
halo3n00b
Joined: Dec 8, 2008
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Posted: Aug 29, 2009 04:14 PM
Msg. 2241 of 12975
i dont need that, i need doom shotgun
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halo3n00b
Joined: Dec 8, 2008
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Posted: Aug 29, 2009 05:24 PM
Msg. 2242 of 12975
lol no i just want one for fun, i didnt realy want the d3 one just the doom 1 but the d3 one sounds fun and its not 1by1 pixels Edited by halo3n00b on Aug 29, 2009 at 05:25 PM
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Aug 29, 2009 07:49 PM
Msg. 2243 of 12975
Quote: --- Original message by: Spartan_094 Bigger numbers = big success *snip* doesnt make the origin look nice though
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halo3n00b
Joined: Dec 8, 2008
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Posted: Aug 29, 2009 08:45 PM
Msg. 2244 of 12975
DUNT WORRY GUIZ I GOT TEH NEW MODLZ FOR TEH GAME: need someone to unwrap tho because im lazy and my unwraps suck ass. EDIT: FFFFFFFFFFFFFFFFFUUUUU- denis deleted my troll topic D: Edited by halo3n00b on Aug 29, 2009 at 08:50 PM
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Marka Haiyana
Joined: Mar 24, 2009
w0rt
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Posted: Aug 29, 2009 09:32 PM
Msg. 2245 of 12975
definitely better than my attempt.
Be sure to add a plane over the shell ejection port that slides back as you cock the gun.
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Aug 29, 2009 11:03 PM
Msg. 2246 of 12975
turn. on. raytracer. i cannot see anything in that render
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Joshflighter
Joined: May 23, 2009
Former CMT Team Co-Leader
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Posted: Aug 29, 2009 11:28 PM
Msg. 2247 of 12975
Haha, oh god, wtf, lmfao, omfg, babklab, LOL, dundund, rofl.
Now that I'll stfu with that stuff, I shall go ahead and explain. (This thing is uzy, not that you care. wtf)
Make model. Get model in position for sex rendering. Put a normal sky sex light. Go to the top of 3ds max where the menu options are and you will find this sex menu: -Rendering- Now scroll down to Advance sex lighting and then to Light sex tracer.
Now, press render sex.
WOOPY DOO.
For a better sex outcome in a hotel, please make it a sandy color for a over sexy feel. Ty. -Yours truely, sex mechine.-
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Aug 29, 2009 11:50 PM
Msg. 2248 of 12975
I haz sex render? Around 3.7K triangles. Breif model, needs sights, trigger area needs making properly, basically the whole model is a rough outline. Will clean it up tomorrow. 
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 30, 2009 12:02 AM
Msg. 2249 of 12975
The extra bullets should go on the left side for left hand access.
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 30, 2009 02:10 AM
Msg. 2250 of 12975
Quote: --- Original message by: anonymous__1337Quote: --- Original message by: Advancebo The extra bullets should go on the left side for left hand access. ftfy :\ ftfm
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Aug 30, 2009 09:32 AM
Msg. 2251 of 12975
Quote: --- Original message by: AdvanceboQuote: --- Original message by: anonymous__1337Quote: --- Original message by: Advancebo The extra bullets should go on the left side for left hand access. ftfy :\ ftfm Uh, no. They're shells. Quit +1 post counting yourself already. Hunter, what exactly do you plan to do with this shotgun? I'm not speaking entirely modeling-wise either, I mean what will you do when you're done?
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Aug 30, 2009 09:38 AM
Msg. 2252 of 12975
Unwrap it, add to the list of completed weapons. When list is complete, tag them all up in-game.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Aug 30, 2009 09:48 AM
Msg. 2253 of 12975
Are you still working on Aerobourus (however you spell it) cause that looked really good.
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FlyAwayNow
Joined: May 10, 2009
Triage at Dawn
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Posted: Aug 30, 2009 10:26 AM
Msg. 2254 of 12975
Hmm is taht the flying car? Or was that some sort of energy weapon?
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Aug 30, 2009 10:52 AM
Msg. 2255 of 12975
lolwut flying car? No, it was a map he was working on earlier.
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Aug 30, 2009 11:08 AM
Msg. 2256 of 12975
Quote: --- Original message by: UnevenElefant5 Are you still working on Aerobourus (however you spell it) cause that looked really good. Yes, just trying to get the content modelled. Once I have all the models I eithe rneed to find someone who will texture them all, or learn my self Lol. That is why i said the map will take ages. :)
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Aug 30, 2009 11:11 AM
Msg. 2257 of 12975
Ah, ok. Just wondering because I hadn't heard anything about it in a while :)
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halo3n00b
Joined: Dec 8, 2008
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Posted: Aug 30, 2009 11:16 AM
Msg. 2258 of 12975
Quote: --- Original message by: Joshflighter Haha, oh god, wtf, lmfao, omfg, babklab, LOL, dundund, rofl.
Now that I'll stfu with that stuff, I shall go ahead and explain. (This thing is uzy, not that you care. wtf)
Make model. Get model in position for sex rendering. Put a normal sky sex light. Go to the top of 3ds max where the menu options are and you will find this sex menu: -Rendering- Now scroll down to Advance sex lighting and then to Light sex tracer.
Now, press render sex.
WOOPY DOO.
For a better sex outcome in a hotel, please make it a sandy color for a over sexy feel. Ty. -Yours truely, sex mechine.- thats what i did besides the sandy color anyways :  new render for all
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Joshflighter
Joined: May 23, 2009
Former CMT Team Co-Leader
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Posted: Aug 30, 2009 11:57 AM
Msg. 2259 of 12975
Quote: --- Original message by: halo3n00bQuote: --- Original message by: Joshflighter Haha, oh god, wtf, lmfao, omfg, babklab, LOL, dundund, rofl.
Now that I'll stfu with that stuff, I shall go ahead and explain. (This thing is uzy, not that you care. wtf)
Make model. Get model in position for sex rendering. Put a normal sky sex light. Go to the top of 3ds max where the menu options are and you will find this sex menu: -Rendering- Now scroll down to Advance sex lighting and then to Light sex tracer.
Now, press render sex.
WOOPY DOO.
For a better sex outcome in a hotel, please make it a sandy color for a over sexy feel. Ty. -Yours truely, sex mechine.- thats what i did besides the sandy color anyways :  new render for all Whats your Xfire?
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Aug 30, 2009 12:16 PM
Msg. 2260 of 12975
  4,040 Triangles, parts can still be optimized.
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Joshflighter
Joined: May 23, 2009
Former CMT Team Co-Leader
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Posted: Aug 30, 2009 12:20 PM
Msg. 2261 of 12975
Hunter, your stuff are becoming more lovely!
Now, how did you get those glowy things? :3 Edited by Joshflighter on Aug 30, 2009 at 12:20 PM
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Aug 30, 2009 12:26 PM
Msg. 2262 of 12975
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 30, 2009 01:28 PM
Msg. 2263 of 12975
I think you forgot a trigger.
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Aug 30, 2009 01:35 PM
Msg. 2264 of 12975
Quote: --- Original message by: Advancebo I think you forgot a trigger. And why does he need it?
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Aug 30, 2009 01:38 PM
Msg. 2265 of 12975
Oh yeah. :P
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 30, 2009 01:41 PM
Msg. 2266 of 12975
Quote: --- Original message by: RougeSpartan414Quote: --- Original message by: Advancebo I think you forgot a trigger. And why does he need it? Then how the crap are you gonna fire it :\
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Aug 30, 2009 01:55 PM
Msg. 2267 of 12975
Quote: --- Original message by: AdvanceboQuote: --- Original message by: RougeSpartan414Quote: --- Original message by: Advancebo I think you forgot a trigger. And why does he need it? Then how the crap are you gonna fire it :\ You click your mouse.
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Aug 30, 2009 02:03 PM
Msg. 2268 of 12975
Quote: --- Original message by: RougeSpartan414Quote: --- Original message by: AdvanceboQuote: --- Original message by: RougeSpartan414Quote: --- Original message by: Advancebo I think you forgot a trigger. And why does he need it? Then how the crap are you gonna fire it :\ You click your mouse. Lmao.
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Aug 30, 2009 02:05 PM
Msg. 2269 of 12975
Quote: --- Original message by: anonymous_2009Quote: --- Original message by: RougeSpartan414Quote: --- Original message by: AdvanceboQuote: --- Original message by: RougeSpartan414Quote: --- Original message by: Advancebo I think you forgot a trigger. And why does he need it? Then how the crap are you gonna fire it :\ You click your mouse. Lmao. I don't know how else he expected to fire it...
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Aug 30, 2009 02:18 PM
Msg. 2270 of 12975
im pretty sure you TOTALLY missed the point. completely. i dont think hunter ever said this was going ingame. typically you need a trigger to fire weapons, fyi
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 30, 2009 02:27 PM
Msg. 2271 of 12975
Quote: --- Original message by: Donut im pretty sure you TOTALLY missed the point. completely. i dont think hunter ever said this was going ingame. typically you need a trigger to fire weapons, fyi hunter posted a question on how to fix the error he got when trying to compile the shotgun.
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Aug 30, 2009 02:51 PM
Msg. 2272 of 12975
Got it down to 3574 triangles.
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halo3n00b
Joined: Dec 8, 2008
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Posted: Aug 30, 2009 03:19 PM
Msg. 2273 of 12975
Quote: --- Original message by: JoshflighterQuote: --- Original message by: halo3n00bQuote: --- Original message by: Joshflighter Haha, oh god, wtf, lmfao, omfg, babklab, LOL, dundund, rofl.
Now that I'll stfu with that stuff, I shall go ahead and explain. (This thing is uzy, not that you care. wtf)
Make model. Get model in position for sex rendering. Put a normal sky sex light. Go to the top of 3ds max where the menu options are and you will find this sex menu: -Rendering- Now scroll down to Advance sex lighting and then to Light sex tracer.
Now, press render sex.
WOOPY DOO.
For a better sex outcome in a hotel, please make it a sandy color for a over sexy feel. Ty. -Yours truely, sex mechine.- thats what i did besides the sandy color anyways :  new render for all Whats your Xfire? you have me added already lol
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Aug 30, 2009 03:55 PM
Msg. 2274 of 12975
Quote: --- Original message by: Donut im pretty sure you TOTALLY missed the point. completely. i dont think hunter ever said this was going ingame. typically you need a trigger to fire weapons, fyi If it's not going in-game, it doesn't need to fire so it doesn't need a trigger. If it's going in-game it doesn't need a trigger because the trigger is your mouse.
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Aug 30, 2009 04:00 PM
Msg. 2275 of 12975
Quote: --- Original message by: RougeSpartan414Quote: --- Original message by: Donut im pretty sure you TOTALLY missed the point. completely. i dont think hunter ever said this was going ingame. typically you need a trigger to fire weapons, fyi If it's not going in-game, it doesn't need to fire so it doesn't need a trigger. If it's going in-game it doesn't need a trigger because the trigger is your mouse. Even so, you hardly notice the trigger ingame, FP anims hardly show it and 3p noone cares, honestly, you only see the trigger in 3ds max, IMO
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