
Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jul 29, 2011 02:39 AM
Msg. 2906 of 4332
Added the watchumacallit. Now onto the actual rockets.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jul 29, 2011 02:44 AM
Msg. 2907 of 4332
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TauSigmaNova
Joined: Jan 31, 2011
If love is blind, I guess I'll buy myself a cane
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Posted: Jul 29, 2011 03:35 AM
Msg. 2908 of 4332
@Aero That made me Jizz. In. My. Pants.
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LegionofShadows
Joined: Jul 10, 2011
The Red Pill is strong in this one.
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Posted: Jul 29, 2011 07:05 AM
Msg. 2909 of 4332
That ghost looks wrong now. That big tentacle thingy looks like a sword, kinda.
Add the infection form tentacles in a few spots.
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: Jul 30, 2011 05:16 AM
Msg. 2910 of 4332
Tentacles look like a bull's horns. Make them wrap around, not stick out.
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Co1t3r
Joined: Dec 13, 2008
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Posted: Jul 30, 2011 07:26 PM
Msg. 2911 of 4332
That's starting to look pretty cool. But yeah, remove the infection form.
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LegionofShadows
Joined: Jul 10, 2011
The Red Pill is strong in this one.
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Posted: Jul 30, 2011 10:09 PM
Msg. 2912 of 4332
Remove that... Thing. The thing thats all pointy and re... it looks weird...
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Wesker
Joined: Jun 8, 2011
Your Future Hinges upon This Fight!!!
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Posted: Jul 31, 2011 02:06 AM
Msg. 2913 of 4332
Why would a ghost be infected? All this time I just that it was just bio mass like the halo 3 level. I wouldn't mind a whipping tentacle though.
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bobbysoon
Joined: Feb 1, 2007
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Posted: Jul 31, 2011 06:23 PM
Msg. 2914 of 4332
Quote: --- Original message by: Wesker Why would a ghost be infected? If they can manage to pilot a Covenant dropship off Halo, then why not? I don't know about the thing being drivable, though. I think the infection would be controlling it. (i may have missed something)
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Wesker
Joined: Jun 8, 2011
Your Future Hinges upon This Fight!!!
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Posted: Aug 1, 2011 12:31 AM
Msg. 2915 of 4332
i asked cuz you added one on the bottom but your not planning on keeping it anyways
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Aug 1, 2011 01:55 AM
Msg. 2916 of 4332
Quote: --- Original message by: goldkilla88 Thing is, Infection forms can ONLY control living organisms. I'm just making a ghost you might see a Flood Elite driving around in. Doesn't mean the ghost needs an infection form. The combat forms have infection forms inside of them; that's what make them "alive".
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Aug 1, 2011 03:45 AM
Msg. 2917 of 4332
Don't infection forms inherit their host's abilities (to an extent)? I thought that was why they could shoot guns. Couldn't you just put a big flood mass and put some infection form feelers somewhere on it and say it's a special flood form?
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iHalo
Joined: Dec 5, 2009
Modeling ::Royal Carribean's Oasis of the Seas::
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Posted: Aug 1, 2011 09:34 AM
Msg. 2918 of 4332
May I ask what even is the purpose of the ghost? Lol...
Looks the least bit infected, but random flood meshes places all over it...
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Aug 1, 2011 05:30 PM
Msg. 2919 of 4332
Oh. Well alrighty then. Sorry for the misuderstanding.
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Slap Happy
Joined: Feb 2, 2009
Life ain't fair, buy a helmet.
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Posted: Aug 7, 2011 08:47 PM
Msg. 2920 of 4332
Halo 3 Brute Chopper - Improvements: - projectile Impact explosion & contrail - material effects on earth, explosions on metal & units only - enabled elite driver (CMT elite, added IK points) - muzzle flash - custom engine (yes, again) - Mangenkyos gun sound http://www.youtube.com/watch?v=osJ6lmqjnkg
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Dalek
Joined: Aug 12, 2011
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Posted: Aug 14, 2011 12:54 PM
Msg. 2921 of 4332
destruted ghost texture ?
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Skyhammer26
Joined: Mar 5, 2009
Here comes the thunder
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Posted: Aug 16, 2011 06:20 AM
Msg. 2922 of 4332
Think the flood bits on the ghost look too sharp should be more rounded IMO
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iHalo
Joined: Dec 5, 2009
Modeling ::Royal Carribean's Oasis of the Seas::
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Posted: Sep 7, 2011 11:50 PM
Msg. 2923 of 4332
Oasis: 85% 
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bobbysoon
Joined: Feb 1, 2007
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Posted: Sep 8, 2011 12:44 AM
Msg. 2924 of 4332
You sure that's not gonna be a map?
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Sep 8, 2011 12:56 AM
Msg. 2925 of 4332
I'm guessing it's a tad bit over 100,000 polies. Probably not. 
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iHalo
Joined: Dec 5, 2009
Modeling ::Royal Carribean's Oasis of the Seas::
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Posted: Sep 8, 2011 08:18 AM
Msg. 2926 of 4332
The base hull is 68,000
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Sep 8, 2011 10:18 AM
Msg. 2927 of 4332
What a both that's gonna be to unwrap XD
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iHalo
Joined: Dec 5, 2009
Modeling ::Royal Carribean's Oasis of the Seas::
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Posted: Sep 8, 2011 03:12 PM
Msg. 2928 of 4332
Quote: --- Original message by: Cheddars What a both that's gonna be to unwrap XD Unwrapping a large object such as this is actually very easy since it's several textures, not just one. So I got that handled already :D
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Sep 8, 2011 10:08 PM
Msg. 2929 of 4332
Lol cool
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The Final Windego
Joined: Jul 10, 2011
Tarantula Spec., Toxicologist, What are you?!?
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Posted: Sep 11, 2011 03:09 PM
Msg. 2930 of 4332
KV-1 M41: Of course, if anyone is able to model this... Cookie.
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Sep 11, 2011 07:39 PM
Msg. 2931 of 4332
Quote: --- Original message by: waffles omg I love яussian styled art FTFY.
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Sep 11, 2011 09:10 PM
Msg. 2932 of 4332
Quote: --- Original message by: Skidrow925Quote: --- Original message by: waffles omg I love яussiaи styled art FTFY. Hmm, I don't see whats to fix, but I fixed what you tried to fix, if that's called fixing at all.
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Sep 12, 2011 04:26 PM
Msg. 2933 of 4332
Quote: --- Original message by: XlzQwerty1Quote: --- Original message by: Skidrow925Quote: --- Original message by: waffles omg I love яussiaи styled art FTFY. Hmm, I don't see whats to fix, but I fixed what you tried to fix, if that's called fixing at all. русский
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abkarch
Joined: Mar 20, 2010
This account is old. Sorry for inappropriate posts
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Posted: Sep 12, 2011 04:47 PM
Msg. 2934 of 4332
if no one else wants it ill take it iHalo, lol.
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iHalo
Joined: Dec 5, 2009
Modeling ::Royal Carribean's Oasis of the Seas::
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Posted: Sep 14, 2011 04:11 PM
Msg. 2935 of 4332
Quote: --- Original message by: abkarch if no one else wants it ill take it iHalo, lol. Take what? O_o
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abkarch
Joined: Mar 20, 2010
This account is old. Sorry for inappropriate posts
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Posted: Sep 14, 2011 05:58 PM
Msg. 2936 of 4332
the big ol ship thing up there lol Edited by abkarch on Sep 14, 2011 at 05:59 PM
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Sep 14, 2011 09:40 PM
Msg. 2937 of 4332
Is that ship ever going to make it to Halo? At 60 000 polies, I doubt it.
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TauSigmaNova
Joined: Jan 31, 2011
If love is blind, I guess I'll buy myself a cane
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Posted: Sep 14, 2011 09:58 PM
Msg. 2938 of 4332
Quote: --- Original message by: OpsY Is that ship ever going to make it to Halo? At 60 000 polies, I doubt it. Who said its FOR halo.
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abkarch
Joined: Mar 20, 2010
This account is old. Sorry for inappropriate posts
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Posted: Sep 15, 2011 07:15 AM
Msg. 2939 of 4332
Cause I can take higher poly stuffs and use tem all in mah halo game. If i can slowly build up stuff...2 use, maybe Ill be able to make something eventually.
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Sep 15, 2011 03:59 PM
Msg. 2940 of 4332
Quote: --- Original message by: qwertyuiop15 Well, this IS a thread for showing off WIP's for Halo. I made that argument once. And I lost somehow.
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