
117
Joined: Apr 17, 2009
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Posted: Apr 17, 2009 12:23 PM
Msg. 1 of 4
Alright, basically, I've made a special master chief biped which has about 3-4 model permutations, but the problem is- when I export with Bluestreak, I get messages telling me that the "bones aren't nodes", and the models don't animate at all in the game, they just sit there in the T-pose with the gun floating in front of them. I cannot seem to find anything on this in specific, so if someone knows what I did wrong or what I need to do, that would help. I suspect it has something to do with the bones not being nodes error message.
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yukonmuffin
Joined: May 10, 2007
Breakn' Stuff to look tough.
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Posted: Apr 19, 2009 04:38 PM
Msg. 2 of 4
I don't think bluesstreak can export animations properly.
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Advancebo
Joined: Jan 14, 2008
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Posted: Apr 19, 2009 09:10 PM
Msg. 3 of 4
He says he has a problem with exporting models, and not animations.
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yukonmuffin
Joined: May 10, 2007
Breakn' Stuff to look tough.
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Posted: Apr 20, 2009 12:00 AM
Msg. 4 of 4
Quote: --- Original message by: 117 Alright, basically, I've made a special master chief biped which has about 3-4 model permutations, but the problem is- when I export with Bluestreak, I get messages telling me that the "bones aren't nodes", and the models don't animate at all in the game, they just sit there in the T-pose with the gun floating in front of them. I cannot seem to find anything on this in specific, so if someone knows what I did wrong or what I need to do, that would help. I suspect it has something to do with the bones not being nodes error message.
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