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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Sigma Mapping Team: Official Revealing

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Author Topic: Sigma Mapping Team: Official Revealing (296 messages, Page 7 of 9)
Moderators: Dennis

_TheArbiter_
Joined: Apr 22, 2007

"stupidity is an epidemic " - Donut


Posted: Feb 6, 2009 09:03 PM    Msg. 211 of 296       
Quote: --- Original message by: Rhydgaled Publications
Quote: --- Original message by: _TheArbiter_
Quote: --- Original message by: gamegodlazy
do they sync?
are you save from granades adn rocketlaunchers if they fire it at the bubbleshield?


it wont save you completly, even tho i could make it but it would lag a bit....insted we decided to make the blast radius smaller and weaker if a rocket hits the shields.

this one will work with the flashlight boutton (aka no 3rd weapon for it...) and it will have its HUD icon


Wait, are you saying you know a way to make the sheild prevent splash damage from passing through but your just making rockets and grenades weaker instead? Also why the flashlight, that could have some use in some maps, why not reasign some other control that's less useful? Less useful controls I can think of are the "say to vehicle" one (you have "say to team" and "say to everyone" so "say to vehicle" isn't all that usefull, certainly less useful than the flashlight. Another thing you could do is re-assign pick up weapon or enter vehicle (not sure the second one exsists) scince both vehicle entering and weapon pick up can also be done with the action key (re-loading too, but I like having a seperate key for that).


uh well....that sounds like modding the engine, wich i cant. Dont worry, we wont make a completly dark map, so you wont need a flashlight. If we get to make a dark map ill figure another way around for the flashlight so it works on another way rather than Q


Rhydgaled Publications
Joined: May 10, 2007

I have many questions (can't fit URL in though)


Posted: Feb 7, 2009 04:47 AM    Msg. 212 of 296       
Quote: --- Original message by: _TheArbiter_
it wont save you completly, even tho i could make it but it would lag a bit

That sounds like your trying to say it won't save you completly but you could make it save you but it would lag if you did.

Quote: --- Original message by: Rhydgaled Publications
Less useful controls I can think of are the "say to vehicle" one (you have "say to team" and "say to everyone" so "say to vehicle" isn't all that usefull, certainly less useful than the flashlight. Another thing you could do is re-assign pick up weapon or enter vehicle (not sure the second one exsists) scince both vehicle entering and weapon pick up can also be done with the action key (re-loading too, but I like having a seperate key for that).


Would all of those controls I mentioned really not sync? I just can't belive they wouldn't scince picking up weapons sounds like an important thing to have syncing.


Mythril
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Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Feb 7, 2009 05:59 AM    Msg. 213 of 296       
You wouldn't be able to use those keys to drop down a bubble shield.


Geo
Joined: Mar 2, 2007


Posted: Feb 7, 2009 11:25 AM    Msg. 214 of 296       
Believe me, we have thought this out just as much as you. The flashlight button is the best option for equipment drop.


wesman
Joined: Mar 18, 2008

no your a freezer


Posted: Feb 7, 2009 12:26 PM    Msg. 215 of 296       
So what does the biped look like?


ICEE
Joined: Mar 1, 2007

Hark!


Posted: Feb 7, 2009 12:31 PM    Msg. 216 of 296       
You will know when we want you to know.


gamegodlazy
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Screenshot Guru
-
Joined: Aug 17, 2006

Please pass the Panda Sauce to me


Posted: Feb 11, 2009 04:11 PM    Msg. 217 of 296       
but you dont want us to know >#(#**$^&#^#&$&#*$#
(system crash)
*(#*#*

well the drop button idea sounds nice


Geo
Joined: Mar 2, 2007


Posted: Feb 11, 2009 04:34 PM    Msg. 218 of 296       
You will learn pretty soon. There will be some pics of the maps we also have ingame, and we also have a special surprise we will show soon. ICEE and myself, however, will try to answer your questions as directly as possible.


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Feb 13, 2009 11:47 PM    Msg. 219 of 296       
SO.

Is Sigma what you all expected it to be?

bump


Geo
Joined: Mar 2, 2007


Posted: Feb 13, 2009 11:48 PM    Msg. 220 of 296       
Thanks IV for the bump.

Update:


Edit: Its a power drainer from halo 3. Sorry I had only put the info in first post.
Edited by Geo on Feb 13, 2009 at 11:53 PM


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Feb 13, 2009 11:51 PM    Msg. 221 of 296       
What is it? For those without halo 3.

E: Just read the WIP thread. :|
Edited by Mythril on Feb 13, 2009 at 11:52 PM


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Feb 13, 2009 11:55 PM    Msg. 222 of 296       
Quote: --- Original message by: Geo

Thanks IV for the bump.

Update:


Edit: Its a power drainer from halo 3. Sorry I had only put the info in first post.
Edited by Geo on Feb 13, 2009 at 11:53 PM

What the heck I am skinning the same thing right now xD Looks good, I like the grip details.


Advancebo
Joined: Jan 14, 2008


Posted: Feb 13, 2009 11:57 PM    Msg. 223 of 296       
Quote: --- Original message by: Geo

Thanks IV for the bump.

Update:


Edit: Its a power drainer from halo 3. Sorry I had only put the info in first post.
Edited by Geo on Feb 13, 2009 at 11:53 PM


Arent power drainers smooth and bluish?


Geo
Joined: Mar 2, 2007


Posted: Feb 13, 2009 11:59 PM    Msg. 224 of 296       
They are smooth in h3 because Bungie bumped map them to hell and back, and they only look blue because of the lights. If you look at the Flare or the Radar Jammer, both of which use the same skin and model, you will notice that it is only the lights that give it that appearance.


_TheArbiter_
Joined: Apr 22, 2007

"stupidity is an epidemic " - Donut


Posted: Feb 14, 2009 07:41 PM    Msg. 225 of 296       


yes, also that our model is rotated, so you cant really see the light part by now
Edited by _TheArbiter_ on Feb 14, 2009 at 07:41 PM


k9colin
Joined: Mar 24, 2008

Piss Off I'm -BLAM!-ing


Posted: Feb 15, 2009 12:10 PM    Msg. 226 of 296       
The metal of the power drainer needs to be darker grey, and the square indents are not bump mapped, they are part of the model, unless you are going to texture them.


Koo294
Joined: Nov 30, 2008

How is she when she doesn't surf?


Posted: Feb 15, 2009 01:11 PM    Msg. 227 of 296       
whats it do??

E: oh, it says on page 1
Edited by Koo294 on Feb 15, 2009 at 01:13 PM


wesman
Joined: Mar 18, 2008

no your a freezer


Posted: Feb 15, 2009 01:46 PM    Msg. 228 of 296       
Make the light purple, give it a custom feel.


TVTyrant
Joined: Mar 16, 2008

Who am I?


Posted: Feb 24, 2009 02:07 AM    Msg. 229 of 296       
Looks sexy


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Feb 24, 2009 02:11 AM    Msg. 230 of 296       
Quote: --- Original message by: Geo

Power Drainer: This amazing little piece of equipment is something that Arby and his tagging prowess take great pride in, and rightfully so. It not only kills your shields when you walk within radius, but it also brings vehicles to a complete halt, just like in Halo 3.

Edited by Geo on Feb 16, 2009 at 12:50 PM


Done entirely without scripts?


Advancebo
Joined: Jan 14, 2008


Posted: Feb 24, 2009 08:22 AM    Msg. 231 of 296       
I believe it can all be done with damage effects.


Advancebo
Joined: Jan 14, 2008


Posted: Feb 24, 2009 08:48 AM    Msg. 232 of 296       
^
sadly, this


Koo294
Joined: Nov 30, 2008

How is she when she doesn't surf?


Posted: Feb 24, 2009 11:49 AM    Msg. 233 of 296       
ThePlage left too... sigma still exist?


Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Feb 24, 2009 11:53 AM    Msg. 234 of 296       
Edited: Arbiter, Donut, ICEE, IV. Just to name a few.
Edited by Lone Warrior on Feb 24, 2009 at 11:55 AM


_TheArbiter_
Joined: Apr 22, 2007

"stupidity is an epidemic " - Donut


Posted: Feb 24, 2009 02:14 PM    Msg. 235 of 296       
wrong chains and josh are wrong ^^^^^^

Im Venezuelan, not mexican

team is made up by:

Don - weapon modeler, HUD
icee - animator / somewhat skinner
IV - skinner
deep - deep
moses - aswome modeler and unwrapper
Arbiter (me) modeler, tech guy, scripter, AI, light beacons and things Don and IC dont want to do


-----------------------------------------

about the power drainer, it does need scripts (obviously :D)
Edited by _TheArbiter_ on Feb 24, 2009 at 02:15 PM


_TheArbiter_
Joined: Apr 22, 2007

"stupidity is an epidemic " - Donut


Posted: Feb 24, 2009 02:39 PM    Msg. 236 of 296       
because all the team is made out of the best of the best :)


_TheArbiter_
Joined: Apr 22, 2007

"stupidity is an epidemic " - Donut


Posted: Feb 24, 2009 03:24 PM    Msg. 237 of 296       
Quote: --- Original message by: Scrables_the_DeathDealer
You obviously haven't seen his thread at modacity? He is better then me at skinning, I will give him that, arby here has made grif ball in ce, he is awesome, but arby I thought deep disappeared?
I have seen him only get on twice. Also I forgot completely about moses. <3


yeah well, deep was gone, but now he is back and with some new ideas and things that you have never seen on Halo CE.


ICEE
Joined: Mar 1, 2007

Hark!


Posted: Feb 24, 2009 03:42 PM    Msg. 238 of 296       
on topic guys.


corndogman939
Joined: Apr 6, 2007

Using the same avatar since 2007


Posted: Feb 24, 2009 04:53 PM    Msg. 239 of 296       
So you dont have a BSP modeler anymore?


_TheArbiter_
Joined: Apr 22, 2007

"stupidity is an epidemic " - Donut


Posted: Feb 24, 2009 05:10 PM    Msg. 240 of 296       
Quote: --- Original message by: corndogman939
So you dont have a BSP modeler anymore?


Besides deep, we dont have a dedicated BSP modeler....our modelers could still try to model the BSPīs in the future tho. In my case, i can model some forerunner.


ICEE
Joined: Mar 1, 2007

Hark!


Posted: Feb 24, 2009 06:11 PM    Msg. 241 of 296       
we are recruiting bsp modelers and skinners, whoever is interested this would be the time to expose yourself


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Feb 24, 2009 06:30 PM    Msg. 242 of 296       
Quote: --- Original message by: Joshflighter
So how am I wrong? Lol.


:P

because moses is the modern day incarnation of moses himself. no, i kid, but srsly, moses is amazing at computer art. arby has made so many work-arounds with halo's engine, and IV..... well he hasnt been online in half of a decade so i dont really know with him


ICEE
Joined: Mar 1, 2007

Hark!


Posted: Feb 24, 2009 06:32 PM    Msg. 243 of 296       
IV is excellent at his job, but hes busy with so much stuff that we cant make progress with just one skinner.


Disaster
Joined: Dec 16, 2007

ROCKS


Posted: Feb 24, 2009 06:56 PM    Msg. 244 of 296       
Quote: --- Original message by: ICEE
we are recruiting bsp modelers and skinners, whoever is interested this would be the time to expose yourself

It'd be the perfect job for me since those are my specialty but I'm currently doing other things :(


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Feb 24, 2009 07:00 PM    Msg. 245 of 296       
You guys want me back Lol? I'm happy to show some work, if Donut doesn't remember me lol.. I can model bsp's and another forerunner crap.

 
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