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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Custom Master Chief Biped isn't animating.

Author Topic: Custom Master Chief Biped isn't animating. (4 messages, Page 1 of 1)
Moderators: Dennis

117
Joined: Apr 17, 2009


Posted: Apr 17, 2009 12:23 PM    Msg. 1 of 4       
Alright, basically, I've made a special master chief biped which has about 3-4 model permutations, but the problem is- when I export with Bluestreak, I get messages telling me that the "bones aren't nodes", and the models don't animate at all in the game, they just sit there in the T-pose with the gun floating in front of them. I cannot seem to find anything on this in specific, so if someone knows what I did wrong or what I need to do, that would help. I suspect it has something to do with the bones not being nodes error message.


yukonmuffin
Joined: May 10, 2007

Breakn' Stuff to look tough.


Posted: Apr 19, 2009 04:38 PM    Msg. 2 of 4       
I don't think bluesstreak can export animations properly.


Advancebo
Joined: Jan 14, 2008


Posted: Apr 19, 2009 09:10 PM    Msg. 3 of 4       
He says he has a problem with exporting models, and not animations.


yukonmuffin
Joined: May 10, 2007

Breakn' Stuff to look tough.


Posted: Apr 20, 2009 12:00 AM    Msg. 4 of 4       
Quote: --- Original message by: 117
Alright, basically, I've made a special master chief biped which has about 3-4 model permutations, but the problem is- when I export with Bluestreak, I get messages telling me that the "bones aren't nodes", and the models don't animate at all in the game, they just sit there in the T-pose with the gun floating in front of them. I cannot seem to find anything on this in specific, so if someone knows what I did wrong or what I need to do, that would help. I suspect it has something to do with the bones not being nodes error message.

 

 
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