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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Vehicles - Works in Process thread [WIP]

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Author Topic: Vehicles - Works in Process thread [WIP] (4332 messages, Page 33 of 124)
Moderators: Dennis

Bokito
Joined: Oct 31, 2007

Playing ODST since 09-21-09


Posted: Nov 9, 2009 03:54 PM    Msg. 1121 of 4332       
No, they´re one man vehicles, used by a spartan per ship.


Advancebo
Joined: Jan 14, 2008


Posted: Nov 13, 2009 11:59 PM    Msg. 1122 of 4332       
New bitmaps and physics:


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 14, 2009 12:00 AM    Msg. 1123 of 4332       
Because we totally can glean the new physics from a picture.


Advancebo
Joined: Jan 14, 2008


Posted: Nov 14, 2009 12:02 AM    Msg. 1124 of 4332       
Quote: --- Original message by: tucker412
I dislike those physics.


So do I, Im trying to tweak the front wheels so it they dont penetrate the ground much,


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 14, 2009 12:19 AM    Msg. 1125 of 4332       
The inside of the wheel looks kinda :\


Advancebo
Joined: Jan 14, 2008


Posted: Nov 14, 2009 12:20 AM    Msg. 1126 of 4332       
Quote: --- Original message by: Gamma927
The inside of the wheel looks kinda :\


Its a detail you wont see much ingame.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 14, 2009 12:21 AM    Msg. 1127 of 4332       
I'm looking at the ingame picture now, and I'm noticing it :|

Colors can be noticed from distances ingame.


Advancebo
Joined: Jan 14, 2008


Posted: Nov 14, 2009 12:22 AM    Msg. 1128 of 4332       
Quote: --- Original message by: Gamma927
I'm looking at the ingame picture now, and I'm noticing it :|

Colors can be noticed from distances ingame.


Its a still picture.

Mip Maps.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 14, 2009 12:22 AM    Msg. 1129 of 4332       
Show us a video of what it's like then.


Advancebo
Joined: Jan 14, 2008


Posted: Nov 14, 2009 12:23 AM    Msg. 1130 of 4332       
Im busy, unlike you, who should be animating.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 14, 2009 12:24 AM    Msg. 1131 of 4332       
I'm multitasking.


Advancebo
Joined: Jan 14, 2008


Posted: Nov 14, 2009 12:24 AM    Msg. 1132 of 4332       
Quote: --- Original message by: Gamma927
I'm multitasking.


More like lolygagging


Advancebo
Joined: Jan 14, 2008


Posted: Nov 14, 2009 02:07 AM    Msg. 1133 of 4332       
Quote: --- Original message by: tucker412
That's right Bo, unlike some people, Gamma can post quite fast and animate .
That's why we call him pro. :p


When hes posting, hes not animating. Big difference.


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Nov 14, 2009 11:59 AM    Msg. 1134 of 4332       
The tires look too bright for rubber. I would make them darker.


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Nov 14, 2009 12:25 PM    Msg. 1135 of 4332       
Quote: --- Original message by: UnevenElefant5
The tires look too bright for rubber. I would make them darker.


IDK maybe a little darker, not too much though. In halo 3 this is what they looked like.


I sort of like them the way they are except i would lessen the shading of the tread. Seems too dark in those areas.

Also make the shaders a little brighter maybe.
Edited by eliteslasher on Nov 14, 2009 at 12:26 PM


SwordMa5ster
Joined: Jul 13, 2009

Come get some!!!


Posted: Nov 14, 2009 04:53 PM    Msg. 1136 of 4332       
I don't think the problems the color if anything he should make it a little lighter. The main difference is that the H3 mongoose is shinier and the glare makes it look different.


CorruptedHalo
Joined: May 18, 2009


Posted: Nov 14, 2009 05:00 PM    Msg. 1137 of 4332       
Make the bolts on it smaller. Then it would look good.


lil_bankhead
Joined: Dec 12, 2008

What you look'n at huh? I'll bit ya!


Posted: Nov 18, 2009 11:46 AM    Msg. 1138 of 4332       
Quote: --- Original message by: Advancebo

I like the texture and the tire try make it more bright by at least 2-5% or add a detail or something.
Edited by lil_bankhead on Nov 18, 2009 at 11:47 AM


Koo294
Joined: Nov 30, 2008

How is she when she doesn't surf?


Posted: Nov 18, 2009 12:32 PM    Msg. 1139 of 4332       
more bright? if anything, make it darker


SwordMa5ster
Joined: Jul 13, 2009

Come get some!!!


Posted: Nov 18, 2009 04:43 PM    Msg. 1140 of 4332       
The problem isn't the color really its just that some parts need to be shinier.


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Nov 18, 2009 07:37 PM    Msg. 1141 of 4332       
on the tire, the light parts look too light, and the dark parts look too dark. In other words, lower the contrast.


lil_bankhead
Joined: Dec 12, 2008

What you look'n at huh? I'll bit ya!


Posted: Nov 19, 2009 01:05 PM    Msg. 1142 of 4332       
What about the windshield? They should have a bit more scratch on the bottom and make them more shiny but with the cubemap, I was thinking like just extract the hog reflect cubemaps and kirby elite cubemaps and mix them together(plz don't cuzz me out I'm just saying, sad face)


pakar45
Joined: Sep 21, 2008

Hi


Posted: Nov 20, 2009 01:35 PM    Msg. 1143 of 4332       
I like the mongoose personally, looks enough h3 to me, also this is Halo Custom Edition, so it doesn't really have to be exact :\


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Nov 20, 2009 08:26 PM    Msg. 1144 of 4332       
Needs a better detial map hth


anonymous_2009
Joined: Jun 13, 2009


Posted: Nov 21, 2009 08:29 AM    Msg. 1145 of 4332       
Keep a look out on this thread for the Wombat (Manned Version, not unmanned).
Also, might texture, tag, and release.

Edit:


Edit 2:
FP


Other


Edited by anonymous_2009 on Nov 21, 2009 at 08:24 PM


Cocaine
Joined: Mar 2, 2009

Can't stop napping.


Posted: Nov 21, 2009 08:39 PM    Msg. 1146 of 4332       
Very nice.
The part with the missle pods , the wing looks too thin to support the weight of the engines though.


Buggy Virus
Joined: Aug 11, 2009

Tastes like happiness


Posted: Nov 22, 2009 02:38 PM    Msg. 1147 of 4332       
Now all we need is a cockpit!


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Nov 24, 2009 08:13 PM    Msg. 1148 of 4332       
Thank you Hunter, you are making a vehicle for Halo that I believe will suit the map Yakzsmelk and I are working on very well. I do hope you will get it in-game and release.


anonymous_2009
Joined: Jun 13, 2009


Posted: Dec 1, 2009 06:40 PM    Msg. 1149 of 4332       
Unwrapped.




2416 Triangles


Buggy Virus
Joined: Aug 11, 2009

Tastes like happiness


Posted: Dec 1, 2009 07:04 PM    Msg. 1150 of 4332       
I agree.


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Dec 1, 2009 10:52 PM    Msg. 1151 of 4332       
I agwee too.


Geared
Joined: Mar 6, 2009

EPI Creator


Posted: Dec 2, 2009 12:54 PM    Msg. 1152 of 4332       
its been a whil since i amde a vehicle, so ya, some kinda anti-zombie/alien breadtruck i made:



ChocolateNugget
Joined: Sep 29, 2007

im your #1 fan !!


Posted: Dec 2, 2009 05:15 PM    Msg. 1153 of 4332       
Really blocky.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Dec 2, 2009 06:27 PM    Msg. 1154 of 4332       
What are the things sticking out from the top of the vehicle?


Geared
Joined: Mar 6, 2009

EPI Creator


Posted: Dec 2, 2009 06:29 PM    Msg. 1155 of 4332       
nugget: of course its blocky, its a damn bread truck!
gamma: those are place holder post, till i make better ones, they will hold the barb wire, and the square things are flood lights(i can remove em if wished)

 
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