
pakar45
Joined: Sep 21, 2008
Hi
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Posted: Aug 17, 2010 04:11 AM
Msg. 1156 of 9951
ZOMG! Release summer pitfall nao or else I will stab all of the cats in the world, and dunk them in motor oil, and then eat them 0.o
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Aug 17, 2010 04:14 AM
Msg. 1157 of 9951
pakar your just going to eternal lightning it so i might postpone it :D
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Aug 17, 2010 04:31 AM
Msg. 1158 of 9951
Anyways, I would like some crit on my work-in-progress bsp, so that this can be the best environment for the first complete firefight map. (Gamma is scripting new goodies for this, this will not be the firefight you currently know.) Anyways, Hydrogen, life would be easier if you GOT ON XFIRE  , but, since I am currently in Paris using a different computer, this will be a bit difficult. PM me on details regarding summer Pitfall, and I'll reply as soon as I can (that may be hours from now).
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Choclate Thunda
Joined: Aug 2, 2010
My BS meter agrees... -Hud Artist/Creator-
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Posted: Aug 17, 2010 03:00 PM
Msg. 1159 of 9951
It will be released when I get it done and have it in at least one reach map then I will add the tags.
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pakar45
Joined: Sep 21, 2008
Hi
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Posted: Aug 17, 2010 03:33 PM
Msg. 1160 of 9951
Quote: --- Original message by: Hydrogen pakar your just going to eternal lightning it so i might postpone it :D Yeahno? I am to worried about school to care right now so... yeah? I am also maybe going to take a break from actually just... playing hce? I might move onto just h2v, h3,h3:odst, and halo reach beta. So....k
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Aug 17, 2010 05:32 PM
Msg. 1161 of 9951
if your moving out of ce you better send me your tags folder
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Choclate Thunda
Joined: Aug 2, 2010
My BS meter agrees... -Hud Artist/Creator-
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Posted: Aug 18, 2010 02:42 PM
Msg. 1162 of 9951
Hey another update I thought this would be cool: [Pic:] [Link:] http://img808.imageshack.us/img808/5852/reachhudwip3.png P.S. I know its pink I cant change that. That's another thing I need help with is it possible to have the shield outline go forward one layer or something because the blue from the outline on the unit HUD background makes it pink when in front. If not how do I make the unit HUD background flash when shields are down.
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antiblood
Joined: Jul 17, 2010
Hail satan, smoke mehth
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Posted: Aug 18, 2010 03:10 PM
Msg. 1163 of 9951
oh wow man thats a great looking reach hud you got there. keep up the good work man.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Aug 18, 2010 09:47 PM
Msg. 1164 of 9951
Quote: --- Original message by: MoooseGuy Anyways, I would like some crit on my work-in-progress bsp, so that this can be the best environment for the first complete firefight map. If you want to show me the max file on xfire, I can crit it alot easier. The picture's you've shown are a bit blurry, and not very close to important parts of the map that player will be up close too.
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Aug 19, 2010 08:38 AM
Msg. 1165 of 9951
Hey Higuy, I'll be on Xfire on Sunday, cuz at the moment I cannot access a Windows computer.
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032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
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Posted: Aug 19, 2010 10:08 AM
Msg. 1166 of 9951
Quote: --- Original message by: eliteslasherCool stuff bro! Loving the HUD! Are you making this to release or for a map or something? Something not being just to show it off.  more than likely going to be used in ASP maps (yes hes in ASP,however after the maps are released a few weeks later the tags will be released aswell)
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Aug 19, 2010 11:27 AM
Msg. 1167 of 9951
That is, of course, after someone probably rips them first. 
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032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
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Posted: Aug 19, 2010 02:06 PM
Msg. 1168 of 9951
Quote: --- Original message by: MoooseGuyThat is, of course, after someone probably rips them first.  doesnt matter,they will be dissapointed when they find out the tags were released and they've wasted their time.
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Choclate Thunda
Joined: Aug 2, 2010
My BS meter agrees... -Hud Artist/Creator-
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Posted: Aug 19, 2010 02:33 PM
Msg. 1169 of 9951
Whose releasing my tags!!! Lol JK yeah its true...
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Aug 19, 2010 02:35 PM
Msg. 1170 of 9951
Yayz! More cool aesthetics for halo! 
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Choclate Thunda
Joined: Aug 2, 2010
My BS meter agrees... -Hud Artist/Creator-
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Posted: Aug 19, 2010 05:44 PM
Msg. 1171 of 9951
Yay another Update!!!  I would of uploaded earlier but I was trying to do crap but Guerilla or Halo wouldn't allow it, but its fixed so yay!!! Any this is what I've done: [Pic:] [Link:] http://a.imageshack.us/img192/3213/reachhudwip4.png [Whats New:] Added the ammo meter for the Magnum Added the Magnum icon Added my Reach numbers [Whats Next:] Grenade icons & Numbers Any way hope you like the eye candy!!! See ya next time!!!! Edited by Choclate Thunda on Aug 19, 2010 at 05:57 PM
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KappaLocust
Joined: Nov 28, 2009
Not MattDratt
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Posted: Aug 19, 2010 06:24 PM
Msg. 1172 of 9951
Wow. Nice
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Choclate Thunda
Joined: Aug 2, 2010
My BS meter agrees... -Hud Artist/Creator-
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Posted: Aug 20, 2010 02:43 AM
Msg. 1173 of 9951
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Aug 20, 2010 03:15 AM
Msg. 1174 of 9951
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Aug 20, 2010 03:20 AM
Msg. 1175 of 9951
be more specific what do u want to learn............
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Aug 20, 2010 03:25 AM
Msg. 1176 of 9951
reticles? overlays? healthbars? zooms? ammo meter? weapon icon pickups?
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Aug 20, 2010 03:37 AM
Msg. 1177 of 9951
Quote: --- Original message by: Zira VadumI'll have those please. and i cant find the ammo meter tut and idk about overlays :P
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 20, 2010 06:21 AM
Msg. 1178 of 9951
How about you follow the HUD tutorials that are available, then apply what you've learned to the other elements of a HUD. They all follow the same process. And are pretty much made in the same way.
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Choclate Thunda
Joined: Aug 2, 2010
My BS meter agrees... -Hud Artist/Creator-
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Posted: Aug 20, 2010 01:18 PM
Msg. 1179 of 9951
Hey Ill teach you HUD shiz my xfire is h3freak09. 
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Aug 20, 2010 02:17 PM
Msg. 1180 of 9951
Quote: --- Original message by: Advancebo How about you follow the HUD tutorials that are available, then apply what you've learned to the other elements of a HUD. They all follow the same process. And are pretty much made in the same way. Basically all but ammo meters
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 20, 2010 03:28 PM
Msg. 1181 of 9951
Quote: --- Original message by: DwoodQuote: --- Original message by: Advancebo How about you follow the HUD tutorials that are available, then apply what you've learned to the other elements of a HUD. They all follow the same process. And are pretty much made in the same way. Basically all but ammo meters Whats so different about an ammo meter from a health bar?
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Aug 20, 2010 03:53 PM
Msg. 1182 of 9951
Quote: --- Original message by: Choclate ThundaHey Ill teach you HUD shiz my xfire is h3freak09.  yes have h3 freak show you how to do it ^_^.. but u may have to send him a hud bitmap everyone once in a while because he likes do delete things xD
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Choclate Thunda
Joined: Aug 2, 2010
My BS meter agrees... -Hud Artist/Creator-
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Posted: Aug 20, 2010 04:14 PM
Msg. 1183 of 9951
Whatchu talking about hydrogen!!!
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Aug 20, 2010 04:17 PM
Msg. 1184 of 9951
Quote: --- Original message by: AdvanceboQuote: --- Original message by: DwoodQuote: --- Original message by: Advancebo How about you follow the HUD tutorials that are available, then apply what you've learned to the other elements of a HUD. They all follow the same process. And are pretty much made in the same way. Basically all but ammo meters Whats so different about an ammo meter from a health bar? One is for ammo and the other is for health :> Edited by UnevenElefant5 on Aug 20, 2010 at 04:26 PM
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Aug 20, 2010 06:32 PM
Msg. 1185 of 9951
Quote: --- Original message by: AdvanceboQuote: --- Original message by: DwoodQuote: --- Original message by: Advancebo How about you follow the HUD tutorials that are available, then apply what you've learned to the other elements of a HUD. They all follow the same process. And are pretty much made in the same way. Basically all but ammo meters Whats so different about an ammo meter from a health bar? Was skimming, didn't see health meters in that list. Edited by Dwood on Aug 20, 2010 at 06:32 PM
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 20, 2010 08:39 PM
Msg. 1186 of 9951
Quote: --- Original message by: UnevenElefant5Quote: --- Original message by: AdvanceboQuote: --- Original message by: DwoodQuote: --- Original message by: Advancebo How about you follow the HUD tutorials that are available, then apply what you've learned to the other elements of a HUD. They all follow the same process. And are pretty much made in the same way. Basically all but ammo meters Whats so different about an ammo meter from a health bar? One is for ammo and the other is for health :> Edited by UnevenElefant5 on Aug 20, 2010 at 04:26 PM Doesn't have to be specifically. You could make a simple bar, and a gradient. No one would know if it was an ammo meter, or a health bar.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Aug 20, 2010 09:38 PM
Msg. 1187 of 9951
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 20, 2010 09:39 PM
Msg. 1188 of 9951
the bridge for the frigate is different than the pillar of autumns.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Aug 20, 2010 09:43 PM
Msg. 1189 of 9951
idgaf
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Aug 20, 2010 09:49 PM
Msg. 1190 of 9951
Quote: --- Original message by: Hydrogen idgaf i like the response
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