
Advancebo
Joined: Jan 14, 2008
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Posted: Jun 29, 2010 03:34 PM
Msg. 771 of 9951
Quote: --- Original message by: Higuy Eight hours......?
You could of easily imported the lines from photo shop and extruded them, and then quickly be able to subdivide. thats stupid, and for the lazy. And maniac, this one is way better: http://www.youtube.com/watch?v=svPh24I7wV0 Edited by Advancebo on Jun 29, 2010 at 03:38 PM
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jun 29, 2010 09:08 PM
Msg. 772 of 9951
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 29, 2010 09:09 PM
Msg. 773 of 9951
Either a30 or b40.
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doompig444
Joined: Mar 22, 2010
Mornië alantië
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Posted: Jun 29, 2010 09:15 PM
Msg. 774 of 9951
Quote: --- Original message by: Gamma927 Either a30 or b40. no, it's a10, obviously
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jun 29, 2010 09:19 PM
Msg. 775 of 9951
@gamma
nope.. @piggy lol correct xD jk
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jun 29, 2010 09:21 PM
Msg. 776 of 9951
its d20
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Jun 29, 2010 09:23 PM
Msg. 777 of 9951
Quote: --- Original message by: Hydrogen @gamma
nope.. @piggy lol correct xD jk wait is it from a h2 campaign map? It looks sorta like one of the bsps from alevel that would take place on delta halo
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jun 29, 2010 09:39 PM
Msg. 778 of 9951
Quote: --- Original message by: Higuy its d20 good eye but the cookie monster ate my last cookie what gave it away? Edited by Hydrogen on Jun 29, 2010 at 09:39 PM
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sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Jun 29, 2010 09:43 PM
Msg. 779 of 9951
d20. Ive played the level, alot and have opened it countless times in 3dsmax and I know for a fact that D20 bsps are in there.
no cookes? I DEMAND ICE-CREAM :U
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jun 29, 2010 09:50 PM
Msg. 780 of 9951
higuy beat you to it :P lol the extiror has so much potential if used correctley. now im trieng to think how to connect it to another bsp using either another a30 tunnel not arteens one at the end or use b40 banshee pad door :P i think ima use b40 banshee pad door. also guess what spv2 bsp. note im making a reinvision of tensity idk how to do the bottom good. i call it extension 
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RevolutionaryCaptain
Joined: Mar 20, 2010
Preparing to continue the overmind's plans
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Posted: Jun 29, 2010 10:00 PM
Msg. 781 of 9951
@Hydrogen what map is that? And what part of the map is that also?
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jun 29, 2010 10:03 PM
Msg. 782 of 9951
what one the one i call extension or the d20 one im working on?
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RevolutionaryCaptain
Joined: Mar 20, 2010
Preparing to continue the overmind's plans
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Posted: Jun 29, 2010 10:05 PM
Msg. 783 of 9951
Quote: --- Original message by: Hydrogen what one the one i call extension or the d20 one im working on? the extension.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jun 29, 2010 10:14 PM
Msg. 784 of 9951
:D i think this bsp had more multiplayer potentiol so im remodling alot of it for mp 
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RevolutionaryCaptain
Joined: Mar 20, 2010
Preparing to continue the overmind's plans
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Posted: Jun 29, 2010 10:35 PM
Msg. 785 of 9951
:D! Come to think of it does look it could make a CTF map or maybe even Team Slayer or better yet assult.
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Advancebo
Joined: Jan 14, 2008
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Posted: Jun 29, 2010 11:33 PM
Msg. 786 of 9951
Quote: --- Original message by: Silent STRKRQuote: --- Original message by: AdvanceboQuote: --- Original message by: Higuy Eight hours......?
You could of easily imported the lines from photo shop and extruded them, and then quickly be able to subdivide. thats stupid, and for the lazy. And maniac, this one is way better: http://www.youtube.com/watch?v=svPh24I7wV0 Edited by Advancebo on Jun 29, 2010 at 03:38 PM No offence bo, but it shouldn't have taken 8 hours. Rendering shouldn't have even taken that long. And that is an epic transformer. not saying it looks bad, just shouldn't have taken that longEdited by Silent STRKR on Jun 29, 2010 at 08:54 PM Rendering took about an hour each.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jun 30, 2010 01:06 AM
Msg. 787 of 9951
yea. but i gotta redo it i seriously dont know how arteen i think it was got it to export right.
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Jun 30, 2010 02:15 AM
Msg. 788 of 9951
Quote: --- Original message by: Advancebo Rendering took about an hour each. That's still pathetic.
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Advancebo
Joined: Jan 14, 2008
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Posted: Jun 30, 2010 03:09 AM
Msg. 789 of 9951
Quote: --- Original message by: ODXQuote: --- Original message by: Advancebo Rendering took about an hour each. That's still pathetic. not really. when i mean by how long i worked on it, it also includes how long i had 3ds max open to the model, and how it was sitting idle while i was doing other things, hur. Accurate time, including me measuring up angles, adjusting edge loops, and setting up the scenes, about 1 hour-1.1/2 hour each. Also Im not one to just put stuff anywhere, I like to go for precise coordinates, like 121, or 241. Not 689.5091 and stuff. Makes its easier to calculate the angles and such. Edited by Advancebo on Jun 30, 2010 at 03:13 AM
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jun 30, 2010 09:14 AM
Msg. 790 of 9951
It took you an hour to render that?
LOL
I've rendered much more complex models that are my high poly then that in less then 5 minutes...
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DEEhunter
Joined: Dec 16, 2006
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Posted: Jun 30, 2010 11:26 AM
Msg. 791 of 9951
Oh lol and hour each. Look at all the excuses he made.
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Advancebo
Joined: Jan 14, 2008
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Posted: Jun 30, 2010 11:55 PM
Msg. 792 of 9951
Quote: --- Original message by: Higuy It took you an hour to render that?
LOL
I've rendered much more complex models that are my high poly then that in less then 5 minutes... LOL i didnt know all pcs were the same.
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Jul 1, 2010 12:17 AM
Msg. 793 of 9951
Uh, I have a 2003 computer.
I easily could have rendered that and made it look better than what you did. Quit making excuses.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jul 1, 2010 12:41 AM
Msg. 794 of 9951
Same as ODX. I render sandtrap within 10 seconds. That level shouldn't take much more than 20 - 30 seconds.
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HDoan
Joined: Feb 19, 2007
"'Tis only happens to them Asians" - ODX 2008
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Posted: Jul 1, 2010 01:39 AM
Msg. 795 of 9951
I have a 2009 PC and it takes me 10 seconds to render a 1 million poly model...
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Spartan_094
Joined: Jan 8, 2008
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Posted: Jul 1, 2010 02:04 AM
Msg. 796 of 9951
I have a HP laptop and it takes me roughly 5 seconds to render something over 100k.
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Advancebo
Joined: Jan 14, 2008
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Posted: Jul 1, 2010 04:09 AM
Msg. 797 of 9951
Quote: --- Original message by: ODX Uh, I have a 2003 computer.
I easily could have rendered that and made it look better than what you did. Quit making excuses. yeah? so. 2003 computer, could easily have been upgraded. and i happen to like my render+post processing, it makes the color vibrant and bright. Edited by Advancebo on Jul 1, 2010 at 04:15 AM
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jul 1, 2010 04:46 AM
Msg. 798 of 9951
i have a 2000 computer with xp and it takes 2 seconds to render everything...
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Jul 1, 2010 05:44 AM
Msg. 799 of 9951
I've been working on an unnamed ctf/team-oriented map for fun. It's not textured or completed yet, but I thought I would share its progress.  So, here it is: General View:  Top:  Side:  Bridge & Base:  Inside a Base:  Comments? :) (BTW, can you guess what other map by me this resembles?)
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Jul 1, 2010 11:47 AM
Msg. 800 of 9951
Quote: --- Original message by: AdvanceboQuote: --- Original message by: ODX Uh, I have a 2003 computer.
I easily could have rendered that and made it look better than what you did. Quit making excuses. yeah? so. 2003 computer, could easily have been upgraded. WELL IT ISN'TSTOP MAKING EXCUSES
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Jul 1, 2010 12:10 PM
Msg. 801 of 9951
Quote: --- Original message by: ODXQuote: --- Original message by: AdvanceboQuote: --- Original message by: ODX Uh, I have a 2003 computer.
I easily could have rendered that and made it look better than what you did. Quit making excuses. yeah? so. 2003 computer, could easily have been upgraded. WELL IT ISN'TSTOP MAKING EXCUSES so basically you're saying, give up bo youre a noob at this we're gonna make fun of you so shut up, don't fight back, and suffer, am i rite? sorry sonny, that's not how the world works.
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Jul 1, 2010 12:52 PM
Msg. 802 of 9951
I didn't say that at all, I'm telling him to quit making excuses that his computer is "so bad" or we can all render better because "we have better computers." I understand I'm being a bit sharp but his ignorance is really starting to get on my nerves.
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Advancebo
Joined: Jan 14, 2008
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Posted: Jul 1, 2010 01:05 PM
Msg. 803 of 9951
Alright then, so your computer is better than my crap laptop, congrats.
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Ro0ster
Joined: Jan 21, 2008
is a rooster
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Posted: Jul 1, 2010 03:16 PM
Msg. 804 of 9951
Quote: --- Original message by: MoooseGuyI've been working on an unnamed ctf/team-oriented map for fun. It's not textured or completed yet, but I thought I would share its progress.  So, here it is: PICS! Comments? :) (BTW, can you guess what other map by me this resembles?) Looks interesting, but the cliffs at the bottom look really bad, but I guess that doesn't matter to much because You won't see them. I would suggest adding more routes to the flag as it look very difficult to take from the base at this point.
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Advancebo
Joined: Jan 14, 2008
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Posted: Jul 1, 2010 06:56 PM
Msg. 805 of 9951
Quote: --- Original message by: Silent STRKR just look at his avi quote an it all makes sense. my site hasn't been updated in months. the only thing i use it for is to store backups and other files.
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