
Banshee64
Joined: Dec 4, 2012
oify
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Posted: May 21, 2013 09:59 PM
Msg. 11551 of 12975
Quote: --- Original message by: SASQuote: --- Original message by: Banshee64 the new xbox is literally a cable box with sports games by ea sports and halo tv. Halo is now a television show directed by Stephen Spielberg. to be fair, your post made it seem like the television series is the only thing in the future of halo. And I, personally, love the idea of something like a halo-themed band of brothers deal. Like an odst squad from operation trebuchet. lol
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: May 22, 2013 03:11 AM
Msg. 11552 of 12975
Quote: --- Original message by: Skidrow925
Added an attachment to hold two mags and a Ammo Display. http://p3d.in/MMsyb
Not totally sure what I should do to make the left side more interesting, or to even add anything at all.
Looking at it I think the ammo counter is a tad small. I will probably enlarge it. We'll see.
E: Also added smoothing and widened the model. Edited by Skidrow925 on May 19, 2013 at 05:37 PM I'd widen it even more, or at least vary the widths of certain parts more. The design looks nice but it looks like someone accidentally scaled it way down width-wise. I would widen the part of the gun above the trigger and then widen the stock even more than that. Maybe if you want only widen the part where the clips are held, and leave the connecting beam somewhat thinner. I think that will help your model a lot.
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BlackRaven117
Joined: Apr 22, 2013
The ending of the words is ALMSIVI.
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Posted: May 22, 2013 04:19 AM
Msg. 11553 of 12975
Quote: --- Original message by: Yoda I personally hate consoles, I don't even own an xbox (had to borrow one to play halo 2 and 3, lol). PC games are way more affordable anyway (Steam sales :D )
@BlackRaven117: I really really hate the reach style ammo counter, but your model is looking very nice. It seems a bit to thin, I would recommend scaling it out a bit. (and your charging handle seems too small). I honestly prefer it at how thin it is, but hey, personal taste. But I did, however, fix the Charging Handle! http://p3d.in/lbXV4+wireonsmooth
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: May 22, 2013 04:33 AM
Msg. 11554 of 12975
looks pretty solid overall, my only gripe (small) is that you could just cap the barrel and flashlight, you don't need those extra polies since the player never sees them, and you can definitely stand to lose a few polies on seam the seam of the gun (and in the mag area, I honestly never even model these areas, I just cap it off and then cover the capped area with the actual magazine).
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BlackRaven117
Joined: Apr 22, 2013
The ending of the words is ALMSIVI.
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Posted: May 22, 2013 05:24 AM
Msg. 11555 of 12975
Thanks! Yeah, I am definitely going to cap those areas, thanks for the advice.
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ELVEVERX
Joined: Oct 5, 2012
For the great journey
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Posted: May 22, 2013 05:25 AM
Msg. 11556 of 12975
Quote: --- Original message by: killzone64 oh great, round 2 of the endless you tube Xbox versus PlayStation vs pc videos. ding
i have a serious dislike of the consoles. for what they will cost i could build a kickass gaming rig, or turn my current one into a beast.
not to mention over here in the states game prices might get driven up to 100 usd for a single game... thats almost double what it costs now..... There is a massive misconception about console pricing lets say i pay $600 for the new xbox (don't worry you guys are in america you will get $200 off even though our dollars the same and we are closer to where the xbox is made (china)) it has 8gbs of ram which doesn't seem very impressive considering most laptops have that but you have to look at it like this the Xbox 360 had 512mbs of ram and could play skyrim which required at least 2gbs on PC (low settings) which means the ram of the xbox one is equivalent to 32gb (probable more) and you don't have to worry about upgrading its video card or ram or anything besides memory (depending on how much it has i didn't pay enough attention at the annoument thing) so all up console seem the way to go and i'm not even mentioning all the other featurse it has like exclusives (like a little game called halo!) so say what you will but i'm sticking with halo (that been said no one says you can't have a half decent PC and a console)
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P3
Joined: Dec 2, 2011
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Posted: May 22, 2013 06:43 AM
Msg. 11557 of 12975
It looks like one of those old Nintendo console, except it doesn't have a cartridge slot, and it's black.
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SAS
Joined: Feb 26, 2013
I comment every once in a while
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Posted: May 22, 2013 10:13 AM
Msg. 11558 of 12975
Quote: --- Original message by: killzone64 not to mention over here in the states game prices might get driven up to 100 usd for a single game... thats almost double what it costs now..... no. That rumor started by saying that EA would raise the prices of their games to $70 and kind of evolved upwards. It also started around the same time that people were absolutely positive that the new xbox would have always-on technology and wouldn't be able to play used games.
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Yoda
Joined: Jan 30, 2011
Do or do not, there is no try
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Posted: May 22, 2013 10:32 AM
Msg. 11559 of 12975
Quote: --- Original message by: BlackRaven117Quote: --- Original message by: Yoda I personally hate consoles, I don't even own an xbox (had to borrow one to play halo 2 and 3, lol). PC games are way more affordable anyway (Steam sales :D )
@BlackRaven117: I really really hate the reach style ammo counter, but your model is looking very nice. It seems a bit to thin, I would recommend scaling it out a bit. (and your charging handle seems too small). I honestly prefer it at how thin it is, but hey, personal taste. But I did, however, fix the Charging Handle! http://p3d.in/lbXV4+wireonsmooth The charging handle looks much better. As for the thickness. It is your decision obviously... but please consider this: The Halo Assault Rifle fires a 7.62x51mm round (also known as a .308 btw). The magazine has to be double stack because there is no way to put nearly enough rounds into a single stack magazine unless it is absurdly long (which yours is not). There is no possible way that 32 staggered .308 rounds could fit into something that thin. If you made it just a tad wider it would be so much more believable. (for reference google the 7.62x51 in comparison with a 5.56x45 which is what an m16 fires. Then look at the size of an m16 magazine.). Anyway, you can keep it however you like... but as a gun enthusiast it bugs me to no end when I see people making guns without properly thinking them through.
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ELVEVERX
Joined: Oct 5, 2012
For the great journey
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Posted: May 22, 2013 10:55 AM
Msg. 11560 of 12975
Quote: --- Original message by: SASQuote: --- Original message by: killzone64 not to mention over here in the states game prices might get driven up to 100 usd for a single game... thats almost double what it costs now..... no. That rumor started by saying that EA would raise the prices of their games to $70 and kind of evolved upwards. It also started around the same time that people were absolutely positive that the new xbox would have always-on technology and wouldn't be able to play used games. i hope the price goes up in the states because then maybe they'll but it down īn all the countries hat already get charged $90+ the time for the us to get special privileges is over
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SAS
Joined: Feb 26, 2013
I comment every once in a while
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Posted: May 22, 2013 03:10 PM
Msg. 11561 of 12975
Quote: --- Original message by: ELVEVERXQuote: --- Original message by: SASQuote: --- Original message by: killzone64 not to mention over here in the states game prices might get driven up to 100 usd for a single game... thats almost double what it costs now..... no. That rumor started by saying that EA would raise the prices of their games to $70 and kind of evolved upwards. It also started around the same time that people were absolutely positive that the new xbox would have always-on technology and wouldn't be able to play used games. i hope the price goes up in the states because then maybe they'll but it down īn all the countries hat already get charged $90+ the time for the us to get special privileges is over There are quite a few factors that play into that. The biggest factor is taxes. Import taxes vary from nation to nation. One way to observe this is by looking at pc game downloads and their prices. Games themselves cost around 40 usd. Since game discs are usually produced in Mexico, labor and import taxes get applied. Physical discs are advertised as selling for around 65 usd. America is different, since the sales tax is then added on at the sale (depending on your area, games actually cost around 70 usd). The reason games are much more expensive in other parts of the world is because of various nations' import taxes. Since the discs are shipped from the US to other parts of the world, the recieving ends add on their tax onto what was already paid. I believe the import tax in the UK is 17.5%, which brings the price up to around 100 usd (complete estimate). It's not exactly special treatment, it's just economics (while I think it's wrong that other nations add on the import tax to a product that has already been imported, whaterya gonna do?).
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greg079
Joined: Apr 1, 2013
channeling my inner april fool
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Posted: May 22, 2013 03:11 PM
Msg. 11562 of 12975
Quote: --- Original message by: ELVEVERX
it has 8gbs of ram which doesn't seem very impressive considering most laptops have that but you have to look at it like this the Xbox 360 had 512mbs of ram and could play skyrim which required at least 2gbs on PC (low settings) which means the ram of the xbox one is equivalent to 32gb (probable more)... are u just making up numbers? seriously, where does math come into play with ram? when they say it has 8 gigs, it means it has 8 gigs. also in case some of u didn't already know, the skyrim on *$&@box 360 and skyrim on pc are two different games. one is amazing, the other has literally zero quality. please do not twist information and disinform others.
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BlackRaven117
Joined: Apr 22, 2013
The ending of the words is ALMSIVI.
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Posted: May 22, 2013 05:15 PM
Msg. 11563 of 12975
@Yoda
Thanks for the advice! To be honest, I agree that is something that bugs me with the model, but I have already made the High-poly and it was rather tricky to try and resize the charging handle on the High-poly, I don't think I want to test my luck with resizing it to look like it fires a .308 bullet. Either way, this is an MA5B, and we all know the MA5B is designed in a way that is so implausible it could never fire 60 rounds with it's magazine nor even be long enough to work properly as a rifle. :D Edited by BlackRaven117 on May 22, 2013 at 05:15 PM
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Yoda
Joined: Jan 30, 2011
Do or do not, there is no try
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Posted: May 22, 2013 06:00 PM
Msg. 11564 of 12975
Quote: --- Original message by: BlackRaven117
@Yoda
Thanks for the advice! To be honest, I agree that is something that bugs me with the model, but I have already made the High-poly and it was rather tricky to try and resize the charging handle on the High-poly, I don't think I want to test my luck with resizing it to look like it fires a .308 bullet. Either way, this is an MA5B, and we all know the MA5B is designed in a way that is so implausible it could never fire 60 rounds with it's magazine nor even be long enough to work properly as a rifle. :D Edited by BlackRaven117 on May 22, 2013 at 05:15 PM I am assuming that you intend to use your high poly model to bake normals for a lowpoly. Is that correct? If so then after you bake the normals and apply them to the lowpoly model you can simply select the whole gun and use the scale tool on whatever axis is perpendicular to your weapon to make it wider. (maybe de-select the barrel and flashlight to avoid stretching them into ovals) but it should be incredibly simple. What I am suggesting requires almost no work at all. It doesn't need to be much wider, just a little bit. Like I said before, it is your choice. But I just wanted to point out that it is not a complicated change.
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BlackRaven117
Joined: Apr 22, 2013
The ending of the words is ALMSIVI.
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Posted: May 22, 2013 06:43 PM
Msg. 11565 of 12975
Quote: --- Original message by: YodaQuote: --- Original message by: BlackRaven117
@Yoda
Thanks for the advice! To be honest, I agree that is something that bugs me with the model, but I have already made the High-poly and it was rather tricky to try and resize the charging handle on the High-poly, I don't think I want to test my luck with resizing it to look like it fires a .308 bullet. Either way, this is an MA5B, and we all know the MA5B is designed in a way that is so implausible it could never fire 60 rounds with it's magazine nor even be long enough to work properly as a rifle. :D Edited by BlackRaven117 on May 22, 2013 at 05:15 PM I am assuming that you intend to use your high poly model to bake normals for a lowpoly. Is that correct? If so then after you bake the normals and apply them to the lowpoly model you can simply select the whole gun and use the scale tool on whatever axis is perpendicular to your weapon to make it wider. (maybe de-select the barrel and flashlight to avoid stretching them into ovals) but it should be incredibly simple. What I am suggesting requires almost no work at all. It doesn't need to be much wider, just a little bit. Like I said before, it is your choice. But I just wanted to point out that it is not a complicated change. Touche, I will get on to it once I get back to Swim Practice.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: May 22, 2013 10:01 PM
Msg. 11566 of 12975
Quote: --- Original message by: SASQuote: --- Original message by: ELVEVERXQuote: --- Original message by: SASQuote: --- Original message by: killzone64 not to mention over here in the states game prices might get driven up to 100 usd for a single game... thats almost double what it costs now..... no. That rumor started by saying that EA would raise the prices of their games to $70 and kind of evolved upwards. It also started around the same time that people were absolutely positive that the new xbox would have always-on technology and wouldn't be able to play used games. i hope the price goes up in the states because then maybe they'll but it down īn all the countries hat already get charged $90+ the time for the us to get special privileges is over There are quite a few factors that play into that. -factors that affect video game prices- Lucky me. No sales tax in the state I am living in. Edited by Dumb AI on May 22, 2013 at 10:02 PM
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SAS
Joined: Feb 26, 2013
I comment every once in a while
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Posted: May 22, 2013 10:31 PM
Msg. 11567 of 12975
Quote: --- Original message by: Dumb AIQuote: --- Original message by: SASQuote: --- Original message by: ELVEVERXQuote: --- Original message by: SASQuote: --- Original message by: killzone64 not to mention over here in the states game prices might get driven up to 100 usd for a single game... thats almost double what it costs now..... no. That rumor started by saying that EA would raise the prices of their games to $70 and kind of evolved upwards. It also started around the same time that people were absolutely positive that the new xbox would have always-on technology and wouldn't be able to play used games. i hope the price goes up in the states because then maybe they'll but it down īn all the countries hat already get charged $90+ the time for the us to get special privileges is over There are quite a few factors that play into that. -factors that affect video game prices- Lucky me. No sales tax in the state I am living in. Edited by Dumb AI on May 22, 2013 at 10:02 PM Lucky you, indeed. I live on the border of two districts. And both districts have wildly different taxes.
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ELVEVERX
Joined: Oct 5, 2012
For the great journey
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Posted: May 23, 2013 02:00 AM
Msg. 11568 of 12975
Quote: --- Original message by: greg079Quote: --- Original message by: ELVEVERX
it has 8gbs of ram which doesn't seem very impressive considering most laptops have that but you have to look at it like this the Xbox 360 had 512mbs of ram and could play skyrim which required at least 2gbs on PC (low settings) which means the ram of the xbox one is equivalent to 32gb (probable more)... are u just making up numbers? seriously, where does math come into play with ram? when they say it has 8 gigs, it means it has 8 gigs. also in case some of u didn't already know, the skyrim on *$&@box 360 and skyrim on pc are two different games. one is amazing, the other has literally zero quality. please do not twist information and disinform others. Skyrim is not better on PC unless it is on ULTRA settings and that is only graphic wis besides that the game play is the same and my point is if a Xbox 360 with 512 gbs and on PC i just found out the recomended ram is 4gbs it seems like the Xbox can do things with a 1/8 of the amount of ram that a computer needs so if it takes 64gbs to run COD59 then it will only take 8 on Xbox one. Of course i could be wrong and its just a certain amount of ram is taken up by the OS and other dependencies that the computer needs to run which still means that a PC would need more ram to emulate what a xbox. also considering there are not any post Post Nintendo era console emulators i would assume that is because i am correct . Edited by ELVEVERX on May 23, 2013 at 02:05 AM
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ELVEVERX
Joined: Oct 5, 2012
For the great journey
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Posted: May 23, 2013 04:26 AM
Msg. 11569 of 12975
Quote: --- Original message by: vampire_girlQuote: --- Original message by: ELVEVERX also considering there are not any post Post Nintendo era console emulators i would assume that is because i am correct . Edited by ELVEVERX on May 23, 2013 at 02:05 AM OR because current consoles are too difficult to emulate due to a wide variety of circumstances, and you don't know what you're talking about. Hell, the PS3 and X360 are basically operating systems in and of themselves. Yeah but the most common response i have got on forums is that the hardware available isn't powerful enough to run a emulator like i'm not even talking current gen i am talking ps2 emulator
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Kozakuu
Joined: Oct 30, 2011
Only the person who was wisdom can read the most.
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Posted: May 23, 2013 08:16 AM
Msg. 11570 of 12975
Quote: --- Original message by: SAS The reason games are much more expensive in other parts of the world is because of various nations' import taxes. When I switched from buying games at large retailers to individual sellers I never looked back. The guy I get games from imports them directly from the country of manufacturing (singapore in the case of H4) so he only charges $40-50 AUD for most games. Only difference is the text on the back of the case is sometimes Chinese.
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killzone64
Joined: Jun 9, 2010
sometimes i miss the chaos occasionally
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Posted: May 23, 2013 11:42 AM
Msg. 11571 of 12975
Quote: --- Original message by: ELVEVERX There is a massive misconception about console pricing lets say i pay $600 for the new xbox (don't worry you guys are in america you will get $200 off even though our dollars the same and we are closer to where the xbox is made (china)) it has 8gbs of ram which doesn't seem very impressive considering most laptops have that but you have to look at it like this the Xbox 360 had 512mbs of ram and could play skyrim which required at least 2gbs on PC (low settings) which means the ram of the xbox one is equivalent to 32gb (probable more) and you don't have to worry about upgrading its video card or ram or anything besides memory (depending on how much it has i didn't pay enough attention at the annoument thing) so all up console seem the way to go and i'm not even mentioning all the other featurse it has like exclusives (like a little game called halo!) so say what you will but i'm sticking with halo (that been said no one says you can't have a half decent PC and a console) ram is completely pointless to gaming, you currently do not need any more than 8 gigs to play any modern games. the ram in the old xbox is old stuff, from 6 years ago, and only seems more powerful thanks to come clever coding. and every single game on the consoles has to be dumbed down from the pc in order to run at a measly 30 fps.... the only reason i would buy an xbox if for halo and or Forza Motorsports. its the same reason i bought a ps3, i wanted uncharted and infamous Edited by killzone64 on May 23, 2013 at 11:46 AM
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: May 23, 2013 03:02 PM
Msg. 11572 of 12975
I would just like to say, I hate having to sort through stupid arguments to find stuff in this thread. That being said... Quote: --- Original message by: UnevenElefant5Quote: --- Original message by: Skidrow925
Added an attachment to hold two mags and a Ammo Display. http://p3d.in/MMsyb
Not totally sure what I should do to make the left side more interesting, or to even add anything at all.
Looking at it I think the ammo counter is a tad small. I will probably enlarge it. We'll see.
E: Also added smoothing and widened the model. Edited by Skidrow925 on May 19, 2013 at 05:37 PM I'd widen it even more, or at least vary the widths of certain parts more. The design looks nice but it looks like someone accidentally scaled it way down width-wise. I would widen the part of the gun above the trigger and then widen the stock even more than that. Maybe if you want only widen the part where the clips are held, and leave the connecting beam somewhat thinner. I think that will help your model a lot. Skidrow's Pet Peeve #12: People calling a magazine a clip. http://p3d.in/O6aBt I widened out the bit above the trigger, and the entire handle assembly. Elevated and widened the cheek-rest and also widened the rear receiver, between the spare mag holder and the clamps. Those three things on the left are clamps to hold the mag holder assembly, consisting of the mag holder, cheek-rest, and ammo counter display. I think the ammo counter looks a tad strange, and am looking for suggestions to make it more... interesting to look at. Edited by Skidrow925 on May 23, 2013 at 03:02 PM
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greg079
Joined: Apr 1, 2013
channeling my inner april fool
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Posted: May 23, 2013 04:19 PM
Msg. 11573 of 12975
Quote: --- Original message by: ELVEVERX Skyrim is not better on PC unless it is on ULTRA settings and that is only graphic wis besides that the game play is the same Edited by ELVEVERX on May 23, 2013 at 02:05 AM what are u babbling about now, please, if you're going to insist on posting these kinds of comments, look up performance specs and comparisons from reputable sources. furthermore, as was stated, you don't need tons of RAM to play a game. the only reason that console has lower performance specs is due to: optimization, extensive mipmapping and LODing, lower resolution, smaller textures, lack of post-processing (which makes everything look f%#king beautiful), poor lighting, bad shaders, etc. . while we could debate this, it seems u may not understand some of the things that set the two systems apart and we would only crowd the forum, perhaps we should get back on topic.
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SAS
Joined: Feb 26, 2013
I comment every once in a while
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Posted: May 23, 2013 05:25 PM
Msg. 11574 of 12975
Quote: --- Original message by: greg079Quote: --- Original message by: ELVEVERX quote that is unnecessary Edited by ELVEVERX on May 23, 2013 at 02:05 AM quote that is using incorrect reasons to counter the previous quote. To be technical, it's actually because the 360 had a PowerPc architecture which is much older and limiting. And with that, I'm back on topic. Quote: --- Original message by: Skidrow925 http://p3d.in/O6aBt Edited by Skidrow925 on May 23, 2013 at 03:02 PM I think the one place that needs more detail is the optics rail on the top. Other than that, great model!
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: May 23, 2013 08:23 PM
Msg. 11575 of 12975
Obviously you've never heard of skyrim mods.
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: May 24, 2013 12:32 PM
Msg. 11576 of 12975
Quote: --- Original message by: SASQuote: --- Original message by: greg079Quote: --- Original message by: ELVEVERX quote that is unnecessary Edited by ELVEVERX on May 23, 2013 at 02:05 AM quote that is using incorrect reasons to counter the previous quote. To be technical, it's actually because the 360 had a PowerPc architecture which is much older and limiting. And with that, I'm back on topic. Quote: --- Original message by: Skidrow925 http://p3d.in/O6aBt Edited by Skidrow925 on May 23, 2013 at 03:02 PM I think the one place that needs more detail is the optics rail on the top. Other than that, great model! Added in some... ahem... m1n0r d3t4ils http://p3d.in/oFtNA Look better now? More detailed changlog type thingy: Added those little thingummy's to the rails for awesome factor of coolness. Added a rail mounted carry-handle with rails on top. Put a holographic sight on said carry-handle. Added some cool looking things to the side of the barrel near the front. Put a side-rail on the flashlight. Considered adding: A PEQ box on the flashlight side-rail. Something on the rear optics sight. (Not quite sure what yet) Things to be fixed: The stupid charging handle. It's inside the widened part of the stock. I didn't notice before. Smoothing on the carry-handle is crap and shall be fixed. Safety looks a bit off. Mag release. Needs re-done I think That thing between the optic rails is a tad silly. (something in the way of bad triangulation)(Stupid n-gons) Anybody got anything else to add/suggest/attack? Edited by Skidrow925 on May 24, 2013 at 12:34 PM
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: May 24, 2013 03:05 PM
Msg. 11577 of 12975
A hair over 16k. At this point, I will either bake it to a low-poly, or just not bother wth getting it into Halo, considering it was mostly modelling practice anyway... Unless you have some serious motivation for meh.   
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Yoda
Joined: Jan 30, 2011
Do or do not, there is no try
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Posted: May 24, 2013 03:27 PM
Msg. 11578 of 12975
Quote: --- Original message by: Skidrow925Added in some... ahem... m1n0r d3t4ils http://p3d.in/oFtNA Look better now? More detailed changlog type thingy: Added those little thingummy's to the rails for awesome factor of coolness. Added a rail mounted carry-handle with rails on top. Put a holographic sight on said carry-handle. Added some cool looking things to the side of the barrel near the front. Put a side-rail on the flashlight. Considered adding: A PEQ box on the flashlight side-rail. Something on the rear optics sight. (Not quite sure what yet) Things to be fixed: The stupid charging handle. It's inside the widened part of the stock. I didn't notice before. Smoothing on the carry-handle is crap and shall be fixed. Safety looks a bit off. Mag release. Needs re-done I think That thing between the optic rails is a tad silly. (something in the way of bad triangulation)(Stupid n-gons) Anybody got anything else to add/suggest/attack? Edited by Skidrow925 on May 24, 2013 at 12:34 PM I like the weapon a lot, you could use to do some optimizing though. Is it your own original design? Here is some criticism on the design if your interested: 1. The gun has no shell ejection and the only logical place for one is covered by your spare magazines. 2. raised optics like you have are better suited for long range shooting, they make close range shooting rather difficult (speaking from experience on that one). I would not recommend it on this particular gun. 3. the top rail should be continuous, I would get rid of the little "lump" that divides it into two sections. 4. the ammo counter looks pretty cool but is somewhat impractical sitting out on a long thin post like that. I would attach it to the rail right next to it 5. I would lose the three little disk things on the front left side of the gun and replace them with a short rail to match the right side. 6. the charging handle is a bit too far back and would be uncomfortable to use. 7. I think you need a cheek rest, the thing that is there not looks terribly incomfortable. (especially if you choose to keep your optic raised like that) Of course feel free to ignore any/all of this advice if you don't like it. But I would love to see it with a continuous top rail and the holo sight sitting directly on it instead of raised. Thats my two cents anyway. Edited by Yoda on May 24, 2013 at 03:32 PM
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SAS
Joined: Feb 26, 2013
I comment every once in a while
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Posted: May 24, 2013 03:58 PM
Msg. 11579 of 12975
Quote: --- Original message by: Yoda
1. The gun has no shell ejection and the only logical place for one is covered by your spare magazines.
Edited by Yoda on May 24, 2013 at 03:32 PM Not exactly. For example, the reason the f2000 is an ambidextrous rifle is because (and I am still astonished by how they did it) the rifle is bullpup, yet the ejection port is located at the front of the gun. Although, an ejection port being present is still rather important
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: May 24, 2013 04:27 PM
Msg. 11580 of 12975
Quote: --- Original message by: YodaQuote: --- Original message by: Skidrow925Added in some... ahem... m1n0r d3t4ils http://p3d.in/oFtNA Look better now? More detailed changlog type thingy: Added those little thingummy's to the rails for awesome factor of coolness. Added a rail mounted carry-handle with rails on top. Put a holographic sight on said carry-handle. Added some cool looking things to the side of the barrel near the front. Put a side-rail on the flashlight. Considered adding: A PEQ box on the flashlight side-rail. Something on the rear optics sight. (Not quite sure what yet) Things to be fixed: The stupid charging handle. It's inside the widened part of the stock. I didn't notice before. Smoothing on the carry-handle is crap and shall be fixed. Safety looks a bit off. Mag release. Needs re-done I think That thing between the optic rails is a tad silly. (something in the way of bad triangulation)(Stupid n-gons) Anybody got anything else to add/suggest/attack? Edited by Skidrow925 on May 24, 2013 at 12:34 PM I like the weapon a lot, you could use to do some optimizing though. Is it your own original design? Here is some criticism on the design if your interested: 1. The gun has no shell ejection and the only logical place for one is covered by your spare magazines. 2. raised optics like you have are better suited for long range shooting, they make close range shooting rather difficult (speaking from experience on that one). I would not recommend it on this particular gun. 3. the top rail should be continuous, I would get rid of the little "lump" that divides it into two sections. 4. the ammo counter looks pretty cool but is somewhat impractical sitting out on a long thin post like that. I would attach it to the rail right next to it 5. I would lose the three little disk things on the front left side of the gun and replace them with a short rail to match the right side. 6. the charging handle is a bit too far back and would be uncomfortable to use. 7. I think you need a cheek rest, the thing that is there not looks terribly incomfortable. (especially if you choose to keep your optic raised like that) Of course feel free to ignore any/all of this advice if you don't like it. But I would love to see it with a continuous top rail and the holo sight sitting directly on it instead of raised. Thats my two cents anyway. Edited by Yoda on May 24, 2013 at 03:32 PM The design is only partially mine. A friend drew a gun and said I should model it, so I did. I have added a number of things to it, just to make it interesting. 1: The shell ejection is actually where the charging handle is. Not sure about if that is practical or not. 2: I see what you mean. The raised rail was mostly just because I wanted to have something up there. Though this weapon would probably used at short- to mid-range engagements, I may remove it. 3: The lump is in the design the guy gave me so I will probably keep it. 4: The ammo counter is meant to be part of the attachment of the cheek-rest, mag holders, and (obviously) ammo counter. Moving to a rail isn't a bad idea though. We'll see. 5: Those are actually meant to be buttons. How could I make them more... button-y? 6: Yeah, I am working on placement of it. As SAS said, I may put it more forward. 7: I had thought about that. Also the side clamps are in a kind of odd spot. The idea for the carry-handle mostly came from an old AUG A1 I have had. I just thought it looked kinda cool. As far as optic's go, I may opt for something like the MARS sight.
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: May 24, 2013 06:00 PM
Msg. 11581 of 12975
Quote: --- Original message by: Skidrow9251: The shell ejection is actually where the charging handle is. Not sure about if that is practical or not. I can't see the image (when I click the link, it just brings up a gray page), but if the charging handle is in the same place as the one on the standard MA5, I don't think that would work. The magazine generally needs to be in-line with the ejection port, unless it's forward-ejecting. If it did work, though, it would be spitting brass across your field of vision, dangerously close to your face.
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Yoda
Joined: Jan 30, 2011
Do or do not, there is no try
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Posted: May 24, 2013 06:04 PM
Msg. 11582 of 12975
Quote: --- Original message by: Skidrow925
The design is only partially mine. A friend drew a gun and said I should model it, so I did. I have added a number of things to it, just to make it interesting.
1: The shell ejection is actually where the charging handle is. Not sure about if that is practical or not.
2: I see what you mean. The raised rail was mostly just because I wanted to have something up there. Though this weapon would probably used at short- to mid-range engagements, I may remove it.
3: The lump is in the design the guy gave me so I will probably keep it.
4: The ammo counter is meant to be part of the attachment of the cheek-rest, mag holders, and (obviously) ammo counter. Moving to a rail isn't a bad idea though. We'll see.
5: Those are actually meant to be buttons. How could I make them more... button-y?
6: Yeah, I am working on placement of it. As SAS said, I may put it more forward.
7: I had thought about that. Also the side clamps are in a kind of odd spot.
The idea for the carry-handle mostly came from an old AUG A1 I have had. I just thought it looked kinda cool.
As far as optic's go, I may opt for something like the MARS sight. Well, since it is a fictional weapon understand that it doesn't have to be 100% realistic. But... in reality the chamber (and therefore the shell ejection) is basically always directly above the magazine (due to the fact that rounds must be fed from the mag to the chamber). ah, dangit... the lump thing is my biggest issue with the design. If they are buttons then it will probably be more obvious once its textures, I wouldn't worry about it. I noticed the AUG inspiration going on there. The big difference is that the AUG is an assault rifle with a relatively long barrel, and this weapon looks like an SMG. Although if you like the way it looks then I would just leave it. It isn't a big deal and at least it draws attention away from that lump. lol.
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: May 24, 2013 06:22 PM
Msg. 11583 of 12975
I know what you mean about the shell ejection, and that is kinda buggin me at the moment. Not sure what to do about it, besides totally change teh mag holder. Anything you would suggest doing to the "bumb" short of removing it? Yeah probably. I suppose I could look at it that way. As I think I said, it's somewhere between SMG and AR in usage. Here is a pic of the charging handle for that one guy. (Echo77) I am fully aware it looks like crap. DBM.
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greg079
Joined: Apr 1, 2013
channeling my inner april fool
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Posted: May 24, 2013 07:24 PM
Msg. 11584 of 12975
Quote: --- Original message by: XlzQwerty1 Obviously you've never heard of skyrim mods. just btw, CaBaL120's aMidianBorn glass armor retexture came out yesterday. when he's done with skyrim, maybe we could talk him into making textures for halo ce
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: May 24, 2013 07:56 PM
Msg. 11585 of 12975
http://p3d.in/uTY7x Moved the Ammo counter. I was considering putting a rail on the left side, but the vents were in the way, and it's something to put on the rear rail. More details will be going into it later. Gotta fix those smoothing errors near the charging handle, too.
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