
Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Jan 1, 2012 03:46 PM
Msg. 1856 of 10646
Quote: --- Original message by: TM_updates Bob thought that I was somehow making a nasty remark to Choco in my comment. He apologised to me on xfire for it so there is no problem.
A new year indeed, and I for one will keep my forum new year's resolutions :-) Especially since it'll probably be my last (active) forum year on halomaps, want to go out in a nice way. Happy new year then! I don't have a new year's resolution nor do I want to create one because I would rather have a resolution which I can follow at any time. Why wait until the New Year to make a promise when you can make one any day of the year? Anyway, we should probably get back on topic now. We've gone off topic loads of time in this thread. I'm surprised CMT's not just refused to make SPV3 anymore because we're so terrible at staying on topic. Any more news, CMT? E: When's T&R gonna be released? It needs to be released before Renegade X(Which is a free C&C game :D), otherwise it'll be ages before I get around to playing it. :P Edited by Jaz on Jan 2, 2012 at 06:48 AM
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Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Jan 3, 2012 08:40 AM
Msg. 1857 of 10646
Quote: --- Original message by: qwertyuiop15 Tbh I have no idea why everyone gets so butthurt over leaks. It shouldn't matter because you're going to release a better, finished version soon after. And if you're not going to release it yourself, then you're just being selfish and people have every reason to leak it. ^^This^^ I can see why leaking could be annoying for less popular mappers though. CMT's popular enough for people to notice when their content's been leaked and not officially released. If a map from a less popular mapper is leaked though, it's much more irritating as that's the first chance people have to play that mapper's maps and so they might just not download any of the maps officially after a leak.
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teh lag
Joined: May 6, 2008
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Posted: Jan 3, 2012 10:54 AM
Msg. 1858 of 10646
Quote: --- Original message by: Private Caboose Personally, I hope CMT actually completes the campaign this time, instead of dumping it because of a leak. ....What? No. We didn't dump SPv2 it because of a leak, we dumped it because nobody was having fun working on it anymore. I don't know where you heard this but I wouldn't consider it/them a reliable source. Leaks are annoying but nothing to freak out over. Quote: --- Original message by: Jaz Any more news, CMT? In due time. Edited by teh lag on Jan 3, 2012 at 10:56 AM
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jan 3, 2012 02:42 PM
Msg. 1859 of 10646
Quote: --- Original message by: qwertyuiop15 Tbh I have no idea why everyone gets so butthurt over leaks. It shouldn't matter because you're going to release a better, finished version soon after. And if you're not going to release it yourself, then you're just being selfish and people have every reason to leak it. The best way to prevent leaks is by handing an aesthetically dull version (best to use stock content) of whatever you're working on and simply have the tags remain parallel to the gameplay you're map is based from. That way, if it is leaked, then little is truly lost in terms of polish and shine.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jan 3, 2012 06:24 PM
Msg. 1860 of 10646
Quote: --- Original message by: DarkHalo003Quote: --- Original message by: qwertyuiop15 Tbh I have no idea why everyone gets so butthurt over leaks. It shouldn't matter because you're going to release a better, finished version soon after. And if you're not going to release it yourself, then you're just being selfish and people have every reason to leak it. The best way to prevent leaks is by handing an aesthetically dull version (best to use stock content) of whatever you're working on and simply have the tags remain parallel to the gameplay you're map is based from. That way, if it is leaked, then little is truly lost in terms of polish and shine. Or just have only trusted people working with you and testing the map.
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Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Jan 3, 2012 06:26 PM
Msg. 1861 of 10646
Quote: --- Original message by: HiguyQuote: --- Original message by: DarkHalo003Quote: --- Original message by: qwertyuiop15 Tbh I have no idea why everyone gets so butthurt over leaks. It shouldn't matter because you're going to release a better, finished version soon after. And if you're not going to release it yourself, then you're just being selfish and people have every reason to leak it. The best way to prevent leaks is by handing an aesthetically dull version (best to use stock content) of whatever you're working on and simply have the tags remain parallel to the gameplay you're map is based from. That way, if it is leaked, then little is truly lost in terms of polish and shine. Or just have only trusted people working with you and testing the map. Trust? Halomaps? They can coexist?
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jan 3, 2012 06:31 PM
Msg. 1862 of 10646
Quote: --- Original message by: JazQuote: --- Original message by: HiguyQuote: --- Original message by: DarkHalo003Quote: --- Original message by: qwertyuiop15 Tbh I have no idea why everyone gets so butthurt over leaks. It shouldn't matter because you're going to release a better, finished version soon after. And if you're not going to release it yourself, then you're just being selfish and people have every reason to leak it. The best way to prevent leaks is by handing an aesthetically dull version (best to use stock content) of whatever you're working on and simply have the tags remain parallel to the gameplay you're map is based from. That way, if it is leaked, then little is truly lost in terms of polish and shine. Or just have only trusted people working with you and testing the map. Trust? Halomaps? They can coexist? Probably not..
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Jan 3, 2012 06:36 PM
Msg. 1863 of 10646
Quote: --- Original message by: JazQuote: --- Original message by: HiguyQuote: --- Original message by: DarkHalo003Quote: --- Original message by: qwertyuiop15 Tbh I have no idea why everyone gets so butthurt over leaks. It shouldn't matter because you're going to release a better, finished version soon after. And if you're not going to release it yourself, then you're just being selfish and people have every reason to leak it. The best way to prevent leaks is by handing an aesthetically dull version (best to use stock content) of whatever you're working on and simply have the tags remain parallel to the gameplay you're map is based from. That way, if it is leaked, then little is truly lost in terms of polish and shine. Or just have only trusted people working with you and testing the map. Trust? Halomaps? They can coexist? in a word, no.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jan 4, 2012 06:14 AM
Msg. 1864 of 10646
Quote: --- Original message by: Delicon20Quote: --- Original message by: JazQuote: --- Original message by: HiguyQuote: --- Original message by: DarkHalo003Quote: --- Original message by: qwertyuiop15 Tbh I have no idea why everyone gets so butthurt over leaks. It shouldn't matter because you're going to release a better, finished version soon after. And if you're not going to release it yourself, then you're just being selfish and people have every reason to leak it. The best way to prevent leaks is by handing an aesthetically dull version (best to use stock content) of whatever you're working on and simply have the tags remain parallel to the gameplay you're map is based from. That way, if it is leaked, then little is truly lost in terms of polish and shine. Or just have only trusted people working with you and testing the map. Trust? Halomaps? They can coexist? in a word, no. In a word, yes. If you have equally as interested people working on project with you that you've known and become friends with over time on the internet, creating a trustworthy team really isn't that difficult. But heck, I would never trust any random person off Halomaps.
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Jan 4, 2012 06:05 PM
Msg. 1865 of 10646
Quote: --- Original message by: HiguyQuote: --- Original message by: Delicon20Quote: --- Original message by: JazQuote: --- Original message by: HiguyQuote: --- Original message by: DarkHalo003Quote: --- Original message by: qwertyuiop15 Tbh I have no idea why everyone gets so butthurt over leaks. It shouldn't matter because you're going to release a better, finished version soon after. And if you're not going to release it yourself, then you're just being selfish and people have every reason to leak it. The best way to prevent leaks is by handing an aesthetically dull version (best to use stock content) of whatever you're working on and simply have the tags remain parallel to the gameplay you're map is based from. That way, if it is leaked, then little is truly lost in terms of polish and shine. Or just have only trusted people working with you and testing the map. Trust? Halomaps? They can coexist? in a word, no. In a word, yes. If you have equally as interested people working on project with you that you've known and become friends with over time on the internet, creating a trustworthy team really isn't that difficult. But heck, I would never trust any random person off Halomaps. :/
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LMT Heretic
Joined: Feb 18, 2010
There are mysteries, that should remain hidden...
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Posted: Jan 4, 2012 06:10 PM
Msg. 1866 of 10646
we need some news from cmt
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Jan 4, 2012 06:13 PM
Msg. 1867 of 10646
Quote: --- Original message by: LMT Heretic we need some news from cmt amen to that
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jan 4, 2012 07:38 PM
Msg. 1868 of 10646
Quote: --- Original message by: HiguyQuote: --- Original message by: DarkHalo003Quote: --- Original message by: qwertyuiop15 Tbh I have no idea why everyone gets so butthurt over leaks. It shouldn't matter because you're going to release a better, finished version soon after. And if you're not going to release it yourself, then you're just being selfish and people have every reason to leak it. The best way to prevent leaks is by handing an aesthetically dull version (best to use stock content) of whatever you're working on and simply have the tags remain parallel to the gameplay you're map is based from. That way, if it is leaked, then little is truly lost in terms of polish and shine. Or just have only trusted people working with you and testing the map. And that as well. Unfortunately, you can only trust someone once with a test map. I would probably just give two people the BETA/ALPHA for testing, so that if it is leaked I can blast both of them for being bigots and ruin both of their rep as trusted members, not so much that the content was leaked, but because they betrayed my trust when I trusted them in utmost confidence. Of course, if you're working on a team, this isn't as nearly as big of a deal (since your team isn't likely to leak itself.....hopefully). If you're a one-man-show like me (in terms of who messes with the files), then you understand my view.
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LMT Heretic
Joined: Feb 18, 2010
There are mysteries, that should remain hidden...
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Posted: Jan 4, 2012 07:40 PM
Msg. 1869 of 10646
agreed with darkhalo
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jan 4, 2012 08:46 PM
Msg. 1870 of 10646
No new updates since last year! lol
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Pepzee
Joined: Sep 9, 2010
Retired Halo Modder
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Posted: Jan 4, 2012 09:03 PM
Msg. 1871 of 10646
Quote: --- Original message by: Spartan314 No new updates since last year! lol I remember last year like it was 5 days ago...
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TauSigmaNova
Joined: Jan 31, 2011
If love is blind, I guess I'll buy myself a cane
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Posted: Jan 4, 2012 09:14 PM
Msg. 1872 of 10646
Quote: --- Original message by: PepzeeQuote: --- Original message by: Spartan314 No new updates since last year! lol I remember last year like it was 5 days ago... NOWAY
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Jan 5, 2012 01:59 PM
Msg. 1873 of 10646
Lol. No one has posted anything helpful on this thread all year...Honestly guys this is getting off topic. Why don't we just show some patience and wait to post until CMT has something for us, instead of cluttering up the thread and getting peoples hopes up every time they see a new page just so they can find out it's another argument\quote chain\spat and not actually news on what the thread is about. Just my opinion.
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THEFEAR
Joined: Jan 20, 2009
I can make this pencil dissapear...
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Posted: Jan 10, 2012 07:34 AM
Msg. 1874 of 10646
Don't know if anyone cares but, I've been waiting for the mod by watching the old broadcasts of spv2. I know most of the weapons have been overhauled, but I think in terms of level design some similarities may still exist. Mostly just for nostalgia purposes.
Link to the channel:
http://www.youtube.com/user/spv2fan
A word of warning in advance: I mixed music into most of the videos because that's what I liked at the time. Sorry.
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Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Jan 10, 2012 01:52 PM
Msg. 1875 of 10646
Quote: --- Original message by: THEFEAR Don't know if anyone cares but, I've been waiting for the mod by watching the old broadcasts of spv2. I know most of the weapons have been overhauled, but I think in terms of level design some similarities may still exist. Mostly just for nostalgia purposes.
Link to the channel:
http://www.youtube.com/user/spv2fan
A word of warning in advance: I mixed music into most of the videos because that's what I liked at the time. Sorry. Did you watch actual announcements of SPV3 as well or are you only watching spv2 broadcasts? Also, @CMT It's January. ;)
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LMT Heretic
Joined: Feb 18, 2010
There are mysteries, that should remain hidden...
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Posted: Jan 10, 2012 03:49 PM
Msg. 1876 of 10646
yes we need some news
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ChocolateNugget
Joined: Sep 29, 2007
im your #1 fan !!
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Posted: Jan 10, 2012 04:17 PM
Msg. 1877 of 10646
You'll get news when we feel there's news to be given.
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LMT Heretic
Joined: Feb 18, 2010
There are mysteries, that should remain hidden...
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Posted: Jan 10, 2012 04:19 PM
Msg. 1878 of 10646
im just saying that we want to know something, i doesnt need to be something important just a small progress in something interesting
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Jan 10, 2012 04:31 PM
Msg. 1879 of 10646
We added some new tags.
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LMT Heretic
Joined: Feb 18, 2010
There are mysteries, that should remain hidden...
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Posted: Jan 10, 2012 04:32 PM
Msg. 1880 of 10646
more details but its a start
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P3
Joined: Dec 2, 2011
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Posted: Jan 10, 2012 05:29 PM
Msg. 1881 of 10646
Quote: --- Original message by: Masters1337 We added some new tags. >.> What kind of new tags.......? jk but for real, any updates?
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THEFEAR
Joined: Jan 20, 2009
I can make this pencil dissapear...
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Posted: Jan 10, 2012 06:14 PM
Msg. 1882 of 10646
Quote: --- Original message by: JazQuote: --- Original message by: THEFEAR Don't know if anyone cares but, I've been waiting for the mod by watching the old broadcasts of spv2. I know most of the weapons have been overhauled, but I think in terms of level design some similarities may still exist. Mostly just for nostalgia purposes.
Link to the channel:
http://www.youtube.com/user/spv2fan
A word of warning in advance: I mixed music into most of the videos because that's what I liked at the time. Sorry. Did you watch actual announcements of SPV3 as well or are you only watching spv2 broadcasts? Also, @CMT It's January. ;) A little bit of both, like I said- mostly for nostalgia purposes, and getting a better idea of what the level design MAY still look like. Plus I just get really bored :/ Edited by THEFEAR on Jan 10, 2012 at 06:15 PM
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ChocolateNugget
Joined: Sep 29, 2007
im your #1 fan !!
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Posted: Jan 10, 2012 07:18 PM
Msg. 1883 of 10646
Quote: --- Original message by: P3Quote: --- Original message by: Masters1337 We added some new tags. >.> What kind of new tags.......? jk but for real, any updates? If there were updates we would post them.
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Choclate Thunda
Joined: Aug 2, 2010
My BS meter agrees... -Hud Artist/Creator-
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Posted: Jan 10, 2012 07:44 PM
Msg. 1884 of 10646
needler: 
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LegionofShadows
Joined: Jul 10, 2011
The Red Pill is strong in this one.
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Posted: Jan 10, 2012 08:01 PM
Msg. 1885 of 10646
Love the aiming reticule, is epic.
The ammo meter is good as well, but I wish there was somethign other than the needle clip.
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LMT Heretic
Joined: Feb 18, 2010
There are mysteries, that should remain hidden...
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Posted: Jan 10, 2012 08:05 PM
Msg. 1886 of 10646
niice work
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DeathKillsPro
Joined: May 27, 2011
Sometimes things get complialeoanef3oan3f
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Posted: Jan 10, 2012 09:11 PM
Msg. 1887 of 10646
Looks a bit like the original needler. Needs normals.
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Jan 10, 2012 09:16 PM
Msg. 1888 of 10646
Quote: --- Original message by: DeathKillsProLooks a bit like the original needler. Needs normals. Get out troll.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jan 10, 2012 09:21 PM
Msg. 1889 of 10646
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DeathKillsPro
Joined: May 27, 2011
Sometimes things get complialeoanef3oan3f
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Posted: Jan 10, 2012 10:36 PM
Msg. 1890 of 10646
Haha, ok. I knew CMT had such fanboys that would call me out for simply criticizing a weapons for looking dull. If you goes want to defend exact Halo 1 copies, go ahead.
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