
Advancebo
Joined: Jan 14, 2008
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Posted: Oct 8, 2009 11:55 PM
Msg. 2171 of 2371
remove the score meter, its a waste of space, and tag space. fix the radar, make it wider, and change the number to 15m. fix that shield bar, its at a disgusting color, different from the rest. fix the numbers. move the weapon elements in the top right closer together. get rid of that crap shotgun icon, and use the one dragon released.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Oct 8, 2009 11:56 PM
Msg. 2172 of 2371
no :D
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RainyMonday
Joined: Jun 24, 2009
Excuse me, ladies.
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Posted: Oct 9, 2009 08:25 AM
Msg. 2173 of 2371
The colors are all different, and it looks out of place. Edited by RainyMonday on Oct 9, 2009 at 08:26 AM
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Oct 9, 2009 10:43 AM
Msg. 2174 of 2371
Quote: --- Original message by: RainyMonday
The colors are all different, and it looks out of place. Edited by RainyMonday on Oct 9, 2009 at 08:26 AM wont have to fix it, using mine when im done retagging it for cls grunt
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Ninjadude
Joined: Jun 22, 2008
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Posted: Oct 9, 2009 10:58 AM
Msg. 2175 of 2371
Quote: --- Original message by: jesse no :D lol'd
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Oct 9, 2009 04:49 PM
Msg. 2176 of 2371
Quote: --- Original message by: BeachParty clan
just drop the nade subject, its not gonna add much gameplay, flame nade wont look that good in h1 anyways, and the spike nade is basically a plasma nade.
Edited by BeachParty clan on Oct 8, 2009 at 06:51 PM One nice thing about these grenades however is no bounce. Sometimes that is just what you need. I've killed many people by hitting the wall near where they will run. Thats the only real aspect i like about them though. Edited by eliteslasher on Oct 10, 2009 at 05:09 PM
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daniel117
Joined: Apr 9, 2008
Math major dude
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Posted: Oct 11, 2009 02:34 PM
Msg. 2177 of 2371
thats all i have to say
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SegwayMaster1324
Joined: Feb 7, 2009
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Posted: Oct 11, 2009 02:38 PM
Msg. 2178 of 2371
No, I think Grunt said he'll be sticking with only the frag and plasma grenades.
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Oct 11, 2009 06:59 PM
Msg. 2179 of 2371
Quote: --- Original message by: SegwayMaster1324No, I think Grunt said he'll be sticking with only the frag and plasma grenades. thiiiis. and no, this hud, dont need to care about the current hud anymore emmm ooold screenshot, but to let you know this will be the one, i'll be sending it to grunt one of these days, he aint online that often ..... 
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Dark
Joined: Nov 10, 2008
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Posted: Oct 11, 2009 07:23 PM
Msg. 2180 of 2371
i like the ar :D but not the ghost to pink :C
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HDoan
Joined: Feb 19, 2007
"'Tis only happens to them Asians" - ODX 2008
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Posted: Oct 11, 2009 07:23 PM
Msg. 2181 of 2371
I like your HUD a lot, but the numbers bug me and the blue in all the objects seem way too bright.
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Oct 11, 2009 09:13 PM
Msg. 2182 of 2371
the edge of the simulated illumination of your assault rifle screen is cut off. perhaps scale the uvws on it?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Oct 11, 2009 09:20 PM
Msg. 2183 of 2371
Ghost shaders just need to be changed to the plasma rifle cubemap.
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Advancebo
Joined: Jan 14, 2008
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Posted: Oct 12, 2009 12:52 AM
Msg. 2184 of 2371
Quote: --- Original message by: Gamma927 Ghost shaders just need to be changed to the plasma rifle cubemap. Either that, or take out the detail map.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Oct 12, 2009 12:54 AM
Msg. 2185 of 2371
It looks prettier if you change it to a plasma rifle cubemap though.
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catinthemafia
Joined: Jun 8, 2009
the worlds hatred creates the next kkk
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Posted: Oct 12, 2009 09:02 PM
Msg. 2186 of 2371
Quote: --- Original message by: CLS_GRUNTQuote: --- Original message by: kev3344Quote: --- Original message by: Rooster y are there so many sandtrap models? Model something else so that we can have OTHER H3 maps. I dont want there to be 3 sandtrap versions. because sandtrap is one of the bests halo 3 maps but i think that will be cool if a guy makes a snowbound model  hey i made a snow bound map and you all flamed it!!!
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Oct 12, 2009 10:59 PM
Msg. 2187 of 2371
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markopolo
Joined: Dec 30, 2008
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Posted: Oct 12, 2009 11:15 PM
Msg. 2188 of 2371
The buildings and ruins and layout look really good. Now just make it shiny, and it will be pretty dang good.
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Invader Veex
Joined: Apr 11, 2007
i make poast
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Posted: Oct 12, 2009 11:20 PM
Msg. 2189 of 2371
Quote: --- Original message by: markopolo The buildings and ruins and layout look really good. Now just make it shiny, and it will be pretty dang good. Quote: --- Original message by: markopolo Now just make it shiny, Quote: --- Original message by: markopolo shiny whaaaaa Edited by Invader Veex on Oct 12, 2009 at 11:21 PM
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HDoan
Joined: Feb 19, 2007
"'Tis only happens to them Asians" - ODX 2008
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Posted: Oct 12, 2009 11:20 PM
Msg. 2190 of 2371
My bad wrong topic Edited by HDoan on Oct 12, 2009 at 11:22 PM
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Oct 12, 2009 11:20 PM
Msg. 2191 of 2371
Quote: --- Original message by: catinthemafiaQuote: --- Original message by: CLS_GRUNTQuote: --- Original message by: kev3344Quote: --- Original message by: Rooster y are there so many sandtrap models? Model something else so that we can have OTHER H3 maps. I dont want there to be 3 sandtrap versions. because sandtrap is one of the bests halo 3 maps but i think that will be cool if a guy makes a snowbound model  hey i made a snow bound map and you all flamed it!!! Are you serious? Compare your map to this one.
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: Oct 12, 2009 11:28 PM
Msg. 2192 of 2371
I was about to say how horrible that model was, then I realized I made it :(
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Invader Veex
Joined: Apr 11, 2007
i make poast
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Posted: Oct 12, 2009 11:40 PM
Msg. 2193 of 2371
lmao. I remember when you came here and posted pics your first Snowbound model. I lol'd and thought "wow, this guy is definitely new around here". xD If I recall correctly.
Edited by Invader Veex on Oct 12, 2009 at 11:41 PM
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roosterMAP
Joined: Nov 14, 2008
I am here to enhance you gaming experience
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Posted: Oct 13, 2009 12:08 AM
Msg. 2194 of 2371
I have a copy of the snowbound model. It is unusable. It looks nice from far away, but once you get close, it starts getting udly. But its ok, cuz Joshflighter starting making a new model and so did I at another point in time. Im sure H3MT will get to it eventualy. or CLS will do it. only time will tell.
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: Oct 13, 2009 12:12 AM
Msg. 2195 of 2371
Quote: --- Original message by: Invader Veex
lmao. I remember when you came here and posted pics your first Snowbound model. I lol'd and thought "wow, this guy is definitely new around here". xD If I recall correctly.
Edited by Invader Veex on Oct 12, 2009 at 11:41 PM Holy Crap, I remember that. Like 07? hahaha I knew about 20 words of english back then.
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Oct 13, 2009 05:27 AM
Msg. 2196 of 2371
ye it was, reminds me i would still get that valhalla model to finish when i was done with the elephant, ye that was weeks ago, we're both over time this time gwunty =P
who made the "horrid" snowbound though? i'd like to finish it up =3
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catinthemafia
Joined: Jun 8, 2009
the worlds hatred creates the next kkk
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Posted: Oct 13, 2009 06:42 PM
Msg. 2197 of 2371
nice but id make the sand a little more tan and the models in sand trap docent have that much detail and some parts are shiny and some parts have detail
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Roflcopter
Joined: Jan 30, 2009
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Posted: Oct 13, 2009 06:43 PM
Msg. 2198 of 2371
Oh yes they do.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Oct 13, 2009 06:47 PM
Msg. 2199 of 2371
Quote: --- Original message by: catinthemafia nice but id make the sand a little more tan and the models in sand trap docent have that much detail and some parts are shiny and some parts have detail Did you really just tell him to reduce the detail in some parts?
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catinthemafia
Joined: Jun 8, 2009
the worlds hatred creates the next kkk
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Posted: Oct 13, 2009 06:48 PM
Msg. 2200 of 2371
a little cuz if you stare at a sand trap wall theres not that much detail and dont forget the hieroglyphs
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Advancebo
Joined: Jan 14, 2008
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Posted: Oct 13, 2009 06:55 PM
Msg. 2201 of 2371
Quote: --- Original message by: catinthemafia a little cuz if you stare at a sand trap wall theres not that much detail and dont forget the hieroglyphs i thought you said to remove detail? so why add hieroglyphs?
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catinthemafia
Joined: Jun 8, 2009
the worlds hatred creates the next kkk
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Posted: Oct 13, 2009 06:58 PM
Msg. 2202 of 2371
im just stating whats in the map
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Advancebo
Joined: Jan 14, 2008
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Posted: Oct 13, 2009 06:59 PM
Msg. 2203 of 2371
The sand could be better.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Oct 13, 2009 06:59 PM
Msg. 2204 of 2371
You want us to remove certain aspects of the map, yet spend extra effort to create unnecessary eyecandy?
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Advancebo
Joined: Jan 14, 2008
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Posted: Oct 13, 2009 07:00 PM
Msg. 2205 of 2371
The sand could be better.
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