
Kozakuu
Joined: Oct 30, 2011
Only the person who was wisdom can read the most.
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Posted: Jan 13, 2013 11:19 PM
Msg. 5461 of 6707
You guys are getting there... You just need to tweak them a bit more. Since I felt helpful today, I went into reach and got a few screenshots to mimic yours. 
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jan 13, 2013 11:32 PM
Msg. 5462 of 6707
What if you desaturated the CC map with a desaturation tool?
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Jan 14, 2013 02:26 PM
Msg. 5463 of 6707
Quote: --- Original message by: Dumb AI What if you desaturated the CC map with a desaturation tool? That's not so simple... Anyways, i've been trying to remake reach's mp colors and succeeded, but it messes up the others colors. I could do that by adding a yellow/greyish detail map blended with double/biaised add (add like in PS that means) it's 50% blue and 60% red and green, so that it adds that yellow lil thing. But as I said it's wrong with the other colors, and it's not worth it to make a special script to have that particular correction in team gametypes, so the shaders here are pretty much finals. And my goal wasnt to remake perfectly the reach shaders, proof : that little bit of reflection. here's the bitmap if someone is interested in trying what I said.
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TauSigmaNova
Joined: Jan 31, 2011
If love is blind, I guess I'll buy myself a cane
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Posted: Jan 14, 2013 11:21 PM
Msg. 5464 of 6707
Hey guys? Apparently Adjutant cant rip the Reach marine. My friend kindly asked that I get it for him for a cosplay/armor build but it seems to be ... unrippable? Anyone here possibly have a copy of him? i just need the model. If you can get this for me I'll love you forever. <3
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jan 15, 2013 01:35 AM
Msg. 5465 of 6707
Quote: --- Original message by: TauSigmaNova Hey guys? Apparently Adjutant cant rip the Reach marine. My friend kindly asked that I get it for him for a cosplay/armor build but it seems to be ... unrippable? Anyone here possibly have a copy of him? i just need the model. If you can get this for me I'll love you forever. <3 Courtesy of R93_Sniper (M16 Assault) http://www.mediafire.com/?jz1sj44o3kvv5ay
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jan 15, 2013 10:28 AM
Msg. 5466 of 6707
That guy only needs it for cosplay reference,not Halo modding.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jan 15, 2013 07:45 PM
Msg. 5467 of 6707
Which is courtesy of Bungie for creating the assets.
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clonetrooper163
Joined: Oct 19, 2011
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Posted: Jan 15, 2013 09:26 PM
Msg. 5468 of 6707
Quote: --- Original message by: Dumb AI Which is courtesy of Bungie for creating the assets. ah damn you beat me too it i was gonna say that, you can't credit gravemind for the source since the source was created by bungie, only thing he gets credit for is the tool nothing more
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jan 16, 2013 06:06 PM
Msg. 5469 of 6707
Yes,that is very interesting...
Not.
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Scott
Joined: Apr 4, 2005
No.
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Posted: Jan 16, 2013 06:25 PM
Msg. 5470 of 6707
Great looking bipod you got there.
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Guilty_spark
Joined: Dec 8, 2011
enjoy my bright, blue, balls!
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Posted: Jan 16, 2013 07:15 PM
Msg. 5471 of 6707
this made me laugh so hard! you wish
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jan 17, 2013 03:53 AM
Msg. 5472 of 6707
Quote: --- Original message by: Johnlex2Quote: --- Original message by: Spartan314Quote: --- Original message by: TauSigmaNova Hey guys? Apparently Adjutant cant rip the Reach marine. My friend kindly asked that I get it for him for a cosplay/armor build but it seems to be ... unrippable? Anyone here possibly have a copy of him? i just need the model. If you can get this for me I'll love you forever. <3 Courtesy of R93_Sniper (M16 Assault) can not give the biped? Spartan314 I'm still working on it. I just haven't touched it in a while due to vacation and other life things.
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Jan 18, 2013 07:28 PM
Msg. 5473 of 6707
ported the female : eww shoulders : I'll work on the shoulders and hand tomorrow :)
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jan 18, 2013 08:32 PM
Msg. 5474 of 6707
Augmentation process did not go as planned.
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master noob
Joined: Aug 10, 2012
343Industries Advocate
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Posted: Jan 19, 2013 10:56 AM
Msg. 5475 of 6707
use massive ODST shoulder pads to hide the rigging >.>
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Jan 19, 2013 11:17 AM
Msg. 5476 of 6707
Quote: --- Original message by: waffles shoulders suck :[ not my fault eh... I've been trying to make them look better : Quote: --- Original message by: master noob use massive ODST shoulder pads to hide the rigging good idea. And I made the hands bending : 
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SilentJacket
Joined: Jun 9, 2012
-Did I miss something?-
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Posted: Jan 19, 2013 11:20 AM
Msg. 5477 of 6707
but what about the torso? the armpit area would still be messed up
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jan 19, 2013 03:04 PM
Msg. 5478 of 6707
Well,you gotta pick or the other. Messed up shoulders or armpits?
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Jan 19, 2013 03:54 PM
Msg. 5479 of 6707
Why does the biped not have shadows?
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Jan 19, 2013 04:16 PM
Msg. 5480 of 6707
Quote: --- Original message by: XlzQwerty1 Why does the biped not have shadows? i had same question.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jan 19, 2013 05:03 PM
Msg. 5481 of 6707
I never noticed it,for some reason. Edited by Dumb AI on Jan 19, 2013 at 05:04 PM
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master noob
Joined: Aug 10, 2012
343Industries Advocate
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Posted: Jan 19, 2013 07:30 PM
Msg. 5482 of 6707
I dunno. gonna redo the gauntlets and still gotta get around to making a new helmet. if anyone wants the gauntlet mesh before I delete it forever, send a PM. shoulder armor is still WIP.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jan 19, 2013 08:06 PM
Msg. 5483 of 6707
The helmet goes along with the armor pretty nicely.
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ELVEVERX
Joined: Oct 5, 2012
For the great journey
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Posted: Jan 19, 2013 10:23 PM
Msg. 5484 of 6707
Quote: --- Original message by: master noobI dunno. http://i.imgur.com/1nCcKwg.jpg gonna redo the gauntlets and still gotta get around to making a new helmet. if anyone wants the gauntlet mesh before I delete it forever, send a PM. shoulder armor is still WIP. Wow looks really good cannot wait until it is ingame. Edited by ELVEVERX on Jan 19, 2013 at 10:24 PM
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SilentJacket
Joined: Jun 9, 2012
-Did I miss something?-
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Posted: Jan 19, 2013 10:26 PM
Msg. 5485 of 6707
can we get an ETA for a complete biped?
gotta say, H4 armor looks pretty sweet
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Bobblehob
Joined: Aug 29, 2010
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Posted: Jan 20, 2013 11:34 PM
Msg. 5486 of 6707
Quote: --- Original message by: grey knight can we get a video on how you model?
gotta say, that visor cubemap is really ugly. You can't even see the cubemap, why did you have to add that bit of stupid criticism?
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jan 20, 2013 11:46 PM
Msg. 5487 of 6707
Quote: --- Original message by: BobblehobQuote: --- Original message by: grey knight can we get a video on how you model?
gotta say, that visor cubemap is really ugly. You can't even see the cubemap, why did you have to add that bit of stupid criticism? Psst...Bobblehob... It's a trap...
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Bobblehob
Joined: Aug 29, 2010
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Posted: Jan 20, 2013 11:50 PM
Msg. 5488 of 6707
Quote: --- Original message by: Dumb AIQuote: --- Original message by: BobblehobQuote: --- Original message by: grey knight can we get a video on how you model?
gotta say, that visor cubemap is really ugly. You can't even see the cubemap, why did you have to add that bit of stupid criticism? Psst...Bobblehob... It's a trap... Says the guy who has been arguing with him in 3 other threads xP
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jan 21, 2013 12:21 AM
Msg. 5489 of 6707
Quote: --- Original message by: BobblehobQuote: --- Original message by: Dumb AIQuote: --- Original message by: BobblehobQuote: --- Original message by: grey knight can we get a video on how you model?
gotta say, that visor cubemap is really ugly. You can't even see the cubemap, why did you have to add that bit of stupid criticism? Psst...Bobblehob... It's a trap... Says the guy who has been arguing with him in 3 other threads xP That's how I know it's a trap.
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OHunterO
Joined: May 24, 2012
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Posted: Jan 22, 2013 03:10 AM
Msg. 5490 of 6707
Quote: --- Original message by: MootjuhQuote: --- Original message by: grey knight can we get a video on how you model?
gotta say, that visor cubemap is really ugly. It's probably high-poly modelling without the use of Turbosmooth or Meshsmooth, I believe his way would be the best for low poly models in combination with OS. what are you talking about? do you even know. its a lowpoly mesh...
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Jan 22, 2013 05:44 AM
Msg. 5491 of 6707
Yeah something more like this though.
Lol LMAO. High poly model WITHOUT, turbosmooth?! lol lrn to concept hi-poleeeeeee plox
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DarkStarXIII
Joined: Jan 22, 2013
The fate of destruction is also the joy of rebirth
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Posted: Jan 22, 2013 11:20 AM
Msg. 5492 of 6707
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OHunterO
Joined: May 24, 2012
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Posted: Jan 22, 2013 11:31 AM
Msg. 5493 of 6707
Quote: --- Original message by: MootjuhQuote: --- Original message by: OHunterOQuote: --- Original message by: MootjuhQuote: --- Original message by: grey knight can we get a video on how you model?
gotta say, that visor cubemap is really ugly. It's probably high-poly modelling without the use of Turbosmooth or Meshsmooth, I believe his way would be the best for low poly models in combination with OS. what are you talking about? do you even know. its a lowpoly mesh... It would be too High-poly for stock CE, that is what I was trying to say. It is lowpoly ofcourse, but it would be still too high for CE. Doesn't look it to me... he hasn't put a triangle count...
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jan 22, 2013 01:29 PM
Msg. 5494 of 6707
It looks fine. Halo can handle a lot more polies than people give it credit for.
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Jan 22, 2013 04:27 PM
Msg. 5495 of 6707
I think dat model up there looks pretty good. The visor bitmap thing could use work (From what I see) and the back looks a tad wonky. Might be the lighting. Does it have a tri count?
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