
DEEhunter
Joined: Dec 16, 2006
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Posted: Jan 6, 2009 01:53 PM
Msg. 1 of 70
Hey! This is a new method that I am testing. It includes high res cubemap and skies to meet today's HD demands. Seeing that this map uses a lot of 32 bit colors, I need to see how it runs on other people's systems. Download and test this map. Then post your CPU, GPU, RAM, and frames per second. Then you can tell me what you think of the new method. The lightmaps were calcuated using a HDR image based on the same image the sky uses. Download the map here. http://www.filedropper.com/cubemaptest5MB download. 28MB map Here are some pictures. Yes its a small map but this is mainly for opinions. Have fun! I will be hosting a server called "Halo HD testing" for users to join.
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DEEhunter
Joined: Dec 16, 2006
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Posted: Jan 6, 2009 02:36 PM
Msg. 2 of 70
your GPU is your graphic card. Your frames per second can be found using fraps or by typing in "rasterizer_fps" in console.
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ACoLOL
Joined: Nov 19, 2008
CMT
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Posted: Jan 6, 2009 02:44 PM
Msg. 3 of 70
250-333-500.
lol
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DEEhunter
Joined: Dec 16, 2006
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Posted: Jan 6, 2009 02:54 PM
Msg. 4 of 70
I made a higher resolution of the sky for the next test. 
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delta49
Joined: Jan 23, 2007
I don't always make shaders..
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Posted: Jan 6, 2009 03:29 PM
Msg. 5 of 70
Tested on common resolutions with all settings on high. 640x480 - 108 fps 1024x768 - 50 fps 1280x800 - 37 fps
Dual-Core 2.0 GHz Geforce 7150m (128MB) 3GB of RAM
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jan 6, 2009 03:38 PM
Msg. 6 of 70
lolololol BTW I use Vysnc All settings high including decals on. 1920x1080 = 60FPS Locked ATI Radeon HD4850
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DEEhunter
Joined: Dec 16, 2006
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Posted: Jan 6, 2009 03:38 PM
Msg. 7 of 70
Quote: --- Original message by: Higuy lolololol BTW I use Vysnc All settings high including decals on. 1920x1080 = 60FPS Locked ATI Radeon HD4850 Take off vsync
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jan 6, 2009 03:42 PM
Msg. 8 of 70
Quote: --- Original message by: DEEhunterQuote: --- Original message by: Higuy lolololol BTW I use Vysnc All settings high including decals on. 1920x1080 = 60FPS Locked ATI Radeon HD4850 Take off vsync Okay. 570 FPS
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DEEhunter
Joined: Dec 16, 2006
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Posted: Jan 6, 2009 03:46 PM
Msg. 9 of 70
Hehe. I got them in the thousands.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jan 6, 2009 03:55 PM
Msg. 10 of 70
You have like 3 9800's though lol.
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DEEhunter
Joined: Dec 16, 2006
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Posted: Jan 6, 2009 03:56 PM
Msg. 11 of 70
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Jan 6, 2009 04:03 PM
Msg. 12 of 70
60-70 FPS, Pentium(R) 4 CPU 2.90GHz 2 GB RAM. Intel(R) 82915G/GV/910GL Express Chipset Family
All settings high, No VSync.
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DEEhunter
Joined: Dec 16, 2006
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Posted: Jan 6, 2009 04:12 PM
Msg. 13 of 70
You should have seen my old computer before I had this one. It had only 450 Mherts.
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pakar45
Joined: Sep 21, 2008
Hi
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Posted: Jan 6, 2009 04:29 PM
Msg. 14 of 70
Lets see hmm around two more i can be just as good as him a have a NVIDIA 9800 GT 1gb of ram in the video card or w\e it is and one with no giant fan on it lol Geeksquad took it off.
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Advancebo
Joined: Jan 14, 2008
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Posted: Jan 6, 2009 05:22 PM
Msg. 15 of 70
You do know that the clouds are supposed to be on a seperate object
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jan 6, 2009 05:28 PM
Msg. 16 of 70
Quote: --- Original message by: Advancebo You do know that the clouds are supposed to be on a seperate object Not always.
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DEEhunter
Joined: Dec 16, 2006
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Posted: Jan 6, 2009 05:28 PM
Msg. 17 of 70
You do know that this is a HDR image right?
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Enzo03
- Screenshot Guru -
Joined: Aug 3, 2007
I'd rather go without than take what you'd bring.
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Posted: Jan 6, 2009 06:16 PM
Msg. 18 of 70
What's the resolution of the cubemaps themselves? I'm curious :3
I'm also curious as to how you got the sun to be a different color. All I've ever managed to do was change its shape :( Edited by Enzo03 on Jan 6, 2009 at 06:17 PM
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Advancebo
Joined: Jan 14, 2008
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Posted: Jan 6, 2009 06:31 PM
Msg. 19 of 70
Quote: --- Original message by: Enzo03
What's the resolution of the cubemaps themselves? I'm curious :3
I'm also curious as to how you got the sun to be a different color. All I've ever managed to do was change its shape :( Edited by Enzo03 on Jan 6, 2009 at 06:17 PM its in the lens flares tag
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Enzo03
- Screenshot Guru -
Joined: Aug 3, 2007
I'd rather go without than take what you'd bring.
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Posted: Jan 6, 2009 06:32 PM
Msg. 20 of 70
Quote: --- Original message by: AdvanceboQuote: --- Original message by: Enzo03
What's the resolution of the cubemaps themselves? I'm curious :3
I'm also curious as to how you got the sun to be a different color. All I've ever managed to do was change its shape :( Edited by Enzo03 on Jan 6, 2009 at 06:17 PM its in the lens flares tag Well no crap its in the lens flare tag. That's what I was messing around with.
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DEEhunter
Joined: Dec 16, 2006
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Posted: Jan 6, 2009 06:36 PM
Msg. 21 of 70
Quote: --- Original message by: Enzo03Quote: --- Original message by: AdvanceboQuote: --- Original message by: Enzo03
What's the resolution of the cubemaps themselves? I'm curious :3
I'm also curious as to how you got the sun to be a different color. All I've ever managed to do was change its shape :( Edited by Enzo03 on Jan 6, 2009 at 06:17 PM its in the lens flares tag Well no crap its in the lens flare tag. That's what I was messing around with. Actually. The color around the sun is inside the sky bitmap. The map is unprotected so I give everyone permission to use my content as they please. The sky and its settings are completely custom. As well as the left flare.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jan 6, 2009 06:56 PM
Msg. 22 of 70
`CaSs! =) (mets6986): I GET LIKE 1000 FPS `CaSs! =) (mets6986): ON THAT DUM MAP `CaSs! =) (mets6986): on 1600x1200 Higuy™ (higuy5): LOL `CaSs! =) (mets6986): MADE ME TAKE MAH VSYNC OFF Disaster™ (r4p1756012): lol `CaSs! =) (mets6986): post this for me someone in that topic `CaSs! =) (mets6986): i don't feel like logging in Disaster™ (r4p1756012): i should turn vsync off lol Higuy™ (higuy5): lol] `CaSs! =) (mets6986): Intel Q6600 Core2Quad @ 2.40 GHz NVidia 8800 GT 512 MB 1600x1200 Ressolution 900-1100 FPS `CaSs! =) (mets6986): whoever wants to, go for it
Cass = lazy man Edited by Higuy on Jan 6, 2009 at 06:57 PM
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gruntfromhalo
Joined: Nov 21, 2007
actual loli
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Posted: Jan 6, 2009 07:05 PM
Msg. 23 of 70
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DEEhunter
Joined: Dec 16, 2006
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Posted: Jan 6, 2009 07:27 PM
Msg. 24 of 70
How about some opinions now?...
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Dr Pepper And 7up Inc
Joined: Dec 23, 2008
deactivated
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Posted: Jan 6, 2009 07:54 PM
Msg. 25 of 70
For 1600 by 1200
About 15 FPS with decals off and textures way down and particles down
my computer sucks
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SiMuLaCrUm
Joined: Oct 25, 2006
too digital
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Posted: Jan 6, 2009 08:06 PM
Msg. 26 of 70
Quote: to meet today's HD demands 1. Blam! is not today's premier engine, therefore it has no need for HD. 2. Easier way to meet today's HD demands: Find a new game engine.
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DEEhunter
Joined: Dec 16, 2006
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Posted: Jan 6, 2009 08:17 PM
Msg. 27 of 70
Now voting for the next HD test map. Sunny Overcast Night Aurora Space(with planets)
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DEEhunter
Joined: Dec 16, 2006
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Posted: Jan 6, 2009 08:25 PM
Msg. 28 of 70
Aurora 1
You can extract the tags in HEK. The content of this map is completely open source.
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pwner5889
Joined: Jun 13, 2008
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Posted: Jan 6, 2009 08:28 PM
Msg. 29 of 70
i vote for space
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DEEhunter
Joined: Dec 16, 2006
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Posted: Jan 6, 2009 08:37 PM
Msg. 30 of 70
Aurora 1 Space 1
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gruntfromhalo
Joined: Nov 21, 2007
actual loli
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Posted: Jan 6, 2009 08:45 PM
Msg. 31 of 70
Overcast
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DarkZealot
Joined: Jan 1, 2008
Time management: 40% Xbox, 30% PC, 30% Skating
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Posted: Jan 6, 2009 08:51 PM
Msg. 32 of 70
Aurora. Just the name sounds epic.
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DEEhunter
Joined: Dec 16, 2006
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Posted: Jan 6, 2009 08:57 PM
Msg. 33 of 70
Aurora 2 Space 1 Overcast 1
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SonicXtr3me
Joined: Jan 13, 2008
"Wake me when you need me"
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Posted: Jan 6, 2009 08:59 PM
Msg. 34 of 70
Quote: --- Original message by: SiMuLaCrUmQuote: to meet today's HD demands Find a new game engine. mb he doesnt want to and instead wants to help the community?
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NapalM
Joined: Jul 8, 2007
keke
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Posted: Jan 6, 2009 09:02 PM
Msg. 35 of 70
Aurora, because they're colorful.
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