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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »creating a .sound

Author Topic: creating a .sound (6 messages, Page 1 of 1)
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donut7024
Joined: Sep 23, 2007

I thought you were a woman..............


Posted: Sep 8, 2008 12:01 AM    Msg. 1 of 6       
ok I have these reloading and firing sounds but how do I convert them to a .sound?


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Sep 8, 2008 01:13 AM    Msg. 2 of 6       
search the site for sound converter utility


Mythril
-
Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Sep 8, 2008 02:12 AM    Msg. 3 of 6       
Or use tool. Though that fails epically.


donut7024
Joined: Sep 23, 2007

I thought you were a woman..............


Posted: Sep 8, 2008 09:11 AM    Msg. 4 of 6       
I'm not using the sound converter. What do I type?


Mythril
-
Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Sep 9, 2008 02:25 AM    Msg. 5 of 6       
A: Must be .wav

B: Pretty sure it must be under 10 mb for sound converter

C: tool sounds sound\test\test

I think? that is only if you have data\sound\test\test.wav


Matooba
Joined: Dec 26, 2005

Crust on Halomaps! :)


Posted: Sep 10, 2008 11:37 PM    Msg. 6 of 6       
For the record, ive answered enough questions on this forum and would really like it if people asked me on my own site, but here yah go:
Creating sound tags in Halo
Setup:
I'm pretty sure you will need the Xbox codec to do this, get it here:
http://dwl.xbox-scene.com/~xbox/xbox-scene/tools/drivers/xb_adpcm_codec.rar


Download and extract xb_adpcm_codec. Open up the foder.
As quoted by Salvage's tutorial:
Quote:
1) Right click "XBADPCMinst.inf", then click install.
2) When installation is complete:
-Go to your Device Manager
-Double click "Audio Codecs"
-Go to the Properties tab
-Double click "Xbox ADPCM Audio CODEC"
-Be sure "Use this audio codec" is enabled
-Change codec priority to 1
-Click "OK"
^^ do that or else it will not compile the sounds right^^
Steps:
1. Open your sound in a nifty little free program called Goldwave, given you don't
own and fancy-shmancy audio editing software.
2. Create a sub directory of your Halo directory 'data\sound\test\test'.
3. Create a folder within this new directory that bears the name of your sound (ie.
battlerifle_fire) and save your sound into that folder with the following EXTREMELY
important specifications:
Windows PCM
16 bit mono
22050 hz - in gold wave hit the playback rate button and change it to 22050, if not the tool wont be able to read it
4. Open a comand prompt to use Tool.exe. Use the following command to import
your new sound:
tool sounds sound\test\test\bittlerifle_fire xbox 0
If Tool says Importing sound battlerifle_fire and then says nothing, it worked
5. Open your newly created sound tag in Guerilla and test it out to just be sure it
worked. It will be in your tags/sound/test/test directory.

Also see E3po's Sound Permutations youtube video here:
http://www.youtube.com/watch?v=t8m6w4WU6Lc
Edited by Matooba on Sep 11, 2008 at 12:41 AM

 

 
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