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Author Topic: earth defence single player mapping team (137 messages, Page 1 of 4)
Moderators: Dennis

KingNick220
Joined: Jul 14, 2008


Posted: Aug 11, 2008 11:26 AM    Msg. 1 of 137       
DON'T POST IN THIS THREAD USE THE NEW ONE
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=28848
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=28848
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=28848
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=28848
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=28848
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=28848
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=28848
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=28848
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=28848
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=28848
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=28848
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=28848
OK?
Edited by KingNick220 on Sep 14, 2009 at 03:30 PM


iizahsum
Joined: Jun 22, 2008

Lacks enthusiasm


Posted: Aug 12, 2008 08:55 AM    Msg. 2 of 137       
i think we should set it up like a campaigne where each one takes place after the other and have some kind of storyline in it


KingNick220
Joined: Jul 14, 2008


Posted: Aug 12, 2008 09:05 AM    Msg. 3 of 137       
yes im stilling thinking about the first level
Edited by KingNick220 on Aug 12, 2008 at 09:07 AM


iizahsum
Joined: Jun 22, 2008

Lacks enthusiasm


Posted: Aug 12, 2008 09:20 AM    Msg. 4 of 137       
im working on a forest map currently (yes i went back to map macking)


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 12, 2008 11:15 AM    Msg. 5 of 137       
Hm...

Sounds cool. What exactly do you mean by scenario creator?


pwner5889
Joined: Jun 13, 2008


Posted: Aug 12, 2008 11:23 AM    Msg. 6 of 137       
Quote: --- Original message by: Officer egg
Hm...

Sounds cool. What exactly do you mean by scenario creator?


to create scenarios lol


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 12, 2008 11:43 AM    Msg. 7 of 137       
nm
Edited by Officer egg on Aug 12, 2008 at 11:43 AM


KingNick220
Joined: Jul 14, 2008


Posted: Aug 12, 2008 12:00 PM    Msg. 8 of 137       
well ya the scenraio creator makes a map in gmax or 3ds max 5, makes it a scenraio for the rest of the team 2 work on


iizahsum
Joined: Jun 22, 2008

Lacks enthusiasm


Posted: Aug 12, 2008 12:18 PM    Msg. 9 of 137       
when im done with the forest map il give out some betas on xfire


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Aug 12, 2008 02:20 PM    Msg. 10 of 137       
Um. Pic's mb?


iizahsum
Joined: Jun 22, 2008

Lacks enthusiasm


Posted: Aug 12, 2008 02:36 PM    Msg. 11 of 137       
il get pics up once i get more done with the maps right now im just designing lay outs and making plans, we are still new


KingNick220
Joined: Jul 14, 2008


Posted: Aug 13, 2008 01:56 PM    Msg. 12 of 137       
well i guess u can wait a month or 2 for beta testing
Edited by KingNick220 on Aug 13, 2008 at 01:56 PM


iizahsum
Joined: Jun 22, 2008

Lacks enthusiasm


Posted: Aug 13, 2008 02:05 PM    Msg. 13 of 137       
what is are first map gunna be the "secret one" or will that come later. edit i think the secret one would be a good first or second level probably second and maybe the last leavel could be a space battle too fight off the covenent ships any way i should be on x-fire within a day or 2 we will plan it out then iv given away too much info.
Edited by iizahsum on Aug 13, 2008 at 02:12 PM


KingNick220
Joined: Jul 14, 2008


Posted: Aug 13, 2008 02:25 PM    Msg. 14 of 137       
heh heh heh heh (that was necasry) anyway me and wolf grave were alredy talking about the first map (ill give some details) u crash in a forest near the city, follow the road 2 the city help the marines on the road.


someone not important
Joined: Sep 2, 2007


Posted: Aug 13, 2008 02:46 PM    Msg. 15 of 137       
Quote: --- Original message by: KingNick220
heh heh heh heh (that was necasry) anyway me and wolf grave were alredy talking about the first map (ill give some details) u crash in a forest near the city, follow the road 2 the city help the marines on the road.


Is there really much of a storyline? Do you play as the chief? Is there a huge variety in ai bots?

You spelled defense wrong :P


iizahsum
Joined: Jun 22, 2008

Lacks enthusiasm


Posted: Aug 13, 2008 02:47 PM    Msg. 16 of 137       
yes storyline yes mc and ai cant tell u i onyl have 1 map in production its a forest map but no the first one

in the "secret map" your supposed to arrive in a pelican with johnson and some marines and again iv said to much
Edited by iizahsum on Aug 13, 2008 at 03:54 PM


HaloSlayer
Joined: May 21, 2007

Used to be my H3 Emblem


Posted: Aug 13, 2008 04:41 PM    Msg. 17 of 137       
If you want a good Scripter then talk to Kirby if he's still around. He was making HaloCE Forge sooo I geuss he's what your looking for.

Also I wish to beta test this. I like the idea of going through forests full of covenant. Also for the forest make it detailed (Like mine in PB1 of {DAM}MapMakers map) Iizahsum will know what I mean ;) (With all the details like ferns and shrubbery everywhere, and some fallen trees. It doesn't lag much because the ferns and shrubs are so few pollygons)

Also as a suggestion for the Forest can you make Camo'ed Weapons (Like my Camo AR)

Or even Edit the Master Chief's Texture to have spashes of Camouflage on him. I dont Care if I spelled it wrong, ok mr.Dictionary?



KingNick220
Joined: Jul 14, 2008


Posted: Aug 13, 2008 05:59 PM    Msg. 18 of 137       
no camo, they did not no they were going 2 crash so why whould they need camo?


iizahsum
Joined: Jun 22, 2008

Lacks enthusiasm


Posted: Aug 13, 2008 06:09 PM    Msg. 19 of 137       
lol if anything theyd be wearing urban camo so youd stick out like a sore thumb but its gunna be h2/h1 weps you guys will see why


gmax5
Joined: Dec 7, 2006

ED, EDD, N, EDDY FOR THE WORLD!!!!!!!!!


Posted: Aug 13, 2008 07:44 PM    Msg. 20 of 137       
camoflague weapons FAILS and sucks use Halo 2 or 3 weapons there better


KingNick220
Joined: Jul 14, 2008


Posted: Aug 13, 2008 07:52 PM    Msg. 21 of 137       
only the 1st level will be in forest the rest will be pretty much city


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Aug 13, 2008 08:04 PM    Msg. 22 of 137       
Quote: --- Original message by: KingNick220
only the 1st level will be in forest the rest will be pretty much city

How about the first level is about a Convoy that is heading to a city through a forest-like plane area. There are all of these Banshees and Covenant field-soldiers everywhere. You could the Elephant, some Warthogs, and some other vehicles.
Edited by DarkHalo003 on Aug 13, 2008 at 08:05 PM


iizahsum
Joined: Jun 22, 2008

Lacks enthusiasm


Posted: Aug 13, 2008 10:33 PM    Msg. 23 of 137       
i sorta like tthat idea but instead im gunna mix it with what we are already doing with the crash idea.

no more apoilers till we are futher along i dont want u guys to no everything and u already no to much so stop learning.
Edited by iizahsum on Aug 13, 2008 at 10:34 PM


sierra117
Joined: Jan 10, 2008

If sex is good exercise, why are there fat sluts?


Posted: Aug 14, 2008 05:45 PM    Msg. 24 of 137       
sry i dont have xfire but id like to join and be a beta-tester and ai guy....(if you've played floodgulch3.0 ive become more advanced in ai..and if i put ai in the map you should have like 3 banshees or 2 banshees in set so like halo 3 theres banshee flyingand for every encounter will need a spawn script to go around alldev. or a script that disables aldev so its much easier...so ya i can be ai dude and beta-tester...just send me bipeds i can make actor varients my-self or custom weapons and i can place them on the ai....send them as attachments to my e-mail ill pm it.


iizahsum
Joined: Jun 22, 2008

Lacks enthusiasm


Posted: Aug 14, 2008 07:24 PM    Msg. 25 of 137       
seing as how i didnt understand any of that technical stuff you just said i guess your in il send you the maps and maybe kingnick will send you are plans. we wont need ai in are maps for awihle though and since youd be in the team youd already get to play it.


someone not important
Joined: Sep 2, 2007


Posted: Aug 14, 2008 09:06 PM    Msg. 26 of 137       
Quote: --- Original message by: sierra117
sry i dont have xfire but id like to join and be a beta-tester and ai guy....(if you've played floodgulch3.0 ive become more advanced in ai..and if i put ai in the map you should have like 3 banshees or 2 banshees in set so like halo 3 theres banshee flyingand for every encounter will need a spawn script to go around alldev. or a script that disables aldev so its much easier...so ya i can be ai dude and beta-tester...just send me bipeds i can make actor varients my-self or custom weapons and i can place them on the ai....send them as attachments to my e-mail ill pm it.


I already got most of that covered, I'm in the team now :P


sierra117
Joined: Jan 10, 2008

If sex is good exercise, why are there fat sluts?


Posted: Aug 15, 2008 04:40 AM    Msg. 27 of 137       
but am i in the team or not?

i dont really care if im not the ai guy..or if Someone not important can work with me or sumthing


KingNick220
Joined: Jul 14, 2008


Posted: Aug 15, 2008 08:47 AM    Msg. 28 of 137       
well ive inproved with ai and we got wolf grave so...... but more people makes this faster........... i will think about it
also why disable dev we will put secrets that requrie dev
Edited by KingNick220 on Aug 15, 2008 at 11:06 AM


iizahsum
Joined: Jun 22, 2008

Lacks enthusiasm


Posted: Aug 15, 2008 01:40 PM    Msg. 29 of 137       
grrr i imported my map wrong and some other crap and now gmax is being gay but still i will just have to redo the map it didnt take that long since its basiclly first level or the easiest one but the second level will prove challenging i hope. more updates tomorow.


sierra117
Joined: Jan 10, 2008

If sex is good exercise, why are there fat sluts?


Posted: Aug 15, 2008 05:51 PM    Msg. 30 of 137       
sry bout saying disabling dev...I mean like sp map biohalo, dev to no death jump off biulding and theres no ai... unless u go though buildings..thats what i mean script the ai..(spawn script)and kk dev doesnt have 2 be disabled


Disaster
Joined: Dec 16, 2007

ROCKS


Posted: Aug 15, 2008 05:52 PM    Msg. 31 of 137       
Just so you know. 3ds max 5 is 4 years old


iizahsum
Joined: Jun 22, 2008

Lacks enthusiasm


Posted: Aug 15, 2008 06:53 PM    Msg. 32 of 137       
ok i guess i have a special update we have are first scripty-thing-a-mabob and im now exporting are first map "jungle walk" and kingnick i dont have xfire atm so i need you to pm me so i can tell u my plans


someone not important
Joined: Sep 2, 2007


Posted: Aug 15, 2008 07:39 PM    Msg. 33 of 137       
Quote: --- Original message by: iizahsum
ok i guess i have a special update we have are first scripty-thing-a-mabob and im now exporting are first map "jungle walk" and kingnick i dont have xfire atm so i need you to pm me so i can tell u my plans



NO NO NO The name's not jungle walk!


KingNick220
Joined: Jul 14, 2008


Posted: Aug 15, 2008 07:44 PM    Msg. 34 of 137       
ya the first title of the map is jungle walk (like cut scene chapter tittles) the real name is still untilted


iizahsum
Joined: Jun 22, 2008

Lacks enthusiasm


Posted: Aug 15, 2008 07:45 PM    Msg. 35 of 137       
oh right sorry anyway i have ideas for it instead of you know what i really should stop their grablistner is pissing me off but im getting their guys pics tonight or tomorrow wont stop working till im done though. damn grablistner

bad update no updates infact their maybe no more updates from me if my comp dies but no updates for about a week or 2 unless other members update. but i cant and heres the reason

http://img223.imageshack.us/my.php?image=085113wsmno1.gif



Edited by iizahsum on Aug 15, 2008 at 08:00 PM
Edited by iizahsum on Aug 16, 2008 at 07:58 AM

 
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