
_TheArbiter_
Joined: Apr 22, 2007
"stupidity is an epidemic " - Donut
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Posted: Feb 1, 2009 03:35 PM
Msg. 71 of 296
Quote: --- Original message by: cowish6676Quote: --- Original message by: _TheArbiter_Quote: --- Original message by: cowish6676 A mapping team that makes good looking Halo maps WAHHHH? Seriously though, you guys have a lot of good work and talent, and from what you have shown I'm very excited. I know your focusing on Downfall right now, but I was just wondering what are some of the BSPs ideas that you guys are working on. Also, could you by any chance make a video showing off Grifball? Im in charge of the GrifBall department. We wont show anything by now except those GB weapon renders in the first page, but dont worry, we will make a thread and probably a tournament when everything is visualy more pretty (aka everything needs skinning) and when some bugs get fixed. If your making individual maps for the grifball game are you making it built into the map, or are you making a new variant that can be imported into other maps that could support it into the future? It will have a game variant that will come included into the zip file when you download the maps, but due to CE things (and lack of assault variants and others) it has to been built in the map, so you will have to play in these special grifball maps if you want to play grifball.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Feb 1, 2009 03:38 PM
Msg. 72 of 296
ok so we will load the "grifball" map and then play with the "grifball" variant or else it wont work right?
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Geo
Joined: Mar 2, 2007
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Posted: Feb 1, 2009 03:39 PM
Msg. 73 of 296
Thats correct. Our maps will be the only griffball maps compatible with it.
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_TheArbiter_
Joined: Apr 22, 2007
"stupidity is an epidemic " - Donut
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Posted: Feb 1, 2009 03:58 PM
Msg. 74 of 296
Quote: --- Original message by: UnevenElefant5 ok so we will load the "grifball" map and then play with the "grifball" variant or else it wont work right? yes, even tho i made it compatible enough so you can still play grifball without the variant...it wont be as good though, so in other words, play with the variant!
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cowish6676
Joined: Aug 9, 2008
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Posted: Feb 1, 2009 04:13 PM
Msg. 75 of 296
Do you plan on releasing how to make a "grifball" map, so that others could make their own?
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Geo
Joined: Mar 2, 2007
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Posted: Feb 1, 2009 04:17 PM
Msg. 76 of 296
That is up to Arbiter. Thats his department. I believe I can speak for all of us when I saw the development of griffball isn't far enough to answer questions like that though.
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_TheArbiter_
Joined: Apr 22, 2007
"stupidity is an epidemic " - Donut
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Posted: Feb 1, 2009 04:24 PM
Msg. 77 of 296
Quote: --- Original message by: Geo That is up to Arbiter. Thats his department. I believe I can speak for all of us when I saw the development of griffball isn't far enough to answer questions like that though. indeed, but maybe i would consider making a tut or something when we stop making grifball maps, or when we run out of fun concepts for courts lol...that wont be any soon tho
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Feb 1, 2009 04:43 PM
Msg. 78 of 296
Uh, what's Griffball?
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Geo
Joined: Mar 2, 2007
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Posted: Feb 1, 2009 04:45 PM
Msg. 79 of 296
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Feb 1, 2009 04:47 PM
Msg. 80 of 296
Oh, that. Why does everyone love it so much?
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_TheArbiter_
Joined: Apr 22, 2007
"stupidity is an epidemic " - Donut
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Posted: Feb 1, 2009 04:48 PM
Msg. 81 of 296
Quote: --- Original message by: RougeSpartan414 Uh, what's Griffball? " Grifball is an extremely fast paced sport game type that's played on an open court between two teams of four players. Each team has a goal and each player carries a gravity hammer and an energy sword. In the center of the arena is a single ball that can be picked up by anyone on the field. Each match consists of 5 rounds, with each round ending when someone slams the ball into their opponent's goal. The team with the most goals wins. It's a very simple game by design, but it's an enormous amount of non-stop action. At any point in time, you are either on defense with your 3 teammates guarding your goal or you are on offense as the ball carrier with three blockers. In a second, the game can turn and you have to be ready to seamlessly change roles. " heres the official halo3 grifball site...it includes a video http://www.grifball.com/howto.php
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Feb 1, 2009 04:49 PM
Msg. 82 of 296
Too late. Geo posted a link and I was done reading it before you psoted that.
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Geo
Joined: Mar 2, 2007
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Posted: Feb 1, 2009 04:50 PM
Msg. 83 of 296
Quote: --- Original message by: RougeSpartan414 Oh, that. Why does everyone love it so much? It's just an interesting game varient that we all enjoyed, so we decided to make a CE version of it.
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Feb 1, 2009 04:52 PM
Msg. 84 of 296
Okay. Sounds like Assualt but instead of a flag, a Ball.
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_TheArbiter_
Joined: Apr 22, 2007
"stupidity is an epidemic " - Donut
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Posted: Feb 1, 2009 04:53 PM
Msg. 85 of 296
Quote: --- Original message by: GeoQuote: --- Original message by: RougeSpartan414 Oh, that. Why does everyone love it so much? It's just an interesting game varient that we all enjoyed, so we decided to make a CE version of it. exactly, by that, it offers more than 2 courts (halo 3 only has foundry and zanzibar)...we can make any court we want, in the place and time we want. The first court we will release will be in a forerunner structure in the icey installation 02. But for now no pics :)
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Feb 1, 2009 04:56 PM
Msg. 86 of 296
Zanzibar? Where can you play something like that there?
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_TheArbiter_
Joined: Apr 22, 2007
"stupidity is an epidemic " - Donut
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Posted: Feb 1, 2009 05:00 PM
Msg. 87 of 296
Quote: --- Original message by: RougeSpartan414 Zanzibar? Where can you play something like that there? In the beach...its called beach grifball, the rest of zanzibar is blocked up with forge items so you cant go through
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Feb 1, 2009 05:01 PM
Msg. 88 of 296
Alright. I feel like I'm spamming this thread...
Anyway, good luck.
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Feb 2, 2009 01:35 AM
Msg. 89 of 296
Do your energy swords work properly?
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Geo
Joined: Mar 2, 2007
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Posted: Feb 2, 2009 01:40 AM
Msg. 90 of 296
Yes they do. They sync perfectly.
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Feb 2, 2009 01:44 AM
Msg. 91 of 296
:O
E: I take it they don't use damage_effects? Edited by Mythril on Feb 2, 2009 at 01:45 AM
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Geo
Joined: Mar 2, 2007
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Posted: Feb 2, 2009 01:47 AM
Msg. 92 of 296
I'm not sure how arbiter did it. He would need to answer that.
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Feb 2, 2009 02:04 AM
Msg. 93 of 296
Quote: --- Original message by: Mythril
:O
E: I take it they don't use damage_effects? it had something to do with 3p animations. arby and i figured it out like... last summer. i cant remember exactly what we did though. i dont think it required any scripting though
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_TheArbiter_
Joined: Apr 22, 2007
"stupidity is an epidemic " - Donut
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Posted: Feb 2, 2009 02:33 AM
Msg. 94 of 296
Quote: --- Original message by: DonutQuote: --- Original message by: Mythril
:O
E: I take it they don't use damage_effects? it had something to do with 3p animations. arby and i figured it out like... last summer. i cant remember exactly what we did though. i dont think it required any scripting though it does require a script...but for a small thing and yeah 3p animations
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Feb 2, 2009 10:15 PM
Msg. 95 of 296
-.- Guys don't bite off more than we know we can chew. We havent even tested that yet
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_TheArbiter_
Joined: Apr 22, 2007
"stupidity is an epidemic " - Donut
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Posted: Feb 2, 2009 10:34 PM
Msg. 96 of 296
Quote: --- Original message by: ICEE -.- Guys don't bite off more than we know we can chew. We havent even tested that yet The impossible is just relative, and this one is made out of things i know that can be moved together, i give it a 95% of working perfectly, so have faith.
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Invader Veex
Joined: Apr 11, 2007
i make poast
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Posted: Feb 2, 2009 10:57 PM
Msg. 97 of 296
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_TheArbiter_
Joined: Apr 22, 2007
"stupidity is an epidemic " - Donut
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Posted: Feb 2, 2009 11:04 PM
Msg. 98 of 296
Nice Veex...but where did you get that muzzle flash? did you make it?
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Invader Veex
Joined: Apr 11, 2007
i make poast
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Posted: Feb 2, 2009 11:06 PM
Msg. 99 of 296
yeah, I made it
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Geo
Joined: Mar 2, 2007
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Posted: Feb 2, 2009 11:08 PM
Msg. 100 of 296
I'll add them to the first post. Thanks IV.
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Feb 2, 2009 11:10 PM
Msg. 101 of 296
send please
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Geo
Joined: Mar 2, 2007
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Posted: Feb 2, 2009 11:12 PM
Msg. 102 of 296
Added to the front page. Edited by Geo on Feb 2, 2009 at 11:15 PM
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_TheArbiter_
Joined: Apr 22, 2007
"stupidity is an epidemic " - Donut
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Posted: Feb 2, 2009 11:12 PM
Msg. 103 of 296
Quote: --- Original message by: ICEE send please Indeed, its really aswome, i like that muzzle flash, and the skin looks great too. When i was modeling it i never expected it would turn out this great :O :) EDIT: uh Geo, one spiker pic got into the brute striker section Edited by _TheArbiter_ on Feb 2, 2009 at 11:14 PM
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Geo
Joined: Mar 2, 2007
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Posted: Feb 2, 2009 11:17 PM
Msg. 104 of 296
Yeah I noticed that. Thanks.
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Invader Veex
Joined: Apr 11, 2007
i make poast
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Posted: Feb 2, 2009 11:21 PM
Msg. 105 of 296
Quote: --- Original message by: ICEE send please Once i get the tags organized, i'll get it to you.
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