
Bokito
Joined: Oct 31, 2007
Playing ODST since 09-21-09
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Posted: May 28, 2008 11:10 AM
Msg. 1 of 12
In 3ds max 8, when i have rigged a biped, how can i export it? I tried blitzkrieg (which works with map models by the way), but it gives me a 3 kb jms file, and i tried bluestreak which gives me a too many actors in scene error. Maybe someone knows how to fix that error?
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arkaman
Joined: Nov 22, 2007
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Posted: May 28, 2008 11:11 AM
Msg. 2 of 12
FIRST OFF MAX 8 DOES NOT WORK FOR HALO MODDING! use 4 5 6 or 7
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Bokito
Joined: Oct 31, 2007
Playing ODST since 09-21-09
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Posted: May 28, 2008 11:19 AM
Msg. 3 of 12
so theres no way to do it?
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arkaman
Joined: Nov 22, 2007
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Posted: May 28, 2008 11:25 AM
Msg. 4 of 12
why you buy that max ?
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Nugga117
Joined: Nov 14, 2005
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Posted: May 28, 2008 02:42 PM
Msg. 5 of 12
Quote: --- Original message by: arkaman FIRST OFF MAX 8 DOES NOT WORK FOR HALO MODDING! use 4 5 6 or 7 Do not listen to this^ I for a fact know that versions 5, 6, 7, 8, and 9 work with Halo. Edited by Nugga117 on May 28, 2008 at 02:46 PM
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Advancebo
Joined: Jan 14, 2008
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Posted: May 28, 2008 03:17 PM
Msg. 6 of 12
Quote: --- Original message by: Nugga117Quote: --- Original message by: arkaman FIRST OFF MAX 8 DOES NOT WORK FOR HALO MODDING! use 4 5 6 or 7 Do not listen to this^ I for a fact know that versions 5, 6, 7, 8, and 9 work with Halo. Edited by Nugga117 on May 28, 2008 at 02:46 PM and 2008, 2009 :P cuz i used both of them and they worked.Edited by Advancebo on May 28, 2008 at 03:17 PM
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Bokito
Joined: Oct 31, 2007
Playing ODST since 09-21-09
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Posted: May 30, 2008 02:25 AM
Msg. 7 of 12
ok, but how do i fix that error then?
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: May 30, 2008 06:40 AM
Msg. 8 of 12
Quote: --- Original message by: AdvanceboQuote: --- Original message by: Nugga117Quote: --- Original message by: arkaman FIRST OFF MAX 8 DOES NOT WORK FOR HALO MODDING! use 4 5 6 or 7 Do not listen to this^ I for a fact know that versions 5, 6, 7, 8, and 9 work with Halo. Edited by Nugga117 on May 28, 2008 at 02:46 PM and 2008, 2009 :P cuz i used both of them and they worked.Edited by Advancebo on May 28, 2008 at 03:17 PM I think 8 and 9 = 2008 and 2009, but not sureEdited by Headhunter09 on May 30, 2008 at 06:41 AM
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Bokito
Joined: Oct 31, 2007
Playing ODST since 09-21-09
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Posted: May 30, 2008 10:20 AM
Msg. 9 of 12
Quote: --- Original message by: Headhunter09Quote: --- Original message by: AdvanceboQuote: --- Original message by: Nugga117Quote: --- Original message by: arkaman FIRST OFF MAX 8 DOES NOT WORK FOR HALO MODDING! use 4 5 6 or 7 Do not listen to this^ I for a fact know that versions 5, 6, 7, 8, and 9 work with Halo. Edited by Nugga117 on May 28, 2008 at 02:46 PM and 2008, 2009 :P cuz i used both of them and they worked.Edited by Advancebo on May 28, 2008 at 03:17 PM I think 8 and 9 = 2008 and 2009, but not sureEdited by Headhunter09 on May 30, 2008 at 06:41 AM nope, there seperate versionsEdited by Bokito on May 30, 2008 at 10:21 AM
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YakZSmelk
Joined: Apr 3, 2006
- Environment Artist - robhow.com
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Posted: May 30, 2008 12:11 PM
Msg. 10 of 12
I don't know how to help you with this, but I wanted to let you know your not alone. One of the reasons I work with H2V is because I could never get the exporters to work for HCE. I was also using max 8, which is supposed to work with the version of Blitzkrieg I got from this site.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: May 30, 2008 02:12 PM
Msg. 11 of 12
Stop giving bad information. There are a couple different blitzkreig files on this site. U can use Blitzkreig to export from max 8 and u should as its designed for that. Anything newer than max 8 does not work with Blitzkreig so u should use bluestreak or the gimp. Max 2008 and 2009 are both newer than max 8 and 9
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Bokito
Joined: Oct 31, 2007
Playing ODST since 09-21-09
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Posted: May 30, 2008 02:22 PM
Msg. 12 of 12
blitzkrieg works for me when i export maps, scenery etc. , bet when i got a biped system i there, it doesnt export well, it gives me a 3kb jms file, when i remove the biped system, it becomes a 670kb, like it should be
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