
gmax5
Joined: Dec 7, 2006
ED, EDD, N, EDDY FOR THE WORLD!!!!!!!!!
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Posted: Apr 9, 2009 06:32 PM
Msg. 106 of 137
Quote: --- Original message by: someone not importantQuote: --- Original message by: KingNick220 whats that 00.01%? (your bg mod?) Probably blood creek bloodcreek boosts it up 10%
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Lone Warrior
Joined: Dec 14, 2008
-Himalayan Wizard and Mystical Guru of the Mts.-
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Posted: Apr 16, 2009 07:27 AM
Msg. 107 of 137
Well, considering there hasn't been in any posts since Xmas, I think this team has gone the way of the Dodo.......
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KingNick220
Joined: Jul 14, 2008
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Posted: Sep 10, 2009 08:10 PM
Msg. 108 of 137
well, i am very bored and so are the old team members, one thing to say, REVIVE GO GO GO, we still need dem postions on front page 
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CorruptedHalo
Joined: May 18, 2009
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Posted: Sep 10, 2009 08:11 PM
Msg. 109 of 137
Epic bump.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Sep 10, 2009 08:33 PM
Msg. 110 of 137
He's the original poster.
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KingNick220
Joined: Jul 14, 2008
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Posted: Sep 10, 2009 09:02 PM
Msg. 111 of 137
snip Edited by KingNick220 on Sep 10, 2009 at 09:02 PM
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MasterRyan
Joined: Jul 25, 2008
Leader of Ryan C. Designs!
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Posted: Sep 11, 2009 10:44 AM
Msg. 112 of 137
now this is something you don't see everyday, a team revival after a year of inactivity, more people should follow in your footsteps, good job
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gruntfromhalo
Joined: Nov 21, 2007
actual loli
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Posted: Sep 11, 2009 10:46 AM
Msg. 113 of 137
Quote: --- Original message by: MasterRyan now this is something you don't see everyday, a team revival after a year of inactivity, more people should follow in your footsteps, good job Rather than a revival, people just shouldn't have it go inactive in the first place.
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MasterRyan
Joined: Jul 25, 2008
Leader of Ryan C. Designs!
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Posted: Sep 11, 2009 10:46 AM
Msg. 114 of 137
good point, but sometimes you can't help that
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DarkLord0912
Joined: Jan 17, 2009
Works on bigger and better things
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Posted: Sep 11, 2009 12:25 PM
Msg. 115 of 137
So if I read correctly ur gonna make a Hunter beam aeh! Well I think i've worked the hardest on making mine the best and closest to them and have gotten the best feed back for mine. FYI: I had to make custom sprites for this to work correctly for halo ce engine I would like to see ur's I know mines the best as i've been told, and I take pride in trying to make good tags so I want to see how ur hunter beam stand's up to mine I have several types. http://i661.photobucket.com/albums/uu331/DarkLord0912/h2_hunter_beam.jpghttp://i661.photobucket.com/albums/uu331/DarkLord0912/hunter_beam-2.jpghttp://i661.photobucket.com/albums/uu331/DarkLord0912/h2_hunter_beam.jpg http://i661.photobucket.com/albums/uu331/DarkLord0912/hunter_beam-2.jpg Edited by DarkLord0912 on Sep 11, 2009 at 12:28 PM
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Sep 11, 2009 02:28 PM
Msg. 116 of 137
Quote: --- Original message by: DarkLord0912So if I read correctly ur gonna make a Hunter beam aeh! Well I think i've worked the hardest on making mine the best and closest to them and have gotten the best feed back for mine. FYI: I had to make custom sprites for this to work correctly for halo ce engine I would like to see ur's I know mines the best as i've been told, and I take pride in trying to make good tags so I want to see how ur hunter beam stand's up to mine I have several types. http://i661.photobucket.com/albums/uu331/DarkLord0912/h2_hunter_beam.jpghttp://i661.photobucket.com/albums/uu331/DarkLord0912/hunter_beam-2.jpghttp://i661.photobucket.com/albums/uu331/DarkLord0912/h2_hunter_beam.jpg http://i661.photobucket.com/albums/uu331/DarkLord0912/hunter_beam-2.jpg Edited by DarkLord0912 on Sep 11, 2009 at 12:28 PM apart from the fact you're stealing his thread, that's a pretty beam you've got there.
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KingNick220
Joined: Jul 14, 2008
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Posted: Sep 11, 2009 03:24 PM
Msg. 117 of 137
dark, unless you feel nice enough to contribute that to the team, no reason for the post 
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MasterRyan
Joined: Jul 25, 2008
Leader of Ryan C. Designs!
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Posted: Sep 11, 2009 04:51 PM
Msg. 118 of 137
wait, if this is reviving, what is your progress?
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KingNick220
Joined: Jul 14, 2008
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Posted: Sep 11, 2009 05:36 PM
Msg. 119 of 137
we have some tags and weapons so far, but we still need a bsp
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DarkLord0912
Joined: Jan 17, 2009
Works on bigger and better things
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Posted: Sep 11, 2009 06:59 PM
Msg. 120 of 137
I'll help let me know whats aval- and kingnick what do u do in this team of ur's it sounds like everyone else on ur team does everything like the hard work?? I can now unwrap uvws now if u need proof let me know. and I can rig if need be or do fp animations or particles or new sprites just about everything except advanced scripting.
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KingNick220
Joined: Jul 14, 2008
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Posted: Sep 11, 2009 07:33 PM
Msg. 121 of 137
finally some progress, we have some one trying out for texturing and animating, ill update you guys on that soon
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MasterRyan
Joined: Jul 25, 2008
Leader of Ryan C. Designs!
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Posted: Sep 11, 2009 07:43 PM
Msg. 122 of 137
so what map are you guys making?
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KingNick220
Joined: Jul 14, 2008
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Posted: Sep 11, 2009 07:53 PM
Msg. 123 of 137
well basically, your a spartan assigned to defend earth your peli crashed run through a forest link up with marines drive to the city, rest is unknown, shade117 is are texture and animator
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MasterRyan
Joined: Jul 25, 2008
Leader of Ryan C. Designs!
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Posted: Sep 11, 2009 07:55 PM
Msg. 124 of 137
so I'm guessing its SP, thats cool, we need more SP map packs, so how many levels are there?
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KingNick220
Joined: Jul 14, 2008
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Posted: Sep 11, 2009 08:01 PM
Msg. 125 of 137
maybe around 5 and a bonus level, but that is subjected to change
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MasterRyan
Joined: Jul 25, 2008
Leader of Ryan C. Designs!
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Posted: Sep 11, 2009 08:03 PM
Msg. 126 of 137
I have a question, why does every SP pack have bonus levels? Halo didn't, what's the purpose, alternate endings?
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Shade117 pro
Joined: Jul 2, 2009
Yeah bro (xfire: blue117pro) I can make cubemaps
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Posted: Sep 11, 2009 08:03 PM
Msg. 127 of 137
hmm more work for meh... lol =P nao n ty for letting me in. =D
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Sep 11, 2009 08:03 PM
Msg. 128 of 137
I may help around, depending how time flows. We'll see later 'bout that.
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KingNick220
Joined: Jul 14, 2008
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Posted: Sep 11, 2009 08:04 PM
Msg. 129 of 137
name 1 sp pack that has a bonus level, plus you don't even know what it is, what if its you pay as a elite and invade earth? whats so wrong with that?
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someone not important
Joined: Sep 2, 2007
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Posted: Sep 11, 2009 08:05 PM
Msg. 130 of 137
Quote: --- Original message by: MasterRyan I have a question, why does every SP pack have bonus levels? Halo didn't, what's the purpose, alternate endings? Not really a bonus level, just has nothing to do with the plotline, or really anything of the other 5 levels.
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MasterRyan
Joined: Jul 25, 2008
Leader of Ryan C. Designs!
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Posted: Sep 11, 2009 08:07 PM
Msg. 131 of 137
didn't mean they were bad, just that there are so many, and I can name 2, the WIP Flood Campaign, Order 66 (look it up on ModDB), and just about every other mod on ModDB
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KingNick220
Joined: Jul 14, 2008
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Posted: Sep 11, 2009 08:38 PM
Msg. 132 of 137
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MasterRyan
Joined: Jul 25, 2008
Leader of Ryan C. Designs!
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Posted: Sep 12, 2009 12:28 PM
Msg. 133 of 137
lol, are you using destructible stop signs also?
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SwordMa5ster
Joined: Jul 13, 2009
Come get some!!!
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Posted: Sep 12, 2009 03:51 PM
Msg. 134 of 137
Don't forget the destructable forklifts.
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Koo294
Joined: Nov 30, 2008
How is she when she doesn't surf?
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Posted: Sep 12, 2009 04:02 PM
Msg. 135 of 137
Quote: --- Original message by: SwordMa5ster Don't forget the drivable forklifts. FTFY
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New Map maker
Joined: Apr 26, 2009
get destroyed
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Posted: Sep 12, 2009 04:37 PM
Msg. 136 of 137
i cant help you but email me when its out i wanna play and rate it email:vincel99@sbc global.net i wish i could help you but i cant really make a map any more they never work
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someone not important
Joined: Sep 2, 2007
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Posted: Sep 12, 2009 04:45 PM
Msg. 137 of 137
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