
Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Jun 9, 2010 06:22 PM
Msg. 736 of 9951
Quote: --- Original message by: Slayer117 it looks like a cmt brute shot projectile and a plasma grenade explosion's child on crack. it looks smexy ftfy
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jun 9, 2010 07:36 PM
Msg. 737 of 9951
Quote: --- Original message by: Hr3shy plasma brute shot anyone? lol sounds cool only if we had a covy version of a brute shot
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032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
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Posted: Jun 9, 2010 08:35 PM
Msg. 738 of 9951
Quote: --- Original message by: HydrogenQuote: --- Original message by: Hr3shy plasma brute shot anyone? lol sounds cool only if we had a covy version of a brute shot the brute shot was originally meant to be like that,but was changed.
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Advancebo
Joined: Jan 14, 2008
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Posted: Jun 9, 2010 08:50 PM
Msg. 739 of 9951
Whys the explosion so large?
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jun 9, 2010 08:53 PM
Msg. 740 of 9951
Quote: --- Original message by: Yoko RQuote: --- Original message by: HydrogenQuote: --- Original message by: Hr3shy plasma brute shot anyone? lol sounds cool only if we had a covy version of a brute shot the brute shot was originally meant to be like that,but was changed. Yeah, it used electric bombs instead of grenades that would probably destroy your shield and stun you, but in the end it probably didn't seem Brutish enough. I like how the weapon ended up. The only thing that bothers me is that it isn't effective enough against Warthogs (being driven at full speed with a gunner) and tanks. It should at least destroy a tank in two direct clips.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jun 9, 2010 09:44 PM
Msg. 741 of 9951
The Brute shot is technically covenant.
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032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
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Posted: Jun 9, 2010 10:29 PM
Msg. 742 of 9951
Quote: --- Original message by: jesse The Brute shot is technically covenant. its covenant but is based on pre-covenant tech. the brutes used
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Advancebo
Joined: Jan 14, 2008
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Posted: Jun 9, 2010 10:56 PM
Msg. 743 of 9951
Quote: --- Original message by: Yoko RQuote: --- Original message by: jesse The Brute shot is technically covenant. its covenant but is based on pre-covenant tech. the brutes used The Brutes weren't even part of the Covenant. They had a different technology level lower than the Covenant. Thats why none of the brute-origin weapons/vehicles don't involve plasma or anti gravity. PLEASE REMAIN CALM, THIS IS ONLY A DRILL: http://advance.wmclan.net/advancebo/testjava/test2.html Seriously though, this is a test. Might be using this for some stuff, instead of plain renders. Left Click + Drag = Pan Right Click + Drag = Rotate Click Both + Drag = Zoom Edited by Advancebo on Jun 10, 2010 at 12:06 AMEdited by Advancebo on Jun 10, 2010 at 12:06 AM
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jun 10, 2010 12:42 AM
Msg. 744 of 9951
cool
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Jun 10, 2010 12:56 AM
Msg. 745 of 9951
Why does this sort of remind me of macbook controls? (easier with a mouse like this, but I HATE MAC)
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Jun 20, 2010 06:20 AM
Msg. 746 of 9951
o.o bump Eye is still WIP, "arms" are from default sentinel.
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Megaguirus
Joined: Feb 26, 2009
Om nom nom
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Posted: Jun 20, 2010 06:24 AM
Msg. 747 of 9951
IS that Onyx sentinel 0_o
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Jun 20, 2010 06:40 AM
Msg. 748 of 9951
My concept of it, probably inaccurate though. In your houses, killing your Spartans. It's more likely than you think.
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Lateksi
Joined: Jan 1, 2010
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Posted: Jun 20, 2010 07:16 AM
Msg. 749 of 9951
They look cool with their laz0rs!
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Jun 20, 2010 03:07 PM
Msg. 750 of 9951
now all you gotta do is make a map out of them
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Advancebo
Joined: Jan 14, 2008
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Posted: Jun 20, 2010 03:10 PM
Msg. 751 of 9951
You should get rid of the blue part on the arms.
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Jun 20, 2010 04:32 PM
Msg. 752 of 9951
Quote: --- Original message by: MythrilMy concept of it, probably inaccurate though. In your houses, killing your Spartans. It's more likely than you think. theyre stronger than the normal ones right? cuz I'm pretty sure theyre supposed to be
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Spectrum1012
Joined: Nov 5, 2006
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Posted: Jun 20, 2010 05:16 PM
Msg. 753 of 9951
They sure seemed stronger in the books. But then again, the plasma in the books burns through a marine in one hit, so who knows?
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Advancebo
Joined: Jan 14, 2008
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Posted: Jun 21, 2010 07:22 PM
Msg. 754 of 9951
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jun 21, 2010 08:42 PM
Msg. 755 of 9951
screw you..... but remember who got in ce first ^_^ and got it to work right.... must i go on
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CorpseManTS
Joined: Nov 16, 2008
Sorry, I cant hear u with my bullet in your mouth!
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Posted: Jun 22, 2010 01:49 AM
Msg. 756 of 9951
gives me the phrase "silent but deadly"
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Jun 26, 2010 07:29 PM
Msg. 757 of 9951
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Jun 27, 2010 09:11 PM
Msg. 758 of 9951
I guess I'll post these bad looking screenshots of this early WIP >_>  Edited by OpsY on Jun 27, 2010 at 09:19 PM
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jun 27, 2010 09:52 PM
Msg. 759 of 9951
do you need the covie hangar from a50 model? also may you give us a explantion of what your doing?
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Jun 27, 2010 09:59 PM
Msg. 760 of 9951
well obviously the map is based on a crater above a planet that the covenant is about to glass? I think thats accurate?
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Advancebo
Joined: Jan 14, 2008
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Posted: Jun 27, 2010 10:39 PM
Msg. 761 of 9951
Cole Protocol?
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Jun 27, 2010 11:31 PM
Msg. 762 of 9951
not enough metal on the asteroid, look at the title pic
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Jun 28, 2010 12:09 AM
Msg. 763 of 9951
Actually, it's not based on Cole protocol. Not directly atleast. It's something I'm starting to piece together... The cruiser has the A50 hangar and up until the bridge and the brig segment, optimized some to please Our Lady Halo. The asteroid is half shelter / half airbase. I modelled up a small satellite that goes along this scene and possibly some more. Structurally wise it's advanced but the details and the settings are what I miss the most at this time.
The Sky I handcrafted myself but as you have probably noticed, it's nothing to be crazy of, just half a sphere textured with a burning planet. Some friend of mine is working on making the Prowler V2 I finished recently as a full vehicle.
The big question left is mostly tagging, the Biped and things like that I'm not too sure what to do there, I'd like to bring things to a ''space'' feeling but I'm no expert in these matters.
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spartin115
Joined: Sep 26, 2009
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Posted: Jun 28, 2010 12:11 AM
Msg. 764 of 9951
Add some small astrodes!
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jun 28, 2010 12:13 AM
Msg. 765 of 9951
Quote: --- Original message by: OpsY Actually, it's not based on Cole protocol. Not directly atleast. It's something I'm starting to piece together... The cruiser has the A50 hangar and up until the bridge and the brig segment, optimized some to please Our Lady Halo. The asteroid is half shelter / half airbase. I modelled up a small satellite that goes along this scene and possibly some more. Structurally wise it's advanced but the details and the settings are what I miss the most at this time.
The Sky I handcrafted myself but as you have probably noticed, it's nothing to be crazy of, just half a sphere textured with a burning planet. Some friend of mine is working on making the Prowler V2 I finished recently as a full vehicle.
The big question left is mostly tagging, the Biped and things like that I'm not too sure what to do there, I'd like to bring things to a ''space'' feeling but I'm no expert in these matters. h3b E.V.A spartan is as close as your gonna get but you could make the helmet piece glass and put a marine face in there and model some pieces
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Advancebo
Joined: Jan 14, 2008
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Posted: Jun 29, 2010 03:22 AM
Msg. 766 of 9951
GO GO POWER RANGERS!  Subdivided Total of 8 hours. I rendered them in gray, modified some render settings, and tried to re-render, but it took a lot longer, so I just took the gray scale ones, did some photoshop magic, and made them colored. PM me if you want as a desktop background.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jun 29, 2010 09:39 AM
Msg. 767 of 9951
Eight hours......?
You could of easily imported the lines from photo shop and extruded them, and then quickly be able to subdivide.
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Jun 29, 2010 10:06 AM
Msg. 768 of 9951
Quote: --- Original message by: Higuy Eight hours......? He just has nothing better to do with his time I suppose ^_^
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Jun 29, 2010 02:10 PM
Msg. 769 of 9951
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Jun 29, 2010 02:58 PM
Msg. 770 of 9951
That had to be one hell of a project!
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