunter
Joined: Dec 16, 2006


Posted: May 2, 2009 01:14 PM    Msg. 13 of 48       
Quote: --- Original message by: Gamma927
3ds max doesn't make skins...

Ya it can.


PVT Jenkins
Joined: Feb 23, 2009

Advance!!!!!


Posted: May 2, 2009 01:14 PM    Msg. 14 of 48       
Or he said something like that don't remember it was like 2:00 am this morning I was tired. Or gmax sometin like that or photopshop or paintshop lol.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: May 2, 2009 08:13 PM    Msg. 15 of 48       
Quote: --- Original message by: DEEhunter
Quote: --- Original message by: Gamma927
3ds max doesn't make skins...

Ya it can.


Not as good as ps. We know 2010 is becoming everything except my refrigerator..


Geared
Joined: Mar 6, 2009

EPI Creator


Posted: May 2, 2009 08:47 PM    Msg. 16 of 48       
i did not get a chance to work on it today(i do have ps btw), and the reason is cause we did new hardwood floors in the first floor of my house, which is a pain(and very dusty) ill get to it as soon as i have a chance. btw here is what the "textured" version of the drawn wep looks like lol:

tri count is between 2k and 3.5 k for all my weps, since i know the halo engine cant really handle more then that, at least from iv gathered. certain parts will have specific textures(dot scope, gun clip, stock, and something else.)
and tnx for the positive comments lol
Edited by Geared on May 2, 2009 at 08:50 PM


k9colin
Joined: Mar 24, 2008

Piss Off I'm -BLAM!-ing


Posted: May 2, 2009 09:11 PM    Msg. 17 of 48       
Quote: --- Original message by: Geared

i did not get a chance to work on it today(i do have ps btw), and the reason is cause we did new hardwood floors in the first floor of my house, which is a pain(and very dusty) ill get to it as soon as i have a chance. btw here is what the "textured" version of the drawn wep looks like lol:

tri count is between 2k and 3.5 k for all my weps, since i know the halo engine cant really handle more then that, at least from iv gathered. certain parts will have specific textures(dot scope, gun clip, stock, and something else.)
and tnx for the positive comments lol
Edited by Geared on May 2, 2009 at 08:50 PM

I know how you feel man. I laid my wooden floor in my room... on my own. I really wouldn't want to go through that again.


iTails
Joined: Nov 26, 2008

The lot of idiots on this forum are veterans


Posted: May 2, 2009 09:23 PM    Msg. 18 of 48       
Quote: --- Original message by: Geared

i did not get a chance to work on it today(i do have ps btw), and the reason is cause we did new hardwood floors in the first floor of my house, which is a pain(and very dusty) ill get to it as soon as i have a chance. btw here is what the "textured" version of the drawn wep looks like lol:

tri count is between 2k and 3.5 k for all my weps, since i know the halo engine cant really handle more then that, at least from iv gathered. certain parts will have specific textures(dot scope, gun clip, stock, and something else.)
and tnx for the positive comments lol
Edited by Geared on May 2, 2009 at 08:50 PM
No offense, but you could do a better skin then that. Seriously, patterns make you more visible since it sticks out a lot more.


Geared
Joined: Mar 6, 2009

EPI Creator


Posted: May 3, 2009 11:45 AM    Msg. 19 of 48       
the texutre is gonan be alot smoother(and alot lighter)thats just the pattern im using, im just gonan amke it so its more like sand and more blended


PVT Jenkins
Joined: Feb 23, 2009

Advance!!!!!


Posted: May 4, 2009 05:23 PM    Msg. 20 of 48       
Quote: --- Original message by: iTails
Quote: --- Original message by: Geared

i did not get a chance to work on it today(i do have ps btw), and the reason is cause we did new hardwood floors in the first floor of my house, which is a pain(and very dusty) ill get to it as soon as i have a chance. btw here is what the "textured" version of the drawn wep looks like lol:

tri count is between 2k and 3.5 k for all my weps, since i know the halo engine cant really handle more then that, at least from iv gathered. certain parts will have specific textures(dot scope, gun clip, stock, and something else.)
and tnx for the positive comments lol
Edited by Geared on May 2, 2009 at 08:50 PM
No offense, but you could do a better skin then that. Seriously, patterns make you more visible since it sticks out a lot more.

Dude we are the extreme mapping team we make extreme stuff!!!


iTails
Joined: Nov 26, 2008

The lot of idiots on this forum are veterans


Posted: May 4, 2009 06:27 PM    Msg. 21 of 48       


ODST Mendosa
Joined: Mar 23, 2009

MHMS (Modern Halo Mapping\ Modding Sydicate)


Posted: May 4, 2009 06:45 PM    Msg. 22 of 48       
That was retarted.


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: May 4, 2009 08:12 PM    Msg. 23 of 48       
Quote: --- Original message by: arbiter901
Quote: That was retarted.
no u


fail. anyways, yeah, skins with your name incorporated so people don't steal credit are awesome.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: May 4, 2009 08:23 PM    Msg. 24 of 48       
Quote: --- Original message by: PVT Jenkins
Dude we are the extreme mapping team we make extreme stuff!!!

OHHHH MY GOD.


Nexus Halo
Joined: Feb 24, 2007

Halo's Dark Knight http://www.nexushalo.kk5.org/


Posted: May 4, 2009 08:33 PM    Msg. 25 of 48       
Quote: --- Original message by: CLS_GRUNT
Quote: --- Original message by: PVT Jenkins
Dude we are the extreme mapping team we make extreme stuff!!!

OHHHH MY GOD.


Lol, I suggest you change your team name because it's ridiculous and untrue and because there already has been a EMT that has released maps. So either change your name or cause a confusion between the two map teams.


ODST Mendosa
Joined: Mar 23, 2009

MHMS (Modern Halo Mapping\ Modding Sydicate)


Posted: May 4, 2009 08:34 PM    Msg. 26 of 48       
Your mistaking CMT You retardo.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: May 4, 2009 08:36 PM    Msg. 27 of 48       
Quote: --- Original message by: ODST Mendosa
Your mistaking CMT You retardo.


No.
http://hce.halomaps.org/index.cfm?fid=3480


ODST Mendosa
Joined: Mar 23, 2009

MHMS (Modern Halo Mapping\ Modding Sydicate)


Posted: May 4, 2009 08:37 PM    Msg. 28 of 48       
But, there name is differnet though. I think I better talk to Jenkins about this.


Sabre
Joined: Dec 10, 2008

I joined RB in protecting Donut's avatar.


Posted: May 4, 2009 08:43 PM    Msg. 29 of 48       
WILL SOMEONE PLEASE MAKE A MOFO'ING L96 FOR GREAT JUSTICE! 1 m34n |1k3 53r10u5|y, w3 n33d 4n |96. |}00|}.


Nexus Halo
Joined: Feb 24, 2007

Halo's Dark Knight http://www.nexushalo.kk5.org/


Posted: May 4, 2009 08:49 PM    Msg. 30 of 48       
Quote: --- Original message by: ODST Mendosa
Your mistaking CMT You retardo.


Maybe your retarded. If I meant CMT I would have said CMT.


iTails
Joined: Nov 26, 2008

The lot of idiots on this forum are veterans


Posted: May 4, 2009 08:53 PM    Msg. 31 of 48       
Quote: --- Original message by: ODST Mendosa
Your mistaking CMT You retardo.
Christ, get out.


AlwinRoth
Joined: Jan 4, 2008


Posted: May 4, 2009 09:14 PM    Msg. 32 of 48       
Quote: --- Original message by: Sabre
WILL SOMEONE PLEASE MAKE A MOFO'ING L96 FOR GREAT JUSTICE! 1 m34n |1k3 53r10u5|y, w3 n33d 4n |96. |}00|}.


No need for 1337 speak here.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: May 4, 2009 09:33 PM    Msg. 33 of 48       
Why dose every time I post derail a thread? Unless, oh no NO NOOOOOOOOOOOOO
I AM EFG


Sabre
Joined: Dec 10, 2008

I joined RB in protecting Donut's avatar.


Posted: May 5, 2009 03:15 AM    Msg. 34 of 48       
Quote: --- Original message by: AlwinRoth
Quote: --- Original message by: Sabre
WILL SOMEONE PLEASE MAKE A MOFO'ING L96 FOR GREAT JUSTICE! 1 m34n |1k3 53r10u5|y, w3 n33d 4n |96. |}00|}.


No need for 1337 speak here.


It was for noobs/5 year olds who do not have the mental capacity to understand the English language.


corndogman939
Joined: Apr 6, 2007

Using the same avatar since 2007


Posted: May 5, 2009 06:57 PM    Msg. 35 of 48       
Quote: --- Original message by: Nexus Halo
Quote: --- Original message by: CLS_GRUNT
Quote: --- Original message by: PVT Jenkins
Dude we are the extreme mapping team we make extreme stuff!!!

OHHHH MY GOD.


Lol, I suggest you change your team name because it's ridiculous and untrue and because there already has been a EMT that has released maps. So either change your name or cause a confusion between the two map teams.


Wait, weren't we also called Extreme Mapping Team?

 
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