
TauSigmaNova
Joined: Jan 31, 2011
If love is blind, I guess I'll buy myself a cane
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Posted: Dec 28, 2011 08:23 PM
Msg. 1821 of 10646
UNSC didnt have time or money to train all the marines well enough :| And Crysis 2 aint even 60 dollars anymore. Also, you need a computer that can run it.
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Dec 28, 2011 08:40 PM
Msg. 1822 of 10646
i was talking about for 360...But anyway, i'm done talking about it here.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Dec 28, 2011 08:49 PM
Msg. 1823 of 10646
Quote: --- Original message by: grunt_eater But that's a SAWED OFF BARREL, meaning it starts to spread out sooner, it doesn't have the long barrel to get it going in a closer patter and hold it there as long. The elongated barrel holds the pattern tighter, and once it finally get's to the end it's gotten used to being held there, so it doesn't spread out much. Short barrel doesn't necessarily mean more spread (Chokes). If a shotgun's barrel truly was sawn off, then the choke wouldn't exist so then this would apply.
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Dec 28, 2011 11:13 PM
Msg. 1824 of 10646
I think the shotgun one is too large, imo.
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Choclate Thunda
Joined: Aug 2, 2010
My BS meter agrees... -Hud Artist/Creator-
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Posted: Dec 30, 2011 02:45 AM
Msg. 1825 of 10646
Quote: --- Original message by: TM_updatesI don't see why your posting the same HUD again, still has the original painpoints. All I see is you talking crap again. :\ Quote: --- Original message by: TM_updatesI see why your posting the same HUD again, still has the original design. FTFY :D Edited by Choclate Thunda on Dec 30, 2011 at 02:45 AM
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TM_updates
Joined: Aug 31, 2011
Superior to you, Superior Musclez near Brussels
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Posted: Dec 30, 2011 06:24 AM
Msg. 1826 of 10646
I'm not going to paste your angry PM's here. You're welcome and grow up please.
And a happy new year. Edited by TM_updates on Dec 30, 2011 at 06:25 AM
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P3
Joined: Dec 2, 2011
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Posted: Dec 30, 2011 06:38 AM
Msg. 1827 of 10646
I think the shotgun looks great as it is. :D
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Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Dec 30, 2011 08:46 AM
Msg. 1828 of 10646
Quote: --- Original message by: Private Caboose 4. Add more detail in the Jackal Shields, personally it's just a single offset map and normal with an animation added to it Edited by Private Caboose on Dec 30, 2011 at 08:36 AM Just to add to that, CMT, Please, Please, don't make your jackal shields look like the ones he made ^^
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ChocolateNugget
Joined: Sep 29, 2007
im your #1 fan !!
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Posted: Dec 30, 2011 09:01 AM
Msg. 1829 of 10646
Quote: --- Original message by: Private Caboose
Tips for CMT that they won't listen to.
1. Scale down the aim ret on the shotgun, it's way too large
2. Give the hud a more dynamic look, right now it looks like something 343i could pull out their behinds.
3. With the particle effects of the smoke, instead of the grey-ish colour it currently is, have it more of a red-gray-brown colour, it'll add more emphasis to the smoke.
4. Add more detail in the Jackal Shields, personally it's just a single offset map and normal with an animation added to it
5. Use your own weapons concepts for things such as the Assault Rifle and Plasma Pistol, last thing we really need is "Custom Mapping Team" or whatever you guys stand for remaking Reach/H3 content, be original. With the plasma pistol I would have added detail to the top of the battery compartment to make it look like it can actually be aimed with.
6. LISTEN to the people, the HUD hasn't changed by nearly no extent, even though we've told you what we want. In the opening post, it is said that the team will take on the communities ideas and comments and incorporate them, so far I've only seen one tag that's actually based off what the community wants.
End.
EDIT: My post is the year :P Edited by Private Caboose on Dec 30, 2011 at 08:36 AM We aren't required to listen to community suggestions. However each one is taken to account. As we've said countless times before, we don't show everything to the public so how are you to know what we have and have-not implemented?
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Dec 30, 2011 09:02 AM
Msg. 1830 of 10646
Quote: --- Original message by: Private Caboose
Tips for CMT that they won't listen to.
1. Scale down the aim ret on the shotgun, it's way too large
2. Give the hud a more dynamic look, right now it looks like something 343i could pull out their behinds.
3. With the particle effects of the smoke, instead of the grey-ish colour it currently is, have it more of a red-gray-brown colour, it'll add more emphasis to the smoke.
4. Add more detail in the Jackal Shields, personally it's just a single offset map and normal with an animation added to it
5. Use your own weapons concepts for things such as the Assault Rifle and Plasma Pistol, last thing we really need is "Custom Mapping Team" or whatever you guys stand for remaking Reach/H3 content, be original. With the plasma pistol I would have added detail to the top of the battery compartment to make it look like it can actually be aimed with.
6. LISTEN to the people, the HUD hasn't changed by nearly no extent, even though we've told you what we want. In the opening post, it is said that the team will take on the communities ideas and comments and incorporate them, so far I've only seen one tag that's actually based off what the community wants.
End.
EDIT: My post is the year :P Edited by Private Caboose on Dec 30, 2011 at 08:36 AM Hud is lovely to me, and most of what you said is an opinion and is stupid to me. To me all what the shotgun might need is to be thicker in the inner part. As far as I see you're really not representative of the general opinion.
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Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Dec 30, 2011 09:12 AM
Msg. 1831 of 10646
Quote: --- Original message by: bourrin33Quote: --- Original message by: Private Caboose
Tips for CMT that they won't listen to.
1. Scale down the aim ret on the shotgun, it's way too large
2. Give the hud a more dynamic look, right now it looks like something 343i could pull out their behinds.
3. With the particle effects of the smoke, instead of the grey-ish colour it currently is, have it more of a red-gray-brown colour, it'll add more emphasis to the smoke.
4. Add more detail in the Jackal Shields, personally it's just a single offset map and normal with an animation added to it
5. Use your own weapons concepts for things such as the Assault Rifle and Plasma Pistol, last thing we really need is "Custom Mapping Team" or whatever you guys stand for remaking Reach/H3 content, be original. With the plasma pistol I would have added detail to the top of the battery compartment to make it look like it can actually be aimed with.
6. LISTEN to the people, the HUD hasn't changed by nearly no extent, even though we've told you what we want. In the opening post, it is said that the team will take on the communities ideas and comments and incorporate them, so far I've only seen one tag that's actually based off what the community wants.
End.
EDIT: My post is the year :P Edited by Private Caboose on Dec 30, 2011 at 08:36 AM Hud is lovely to me, and most of what you said is an opinion and is stupid to me. To me all what the shotgun might need is to be thicker in the inner part. As far as I see you're really not representative of the general opinion. He didn't say he's of the general opinion for most of it. We all actually did suggest things for the HUD and none of those suggestions were listened to. That's the only thing he takes as the general opinion, and it is in fact the general opinion.
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Dec 30, 2011 01:35 PM
Msg. 1832 of 10646
We listen to suggestions, but often times criticisms can't all be actually taken because everyone has a different opinion and we will never please everyone.
Personally, the HUD looks fine the way it is right now: simple, not cluttered at all, and aesthetically pleasing/fitting to the rest of the mod.
And it's like Nugget said: there's a lot that goes on behind the scenes that isn't shown here. Edited by ODX on Dec 30, 2011 at 01:37 PM
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LMT Heretic
Joined: Feb 18, 2010
There are mysteries, that should remain hidden...
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Posted: Dec 30, 2011 02:39 PM
Msg. 1833 of 10646
for me hud is fine because well, if the is wrong you will be able to kill elites,grunts,jackals anyway, why people whine about if the hud is not that important for me the only thing i've actually dislike is the shotgun, it looks mmm weird i don't know what is it but it looks weird
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Dec 30, 2011 02:51 PM
Msg. 1834 of 10646
Quote: --- Original message by: Private Caboose Tips for CMT that they won't listen to. LISTEN to the people so far I've only seen one tag that's actually based off what the community wants.
Quote: --- Original message by: Dano The problem is, this invalid "every voice shall be heard" criticism way of thinking is what broke the modding scene in this community. Now everything has to conform to this ideal mindset and fall within some invisible bracket no one can see or follow, and progress doesn't happen. People spend too long on a project and it falls apart.
This doesn't happen in other modding communities, who also, seem to produce better more consistent work. All your "criticisms" are, are reflecting ideologies 90 percent of the time and hold no weight what so ever.
This too fat, this too thin, this not bassey enough, needs more cowbell. It will never end. You look for some sort of "problem" as if it's always there and exists and you must find it. "Oh this thing here, I have to find something to pick apart, this must be it here, I dunno derp"
We stare at this stuff for hours on end as we make it. After a certain point you need to realize all of it is intended and we know about it.
Dano 4eva Edited by SlappyThePirate on Dec 30, 2011 at 03:01 PM
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Dec 30, 2011 03:57 PM
Msg. 1835 of 10646
Quote: --- Original message by: SlappyThePirateQuote: --- Original message by: Private Caboose Tips for CMT that they won't listen to. LISTEN to the people so far I've only seen one tag that's actually based off what the community wants.
Quote: --- Original message by: Dano The problem is, this invalid "every voice shall be heard" criticism way of thinking is what broke the modding scene in this community. Now everything has to conform to this ideal mindset and fall within some invisible bracket no one can see or follow, and progress doesn't happen. People spend too long on a project and it falls apart.
This doesn't happen in other modding communities, who also, seem to produce better more consistent work. All your "criticisms" are, are reflecting ideologies 90 percent of the time and hold no weight what so ever.
This too fat, this too thin, this not bassey enough, needs more cowbell. It will never end. You look for some sort of "problem" as if it's always there and exists and you must find it. "Oh this thing here, I have to find something to pick apart, this must be it here, I dunno derp"
We stare at this stuff for hours on end as we make it. After a certain point you need to realize all of it is intended and we know about it.
Dano 4eva Edited by SlappyThePirate on Dec 30, 2011 at 03:01 PM *slow clap*
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Dec 30, 2011 04:06 PM
Msg. 1836 of 10646
Basically, what you see in SPv3 is actually what the entire team could agree on as a whole. Considering how awesome this stuff is, that's an accomplishment in itself.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Dec 30, 2011 04:26 PM
Msg. 1837 of 10646
Personally, I feel as if the parts on the HUD are too, centered to the center?
Like, too scrunched up, and I feel a bit, what's the word. Err, crowded in with the screen. I think it could be a bit more spaced out.
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Boba
Joined: Dec 27, 2011
Hatezer
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Posted: Dec 30, 2011 07:26 PM
Msg. 1838 of 10646
Quote: --- Original message by: Spartan314 Personally, I feel as if the parts on the HUD are too, centered to the center?
Like, too scrunched up, and I feel a bit, what's the word. Err, crowded in with the screen. I think it could be a bit more spaced out. Unfortunately that's not something we can alter-- halo doesn't have proper HUD scaling for anything other than 4:3. With OS you will have the option to 'stretch' HUD elements, or keep the elements at their original sizes (what you see with the scrunched up version). I think we all see this as an issue, but it's not something we have on our plate at the moment.
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Dec 30, 2011 07:54 PM
Msg. 1839 of 10646
Quote: --- Original message by: SlappyThePirateQuote: --- Original message by: Private Caboose Tips for CMT that they won't listen to. LISTEN to the people so far I've only seen one tag that's actually based off what the community wants.
Quote: --- Original message by: Dano The problem is, this invalid "every voice shall be heard" criticism way of thinking is what broke the modding scene in this community. Now everything has to conform to this ideal mindset and fall within some invisible bracket no one can see or follow, and progress doesn't happen. People spend too long on a project and it falls apart.
This doesn't happen in other modding communities, who also, seem to produce better more consistent work. All your "criticisms" are, are reflecting ideologies 90 percent of the time and hold no weight what so ever.
This too fat, this too thin, this not bassey enough, needs more cowbell. It will never end. You look for some sort of "problem" as if it's always there and exists and you must find it. "Oh this thing here, I have to find something to pick apart, this must be it here, I dunno derp"
We stare at this stuff for hours on end as we make it. After a certain point you need to realize all of it is intended and we know about it.
Dano 4eva Edited by SlappyThePirate on Dec 30, 2011 at 03:01 PM This is representative of the french mindset :/
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Spiral
Joined: Apr 3, 2011
I hope i'm out of the way
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Posted: Jan 1, 2012 03:07 AM
Msg. 1840 of 10646
OS won't include scenery with physics, will it?
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LMT Heretic
Joined: Feb 18, 2010
There are mysteries, that should remain hidden...
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Posted: Jan 1, 2012 03:09 AM
Msg. 1841 of 10646
happy new year spiral...do you get online in xfire tomorrow?
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Jan 1, 2012 05:13 AM
Msg. 1842 of 10646
Quote: --- Original message by: spiral OS won't include scenery with physics, will it? Vehicles. (?)
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LMT Heretic
Joined: Feb 18, 2010
There are mysteries, that should remain hidden...
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Posted: Jan 1, 2012 05:54 AM
Msg. 1843 of 10646
yeah thats weird
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Jan 1, 2012 11:37 AM
Msg. 1844 of 10646
Quote: --- Original message by: bourrin33Quote: --- Original message by: spiral OS won't include scenery with physics, will it? Vehicles. (?) Wasn't the scenery in halo 3 that moved tagged as vehicles? I distinctly remember seeing scenery actually respawn after being moved and left alone, and unless they just made a separate category for movable scenery which gave it physics similar to vehicles, which they probably did, it would probably be good enough just to tag movable scenery as vehicles.
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Choclate Thunda
Joined: Aug 2, 2010
My BS meter agrees... -Hud Artist/Creator-
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Posted: Jan 1, 2012 02:08 PM
Msg. 1845 of 10646
Quote: --- Original message by: TM_updates
I'm not going to paste your angry PM's here. You're welcome and grow up please.
And a happy new year. Edited by TM_updates on Dec 30, 2011 at 06:25 AM If I remember right I didn't post anything worse than you...
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TM_updates
Joined: Aug 31, 2011
Superior to you, Superior Musclez near Brussels
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Posted: Jan 1, 2012 02:20 PM
Msg. 1846 of 10646
A new year, a new mentality :-)
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Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Jan 1, 2012 02:46 PM
Msg. 1847 of 10646
Quote: --- Original message by: TM_updates A new year, a new mentality :-) Please make this true :D
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Jan 1, 2012 02:46 PM
Msg. 1848 of 10646
Quote: --- Original message by: qwertyuiop15 He probably doesn't want them to have "Press 'E' to flip crate" or w/e. I like it when you can rotate a crate for better cover. But i think you can somehow disable it.
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Bobblehob
Joined: Aug 29, 2010
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Posted: Jan 1, 2012 02:50 PM
Msg. 1849 of 10646
Just stop, Seriously, Jaz and Lodex, just quit.
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Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Jan 1, 2012 03:00 PM
Msg. 1850 of 10646
Quote: --- Original message by: Bobblehob Just stop, Seriously, Jaz and Lodex, just quit. Stop what? I seriously have no idea what you're talking about. You seem to be randomly insulting me and Lodex a lot, even though we've got nothing to do with you, and there's no argument between me and Lodex either. o.O
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jan 1, 2012 03:10 PM
Msg. 1851 of 10646
Quote: --- Original message by: Bobblehob Just stop, Seriously, Jaz and Lodex, just quit. I think you mean Chocolate Thunda and Lodex?
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Bobblehob
Joined: Aug 29, 2010
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Posted: Jan 1, 2012 03:14 PM
Msg. 1852 of 10646
You quoted lodex, Jaz, so I assume you agree with him. At this point there is no reason to continue to bother Choco, regardless of what you think of his attitude or his HUD, its final and there is nothing you can do to change it now, so please, just stop xP
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TM_updates
Joined: Aug 31, 2011
Superior to you, Superior Musclez near Brussels
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Posted: Jan 1, 2012 03:27 PM
Msg. 1853 of 10646
What the hell are you talking about Bob >_>
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Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Jan 1, 2012 03:34 PM
Msg. 1854 of 10646
Quote: --- Original message by: Bobblehob You quoted lodex, Jaz, so I assume you agree with him. At this point there is no reason to continue to bother Choco, regardless of what you think of his attitude or his HUD, its final and there is nothing you can do to change it now, so please, just stop xP Please stop talking now before you make an utter fool of yourself. This is friendly advice. I strongly advise you to stop making random assumptions ;) I don't think that Lodex referred to Choco's mentality AT ALL. Nor did I quote Choco in any way. Lodex was merely implying that it is a new year now, so we should stop arguing with people and remembering the past but instead look at the new mentality of our fellow members and see what their attitude is like NOW.
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TM_updates
Joined: Aug 31, 2011
Superior to you, Superior Musclez near Brussels
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Posted: Jan 1, 2012 03:39 PM
Msg. 1855 of 10646
Bob thought that I was somehow making a nasty remark to Choco in my comment. He apologised to me on xfire for it so there is no problem.
A new year indeed, and I for one will keep my forum new year's resolutions :-) Especially since it'll probably be my last (active) forum year on halomaps, want to go out in a nice way.
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