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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Vehicles - Works in Process thread [WIP]

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Author Topic: Vehicles - Works in Process thread [WIP] (4332 messages, Page 32 of 124)
Moderators: Dennis

MasterRyan
Joined: Jul 25, 2008

Leader of Ryan C. Designs!


Posted: Oct 19, 2009 08:16 PM    Msg. 1086 of 4332       
AWESOME!


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Oct 21, 2009 08:55 AM    Msg. 1087 of 4332       
Nice improving the shaders.


MasterRyan
Joined: Jul 25, 2008

Leader of Ryan C. Designs!


Posted: Oct 21, 2009 09:01 AM    Msg. 1088 of 4332       
can it deploy ghosts like in Halo 2? lol


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Oct 21, 2009 10:34 AM    Msg. 1089 of 4332       
Judging by the seats in the way, I'd say no.


MasterRyan
Joined: Jul 25, 2008

Leader of Ryan C. Designs!


Posted: Oct 21, 2009 11:48 AM    Msg. 1090 of 4332       
how many seats does it have?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Oct 21, 2009 06:30 PM    Msg. 1091 of 4332       
I mean the bench thing sitting where the vehicle holds the ghosts...


CorruptedHalo
Joined: May 18, 2009


Posted: Oct 21, 2009 06:36 PM    Msg. 1092 of 4332       
meh. It looks better as an APC than a vehicle carrier imo.


Advancebo
Joined: Jan 14, 2008


Posted: Oct 21, 2009 06:53 PM    Msg. 1093 of 4332       
Quote: --- Original message by: Gamma927
I mean the bench thing sitting where the vehicle holds the ghosts...


Ill probably release a multiplayer version first, then do a singleplayer version later. Though you would rather have dropships bringing in ghosts, rather than a ground transport.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Oct 21, 2009 06:56 PM    Msg. 1094 of 4332       
Ground transports are easier to control.


delta49
Joined: Jan 23, 2007

I don't always make shaders..


Posted: Oct 21, 2009 07:57 PM    Msg. 1095 of 4332       
You could make an interesting single player level with it. Instead of the seats or a ghost, a bomb was attached to it, and it was delivering it to a location of importance, and you had to disable\destroy the shadow before it reached its destination.


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Oct 21, 2009 08:33 PM    Msg. 1096 of 4332       
I can make shaders too?

Model by Bungie
Textures by Bungie
Ingaming by AdvanceBo
Texture tweeks+Shaders by HDoan.


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Oct 21, 2009 10:32 PM    Msg. 1097 of 4332       
Quote: --- Original message by: HDoan
I can make shaders too?
http://img23.imageshack.us/img23/444/creeph.jpg
Model by Bungie
Textures by Bungie
Ingaming by AdvanceBo
Texture tweeks+Shaders by HDoan.


me next!


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Oct 22, 2009 11:10 AM    Msg. 1098 of 4332       
Quote: --- Original message by: Invader Veex
Quote: --- Original message by: HDoan
I can make shaders too?
http://img23.imageshack.us/img23/444/creeph.jpg
Model by Bungie
Textures by Bungie
Ingaming by AdvanceBo
Texture tweeks+Shaders by HDoan.


me next!


haha


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Oct 22, 2009 12:09 PM    Msg. 1099 of 4332       
Those shaders look, umm, asian?
Good work Doan, those look better.


MasterRyan
Joined: Jul 25, 2008

Leader of Ryan C. Designs!


Posted: Oct 22, 2009 12:36 PM    Msg. 1100 of 4332       
I am glad I brought the shadow into this topic! :D


Advancebo
Joined: Jan 14, 2008


Posted: Oct 22, 2009 03:33 PM    Msg. 1101 of 4332       
Quote: --- Original message by: MasterRyan
I am glad I brought the shadow into this topic! :D


I was before you.


MasterRyan
Joined: Jul 25, 2008

Leader of Ryan C. Designs!


Posted: Oct 22, 2009 07:04 PM    Msg. 1102 of 4332       
Quote: --- Original message by: MasterRyan
anyone ever made a Shadow, those things are COOL, but you only see them in the level "Outskirts", and you can't drive them


not quite.......


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Oct 22, 2009 07:09 PM    Msg. 1103 of 4332       
Bo began last year...

E: Why do we care who brought the discussion in? Bo was in front of MasterRyan, and posted about it before MasterRyan was even a member. However, MasterRyan brought the topic back up.
Edited by Gamma927 on Oct 22, 2009 at 07:10 PM


MasterRyan
Joined: Jul 25, 2008

Leader of Ryan C. Designs!


Posted: Oct 22, 2009 07:20 PM    Msg. 1104 of 4332       
yeah good point, anyway back on topic, I will make a topic for this


MissingSpartan7
Joined: Feb 19, 2009

I abandoned this forum a long time ago...


Posted: Oct 23, 2009 03:42 AM    Msg. 1105 of 4332       
havn't you made enough topics for single ideas??


vmt
Joined: Jan 29, 2008


Posted: Oct 23, 2009 10:09 AM    Msg. 1106 of 4332       
Quote: havn't you made enough topics for single ideas??


This ^


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Oct 23, 2009 02:57 PM    Msg. 1107 of 4332       
Quote: --- Original message by: vmt
Quote: havn't you made enough topics for single ideas??


This ^



This guy indeed posts way too many irrelevant things.
he should be using his ''home thread'' for his ''Design'' thing.


olly12345
Joined: Jul 30, 2008


Posted: Oct 24, 2009 03:03 AM    Msg. 1108 of 4332       
Quote: --- Original message by: AdvanceboThough you would rather have dropships bringing in ghosts, rather than a ground transport.

Depends. with the Shadow it's mostly for underground/ terrain that would be difficult or impossible for a spirit to access. the Shadow is for troop transport but is never seen using it.


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Oct 26, 2009 02:23 PM    Msg. 1109 of 4332       
It can probably help you setup base. Unload from the Carrier, let the phantoms do the initial recon and drive aTTention while the shadows provide a steady flow of material and troops. It's like in the army, it's more convenient to use ground transports even if the Choppers prove to be more efficient in terms of speed.


anonymous_2009
Joined: Jun 13, 2009


Posted: Oct 26, 2009 09:45 PM    Msg. 1110 of 4332       
Why do you need references to make a boat?....


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: Oct 27, 2009 07:25 AM    Msg. 1111 of 4332       
boats have a unique structure


JLtheking
Joined: Mar 4, 2009

imma


Posted: Oct 27, 2009 09:18 AM    Msg. 1112 of 4332       
that's a big boat


Buggy Virus
Joined: Aug 11, 2009

Tastes like happiness


Posted: Oct 27, 2009 05:44 PM    Msg. 1113 of 4332       
Quote: --- Original message by: halopro77
don't laugh D:

this if my first "vehicle" and made it in like 20 minutes.

for the im on a boat map

probably going to remodel using references cause i made that from the top of my head.



Put a floor all across where the seat is right now, then put smaller seats above the floor.

One mast, and dragon head in the front and shields on the side.

Now all we need is a viking bsp...


Koo294
Joined: Nov 30, 2008

How is she when she doesn't surf?


Posted: Oct 27, 2009 06:00 PM    Msg. 1114 of 4332       
And i can model a viking biped, seeing as i have a live reference (my brother is more or less a viking)


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Oct 27, 2009 07:17 PM    Msg. 1115 of 4332       
for the boat you should make it a row boat get some paddles and animate it so master chief will row it. that would be epic!


Buggy Virus
Joined: Aug 11, 2009

Tastes like happiness


Posted: Oct 28, 2009 09:11 AM    Msg. 1116 of 4332       
Quote: --- Original message by: Koo294
And i can model a viking biped, seeing as i have a live reference (my brother is more or less a viking)


I'll model the battle awes, swords and spears, this is going to be the greatest mod ever!


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Oct 28, 2009 11:43 AM    Msg. 1117 of 4332       
How so? Is he like a way too serious history buff or something?


Koo294
Joined: Nov 30, 2008

How is she when she doesn't surf?


Posted: Oct 28, 2009 11:54 AM    Msg. 1118 of 4332       
No, he's just like a Viking in every way possible. Minus the helmet.

Yes, he plunders villages for fun D:


@ xel - what you on about? i never says that.
Edited by Koo294 on Oct 28, 2009 at 11:55 AM


Buggy Virus
Joined: Aug 11, 2009

Tastes like happiness


Posted: Nov 4, 2009 10:50 PM    Msg. 1119 of 4332       
Quote: --- Original message by: Koo294

No, he's just like a Viking in every way possible. Minus the helmet.

Yes, he plunders villages for fun D:


@ xel - what you on about? i never says that.
Edited by Koo294 on Oct 28, 2009 at 11:55 AM


I did...


Buggy Virus
Joined: Aug 11, 2009

Tastes like happiness


Posted: Nov 8, 2009 10:18 AM    Msg. 1120 of 4332       
Quote: --- Original message by: tucker412


New vehicles from Halo legends, someone model, go, GO, GO!


Why?

They are big space ships

 
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