
XlzQwerty1
Joined: Aug 6, 2009
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Posted: Jun 28, 2012 06:01 PM
Msg. 4901 of 6707
How did you rip the models anyway?
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Hobbet360
Joined: Jan 10, 2012
ProTools > ToolPro
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Posted: Jun 28, 2012 10:16 PM
Msg. 4902 of 6707
You should make Some diamond weapons to go with it!
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Advancebo
Joined: Jan 14, 2008
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Posted: Jun 29, 2012 09:32 PM
Msg. 4903 of 6707
Quote: --- Original message by: XlzQwerty1How did you rip the models anyway? The fact that the game uses Unreal Engine 3 pretty much does more than half the work.
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Jun 29, 2012 09:54 PM
Msg. 4904 of 6707
Quote: --- Original message by: AdvanceboQuote: --- Original message by: XlzQwerty1How did you rip the models anyway? The fact that the game uses Unreal Engine 3 pretty much does more than half the work. My...
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jun 30, 2012 10:28 PM
Msg. 4905 of 6707
Quote: --- Original message by: sshers1
Hay will back weapons will work with this? it will be aswome.
And I like the amour looks like halo 3 style.
Right now you're adding shaders to it? Yeah,not sure if you remember but the biped is from Reach...I think bourrin rigged it to the default cyborg animations so I think back weapons will work just fine. Edited by Dumb AI on Jun 30, 2012 at 10:29 PMEdited by Dumb AI on Jun 30, 2012 at 10:31 PM
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xKRONNiKx
Joined: Nov 15, 2011
Turkey Farm.
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Posted: Jul 1, 2012 05:37 AM
Msg. 4906 of 6707
Quote: --- Original message by: Private Caboose So, that spartan has absolutely no sauce? I might fap harder over this than Falling Skies tonight! Lol, I was an extra in that show :) What a muddy couple of days.... :P Edited by xKRONNiKx on Jul 1, 2012 at 05:38 AM
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Jul 1, 2012 04:06 PM
Msg. 4907 of 6707
Quote: --- Original message by: sshers1Quote: --- Original message by: Dumb AIQuote: --- Original message by: sshers1
Hay will back weapons will work with this? it will be aswome.
And I like the amour looks like halo 3 style.
Right now you're adding shaders to it? Yeah,not sure if you remember but the biped is from Reach...I think bourrin rigged it to the default cyborg animations so I think back weapons will work just fine. Edited by Dumb AI on Jun 30, 2012 at 10:29 PMEdited by Dumb AI on Jun 30, 2012 at 10:31 PM Thanks for the reply. I watched the video the one he upload on mediafire it looks proper like reach movements Yes it's reach amour but it looks like anniversary style. You know when it's coming out? Really looking for it :) Backpack weapons ? I'll try to make them then, or ask someone to help me. I might release when I made LODs, which implies re-rigging on lower version (I tried directly reducing but it caused some error.) I hate releasing because people always do crap with good tags. Oh also I need to make the FP nicer before releasing, and try what I didnt, like bumping, OS, fakebumping etc
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The_Arbiter
Joined: Aug 23, 2011
I feel like having scotch
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Posted: Jul 2, 2012 08:54 AM
Msg. 4908 of 6707
Quote: --- Original message by: sshers1Quote: --- Original message by: bourrin33Quote: --- Original message by: sshers1 Hay soon you done make anniversary amour. The model of the reach spartan is not custom, and I'm not going to make the anniversary MC. If I make a custom model I'd rather use my own concepts. One day Mmmk Have seen Arbiter lately? because I want to see his Halo 3 MC biped. I plan to release my chief, sadly I have stopped Halo I might come back
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The_Arbiter
Joined: Aug 23, 2011
I feel like having scotch
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Posted: Jul 2, 2012 08:14 PM
Msg. 4909 of 6707
Quote: --- Original message by: sshers1Quote: --- Original message by: The_ArbiterQuote: --- Original message by: sshers1Quote: --- Original message by: bourrin33Quote: --- Original message by: sshers1 Hay soon you done make anniversary amour. The model of the reach spartan is not custom, and I'm not going to make the anniversary MC. If I make a custom model I'd rather use my own concepts. One day Mmmk Have seen Arbiter lately? because I want to see his Halo 3 MC biped. I plan to release my chief, sadly I have stopped Halo I might come back Yay finally you're back. Just come back :) Fine I make my epic return. Edited by The_Arbiter on Jul 2, 2012 at 08:16 PM
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The_Arbiter
Joined: Aug 23, 2011
I feel like having scotch
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Posted: Jul 3, 2012 03:57 AM
Msg. 4910 of 6707
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The_Arbiter
Joined: Aug 23, 2011
I feel like having scotch
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Posted: Jul 3, 2012 07:37 AM
Msg. 4911 of 6707
I Know that is later at the moment i am working on the armour
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Jul 3, 2012 10:45 AM
Msg. 4912 of 6707
Quote: --- Original message by: goldkilla88 You did notice your bloodgulch has corrupted lightmaps right? :o
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jul 3, 2012 02:31 PM
Msg. 4913 of 6707
The animations look kind of bad.The gun is tilted sideways! Can we blame XlzQwerty?
BTW,how do you use Kornmann's animation editor correctly? I get corrupted animation tags. Edited by Dumb AI on Jul 3, 2012 at 02:34 PM
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Jul 3, 2012 07:27 PM
Msg. 4914 of 6707
Quote: --- Original message by: Dumb AI
The animations look kind of bad.The gun is tilted sideways! Can we blame XlzQwerty?
BTW,how do you use Kornmann's animation editor correctly? I get corrupted animation tags. Edited by Dumb AI on Jul 3, 2012 at 02:34 PM Oddy that never happened with the halo 3 tags I used. Of course I could fix it but I lost my max scene to the entire set of halo 3 spartans, which includes the biped files for valhalla.
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The_Arbiter
Joined: Aug 23, 2011
I feel like having scotch
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Posted: Jul 3, 2012 09:52 PM
Msg. 4915 of 6707
to finish my work Could someone PM the link to the h3 maps, later today i might release the beta Edited by The_Arbiter on Jul 4, 2012 at 01:11 AM
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jul 4, 2012 12:55 AM
Msg. 4916 of 6707
And that is why people should consider sharing more.
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The_Arbiter
Joined: Aug 23, 2011
I feel like having scotch
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Posted: Jul 4, 2012 02:44 AM
Msg. 4917 of 6707
Working on FP 
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OHunterO
Joined: May 24, 2012
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Posted: Jul 4, 2012 09:02 AM
Msg. 4918 of 6707
Stop using all of these PNG's.
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Jul 4, 2012 11:08 AM
Msg. 4919 of 6707
I finally found how to reuse cubemaps and make halo-ish shaders for rendering :DD I'll release soon
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Jul 4, 2012 11:33 AM
Msg. 4920 of 6707
You wanna tell us how to use cubemaps in max?
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Jul 4, 2012 12:11 PM
Msg. 4921 of 6707
Quote: --- Original message by: XlzQwerty1You wanna tell us how to use cubemaps in max? Video tutorial with french accent ? xD PS: I just need a moment to try angain and be sure of telling the right things to everyone. I quickly get confused with geometrical transformations to make the cube Edited by bourrin33 on Jul 4, 2012 at 12:14 PM
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Jul 4, 2012 12:14 PM
Msg. 4922 of 6707
Or just tell us which materials in max to use that allows cubemap :P
But yeah sure video would be nice. Edited by XlzQwerty1 on Jul 4, 2012 at 12:15 PM
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jul 4, 2012 08:22 PM
Msg. 4923 of 6707
Quote: --- Original message by: sshers1Show us you're BIPED :) lol chill bro. He'll show it when he wants to.
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Jul 5, 2012 04:51 PM
Msg. 4924 of 6707
Quote: --- Original message by: wafflesQuote: --- Original message by: XlzQwerty1You wanna tell us how to use cubemaps in max? lol, people love ignoring me... i figured this out like a few weeks ago and told everyone how i did it... -_- remember my old marine animation project? well i started it back up after learning much more about animating. http://www.youtube.com/watch?v=SSfOU1tUBHg&feature=plcp render using cubemaps.... :/ high res renders laters. as far as progress goes, the rl animations are near complete. new pistol animations in the works... http://img440.imageshack.us/img440/3455/standpistolidle.jpg Edited by waffles on Jul 5, 2012 at 02:57 PM You are using the 6 faces of the cube ?
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CorpseManTS
Joined: Nov 16, 2008
Sorry, I cant hear u with my bullet in your mouth!
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Posted: Jul 6, 2012 03:10 AM
Msg. 4925 of 6707
really awesome work on the marine anims sir!!!
later july release plox
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YakZSmelk
Joined: Apr 3, 2006
- Environment Artist - robhow.com
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Posted: Jul 6, 2012 04:08 AM
Msg. 4926 of 6707
Quote: --- Original message by: mastur cheef
I love the fact that everybody completely ignored my post :3 Edited by mastur cheef on Jul 5, 2012 at 05:51 PM Need to show more or display it on a biped. Hard to understand when you just show clothing.
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Kozakuu
Joined: Oct 30, 2011
Only the person who was wisdom can read the most.
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Posted: Jul 6, 2012 09:30 AM
Msg. 4927 of 6707
Its based on Saber from the TYPE-MOON series, Fate. Just google "fate saber" Otherwise known as SAAAAAAAAVAAAAAAAAAAHHHHHHHH if you watch with the JP audio.
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game user10
Joined: Dec 9, 2011
Who is the Overseer?
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Posted: Jul 6, 2012 11:42 AM
Msg. 4928 of 6707
Finally! Marine pistol animations where they don't look like cowards!
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Karima Narstrom
Joined: Nov 12, 2010
Galloping along the hilltop rode the Narstrom....
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Posted: Jul 6, 2012 07:06 PM
Msg. 4929 of 6707
:D I'm getting alot better at skinning and modeling
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Jul 6, 2012 08:49 PM
Msg. 4930 of 6707
My god... Those eyes... They stare into my soul.
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OHunterO
Joined: May 24, 2012
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Posted: Jul 6, 2012 11:38 PM
Msg. 4931 of 6707
Well you can think that, but you have not shown a wireframe... why does no one show a wireframe. Meshes can EASILY look all pretty, but the structure of triangles is the most important factor, if thats bad then tbqh you mesh is bad.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jul 19, 2012 12:34 PM
Msg. 4932 of 6707
1 MILLION? Are you serious? That's a lot!
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P3
Joined: Dec 2, 2011
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Posted: Jul 19, 2012 01:26 PM
Msg. 4933 of 6707
Quote: --- Original message by: mastur cheef Tried to render an updated version of Type-Moon's Saber biped, but my pc can't handle 1 million polygons.. Can you at least use snipping tools to get a picture on how it looks like? \: | with wire frame too of course....
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P3
Joined: Dec 2, 2011
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Posted: Jul 19, 2012 02:12 PM
Msg. 4934 of 6707
Yeah it was a mistake that i said that.... I didn't notice your post above when i asked. I midway in asking when i had to go do something. -_-
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P3
Joined: Dec 2, 2011
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Posted: Jul 19, 2012 02:46 PM
Msg. 4935 of 6707
Ahh yes. The critique you have been waiting for.... You forgot her gauntlet? ...I don't know this anime series so... Is it a good series? Over all it looks pretty close to it. Just need texture and I'm sure it would look like it. :)
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