
iizahsum
Joined: Jun 22, 2008
Lacks enthusiasm
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Posted: Aug 16, 2008 08:28 AM
Msg. 211 of 520
it looks like u added a wee bit a detail then stretched it out
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 16, 2008 08:42 AM
Msg. 212 of 520
cant u tell its 2 different assault rifles?
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iizahsum
Joined: Jun 22, 2008
Lacks enthusiasm
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Posted: Aug 16, 2008 08:47 AM
Msg. 213 of 520
Quote: --- Original message by: Advancebo cant u tell its 2 different assault rifles? i no it is im just saying it looks like he edited the first one a bit and stretched it
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Aug 16, 2008 08:31 PM
Msg. 214 of 520
Quote: --- Original message by: Spartan_094meh, ar is fine as it is http://www.youtube.com/watch?v=DagV-o4EvSYan old b40 mod that i added around May, im doing another video atm, everything changed in that video except for some things,enjoy the old video No. That AR is either Jackle's (found on this site) or it is too aweful. I'm tired of crap Halo3 AR's. If it's not dark enough and it's not a good FP, then I hardly consider it a good AR. And please tell me that AR is not a rip.
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Enzo03
- Screenshot Guru -
Joined: Aug 3, 2007
I'd rather go without than take what you'd bring.
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Posted: Aug 16, 2008 09:24 PM
Msg. 215 of 520
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Aug 16, 2008 09:49 PM
Msg. 216 of 520
Quote: --- Original message by: Spartan_094Quote: --- Original message by: DarkHalo003Quote: --- Original message by: Spartan_094meh, ar is fine as it is http://www.youtube.com/watch?v=DagV-o4EvSYan old b40 mod that i added around May, im doing another video atm, everything changed in that video except for some things,enjoy the old video No. That AR is either Jackle's (found on this site) or it is too aweful. I'm tired of crap Halo3 AR's. If it's not dark enough and it's not a good FP, then I hardly consider it a good AR. And please tell me that AR is not a rip. by meaning alot changed, YOU played the b40 mod i currently had at hand, and thats the only build until i make the other build Edited by Spartan_094 on Aug 16, 2008 at 09:21 PM Yeah, that was a stinker.lol. Nice job so far Enzo, I'm working on some stuff myself.
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Enzo03
- Screenshot Guru -
Joined: Aug 3, 2007
I'd rather go without than take what you'd bring.
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Posted: Aug 16, 2008 10:38 PM
Msg. 217 of 520
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 17, 2008 01:03 AM
Msg. 218 of 520
Quote: --- Original message by: SteTFlo1337 so.........dont be suspicous bout nothing  edit:ignore horrible smooths :3 Edited by SteTFlo1337 on Aug 17, 2008 at 12:32 AM head is to fat, the ridges should be leaned back
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Aug 17, 2008 08:48 AM
Msg. 219 of 520
Quote: --- Original message by: SteTFlo1337 ???????????? Edited by SteTFlo1337 on Aug 17, 2008 at 01:12 AM The mouth area is WAY too big. Make it a bit smaller (not as wide)
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iizahsum
Joined: Jun 22, 2008
Lacks enthusiasm
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Posted: Aug 17, 2008 10:42 AM
Msg. 220 of 520
Quote: --- Original message by: SteTFlo1337Quote: --- Original message by: DarkHalo003Quote: --- Original message by: SteTFlo1337 ???????????? Edited by SteTFlo1337 on Aug 17, 2008 at 01:12 AM The mouth area is WAY too big. Make it a bit smaller (not as wide) no it is not.... i looked at refs and it isnt... trust me i have like 10 refs of hayabusa.. EVIL SANDSPUR! actually i kinda like it but it is a bit fat
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Aug 17, 2008 01:19 PM
Msg. 221 of 520
Well, I think it'll look better once it has details on the mouth area. It varies in depth, but you'll really notice once you get Halo3.
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Tristan_xXx
Joined: Jul 11, 2008
"Are you suggesting that coconuts migrate?"
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Posted: Aug 17, 2008 01:58 PM
Msg. 222 of 520
Quote: --- Original message by: Spartan_094lol, im making this a bitmap :O  ROFLMAO LOLOLOLOLOLOLOL =D HAHAHA Egyptian Translation: "Me blow your brains on tomb wall while teamate shotgun-blast your friend's brains on tomb wall. RA, great god of sun, we send prayers of a good harvest of pwned n00bs..." XP
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Geo
Joined: Mar 2, 2007
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Posted: Aug 17, 2008 02:09 PM
Msg. 223 of 520
Your way to defensive about your work SteTFlo. I think its fine. Keep modeling instead of fighting, and posting dumb renders to prove your point.
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Enzo03
- Screenshot Guru -
Joined: Aug 3, 2007
I'd rather go without than take what you'd bring.
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Posted: Aug 17, 2008 10:18 PM
Msg. 224 of 520
Quote: --- Original message by: Tristan_xXxQuote: --- Original message by: Spartan_094lol, im making this a bitmap :O  ROFLMAO LOLOLOLOLOLOLOL =D HAHAHA Egyptian Translation: "Me blow your brains on tomb wall while teamate shotgun-blast your friend's brains on tomb wall. RA, great god of sun, we send prayers of a good harvest of pwned n00bs..." XP No, its like this... nvm... lol It also kinda reminds me of the ready room pictures in Aleph One for Marathon, where it shows each player's sprite with a random weapon, sometimes aiming and shooting at the other players. Looks very similar to this in a way.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Aug 17, 2008 10:28 PM
Msg. 225 of 520
Quote: --- Original message by: Enzo03Quote: --- Original message by: Tristan_xXxQuote: --- Original message by: Spartan_094lol, im making this a bitmap :O  ROFLMAO LOLOLOLOLOLOLOL =D HAHAHA Egyptian Translation: "Me blow your brains on tomb wall while teamate shotgun-blast your friend's brains on tomb wall. RA, great god of sun, we send prayers of a good harvest of pwned n00bs..." XP No, its like this... nvm... lol It also kinda reminds me of the ready room pictures in Aleph One for Marathon, where it shows each player's sprite with a random weapon, sometimes aiming and shooting at the other players. Looks very similar to this in a way. Oh yeah, it does look like that. Man, those were the awesome days. I remember playing Marathon a lot, but playing games isn't as much fun as modding them.lol.
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Aug 18, 2008 02:00 AM
Msg. 226 of 520
i think you got your damage permutations a little messed up :P
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Geo
Joined: Mar 2, 2007
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Posted: Aug 18, 2008 01:12 PM
Msg. 227 of 520
Quote: --- Original message by: Spartan_094Quote: --- Original message by: Donut i think you got your damage permutations a little messed up :P the marines are always in combat, i just figured i add the damaged bitmap since in b40, they are always fighting :D Do all of them have a bloody elbow then? Cause its not very likely that every marine in the battlefield would be wounded in the same spot on the elbow.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Aug 18, 2008 04:14 PM
Msg. 228 of 520
Looking better Spartan. I just hope there is something newer to compliment them. :)
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 18, 2008 04:33 PM
Msg. 229 of 520
maybe we should make a fully custom campaign mod. instead of using rips....
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Aug 18, 2008 06:43 PM
Msg. 230 of 520
Quote: --- Original message by: Advancebo maybe we should make a fully custom campaign mod. instead of using rips.... *facepalm* Advance, we already stated we were doing entire Team stuff after our individual projects. DZ is still obsessed with Halo3 and his Battlefield-Halo mod, I'm obviously working on the Community Mod, and Spartan is working on b40 for me. Until we can all get together and actually do this stuff, it's pointless to ask for it to happen. Anyways, I think we should get DZ off of Halo3 so he can finish his stuff and the team can get back together. Next to that, my project doesn't end after the mod. I still have quite a bit planned after this mod is done.....
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Aug 18, 2008 07:42 PM
Msg. 231 of 520
The only pic I have to show for now is this: I thought it would be good if I had a change in atmosphere. Thanks for those who helped with ideas!
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Aug 18, 2008 07:45 PM
Msg. 232 of 520
Quote: --- Original message by: Spartan_094 that is because i bump mapped it uhm...... no halo ce's engine doesnt support bump mapping on non bsp objects. even applying a glass shader in the modifier shaders will not produce a bump map. the best you can do is something external (which i do not know of) to kind of combine the bump map with the base map and multipurpose map. i dont do anything with textures though so i dont really know what it is also are you guys using mp old for the ma5k or the one that was going to be used for spv2? this isnt just a fan question because i might have something for you depending on which one your using. Edited by Donut on Aug 18, 2008 at 07:46 PM
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DarkZealot
Joined: Jan 1, 2008
Time management: 40% Xbox, 30% PC, 30% Skating
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Posted: Aug 21, 2008 01:05 PM
Msg. 233 of 520
Another update from me! Yay!
Alright, so we all realize that custom dropoffs are locked out completely without recorded animations. Wrong! Because I am working on the AI dropoff method, which involves using invisible AI to fly the dropships, using command lists. I am currently making a test video to show you how it works. It isn't perfect, but it's the best replacement, unless open sauce actually re-adds them. Also, keep in mind that dropships like Pelicans and Covenant Dropships aren't the only thing you'll be seeing, we're planning on adding Covenant Drop Pods and Human Entry Vehicles in other levels as well!
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Flash44x
Joined: Jan 3, 2007
What would you have your arbiter do?
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Posted: Aug 21, 2008 01:50 PM
Msg. 234 of 520
Quote: --- Original message by: Fbi Was For Quote: --- Original message by: DarkHalo003 Well, TCEM plans to do many more things after Zealot, Spartan, Delta, and I are done with our mods. Spartan is working on the b40 mod, maybe c40 since they are identical, maybe a30 since I don\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\'t enjoy that level that much, Zealot is doing his stuff, Delta is doing his own SP maps I think (not sure), and I am doing the rest of what Spartan isn\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\'t doing. Like I said before, we plan to do many other things after we finish our projects, so don\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\'t count us out yet, especially as a mod-only team. im working on a sp campaign to (im not editing the originale campaign ) where you and few odsts are trapped in a desert and must escape im busy on it for while im posting pics of it soon Edited by Fbi Was For on Aug 11, 2008 at 07:42 AM campaign update elite and grunt im gonna use odst im gonna use (not final) vehicles im gonna use(not final) Edited by Fbi Was For on Aug 21, 2008 at 01:52 PM
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gruntfromhalo
Joined: Nov 21, 2007
actual loli
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Posted: Aug 21, 2008 03:58 PM
Msg. 235 of 520
Looks nice.
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 21, 2008 04:44 PM
Msg. 236 of 520
Quote: --- Original message by: terycone looks good gies! lulz, the brownish covenant is only for FBIs campaign mod
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Aug 21, 2008 07:26 PM
Msg. 237 of 520
Looks good Floyd. We may be able to get two new BSPs in-game after all. I've already concepted a scene from the other. Anyways, it looks good none-of-the-less.
The desert scene needs to be bumpy and with many dunes. Those bitmaps are also disgusting for the desert, but those vehicles are interesting.
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iizahsum
Joined: Jun 22, 2008
Lacks enthusiasm
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Posted: Aug 21, 2008 11:22 PM
Msg. 238 of 520
i love that slazer but the handle seems abit wide, or is it the angle your showing it at?
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Flash44x
Joined: Jan 3, 2007
What would you have your arbiter do?
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Posted: Aug 22, 2008 08:47 AM
Msg. 239 of 520
the wraith and ghost needs better multipurpose they look a little to dark and the odst well i ripped that one from h2 if i had a better odst i jused that but right now thats the only one i got Edited by Fbi Was For on Aug 22, 2008 at 08:48 AM
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Aug 22, 2008 06:34 PM
Msg. 240 of 520
Quote: --- Original message by: Rooster i love the new collor of the ghost and wraith. good job.
try completely replacing textures in the game. This is one of the ways CMT looks so custom. Make floor tiles wth the same dimention as the one's ur trying to replace and it'll fi right in! U can do this for detail maps, make things shinny and stuff. I dont like the Halo grass detail map, give it new cliffs and stuff. See the snow environment? Make it grass or sand environment. I know its a lot of work, but this is the link of thing TCEM needs to pull it into godlyness.
Also i like the halo 2 solders. (i have nothing against ripping as long as vehicle dont feel forced in. I honestly couldn't agree more. I'm going to try to mix up the Keyes level's fog a bit. After you reach back into the ship, you'll have the same fog as in The Library (Flood Fog?). We're working on getting new stuff in the mod. Maybe some BSPs. Spartan, I need to see you on xfire ASAP about some tags. I think we are also working on some bipeds, correct me if I'm wrong Floyd. I'm going to get a tablet for my PC soon, so you'll see some concept art in no time.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Aug 22, 2008 11:57 PM
Msg. 241 of 520
A B Which one do you like better? A or B?
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 22, 2008 11:59 PM
Msg. 242 of 520
obviously A XD
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Aug 23, 2008 12:00 AM
Msg. 243 of 520
Quote: --- Original message by: Advancebo obviously A XD Explain?
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 23, 2008 12:01 AM
Msg. 244 of 520
its CMTs duhz
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ChocolateNugget
Joined: Sep 29, 2007
im your #1 fan !!
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Posted: Aug 23, 2008 01:16 AM
Msg. 245 of 520
Lul. Your old spartan laser is my model. How did you get it?
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