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Author Topic: Yay or Nay? (40 messages, Page 1 of 2)
Moderators: Dennis

DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Dec 26, 2008 06:55 PM    Msg. 1 of 40       
Yay plz.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Dec 26, 2008 06:56 PM    Msg. 2 of 40       
you went a bit overboard with the filters, otheriwse pretty good.


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Dec 26, 2008 06:56 PM    Msg. 3 of 40       
Yay Yay Yay Yay Yay Yay Yay Yay Yay Yay :)


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Dec 26, 2008 06:57 PM    Msg. 4 of 40       
hot damn thats nice


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Dec 26, 2008 06:58 PM    Msg. 5 of 40       
Then you generated the same result as if you would have used a filter, the pattern on the clothes was used over and over again, like if it was a filter. different objects should look different.

Edited by CLS_GRUNT on Dec 26, 2008 at 06:59 PM


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Dec 26, 2008 07:06 PM    Msg. 6 of 40       
http://i162.photobucket.com/albums/t261/carlos_y_charlie/odstsetup-1.jpg
hurr what
Edited by CLS_GRUNT on Dec 26, 2008 at 07:08 PM


Ermac
Joined: Nov 24, 2006

Pops up from time to time


Posted: Dec 26, 2008 07:06 PM    Msg. 7 of 40       
Yay.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Dec 26, 2008 07:12 PM    Msg. 8 of 40       
Yay


pwner5889
Joined: Jun 13, 2008


Posted: Dec 26, 2008 07:18 PM    Msg. 9 of 40       
Yay


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: Dec 26, 2008 07:36 PM    Msg. 10 of 40       
Oh well, I don't mind seeing a few BG mods with just this in it: yay.


DEEhunter
Joined: Dec 16, 2006


Posted: Dec 26, 2008 07:43 PM    Msg. 11 of 40       
I dont like it. The thread detail is WAY to large.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Dec 26, 2008 07:49 PM    Msg. 12 of 40       
Quote: --- Original message by: DEEhunter
I dont like it. The thread detail is WAY to large.

I agree with this. I rather have no visible fabric-like stuff and just have Halo3-like textures.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Dec 27, 2008 01:38 AM    Msg. 13 of 40       
fyi I never told you that they were exactly the same, just that they looked like they were. Your assuming as always chains, and not accepting crit, as always. details like that shouldn't look as defined, seeing as it makes it look ugly. get rid of those and you will have a decent looking texture. Now don't go crazy on me again, remember what happened last time :|


Disaster
Joined: Dec 16, 2007

ROCKS


Posted: Dec 27, 2008 01:42 AM    Msg. 14 of 40       
Just so you know. Most of the ODST outfit is steel and not clothing. Also, You have cloth on the visor >_>. I personally don't like it. Looks like you took dodge and burn and dodged over it to make some highlights then just overlayed a cloth texture. Now I'm not saying thats what you did, just looks like it and its not very high quality work.


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Dec 27, 2008 02:50 AM    Msg. 15 of 40       
wah wah wah it looks like he used filters. filters are there for a reason.


AlwinRoth
Joined: Jan 4, 2008


Posted: Dec 27, 2008 10:36 AM    Msg. 16 of 40       
nay-yay!

sounds like something in chinese!


gruntfromhalo
Joined: Nov 21, 2007

actual loli


Posted: Dec 27, 2008 11:28 AM    Msg. 17 of 40       
Yay!


AlwinRoth
Joined: Jan 4, 2008


Posted: Dec 27, 2008 12:37 PM    Msg. 18 of 40       
Quote: Who says I have to skin it as the other game companies defined? To me it seems like that vest they wear would be more bullet proof. Also grunt quit trying to cover your ass, you contradicted yourself, you called me an idiot and said I did not know my own diffuse, and in the picture I quoted it said they were both the same, so when I proved you wrong with a picture, you go off and bring up past experiences just to try and bring me down, get off my thread, I could care less what your hypocritical ass wants. Also on a final note, you told me to make it less defined, yet you could not tell which cloth was separate, please make up your mind on whether it is too defined or not, because you are really starting to embarrass yourself with your crappy logic.
Now disaster, if you knew anything about skinning, you would know that the visor is not part of the main unwrap and I mentioned it was not skinned IN THE MAIN POST. So please read, also how do you expect to do wrinkle sin clothes disaster? Painting over them is like slathering mud over them, completely hides the material, while dodge and burn change the brightness and darkness, giving the wrinkle effect. Unlike what Dano says, using dodge and burn to a certain extent is ok, as it is great for creating organics such as wrinkles in cloth, and folds of skin, I remember people complimenting me on my elite skin, but not the metal, saying how its skin looked awesome, I used dodge and burn for that, surprise. Now what isn't skillful is using dodge and burn on metals, with a grunge brush, I painted my scratches and crap on there myself , with 3 different shades of gray in my pallet.
So please, everyone, for the sake of your e-penis, please read the posts and respect that the person who made it and spent two days with it knows it best, and that if he says there are 2 different materials for the bullet proof vest and the pants, then they are.


made me lol

and he is very correct.
Edited by AlwinRoth on Dec 27, 2008 at 12:37 PM


Disaster
Joined: Dec 16, 2007

ROCKS


Posted: Dec 27, 2008 02:49 PM    Msg. 19 of 40       
Quote: --- Original message by: Scrables_the_DeathDealer
Quote: --- Original message by: Disaster
Just so you know. Most of the ODST outfit is steel and not clothing. Also, You have cloth on the visor >_>. I personally don't like it. Looks like you took dodge and burn and dodged over it to make some highlights then just overlayed a cloth texture. Now I'm not saying thats what you did, just looks like it and its not very high quality work.

Who says I have to skin it as the other game companies defined? To me it seems like that vest they wear would be more bullet proof. Also grunt quit trying to cover your ass, you contradicted yourself, you called me an idiot and said I did not know my own diffuse, and in the picture I quoted it said they were both the same, so when I proved you wrong with a picture, you go off and bring up past experiences just to try and bring me down, get off my thread, I could care less what your hypocritical ass wants. Also on a final note, you told me to make it less defined, yet you could not tell which cloth was separate, please make up your mind on whether it is too defined or not, because you are really starting to embarrass yourself with your crappy logic.
Now disaster, if you knew anything about skinning, you would know that the visor is not part of the main unwrap and I mentioned it was not skinned IN THE MAIN POST. So please read, also how do you expect to do wrinkle sin clothes disaster? Painting over them is like slathering mud over them, completely hides the material, while dodge and burn change the brightness and darkness, giving the wrinkle effect. Unlike what Dano says, using dodge and burn to a certain extent is ok, as it is great for creating organics such as wrinkles in cloth, and folds of skin, I remember people complimenting me on my elite skin, but not the metal, saying how its skin looked awesome, I used dodge and burn for that, surprise. Now what isn't skillful is using dodge and burn on metals, with a grunge brush, I painted my scratches and crap on there myself , with 3 different shades of gray in my pallet.
So please, everyone, for the sake of your e-penis, please read the posts and respect that the person who made it and spent two days with it knows it best, and that if he says there are 2 different materials for the bullet proof vest and the pants, then they are.


Your skining methods are terribly wrong. Look at it seriously. Your cloth is very bad. And your cloth folds look terrible aswell. Go back and learn to skin. I wasn't telling you what you did was bad. The way in which it was performed is terrible.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Dec 27, 2008 03:04 PM    Msg. 20 of 40       
Quote: --- Original message by: Scrables_the_DeathDealer
Quote: --- Original message by: Disaster
Just so you know. Most of the ODST outfit is steel and not clothing. Also, You have cloth on the visor >_>. I personally don't like it. Looks like you took dodge and burn and dodged over it to make some highlights then just overlayed a cloth texture. Now I'm not saying thats what you did, just looks like it and its not very high quality work.

Also grunt quit trying to cover your ass, you contradicted yourself, you called me an idiot and said I did not know my own diffuse, and in the picture I quoted it said they were both the same, so when I proved you wrong with a picture, you go off and bring up past experiences just to try and bring me down, get off my thread.

what what what what what, there is something seriously wrong here. How dose "Your details look the same to me fix them" turn into "hurr hurr your a idiot and you dont know what you painted"
Stop crying and learn to accept crit, or else youll never get better.


wesman
Joined: Mar 18, 2008

no your a freezer


Posted: Dec 27, 2008 05:01 PM    Msg. 21 of 40       
I don't like how I can see the separate threads on the vest, could you make them smaller maybe?

It's pretty cool, I'll go with YAY.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Dec 27, 2008 05:09 PM    Msg. 22 of 40       
I say YAY. Why? I may not like the textures, but the models are accurate and this is something I've been waiting for for a while. If you don't like the textures, rip the model and texture them yourself. Don't be lazy. =/


DEEhunter
Joined: Dec 16, 2006


Posted: Dec 27, 2008 08:17 PM    Msg. 23 of 40       
Quote: --- Original message by: Scrables_the_DeathDealer
Quote: --- Original message by: Disaster
Quote: --- Original message by: Scrables_the_DeathDealer
Quote: --- Original message by: Disaster
Just so you know. Most of the ODST outfit is steel and not clothing. Also, You have cloth on the visor >_>. I personally don't like it. Looks like you took dodge and burn and dodged over it to make some highlights then just overlayed a cloth texture. Now I'm not saying thats what you did, just looks like it and its not very high quality work.

Who says I have to skin it as the other game companies defined? To me it seems like that vest they wear would be more bullet proof. Also grunt quit trying to cover your ass, you contradicted yourself, you called me an idiot and said I did not know my own diffuse, and in the picture I quoted it said they were both the same, so when I proved you wrong with a picture, you go off and bring up past experiences just to try and bring me down, get off my thread, I could care less what your hypocritical ass wants. Also on a final note, you told me to make it less defined, yet you could not tell which cloth was separate, please make up your mind on whether it is too defined or not, because you are really starting to embarrass yourself with your crappy logic.
Now disaster, if you knew anything about skinning, you would know that the visor is not part of the main unwrap and I mentioned it was not skinned IN THE MAIN POST. So please read, also how do you expect to do wrinkle sin clothes disaster? Painting over them is like slathering mud over them, completely hides the material, while dodge and burn change the brightness and darkness, giving the wrinkle effect. Unlike what Dano says, using dodge and burn to a certain extent is ok, as it is great for creating organics such as wrinkles in cloth, and folds of skin, I remember people complimenting me on my elite skin, but not the metal, saying how its skin looked awesome, I used dodge and burn for that, surprise. Now what isn't skillful is using dodge and burn on metals, with a grunge brush, I painted my scratches and crap on there myself , with 3 different shades of gray in my pallet.
So please, everyone, for the sake of your e-penis, please read the posts and respect that the person who made it and spent two days with it knows it best, and that if he says there are 2 different materials for the bullet proof vest and the pants, then they are.


Your skining methods are terribly wrong. Look at it seriously. Your cloth is very bad. And your cloth folds look terrible aswell. Go back and learn to skin. I wasn't telling you what you did was bad. The way in which it was performed is terrible.

I know how clothes work, and seeing how I have been skinning longer then you, I can happily say that you are an idiot for telling me my method is terrible, you did not even acknowledge the truth that paint blurs over details while dodge and burn lighten and darken it, but do not cover up details. You know nothing, only what halomaps and modacity fools tell you, dodge and burn is perfectly acceptable and I used it in a proper way. Put your new tablet you have been bragging about where your mouth is or get out of my thread, if you do not like them, do not use them, but I have found the majority do. Get off my nuts, as I will not change my skin just because some fellow peers do not like it, go skin it oyurself if you want to.

Ha.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Dec 27, 2008 08:24 PM    Msg. 24 of 40       
Chains shut the hell up. Disaster is amazing at skinning. Even if you have been skinning longer then him, he still knows alot and is very good. He was giving you advice.
Edited by Higuy on Dec 27, 2008 at 08:25 PM


DEEhunter
Joined: Dec 16, 2006


Posted: Dec 27, 2008 08:36 PM    Msg. 25 of 40       
Quote: --- Original message by: Scrables_the_DeathDealer
I am not saying its my own style, disaster said I sucked and my method is terrible, when all he doe sis rely on specular and baking to get his details done, and its going to screw him over later. Disaster is better then me in modeling, alot better, but I can take his ass on in skinning any day. I know the cloth details are too big, I even agreed, but if you read if I shrink it down it looks like noise. What pisses me off is people like cls grunt saying things such as the details are exactly the same, then I prove him wrong and he gets all pissy. Yes I am an ass, I know that perfectly well, but there's a line between crit and flaming, saying it is terrible is not any kind of criticism, saying it needs work and stating with evidence would be more convincing, all he said is that dodge and burn is bad quality and said to paint, but why, how is it better? On my side however, I specifically stated that dodge and burn is better for organics and clothes because it darkens and lightens, but does not smudge out the details like paint and gives it actual texture, for example, that is only the diffuse, no bumps or specular, yet it looks nice and a lot higher poly then it really is. Now if you do not like it, I could care less, someone who is a lot wiser then you gave me some advice on what I should do with my work and my time and my thoughts, and I am taking that.
Told me to judge my own work, and improve on what I believe needs to be improved. You're not going to change my mindset or my stance, if you do not like it, do not use it, or change it yourself when I release it, I am satisfied with the practice it gave me, and I am giving to the community, if I did not believe it was ready then I would not be releasing it. Good day Cls, disaster, Josh, I am not crying, merely shrinking your e-penises down day by day, with actual logic.

Mass production of "lol" has begun.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Dec 27, 2008 08:41 PM    Msg. 26 of 40       
Quote: --- Original message by: DEEhunter
Quote: --- Original message by: Scrables_the_DeathDealer
I am not saying its my own style, disaster said I sucked and my method is terrible, when all he doe sis rely on specular and baking to get his details done, and its going to screw him over later. Disaster is better then me in modeling, alot better, but I can take his ass on in skinning any day. I know the cloth details are too big, I even agreed, but if you read if I shrink it down it looks like noise. What pisses me off is people like cls grunt saying things such as the details are exactly the same, then I prove him wrong and he gets all pissy. Yes I am an ass, I know that perfectly well, but there's a line between crit and flaming, saying it is terrible is not any kind of criticism, saying it needs work and stating with evidence would be more convincing, all he said is that dodge and burn is bad quality and said to paint, but why, how is it better? On my side however, I specifically stated that dodge and burn is better for organics and clothes because it darkens and lightens, but does not smudge out the details like paint and gives it actual texture, for example, that is only the diffuse, no bumps or specular, yet it looks nice and a lot higher poly then it really is. Now if you do not like it, I could care less, someone who is a lot wiser then you gave me some advice on what I should do with my work and my time and my thoughts, and I am taking that.
Told me to judge my own work, and improve on what I believe needs to be improved. You're not going to change my mindset or my stance, if you do not like it, do not use it, or change it yourself when I release it, I am satisfied with the practice it gave me, and I am giving to the community, if I did not believe it was ready then I would not be releasing it. Good day Cls, disaster, Josh, I am not crying, merely shrinking your e-penises down day by day, with actual logic.

Mass production of "lol" has begun.

lol


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Dec 27, 2008 08:43 PM    Msg. 27 of 40       
Learn.
to.
accept.
crit.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Dec 27, 2008 08:44 PM    Msg. 28 of 40       
Quote: --- Original message by: CLS_GRUNT
Learn.
to.
accept.
crit.

I agree with this and chains.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Dec 27, 2008 08:49 PM    Msg. 29 of 40       
Quote: --- Original message by: CLS_GRUNT
Quote: --- Original message by: Scrables_the_DeathDealer
Quote: --- Original message by: Disaster
Just so you know. Most of the ODST outfit is steel and not clothing. Also, You have cloth on the visor >_>. I personally don't like it. Looks like you took dodge and burn and dodged over it to make some highlights then just overlayed a cloth texture. Now I'm not saying thats what you did, just looks like it and its not very high quality work.

Also grunt quit trying to cover your ass, you contradicted yourself, you called me an idiot and said I did not know my own diffuse, and in the picture I quoted it said they were both the same, so when I proved you wrong with a picture, you go off and bring up past experiences just to try and bring me down, get off my thread.

what what what what what, there is something seriously wrong here. How dose "Your details look the same to me fix them" turn into "hurr hurr your a idiot and you dont know what you painted"
Stop crying and learn to accept crit, or else youll never get better.

According to this post you are.


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Dec 27, 2008 08:52 PM    Msg. 30 of 40       
If you guys are done with your testosterone fits, you can get back on topic in a civil manner or else I’ll lock this and ban the person who made me do so.


DEEhunter
Joined: Dec 16, 2006


Posted: Dec 27, 2008 08:54 PM    Msg. 31 of 40       
Mass production halted.

Smaller thread details.


AlwinRoth
Joined: Jan 4, 2008


Posted: Dec 27, 2008 09:15 PM    Msg. 32 of 40       
"why cant we be friends, why cant we be friends, why cant we be friends, why cant we be friendsss"



anyhow, i dont see why the odst looks bad... it looks wrinkled to me...

or i guess you guys have the eyes of a hawk -_-
OR im just blind...


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Dec 27, 2008 09:27 PM    Msg. 33 of 40       
Also, looking at the diffuse you posted with the wrinkle, adding the light dosent always look good ingame on textures, thats why you leave it to bump maps and such. But thats just my suggestion. Still add the leather straps and pockets to create a more realistic look then just cloth over the entire body. Also when making the visor make it dark blue and ingame make it have a cubemap thats dark blue as well


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Dec 27, 2008 11:39 PM    Msg. 34 of 40       
Quote: --- Original message by: Higuy
Also, looking at the diffuse you posted with the wrinkle, adding the light dosent always look good ingame on textures, thats why you leave it to bump maps and such. But thats just my suggestion. Still add the leather straps and pockets to create a more realistic look then just cloth over the entire body. Also when making the visor make it dark blue and ingame make it have a cubemap thats dark blue as well

This was something I wanted to say but didn't know how to put it in words. Thank you.

EITHER WAY. If you don't like the textures, just do it yourself.
Edited by DarkHalo003 on Dec 27, 2008 at 11:43 PM


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Dec 28, 2008 12:14 AM    Msg. 35 of 40       
Visor is placeholder and ugly. Will be fixed.

 
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