
HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Jan 5, 2011 06:12 AM
Msg. 7456 of 12975
perhaps the best origins I've seen in my life
period.
period
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AGLion
Joined: Jun 29, 2010
- Animator... suck it -
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Posted: Jan 5, 2011 06:29 AM
Msg. 7457 of 12975
It actually looks better than what I intended it to be.
Damn render.
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Jan 5, 2011 08:39 AM
Msg. 7458 of 12975
dont worry bro. all the ladies will think youre pro
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ImBrokeRU
Joined: May 28, 2009
Quadratics have roots. Therefore they are plants.
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Posted: Jan 5, 2011 08:51 AM
Msg. 7459 of 12975
Quote: telling an artist something like their painting isn't colorful enough doesn't exactly help said artist. people make quick, pointless crit like that is useless, and only makes the person giving the crit feel like they've accomplished something when they haven't. all they did was point out a vague flaw with no information on how to fix it, aka "pulling an Advancebo" I agree to some degree. However, when you are receiving crits from the general public, these short, useless, and harsh crits are inevitable. Being the author of that work, it's really up to you to listen or not. When I made my first few animations, most of my crits were "It sucks", "too robotic, make it smoother", "lacks movement" (Sadly, most of them were true :V). If someone doesn't tell you what to fix, then you either ask them or you figure out yourself.
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Jan 5, 2011 11:08 AM
Msg. 7460 of 12975
LOL damn, well, if someone said something was too boxy then what does that mean? IT IS TOO BOXY, so what do you need to do to fix it? MAKE IT LESS BOXY. It isn't rocket science, that is perfectly valid crit.
Let me rephrase it for you people who don't understand the term boxy.
"The model in the 3d space which you your self have created out of vertices which are connected together using edges and those edges which make a face one 3+ edges are connected are creating too much of a BOX shape.
I would recomend that you change the shape of that model so that the faces do not create so much of a box like shape, I have even circled the areas where the boxiness is as you can't recognise a box".
Does that sounds better? It's funny, because all of that is the SAME FRIGGING thing as saying "It's boxy"... Some bright sparks don't seem to understand that thou. LOL. But hey, what do I know?
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d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
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Posted: Jan 5, 2011 12:46 PM
Msg. 7461 of 12975
When telling someone that something is boxy, you could give suggestions on how to make it less boxy, =P this would probably help them, rather than make them mad at you.
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Jan 5, 2011 03:24 PM
Msg. 7462 of 12975
Pretty obvious what you have to do to make it less boxy... make it less of a box shape... so chamfer, and play around. not spoon feeding people here! damn.
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Jan 5, 2011 05:25 PM
Msg. 7463 of 12975
Quote: --- Original message by: AGLion DIS IS LIKE SUPER AWESOME ITS BETTER THAN BROKE COUNTER ODX AND SOLDIER COMBINED IT IS LIKE HALO REACH SUPER AWESOME I MEAN REALLY I COULD BE A FUNKING GOD OR SOMETHING YEAH GO COD.
ITS TOTALLY POINTING TOWARDS THE CENTER ITS SUPER REALISTIC ITS TOO GOOD FOR GAMES I SHOULD MAKE MY OWN GAME INFACT WITH MY SUPER AWESOME ORIGINS BECAUSE I THINK I AM SUPER COOL AND AWESOME.
wut. Maybe since you worked so hard, I should point out the negative. The origins are bad, because origins are a huge freaking deal11one Post a wire frame the polys look poorly distributed. It will look bad ingame, because there is a 100% chance someone will get it ingame.
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Jan 5, 2011 06:23 PM
Msg. 7464 of 12975
Quote: --- Original message by: anonymous_2009 LOL damn, well, if someone said something was too boxy then what does that mean? IT IS TOO BOXY, so what do you need to do to fix it? MAKE IT LESS BOXY. It isn't rocket science, that is perfectly valid crit.
Let me rephrase it for you people who don't understand the term boxy.
"The model in the 3d space which you your self have created out of vertices which are connected together using edges and those edges which make a face one 3+ edges are connected are creating too much of a BOX shape.
I would recomend that you change the shape of that model so that the faces do not create so much of a box like shape, I have even circled the areas where the boxiness is as you can't recognise a box".
Does that sounds better? It's funny, because all of that is the SAME FRIGGING thing as saying "It's boxy"... Some bright sparks don't seem to understand that thou. LOL. But hey, what do I know? oh wow okay so let me do a comparison of these two forms of crit. 1. Quote: it's too boxy. 2. Quote: The model in the 3d space which you your self have created out of vertices which are connected together using edges and those edges which make a face one 3+ edges are connected are creating too much of a BOX shape.
I would recomend that you change the shape of that model so that the faces do not create so much of a box like shape, I have even circled the areas where the boxiness is as you can't recognise a box first of all, 2 is filled with spelling errors, terrible grammar and apparent, elitist sarcasm in the first half. regardless, 2 obviously has more effort put into it than 1. this alone can makes the modeler feel like he's being taken seriously and not just brushed off. 2 also states there will be an image attached, with circled areas of what to fix, which gives the modeler a much better idea of what's wrong. the fact that a picture is attached can also provide the modeler with motivation. this doesn't mean, however, add a picture with snarky comments like "wow, kid, this is crap. lmao :L" and everything will be honkey doory, because doing so would be shooting down the modeler's motivation and making the one giving the crit feel like he's helping when all he's doing is being a sarcastic douche who feels like as long as he helps in some way he's got full reign to be a complete ass hole so no it's not "the SAME FRIGGING thing" Edited by HaloIsAHorribleGane on Jan 5, 2011 at 06:35 PM
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Jan 5, 2011 06:46 PM
Msg. 7465 of 12975
Chamfer the edges of the dice. That should make nice corners and sides.
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Jan 5, 2011 07:11 PM
Msg. 7466 of 12975
It's a tool you use while the edges are selected. F1 my friend.
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Jan 5, 2011 09:28 PM
Msg. 7467 of 12975
Fail Juan, just fail. SlappyThePirate, he is obviously being sarcastic and attempting to be smart, when the "boxy" crit we are talking about quite obviously regard's an object which is not supposed to be boxy.
And HaloIsAHorribleGane, i can't even be arsed with you. kthnksbi
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Advancebo
Joined: Jan 14, 2008
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Posted: Jan 5, 2011 09:45 PM
Msg. 7468 of 12975
Quote: --- Original message by: JuanI'm planning on having dice projectiles for when you throw grenades. Can someone please tell me if and how to make this less boxy?  post pics of your own work.
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sargejohnson
Joined: Apr 20, 2009
Shall we play a game?
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Posted: Jan 5, 2011 11:02 PM
Msg. 7469 of 12975
Quote: --- Original message by: JuanI'm planning on having dice projectiles for when you throw grenades. Can someone please tell me if and how to make this less boxy?  Mafia Wars Explosive Dices...... :)
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Jan 5, 2011 11:17 PM
Msg. 7470 of 12975
Quote: --- Original message by: anonymous_2009 And HaloIsAHorribleGane, i can't even be arsed with you. kthnksbi heh, of course you cant. I guess logic is just too overwhelming of a concept for you ;)
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Jan 5, 2011 11:27 PM
Msg. 7471 of 12975
Quote: --- Original message by: HaloIsAHorribleGaneQuote: --- Original message by: anonymous_2009 And HaloIsAHorribleGane, i can't even be arsed with you. kthnksbi heh, of course you cant. I guess logic is just too overwhelming of a concept for you ;) lol no, your too arrogant and cocky to understand my friend ;)
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Jan 5, 2011 11:39 PM
Msg. 7472 of 12975
I fail to see how arrogance or cockiness has anything to do with one's ability to understand concepts.. that seems to be more along the lines of a person's intelligence
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AGLion
Joined: Jun 29, 2010
- Animator... suck it -
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Posted: Jan 6, 2011 08:29 AM
Msg. 7473 of 12975
Quote: --- Original message by: HaloIsAHorribleGane I fail to see how arrogance or cockiness has anything to do with one's ability to understand concepts.. that seems to be more along the lines of a person's intelligence A person may refuse to understand anything because they are too arrogant or cocky. I believe that's linked to a mental disorder...
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Jan 6, 2011 08:46 AM
Msg. 7474 of 12975
Quote: --- Original message by: Skidrow925 as funny as this has been we should get back on topic before Dennis's Ban Hammer reaches over 9000.
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Jan 6, 2011 09:16 AM
Msg. 7475 of 12975
Quote: --- Original message by: AGLion A person may refuse to understand anything because they are too arrogant or cocky. I believe that's linked to a mental disorder... it's called narcissistic personality disorder, or excessive self-centeredness in english symptoms include Quote: 1. Has a grandiose sense of self-importance (e.g., exaggerates achievements and talents, expects to be recognized as superior without commensurate achievements) 2. Is preoccupied with fantasies of unlimited success, power, brilliance, beauty, or ideal love 3. Believes that he or she is "special" and unique and can only be understood by, or should associate with, other special or high-status people (or institutions) 4. Requires excessive admiration 5. Has a sense of entitlement, i.e., unreasonable expectations of especially favorable treatment or automatic compliance with his or her expectations 6. Is interpersonally exploitative, i.e., takes advantage of others to achieve his or her own ends 7. Lacks empathy: is unwilling to recognize or identify with the feelings and needs of others 8. Is often envious of others or believes others are envious of him or her 9. Shows arrogant, haughty behaviors or attitude Edited by HaloIsAHorribleGane on Jan 6, 2011 at 09:29 AM
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Shockwave
Joined: Apr 7, 2010
Animator / Modeler / VFX
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Posted: Jan 6, 2011 04:19 PM
Msg. 7476 of 12975
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Jan 6, 2011 05:45 PM
Msg. 7477 of 12975
Quote: --- Original message by: anonymous_2009 Fail Juan, just fail. SlappyThePirate, he is obviously being sarcastic and attempting to be smart, when the "boxy" crit we are talking about quite obviously regard's an object which is not supposed to be boxy.
And HaloIsAHorribleGane, i can't even be arsed with you. kthnksbi I actually though Juan was fail at 3ds max, and was trying to give help. In retrospect, I'm glad I did. 1 Dice in halo would be, er, interesting. 2 It helps if we ignore the troll anyway (purposely or by accident) Show some class; this is the internet.
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abkarch
Joined: Mar 20, 2010
This account is old. Sorry for inappropriate posts
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Posted: Jan 6, 2011 06:16 PM
Msg. 7478 of 12975
Quote: --- Original message by: ICEEWhen dennis shows up, the last post standing will be this one: Quote: --- Original message by: abkarchQuote: --- Original message by: Geared looks like but isnt.... :P Still considering that modeling tutorial? :D This is my prediction nope. somehow, the trolls will make it my fault :) seriously, tho, geared...:D
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007
Joined: Mar 4, 2010
FluFFy
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Posted: Jan 6, 2011 08:03 PM
Msg. 7479 of 12975
Quote: --- Original message by: SlappyThePirate Show some class; this is the internet. I Will remember this. :D
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jan 6, 2011 09:54 PM
Msg. 7480 of 12975
Quote: --- Original message by: JuanQuote: --- Original message by: SlappyThePirate It's a tool you use while the edges are selected. F1 my friend. I'm not understanding how this works. It just takes me to Autodesk 3ds max help - Viewport controls. I thought you already knew how to use 3DSmax. or that might have been someone else.
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Jan 6, 2011 10:59 PM
Msg. 7481 of 12975
Quote: --- Original message by: SlappyThePirate Show some class; this is the internet. LOL oh wow if this forum still supported it, this would now be my sig E: fix'd Edited by HaloIsAHorribleGane on Jan 6, 2011 at 11:02 PM
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ImBrokeRU
Joined: May 28, 2009
Quadratics have roots. Therefore they are plants.
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Posted: Jan 6, 2011 11:22 PM
Msg. 7482 of 12975
Quote: I donot know how to model anything besides boxes. There are a lot of good tutorials up on the internet. Go search on Google if you need to. For some starting guidelines; Start off with a box. Right click it and click edit poly. With the box selected, go under the modifier tab, and you see a list of options, with vertex, edge, border, polygon, and element. Under each option, there are tools. Go play around with them :3. Most awesome thing ever: shift+drag an edge. Edited by ImBrokeRU on Jan 6, 2011 at 11:23 PM
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Jan 7, 2011 12:43 AM
Msg. 7483 of 12975
I think you might be screwed dude
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AGLion
Joined: Jun 29, 2010
- Animator... suck it -
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Posted: Jan 7, 2011 01:04 AM
Msg. 7484 of 12975
Triangles going diagonally through the box is a textbook case of processor failure. To fix this, you should buy a very high-powered, very expensive CPU. But before installing it, you must take pliers and bend EVERY SINGLE pin. Then you can install it into the socket in your motherboard. If it does not go in, press it down as hard as possible. Do not modify the pins in anyway. If necessary, use a hammer.
Before rebooting, you must NEVER use a heatsink or a fan. Disconnect all your fans and be sure to keep your computer in a very hot room, keeping the computer near curtains.
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AGLion
Joined: Jun 29, 2010
- Animator... suck it -
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Posted: Jan 7, 2011 01:16 AM
Msg. 7485 of 12975
In that case:
When you create a box, you are basically creating 6 individual faces linked at the vertices and positioned together to form the box. Those faces are made up of triangles, the most simple 2d shape. So that diagonal line is basically just the two triangles creating that single face.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jan 7, 2011 02:31 AM
Msg. 7486 of 12975
Juan, I think you are viewing it in wireframe mode, but I am not certain.
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d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
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Posted: Jan 7, 2011 02:46 AM
Msg. 7487 of 12975
Nevermind, I just noticed you're using 3ds max... Edited by d4rfnader on Jan 7, 2011 at 02:47 AM
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AGLion
Joined: Jun 29, 2010
- Animator... suck it -
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Posted: Jan 7, 2011 02:53 AM
Msg. 7488 of 12975
Quote: --- Original message by: JuanQuote: --- Original message by: AGLion So that diagonal line is basically just the two triangles It wasn't like this before =( It used to only show me faces. I just figured that he tessellated it.
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Jan 7, 2011 05:25 AM
Msg. 7489 of 12975
I'm still waiting for that moose gun. 
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AGLion
Joined: Jun 29, 2010
- Animator... suck it -
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Posted: Jan 7, 2011 08:25 AM
Msg. 7490 of 12975
idk, ignore the blatantly obvious clipping in the fingers:  I don't wanna re-render because it takes too long... need some dual SLIs or some ass like that. maybe i should ditch the left hand entirely. Edited by AGLion on Jan 7, 2011 at 08:28 AM
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