
pwner5889
Joined: Jun 13, 2008
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Posted: Jul 8, 2008 06:35 PM
Msg. 246 of 383
sweet can we get some pics? please?
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Jul 8, 2008 06:36 PM
Msg. 247 of 383
I'm not home and won't be for a couple of days so apart from what's been posted I only have outdated by months stuff.
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pwner5889
Joined: Jun 13, 2008
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Posted: Jul 8, 2008 07:11 PM
Msg. 248 of 383
oh ok oh well i can wait
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Jul 8, 2008 08:03 PM
Msg. 249 of 383
I have that one too... Forerunner Technology, for sure. 
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Jul 8, 2008 08:10 PM
Msg. 250 of 383
Don't make them believe it's ''That'' cool à_à
Well of course it is but anyway. That pic gives Nothing in comparison of the feeling you get when you discover it so no real spoiler.
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pwner5889
Joined: Jun 13, 2008
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Posted: Jul 8, 2008 08:19 PM
Msg. 251 of 383
someone should make a single player level with this map lol that would be cool
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Jul 8, 2008 09:39 PM
Msg. 252 of 383
And the idea still isn't ruled out but noone of us really has the knowledge required to make it work Ie what if someone jumped off the CoQ before it is time? It would screw up everything since there's no loading zone:)
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pwner5889
Joined: Jun 13, 2008
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Posted: Jul 8, 2008 09:49 PM
Msg. 253 of 383
Quote: --- Original message by: OpsY And the idea still isn't ruled out but noone of us really has the knowledge required to make it work Ie what if someone jumped off the CoQ before it is time? It would screw up everything since there's no loading zone:) oh ok but that would be pretty cool though kinda like a tutorial map to train you know you start off in a cryo tube and then whoever will do voice acting will tell you to go to the bridge and then (whoever it is) will tell you that there are covenent trying to board the ship and you need to kill them all and then thats it i guess but thats just an idea though
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ptowery
Joined: Aug 28, 2007
oify
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Posted: Jul 9, 2008 10:42 AM
Msg. 254 of 383
will there be AI? you should make a biped room, so you can play as whoever you want, for the people with dev.
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Dhark
Joined: Feb 2, 2008
I believe in Dennis Powers
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Posted: Jul 9, 2008 11:27 AM
Msg. 255 of 383
just remember the map is already at about 95mb, there is only so much more opsy / 094 can add before tool blows up from having too much stuff in the map
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ptowery
Joined: Aug 28, 2007
oify
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Posted: Jul 9, 2008 12:14 PM
Msg. 256 of 383
Quote: --- Original message by: Dr PepperREAL Tech Rack from Halo 2:  Hehhehe thats what i had, it was just blures and reperspected
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HDoan
Joined: Feb 19, 2007
"'Tis only happens to them Asians" - ODX 2008
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Posted: Jul 9, 2008 12:17 PM
Msg. 257 of 383
WOw really.. because I totally didn't notice a 505x505 image near the top what had stupid water marks even though anyone with half a brain could download it off halomaps or rip it from H2X or H2V.
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AlwinRoth
Joined: Jan 4, 2008
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Posted: Jul 9, 2008 12:42 PM
Msg. 258 of 383
Quote: --- Original message by: Dr Pepper I don't get what your saying. Give credit to who, Bungie? Their not gonna know about it. bungie is concentrated on halo 3 atm not halo custom edition ^_^ lolololollololollololo
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Pingvinz
Joined: Dec 4, 2007
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Posted: Jul 9, 2008 12:45 PM
Msg. 259 of 383
Quote: --- Original message by: AlwinRothQuote: --- Original message by: Dr Pepper I don't get what your saying. Give credit to who, Bungie? Their not gonna know about it. bungie is concentrated on halo 3 atm not halo custom edition ^_^ lolololollololollololo You do know that they said a while ago that they still browse forums like this, right?
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Jul 9, 2008 05:18 PM
Msg. 260 of 383
Still lacking alot of stuff,the current map size is 98.5mb
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Jul 9, 2008 10:48 PM
Msg. 261 of 383
Quote: --- Original message by: ptoweryQuote: --- Original message by: Dr PepperREAL Tech Rack from Halo 2:  Hehhehe thats what i had, it was just blures and reperspected As I stated before, I already have the bitmap:)
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Jul 9, 2008 11:14 PM
Msg. 262 of 383
It sort of feels out of place with the breather...I'm the xfire-less computer here so I'll have to ask here, can you try to get the Police-Swat biped in game now that you have HDoan's files? ODST body with marine head. Honnestly I don't care what else there's to add, we need that ready for when I'm back and it's too late to use another one now.
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Jul 9, 2008 11:25 PM
Msg. 263 of 383
And why not use the topic? It's map related and should very well fit in this topic as it's discussion towards RPG_Beta5's biped.
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Jul 9, 2008 11:39 PM
Msg. 264 of 383
Swat one? Alright. I'll try to stay on but i can't promise. Thanks alot. Tomorow we can talk furthermore about what we started earlier before my comp crashed..I'm sure it could work and would be great(but no detail here, thanks for mentionning there's PMs here)
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Jul 10, 2008 12:15 AM
Msg. 265 of 383
As you know I'm not home at this time.. and won't be for a couple days(Probably until sunday) so if you can tag it and test it in game then I guess that's fine with me. as long as by sunday it's ready.. no urge before that. Is your heart better now?
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Jul 10, 2008 12:08 PM
Msg. 266 of 383
Alright then I should be on xfire atm for some time..hehe
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k9colin
Joined: Mar 24, 2008
Piss Off I'm -BLAM!-ing
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Posted: Jul 10, 2008 12:55 PM
Msg. 267 of 383
Quote: --- Original message by: Spartan_094this has gone off-topic to much!!!!! ok peeps, should WE use Call Of Duty 4 bipeds in rpg_alpha5 or beta5 since i have one of the 4 SAS done, opsy thought it was a good idea since your a soldier *glares at opsy since im a spartan*  Ya use the SAS skin. I think it would look good for RP as storm troopers, but I don't think that should be the only skin the player could use. Maybe you could have the player use a random skin each time he dies which could be a marine, ODST, or SAS. Also, are there going to be any crew skin bipeds in this rpg?
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Half Jaw
Joined: Apr 27, 2007
You did good, son. You did good.
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Posted: Jul 10, 2008 04:54 PM
Msg. 268 of 383
Quote: --- Original message by: k9colinQuote: --- Original message by: Spartan_094this has gone off-topic to much!!!!! ok peeps, should WE use Call Of Duty 4 bipeds in rpg_alpha5 or beta5 since i have one of the 4 SAS done, opsy thought it was a good idea since your a soldier *glares at opsy since im a spartan*  Ya use the SAS skin. I think it would look good for RP as storm troopers, but I don't think that should be the only skin the player could use. Maybe you could have the player use a random skin each time he dies which could be a marine, ODST, or SAS. Also, are there going to be any crew skin bipeds in this rpg? That Pic Looks Like The Human Grunts From HL1.
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Jul 11, 2008 12:13 PM
Msg. 269 of 383
Starting to look good I guess...Got any screenshot of the SWAT one? Also, that white color would be nice for a snow based map Edited by OpsY on Jul 11, 2008 at 12:16 PM
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Advancebo
Joined: Jan 14, 2008
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Posted: Jul 11, 2008 01:37 PM
Msg. 270 of 383
Quote: --- Original message by: OpsYStarting to look good I guess...Got any screenshot of the SWAT one? Also, that white color would be nice for a snow based map Edited by OpsY on Jul 11, 2008 at 12:16 PM thats just the bitmap color, all chief textures are always white, and the multipurpose map has an alpha that tells wat part of the armor to change colors in halo
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Jul 11, 2008 02:24 PM
Msg. 271 of 383
Doesn't mean it's bad..
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Jul 12, 2008 01:36 PM
Msg. 272 of 383
Quote: --- Original message by: Spartan_094 your late, we are realsing an alpha to the public, rpg_alpha5, its protected so....... Still waiting on a biped however 
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Jul 12, 2008 07:07 PM
Msg. 273 of 383
it means that you can't extract data from it and make mods such as RPG_beta4-4
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squeaky
Joined: May 31, 2007
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Posted: Jul 12, 2008 11:41 PM
Msg. 274 of 383
well sinnce there is an AK-47 sure! :D (omg add a grenade launcher or ima shoot u with it)
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Jul 12, 2008 11:45 PM
Msg. 275 of 383
Quote: --- Original message by: Spartan_094Quote: --- Original message by: Master_Caboose117 whens the estimated release date??? i think when i give opsy biped, estimated next week or this week, btw if opsy allows this ill make a v2 of the alpha, more updated with some weaps i like to put in and stuff, and yes, it will be protected, NO RIPPING, to many mods from rpg_beta4 (leak), btw im more interested on modern warfare stuff i.e. Call Of Duty 4, so more the half the time ill be devoting my time to putting cod 4 stuff into halo ce btw wouldnt this be great for rpg_alpha5  Why not just make a different ''Modern'' project?:P It's not lke RPG5 is a sandbox that can have any gun put in... once RPG_Alpha5 is out I honnestly think i'll give a try to a Single Player map. Nothing ''too compicated'' but I hope epic and enjoyable...
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squeaky
Joined: May 31, 2007
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Posted: Jul 13, 2008 12:08 AM
Msg. 276 of 383
hey umm can u make chairs that u can sit in? or make something near them that holds u in so u dont have to hold down the crouch key..
all the maps ive ever been in have seats.. but its a pain to stay in em :P
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Jul 13, 2008 08:26 PM
Msg. 277 of 383
It's an alpha I shared with couple of friends before I left for my vacation.
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Jul 14, 2008 08:29 PM
Msg. 278 of 383
Looks good I guess
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Dhark
Joined: Feb 2, 2008
I believe in Dennis Powers
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Posted: Jul 14, 2008 11:18 PM
Msg. 279 of 383
whats about me? :O lol
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Jul 15, 2008 01:11 AM
Msg. 280 of 383
Well Dhark you are special. If you want i'll put a heart of you somewhere:)
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