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Author Topic: CMT RETURNS! New project and team details inside! (10646 messages, Page 39 of 305)
Moderators: Dennis

DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Nov 30, 2011 11:02 PM    Msg. 1331 of 10646       
Quote: --- Original message by: Higuy
Quote: --- Original message by: Masters1337
You don't know anything about this team. You were recruited on the old team by Duce and you worked on the project for about 2 weeks before you were let go because it was the opinion of multiple people that you're work was subpar and you were not a good fit for the team.


Hey Alberta, news flash: It was one week and a half, oh and, I let my self go becuase of the terrible disorganization that had engulfed your entire team, let alone no purpose or even goal for what you considered "the best mod in Halo:CE".

And look. We’re both leaders of a team; ones way better then the other, but thats okay.

The faulty logic in saying who's better or that Masters is inefficient is simply because he has time and time again been accepted as a leader/headcounter for CMT and all of their talent. I'm not entirely positive why you keep saying you're better or he's better (I know which one you prefer to delve towards) because this mod is now and new. History may have shown issues with his leadership (CMT disbanding at least twice before), but from what we can see so far he has been able to keep the group somewhat (I say this in the best way possible) intact.


Choking Victim
Joined: Jan 13, 2008


Posted: Nov 30, 2011 11:53 PM    Msg. 1332 of 10646       
Quote: --- Original message by: Higuy
Quote: --- Original message by: Masters1337
You don't know anything about this team. You were recruited on the old team by Duce and you worked on the project for about 2 weeks before you were let go because it was the opinion of multiple people that you're work was subpar and you were not a good fit for the team.


Hey Alberta, news flash: It was one week and a half, oh and, I let my self go becuase of the terrible disorganization that had engulfed your entire team, let alone no purpose or even goal for what you considered "the best mod in Halo:CE".

And look. We’re both leaders of a team; ones way better then the other, but thats okay.

Who's elitist now?

The irony, it burns.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Dec 1, 2011 12:32 AM    Msg. 1333 of 10646       
im assuming this is going to be in the flood mission?
http://www.youtube.com/watch?v=5fNRoES4spY&feature=channel_video_title


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Dec 1, 2011 12:39 AM    Msg. 1334 of 10646       
Quote: --- Original message by: Higuy
Quote: --- Original message by: Masters1337
You don't know anything about this team. You were recruited on the old team by Duce and you worked on the project for about 2 weeks before you were let go because it was the opinion of multiple people that you're work was subpar and you were not a good fit for the team.


Hey Alberta, news flash: It was one week and a half, oh and, I let my self go becuase of the terrible disorganization that had engulfed your entire team, let alone no purpose or even goal for what you considered "the best mod in Halo:CE".

And look. We’re both leaders of a team; ones way better then the other, but thats okay.


Hmm... Higuy brags and lies, and Masterz is insensitive. Who on earth should I pick?


Nickster5000
Joined: Dec 11, 2010


Posted: Dec 1, 2011 12:49 AM    Msg. 1335 of 10646       
I am excited to see the outcome of SPV3.

Offtopic and @ jaz: Check NRP xfire page.


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Dec 1, 2011 01:52 AM    Msg. 1336 of 10646       
Quote: --- Original message by: ODST_NickOfftopic and @ jaz: Check NRP xfire page.


Seen it and as you've locked my thread...

Suit yourself. No need to kick me out of NRP. I might try to rejoin in a few months' time when I actually care about your activity rules.


TM_updates
Joined: Aug 31, 2011

Superior to you, Superior Musclez near Brussels


Posted: Dec 1, 2011 04:35 AM    Msg. 1337 of 10646       
Quote: --- Original message by: teh lag
Quote: --- Original message by: Higuy
And look. We’re both leaders of a team; ones way better then the other, but thats okay.


This is no longer the case.


Lol that's not what you told me on AIM lag. Remember that secret SP project you had planned, and were "bummed out" that Masterz was back? And I've also talked with "Iffy", who also says the team currently has a terrible organisation. And it doesn't end there, but I won't get into this any further. You know what the right course of action is, we all do...for your "team"'s sake :D


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Dec 1, 2011 06:13 AM    Msg. 1338 of 10646       
Quote: --- Original message by: teh lag
Quote: --- Original message by: Higuy
And look. We’re both leaders of a team; ones way better then the other, but thats okay.


This is no longer the case.

Oh snap! Did Kaitlyn get de-promoted?

Quote: --- Original message by: Choking Victim
Quote: --- Original message by: Higuy
Quote: --- Original message by: Masters1337
You don't know anything about this team. You were recruited on the old team by Duce and you worked on the project for about 2 weeks before you were let go because it was the opinion of multiple people that you're work was subpar and you were not a good fit for the team.


Hey Alberta, news flash: It was one week and a half, oh and, I let my self go becuase of the terrible disorganization that had engulfed your entire team, let alone no purpose or even goal for what you considered "the best mod in Halo:CE".

And look. We’re both leaders of a team; ones way better then the other, but thats okay.

Who's elitist now?

The irony, it burns.


Oh my god, I care so little I almost passed out.


Aesthetics
Joined: May 3, 2011

A generally negative synonym for jötunn


Posted: Dec 1, 2011 07:04 AM    Msg. 1339 of 10646       
Lolol @ Crappy Mapping Team being so mad.
Prob due to insecurity of their crappy project/leaders


olly12345
Joined: Jul 30, 2008


Posted: Dec 1, 2011 07:54 AM    Msg. 1340 of 10646       
Quote: --- Original message by: Aesthetics
Lolol @ Crappy Mapping Team being so mad.
Prob due to insecurity of their crappy project/leaders

CMT aren't getting mad at all.
They are in their right to be mad because you pricks keep trying to cause disruption in their work.
Just leave them be ffs, who cares if they're disorganized? I'm disorganized but i don't get chased with pitchforks because of it. You're simply jumping on a bandwagon because someone said a bad word about someone and someone is crying in a corner angrily smashing the keyboard and making useless remarks and retorts because they have nothing to stand on but their own angst.

CMT aren't professionals, but neither are you, and that doesn't give you the right to act like a 6 year old over such a matter.


Choclate Thunda
Joined: Aug 2, 2010

My BS meter agrees... -Hud Artist/Creator-


Posted: Dec 1, 2011 08:18 AM    Msg. 1341 of 10646       
Actually Higuy, and all the rest of you a-holes, just gtfo, if your here to start a war, all your going to do is lose, because you know that CMT is doing way better now and your trying to bum people out because your but-hurt that it has skyrocketed so much in the past few months on awesome excellent content by a awesome well put together team, and I know this for a fact because I'm with cmt and I know what the hell is going on in there, and let me tell you something, Ive seen so much more that you can't comprehend to understand because of your nit-wit brain and ignorance. No you can either stay there still but-hurt, or you can actually try and be reasonable and say something useful.


Gcaison
Joined: Nov 6, 2011

STOP HAVING FUN!!!


Posted: Dec 1, 2011 08:42 AM    Msg. 1342 of 10646       
This is a terrible forum and you should all feel terrible. I hope you all realize how bad you are.

Please go.


TM_updates
Joined: Aug 31, 2011

Superior to you, Superior Musclez near Brussels


Posted: Dec 1, 2011 09:08 AM    Msg. 1343 of 10646       
Quote: --- Original message by: Choclate Thunda
Ive seen so much more that you can't comprehend to understand because of your nit-wit brain and ignorance.


Nice hostile attitude.
I don't think the idea or concept of shiny new tags is that incomprehensible. In fact, nothing at all is ever incomprehensible. It's a word that shouldn't exist. Some people might argue that they cannot grasp a certain idea, while they actually can but prefer to just shove such ideas deep down whenever they come up. But I digress, this topic isn't about philosophy.

When will you guys be showing off the new BSPs and/or custom maps you plan to make?

Oh I also heard you guys did some reorganisation internally, what consequences will this have for the CMT vision and planning?
Edited by TM_updates on Dec 1, 2011 at 09:10 AM


Petera275
Joined: Dec 7, 2010

Some things just don't work...


Posted: Dec 1, 2011 12:31 PM    Msg. 1344 of 10646       
Oh gawd everyone, not again. We're a very small community, and constant squabbling doesn't say much for us. Sure, competetiveness is nice and all, but what the hell. Some things don't compare. TM makes creative, original stuff using mainly "Classic" Halo assets. CMT builds upon Halo assets, remakes things and now even uses 'Sauce.

They have different goals. Don't compare them. Tbh SOME people from both teams can be asses, but so what?


bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: Dec 1, 2011 01:17 PM    Msg. 1345 of 10646       
Calm down...

Two betrayals n.3 ?

No need to fight about those... pointless fights. The worst here, is when CMT wants not to answer , there is always someone coming to keep the thread flaming. Go struggling somewhere else instead of trying to tell annoying things on a highly popular thread.

Please stop.


anonymous_2009
Joined: Jun 13, 2009


Posted: Dec 1, 2011 02:23 PM    Msg. 1346 of 10646       
LMAO!


Ubergoober
Joined: Oct 11, 2010


Posted: Dec 1, 2011 02:37 PM    Msg. 1347 of 10646       
no wonder nothing gets finished/released around here, its like: hate, disrespect, hate, disrespect, hate, disrespect, hate, disrespect and then, when are we gettin this, when are we gonna see that, when's this getting released, i want this.......

everyone just b nice and appreciate other people's creativity and effort

turkey's


Wolf_
Joined: May 16, 2006


Posted: Dec 1, 2011 03:12 PM    Msg. 1348 of 10646       
Quote: --- Original message by: Jaz
____________________________________________________________________
E: -.- Hate it when this happens. Just assume the above is the quote, and this is my post:

Edited by Jaz on Nov 30, 2011 at 07:33 AM
He does it deliberately. Anyway never was one of the eager Cmt fans. I like that you are trying to pull something off. But thats just it. I doubt I will play this. Same goes for Lumoria.


Edited by Wolf_ on Dec 1, 2011 at 03:14 PM


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Dec 1, 2011 03:24 PM    Msg. 1349 of 10646       
Quote: --- Original message by: Wolf_

Quote: --- Original message by: Jaz
____________________________________________________________________
E: -.- Hate it when this happens. Just assume the above is the quote, and this is my post:

Edited by Jaz on Nov 30, 2011 at 07:33 AM
He does it deliberately. Anyway never was one of the eager Cmt fans. I like that you are trying to pull something off. But thats just it. I doubt I will play this. Same goes for Lumoria.


Edited by Wolf_ on Dec 1, 2011 at 03:14 PM


Worked out how he does it :P Stupid trick. -.-

And I will probably play this next year, whether it comes out sooner or not, as I have at least 900 hours of Skyrim to play through. I just hope Skyrim mods don't distract me further from SPV3. xD


Aesthetics
Joined: May 3, 2011

A generally negative synonym for jötunn


Posted: Dec 1, 2011 05:09 PM    Msg. 1350 of 10646       
So if you don't produce music, you can't express your opinion on a certain song?

Got a functional brain kid?

Quote: --- Original message by: olly12345
CMT aren't professionals, but neither are you, and that doesn't give you the right to act like a 6 year old over such a matter.


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Dec 1, 2011 05:24 PM    Msg. 1351 of 10646       
Quote: --- Original message by: Aesthetics
So if you don't produce music, you can't express your opinion on a certain song?

Got a functional brain kid?

Quote: --- Original message by: olly12345
CMT aren't professionals, but neither are you, and that doesn't give you the right to act like a 6 year old over such a matter.


Constructive criticism is good. However, you require a slow, painful execution for your type of criticism. :)


Aesthetics
Joined: May 3, 2011

A generally negative synonym for jötunn


Posted: Dec 1, 2011 05:28 PM    Msg. 1352 of 10646       
you don't even have reach, what a clueless kid


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Dec 1, 2011 05:30 PM    Msg. 1353 of 10646       
Quote: --- Original message by: Aesthetics
you don't even have reach, what a clueless kid


I've played Reach on my brother's Xbox and finished it, plus played Forge.

You don't even know everything about my gaming life. What a clueless kid


Petera275
Joined: Dec 7, 2010

Some things just don't work...


Posted: Dec 1, 2011 05:31 PM    Msg. 1354 of 10646       
Quote: --- Original message by: Jaz
Quote: --- Original message by: Aesthetics
you don't even have reach, what a clueless kid


I've played Reach on my brother's Xbox and finished it, plus played Forge.

You don't even know everything about my gaming life. What a clueless kid


More to the point, how would not having Reach make one 'clueless'?


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Dec 1, 2011 05:35 PM    Msg. 1355 of 10646       
Quote: --- Original message by: Petera275
Quote: --- Original message by: Jaz
Quote: --- Original message by: Aesthetics
you don't even have reach, what a clueless kid


I've played Reach on my brother's Xbox and finished it, plus played Forge.

You don't even know everything about my gaming life. What a clueless kid


More to the point, how would not having Reach make one 'clueless'?


Well, for someone like Aesthetics, not having Reach would result in loss of lifestyle, reasons to live, and distractions from not having a job.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Dec 1, 2011 06:02 PM    Msg. 1356 of 10646       
Everyone, we can all relax now — the planets have been realigned and order shall be returned to the people.


LMT Heretic
Joined: Feb 18, 2010

There are mysteries, that should remain hidden...


Posted: Dec 1, 2011 06:04 PM    Msg. 1357 of 10646       
finally! can we focus on the topic cmt, any progress ? news?


Nickster5000
Joined: Dec 11, 2010


Posted: Dec 1, 2011 06:12 PM    Msg. 1358 of 10646       
@ Jaz: If you care realistically, send me a PM, otherwise let's not disturb this thread.

I've seen some of new's CMT work and it looks AMAZING.
Edited by ODST_Nick on Dec 2, 2011 at 09:42 AM


Aesthetics
Joined: May 3, 2011

A generally negative synonym for jötunn


Posted: Dec 1, 2011 08:39 PM    Msg. 1359 of 10646       
L2R
I never said you did or didn't play reach.


Is your "intelligence" a reference for the crappy releases of this project?

Quote: --- Original message by: Jaz
Quote: --- Original message by: Aesthetics
you don't even have reach, what a clueless kid


I've played Reach on my brother's Xbox and finished it, plus played Forge.

You don't even know everything about my gaming life. What a clueless kid


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Dec 1, 2011 09:03 PM    Msg. 1360 of 10646       
I think everybody should talk about cmt stuff in this thread and other stuff and other teams in other threads.


Choclate Thunda
Joined: Aug 2, 2010

My BS meter agrees... -Hud Artist/Creator-


Posted: Dec 1, 2011 09:12 PM    Msg. 1361 of 10646       
Agreed, now would a view of the inside of he helmet around the edges of the players view good or no?


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Dec 1, 2011 09:53 PM    Msg. 1362 of 10646       
Quote: --- Original message by: Choclate Thunda
Agreed, now would a view of the inside of he helmet around the edges of the players view good or no?


I like this idea.


roviet1337
Joined: Feb 6, 2011

Lord of Admirals


Posted: Dec 2, 2011 01:46 AM    Msg. 1363 of 10646       
ahhhh cmt drama. god nostalgia from the old spv2 thread. maniac brings up a good point. (as always) and this is gameplay question abt T&R; i assume youll still have added bsps, will those be on the ground? in the ship? both? wait and see?


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Dec 2, 2011 01:52 AM    Msg. 1364 of 10646       
Quote: --- Original message by: Maniac1000
I think everybody should talk about cmt stuff in this thread and other stuff and other teams in other threads.


I agree. This argument's gone on long enough.

*Enters brain circuits and disables arguing mode*


Ifafudafi
Joined: Jun 23, 2010


Posted: Dec 2, 2011 02:24 AM    Msg. 1365 of 10646       
Hey, everyone, look over here! Good news and nice things!

So, the more discerning among you might have noticed that there's been something of a shortage of publicly shown content lately, and that's for a couple of reasons. The first is that our artists are close to finishing off the heavy-lifting for our first release (The Truth and Reconciliation), diverting our focus toward gameplay balance, encounter design, and other things that can't really be demonstrated with small, easy “here's-a-picture” updates. Not that we'll be cutting off the flow of information; there's a shiny new trailer at the bottom of this announcement (wait, don't leave yet!), and we've got some more concrete details on our first map release a little further down the post.

The second reason is that CMT has undergone a massive and fundamental internal shift in the past couple of months. The changes and reasons for them are numerous (and, to some, perhaps a bit obvious); it would take more time than it’s worth to explain them all - we've completely reworked the way we handle internal communication and testing, for one - but the two end results are that we've experienced a dramatic improvement in consistency, organization, and development speed, and that we've rebuilt the team's hierarchy to look something like this:

Teh Lag
-Team & Content Lead
-Animation
-3D Art

Ifafudafi
-Team Co-Lead
-Effects Lead
-Gameplay Balance & Direction

Masterz1337
-Team Co-Lead
-Level Design Lead
-Gameplay Balance & Direction

Dano
-Texture Art
-3D Art

Choking Victim
-Programming

ShadowSpartan
-Programming

Boba
-Concept Art
-Texture Art

ODX
-First-Person Animation

NuggetWarmer
-3D Art

Kirby422
-Level Design
-Scripting

Arteen
-Level Design

H3Freak
-HUD Design

Xalener
-Sound Design

Neuro
-That Sexy Warthog

In case you missed it, this means that Masterz has stepped down as Team Leader and has handed the reins over to Teh Lag. Lag's guidance has been instrumental toward bringing both the team and the project to where they are today; the change is supported by every member of the team. Masterz has his own reasons for agreeing to step down, which he can share when/if he cares to (no need for all that in a formal update).

So now that we've got that out of the way, here are the details I promised about public release #1: our plan is to release A50 in its entirety - Brutes, new BSPs, and all - around late January/early February. Until then, a steady drip of new media and material will continue to be provided; now that many of the mod's core components are in place and functional, we can delve deeper into the elements, processes, and lines of thought behind SPv3's development, giving you guys in-depth looks into what makes the mod as unique and expansive as it is.

You can take a look at one such video over on the Halomods forum.

We'll have another formal announcement in about a month or so with more precise information on the upcoming release. Until then, enjoy the video, and keep your eyes trained on Halomods for the latest updates and information.
Edited by Ifafudafi on Dec 2, 2011 at 05:08 PM
Edited by Ifafudafi on Dec 3, 2011 at 04:03 PM

 
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