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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »gmax problems

Author Topic: gmax problems (5 messages, Page 1 of 1)
Moderators: Dennis

Tayo t84
Joined: May 17, 2009

This is meh happy face


Posted: May 23, 2009 02:56 PM    Msg. 1 of 5       
I have a problem, I have a gun model in gmax, with all the nodes and markers it needs, but for some reason when I export it and try to compile it into a GBXMODEL it says there is a problem with the 444th triangle. It does this for all models I try to export.


Marka Haiyana
Joined: Mar 24, 2009

w0rt


Posted: May 23, 2009 03:03 PM    Msg. 2 of 5       
Degenerate triangles?


Tayo t84
Joined: May 17, 2009

This is meh happy face


Posted: May 23, 2009 05:07 PM    Msg. 3 of 5       
Maybe is there any way to fix those or delete them?


Tayo t84
Joined: May 17, 2009

This is meh happy face


Posted: May 24, 2009 02:16 PM    Msg. 4 of 5       
Yes that's exactly the message it gave me, but I use gmax, not max 9.


Tayo t84
Joined: May 17, 2009

This is meh happy face


Posted: May 24, 2009 07:16 PM    Msg. 5 of 5       
what do you mean by material ball

 

 
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