
XlzQwerty1
Joined: Aug 6, 2009
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Posted: Jun 13, 2013 12:11 AM
Msg. 5916 of 9951
It looks really much like a cliff/rock texture to me, rather than grass. More of a solid earthly terrain right now. If you're trying to create some grass textures, some searches on google give interesting results.
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master noob
Joined: Aug 10, 2012
343Industries Advocate
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Posted: Jun 13, 2013 12:23 AM
Msg. 5917 of 9951
Quote: --- Original message by: sshers4 The grass supposed to be all over the place though. By the way I made some changes. that isn't grass all over the place. go outside and tell me that looks like grass. easiest way to tell is to compare.
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SilentJacket
Joined: Jun 9, 2012
-Did I miss something?-
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Posted: Jun 13, 2013 06:12 AM
Msg. 5918 of 9951
well-placed grass sprites would probably be more effective
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sshers4
Joined: Apr 28, 2013
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Posted: Jun 13, 2013 01:46 PM
Msg. 5919 of 9951
I have switch on alpha but I want the original back how do I get it back? I am talking about this beam structure.  and I didn't photoshop this structure. Edited by sshers4 on Jun 13, 2013 at 01:47 PM
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Noble
Joined: Sep 11, 2010
"Well if it isn't the big cheese!"
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Posted: Jun 14, 2013 07:58 PM
Msg. 5920 of 9951
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Jun 14, 2013 08:37 PM
Msg. 5921 of 9951
It's looking very nice. The trigger guard is a bit thick, but that's the only flaw I can see.
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Jun 15, 2013 05:13 AM
Msg. 5922 of 9951
I think the sides of the front part are too flat...
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LegionofShadows
Joined: Jul 10, 2011
The Red Pill is strong in this one.
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Posted: Jun 15, 2013 06:10 AM
Msg. 5923 of 9951
Oh, the beauty of editing doth ensure that when the slate is wiped clean, none shall remain. Edited by LegionofShadows on Jun 15, 2013 at 08:01 AM
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LegionofShadows
Joined: Jul 10, 2011
The Red Pill is strong in this one.
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Posted: Jun 15, 2013 07:33 AM
Msg. 5924 of 9951
Nice holo-sight thing. Could we get a look at the other side of the gun so we can see the ejection port?
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master noob
Joined: Aug 10, 2012
343Industries Advocate
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Posted: Jun 15, 2013 01:29 PM
Msg. 5925 of 9951
this is late, but I like how you put water on a CD to emphasize the reflections off the surface to spread the pattern out. however, I think you should cluster the pattern less and spread it out to the edges of both CD and drops to maximize space and design in general. also, clean your CDs!
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jun 15, 2013 01:34 PM
Msg. 5926 of 9951
I was thinking of maybe trying to take the water droplets and make a patern with them perhaps (bigger ones on the outside as they sprial towards the center and get smaller) but haven't had time to mess with it again. And yeah lol its the back of windows xp disc
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master noob
Joined: Aug 10, 2012
343Industries Advocate
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Posted: Jun 15, 2013 02:00 PM
Msg. 5927 of 9951
Quote: --- Original message by: Higuy I was thinking of maybe trying to take the water droplets and make a patern with them perhaps (bigger ones on the outside as they sprial towards the center and get smaller) but haven't had time to mess with it again. And yeah lol its the back of windows xp disc you can also try pennies(cleaned using salt and vinegar) and glass shards, those produce some interesting results.
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Jun 15, 2013 02:13 PM
Msg. 5928 of 9951
Quote: --- Original message by: bourrin33 I think the sides of the front part are too flat... In the concept art, it looks like it's a stamped metal heat shield, rather than the polymer cowling found on the standard MA5. I think it's supposed to be a bit flat.
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Jun 15, 2013 02:33 PM
Msg. 5929 of 9951
im not sure, from the camera angles, it might be tougher to tell on elevation for hills. nice multiplayer tho lol
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OrangeJuice
Joined: Jan 29, 2009
I hand-paint bumpmaps! ❤ desaturate is baad
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Posted: Jun 15, 2013 02:37 PM
Msg. 5930 of 9951
The world is made of moss, mama... The sky is made of water... real is brownYou may as well skip out on the watery-everything textures and just generate dynamic caustics on everything instead Edited by OrangeJuice on Jun 15, 2013 at 02:43 PM
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jun 15, 2013 05:39 PM
Msg. 5931 of 9951
Quote: --- Original message by: master noobQuote: --- Original message by: Higuy I was thinking of maybe trying to take the water droplets and make a patern with them perhaps (bigger ones on the outside as they sprial towards the center and get smaller) but haven't had time to mess with it again. And yeah lol its the back of windows xp disc you can also try pennies(cleaned using salt and vinegar) and glass shards, those produce some interesting results. Thanks, I'll try that out!
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P3
Joined: Dec 2, 2011
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Posted: Jun 18, 2013 08:03 AM
Msg. 5932 of 9951
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Choclate Thunda
Joined: Aug 2, 2010
My BS meter agrees... -Hud Artist/Creator-
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Posted: Jun 19, 2013 01:43 AM
Msg. 5933 of 9951
Something I'm gonna try my best to get ingame and look that decent >.> 
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Choclate Thunda
Joined: Aug 2, 2010
My BS meter agrees... -Hud Artist/Creator-
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Posted: Jun 19, 2013 02:54 PM
Msg. 5934 of 9951
Mission Select Screen: 
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General Okar
Joined: Aug 29, 2011
I hate this place
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Posted: Jun 19, 2013 07:25 PM
Msg. 5935 of 9951
Looks really good, keep up the good work.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jun 20, 2013 09:42 PM
Msg. 5936 of 9951
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Storm
Joined: Dec 19, 2011
Send memes to www.loganpaul.com/cliffhanger
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Posted: Jun 21, 2013 04:21 AM
Msg. 5937 of 9951
Shouldn't the gun jerk upwards with recoil as opposed to downwards?
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jun 21, 2013 04:59 AM
Msg. 5938 of 9951
Yeah.... That firing animation is a little old. I need to redo it probably. I also still need to make reload animations, which is the hardest part for me as of yet.
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Banshee64
Joined: Dec 4, 2012
oify
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Posted: Jun 22, 2013 10:10 PM
Msg. 5939 of 9951
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Banshee64
Joined: Dec 4, 2012
oify
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Posted: Jun 23, 2013 12:13 AM
Msg. 5940 of 9951
Quote: --- Original message by: Murray I'm pretty sure CMT made that, not you. how are people this stupid edit: Does kind of make me wonder what the cmt one looks like. Edited by Banshee64 on Jun 23, 2013 at 12:22 AM
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OrangeJuice
Joined: Jan 29, 2009
I hand-paint bumpmaps! ❤ desaturate is baad
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Posted: Jun 23, 2013 12:33 AM
Msg. 5941 of 9951
Can a BSP also be separated into regions, or just meshes?
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jun 23, 2013 12:34 AM
Msg. 5942 of 9951
Quote: --- Original message by: Banshee64Quote: --- Original message by: Murray I'm pretty sure CMT made that, not you. how are people this stupid edit: Does kind of make me wonder what the cmt one looks like. Edited by Banshee64 on Jun 23, 2013 at 12:22 AM Maybe it's similar to the Jackals' shields.
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Banshee64
Joined: Dec 4, 2012
oify
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Posted: Jun 23, 2013 01:02 AM
Msg. 5943 of 9951
Quote: --- Original message by: OrangeJuice Can a BSP also be separated into regions, or just meshes? I'm pretty sure you want to separate the objects completely. Especially with parts of the bsp overlapping in between themselves.
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Invader Veex
Joined: Apr 11, 2007
i make poast
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Posted: Jun 23, 2013 01:03 AM
Msg. 5944 of 9951
Quote: --- Original message by: Murray I'm pretty sure CMT made that, not you. Looks like the old CMT one, but did it actually have as much...movement(?)...as this one?
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Banshee64
Joined: Dec 4, 2012
oify
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Posted: Jun 23, 2013 01:22 AM
Msg. 5945 of 9951
This one is actually a series of screenshots taken from the xbox version. I thought it was obvious.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jun 23, 2013 02:17 AM
Msg. 5946 of 9951
Quote: --- Original message by: Banshee64 This one is actually a series of screenshots taken from the xbox version. I thought it was obvious. I can not see any clues that might suggest that it's from the Xbox version.
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Invader Veex
Joined: Apr 11, 2007
i make poast
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Posted: Jun 23, 2013 03:44 AM
Msg. 5947 of 9951
Not everyone here is familiar with differences from the xbox version to the pc version, either. I mean why would you need the xbox version if you have the pc version? (and this is a work in progress thread, leading to the idea it was something you were working on)
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Banshee64
Joined: Dec 4, 2012
oify
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Posted: Jun 23, 2013 04:51 AM
Msg. 5948 of 9951
I did it because there aren't enough xbox screenshots that help show the differences between pc/xbox. People don't know how it's supposed to look, and don't know that it should be fixed to look like that. My gif wasn't the reason it looks so poorly made, it's the screenshots I used. The xbox dev camera is very hard to control; especially while taking screenshots.
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Storm
Joined: Dec 19, 2011
Send memes to www.loganpaul.com/cliffhanger
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Posted: Jun 23, 2013 09:32 AM
Msg. 5949 of 9951
Did these ever get released? Because I'd really like that Jackal .__.
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Aer
Joined: Jun 1, 2013
ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
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Posted: Jun 23, 2013 10:44 AM
Msg. 5950 of 9951
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