
Kiwi
Joined: Jan 19, 2007
Now you see him, soon you won't
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Posted: Mar 10, 2008 04:23 PM
Msg. 141 of 383
POINTY HILLS!
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Half Jaw
Joined: Apr 27, 2007
You did good, son. You did good.
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Posted: Mar 10, 2008 04:26 PM
Msg. 142 of 383
whats that thingy in teh water?
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Kiwi
Joined: Jan 19, 2007
Now you see him, soon you won't
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Posted: Mar 10, 2008 04:27 PM
Msg. 143 of 383
A mallet.
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Dhark
Joined: Feb 2, 2008
I believe in Dennis Powers
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Posted: Mar 10, 2008 05:07 PM
Msg. 144 of 383
quick solution to ur boat problem, dont have much gtime to actually explain it
if only the banshee stays ontop of the barrier, use the specified tags of the banshee then, ill let u work out what i mean
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Mar 10, 2008 06:38 PM
Msg. 145 of 383
That's what I considered but then again, I don't know what parameter causes the floating. Is it the fact it's a FLYING vehicle? Kestrels too are blocked by the floor but yeah, the problem remains. What triggers this reaction
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Half Jaw
Joined: Apr 27, 2007
You did good, son. You did good.
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Posted: Mar 10, 2008 07:33 PM
Msg. 146 of 383
Quote: --- Original message by: Kiwi A mallet. i hope its a weapon. THE SUPA MALLET OF DOOM
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supersniper
Joined: Jul 28, 2007
fear the sniper
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Posted: Mar 10, 2008 08:22 PM
Msg. 147 of 383
Supermario ground, smash brothers hammer what next Zelda swords???
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Mar 10, 2008 08:29 PM
Msg. 148 of 383
Yeah it's a crashed ''Corvette''
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Mar 10, 2008 10:34 PM
Msg. 149 of 383
Quote: --- Original message by: sKc_chains Or...just create something that gos way to fast on land and it goes so fast it "skips" across water, add some noob cannons and everyone is happy... :P Edited by sKc_chains on Mar 10, 2008 at 09:05 PM its not how it works.
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supersniper
Joined: Jul 28, 2007
fear the sniper
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Posted: Mar 10, 2008 10:35 PM
Msg. 150 of 383
How about the boats in hydrolysis. Can't you just do what the creator of that map did?
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Mar 11, 2008 08:23 PM
Msg. 151 of 383
The way I figured to fix is basically, to do like they did on extinction. Under the bridge. Go there with a hog; it will collide with a plane, as if it were the skybox. If however, you exit the hog, you fall through the map. That's what we want, but how is it done?
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Kiwi
Joined: Jan 19, 2007
Now you see him, soon you won't
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Posted: Mar 11, 2008 11:48 PM
Msg. 152 of 383
Very Carefully.
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Mar 12, 2008 05:52 PM
Msg. 153 of 383
Quote: --- Original message by: _kid_ Cant wait, if you get a bigass ship, that would be great. I gotta film a scene where someone needs to get 30 seconds of air time.
Anyone ever think of doing a city RPG? Ships over it and waht not. I already considered it and a whole scale city is very doable but maybe not overly advisable. Making ''Buildings'' can be as low as 5 Faces( about 10 polies) but then they need interior, Roads, Every day detail... that's where it gets hard in a real scale city.I could possibly try it for my next map..But there's no warranty it'll work fine. I did make about 6 or 7 houses in RPG5 but they have crappy interior And don't really feel like real ones
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Dhark
Joined: Feb 2, 2008
I believe in Dennis Powers
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Posted: Mar 12, 2008 07:13 PM
Msg. 154 of 383
not trying to thread jack here, this is more of an interesting thingy:
In our map queue we got an IG-Outpost coming out and may be the closest thing your looking for (not a city, but quite a large outpost) with a flyable frigate class capital ship (its rly big but its nothing like a PoA, more like....x4 the draco) the Alpha has already been looked into and the frigate is unfortunately...half working. its very possible to do, it will `prolly be a bit laggy too
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Mythic128
Joined: Jan 1, 2008
-Account Locked-
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Posted: Mar 12, 2008 09:08 PM
Msg. 155 of 383
Extremely fancy workspace, Cheatsman. Congrats.
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Mar 12, 2008 11:43 PM
Msg. 156 of 383
Remind me later and i might <.< some 5 kilometers under the lake lol
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Kiwi
Joined: Jan 19, 2007
Now you see him, soon you won't
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Posted: Mar 12, 2008 11:44 PM
Msg. 157 of 383
Lawls, xbox 360 controller.
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Mar 12, 2008 11:45 PM
Msg. 158 of 383
Nice Dhark. Why aren't you on xFire anyway? Can't install it where you are? that map looks awesome.. I'd love a little preview hehe
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Kiwi
Joined: Jan 19, 2007
Now you see him, soon you won't
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Posted: Mar 13, 2008 04:21 PM
Msg. 159 of 383
The computer.
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Mar 13, 2008 06:08 PM
Msg. 160 of 383
for H2V I guess
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Dhark
Joined: Feb 2, 2008
I believe in Dennis Powers
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Posted: Mar 13, 2008 06:48 PM
Msg. 161 of 383
i just havent bothered to put xfire on, but also remember im like 12 hours ahead of u, over here. So it makes things complicated, besides im generally on this laptop for like 5 mins neway. Yea also the maps nice but its far away from completion, im estimating its....30% done
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Mar 13, 2008 09:22 PM
Msg. 162 of 383
Quote: --- Original message by: SPARTAN04 You can use a Xbox 360 controller on the computer for anything, just get Xpadder(Google It!).
With Xpadder, you can assign your controller's buttons to be anything on your keyboard or mouse. Yeah I heard it makes you walk faster in Halo... sorta gay when playing CTF or oddball or actually anything to have a 15% walk speed advantage
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aklass
Joined: Jan 25, 2008
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Posted: Mar 13, 2008 09:28 PM
Msg. 163 of 383
Quote: --- Original message by: ILLEGALLcheatsMANPut this in the secret room :D  lawl i have same moniter.... if thats an HP pavilion mx70
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Mar 15, 2008 02:22 PM
Msg. 164 of 383
HAha I got Wireless controlers <.< Can't use the controler on the comp I guess.
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corndogman939
Joined: Apr 6, 2007
Using the same avatar since 2007
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Posted: Mar 15, 2008 02:48 PM
Msg. 165 of 383
I just got a plug and play kit today. maybe i can play CE with my 360 controller now.
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vmt
Joined: Jan 29, 2008
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Posted: Mar 15, 2008 02:55 PM
Msg. 166 of 383
lol i have the exact same mic cheats but does your mic come out from the headset also?
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Mar 15, 2008 09:54 PM
Msg. 167 of 383
I'm about to start beta soon... but I REALLY need someone that can do Vehicle work... Help please:(
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Urban Kid
Joined: Mar 16, 2008
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Posted: Mar 16, 2008 09:07 AM
Msg. 168 of 383
Can Anyone tell me where is the help thread for posting models or etc...
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Enzo03
- Screenshot Guru -
Joined: Aug 3, 2007
I'd rather go without than take what you'd bring.
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Posted: Mar 16, 2008 02:45 PM
Msg. 169 of 383
Lol I have a GGE909 Recoil pad and it is shaped almost exactly like that...
Has more functions and I use it for playing N64 Games on Emulator...
Back to the topic... So... you cannot give us a recent picture of the map? Because the shaders for the ground and walls are are >.<
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: Mar 16, 2008 05:00 PM
Msg. 170 of 383
Back on topic or the thread gets locked.
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Mar 16, 2008 05:28 PM
Msg. 171 of 383
Surely will. H2 Biped under progress... thanks SPARTAN-094^^
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Enzo03
- Screenshot Guru -
Joined: Aug 3, 2007
I'd rather go without than take what you'd bring.
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Posted: Mar 17, 2008 02:49 PM
Msg. 172 of 383
:-V I sure hope the armor does not wind up looking like stained glass... just like the stock Halo PC/CE/Xbox armor.
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Mar 17, 2008 06:11 PM
Msg. 173 of 383
There's no chance I'm using an Elite.
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Half Jaw
Joined: Apr 27, 2007
You did good, son. You did good.
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Posted: Mar 17, 2008 06:15 PM
Msg. 174 of 383
Quote: --- Original message by: OpsY There's no chance I'm using an Elite. Elites = EPIC FAIL
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ChocolateNugget
Joined: Sep 29, 2007
im your #1 fan !!
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Posted: Mar 17, 2008 06:59 PM
Msg. 175 of 383
What if he uses my elites? :O
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