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Author Topic: Weapons - Works in Process thread [WIP] (12975 messages, Page 293 of 371)
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Yoda
Joined: Jan 30, 2011

Do or do not, there is no try


Posted: May 23, 2012 06:44 PM    Msg. 10221 of 12975       
Quote: --- Original message by: Echo77
Quote: --- Original message by: Yoda
I lightened the top section that houses the ammo counter, and I changed the stock and forgrip parts to a material that is more similar to the plastic-like look on the Halo 1 model. Right now the stock a bit dark, and I am still not done, but what do you think?

Better? worse?


I think I kinda like the first one more. I always associate shiny-ness with the MA5C.


Hmm, that is what I was worried about. I kinda think the same thing, but I was curious to see if others would have the same opinion.

I think I am gonna change the top part back (or at least mostly), what about the stock and forgrip parts? Better as the darker plastic-like material? or better as the lighter metal?


XlzQwerty1
Joined: Aug 6, 2009


Posted: May 23, 2012 06:57 PM    Msg. 10222 of 12975       
I think that the first one looks better, however if you could add the magazine/clip light grey to the first one, that would look great.


abkarch
Joined: Mar 20, 2010

This account is old. Sorry for inappropriate posts


Posted: May 23, 2012 07:29 PM    Msg. 10223 of 12975       
Quote: --- Original message by: Echo77
Quote: --- Original message by: abkarch
sorta thought of it as a rail-assault rifle, i guess


http://en.wikipedia.org/wiki/Railgun

That might offer some insight into how to design a railgun. The diagrams especially; they show how the barrel should be set up. Other things to keep in mind would be a power source (such as a battery pack), a relatively small, dense projectile (like a tungsten dart), and general ergonomics of the weapon (i.e. designed in such a way that it wouldn't be awkward to hold).


K. I already redid the barrel, and since its so far into the future, ill model a battery pack into the magazine.

Im also thinking that I should replace the second grip that is horizontal right now with a vertical grip, so its less akward to hold. Unless you all think i should just ditch the shoulder thing and kinda build it into the back of the weapon like halo does? (seems like it would feel a little more compact that way, i think i would like it)
Edited by abkarch on May 23, 2012 at 07:30 PM


anonymous_2009
Joined: Jun 13, 2009


Posted: May 23, 2012 07:33 PM    Msg. 10224 of 12975       
I understand that you want it like the MA5B, but there is nothing to it. You might as well just give the edges a smooth look so it actually looks like metal and realistic, or you can afew minor changes from other AR's from the Halo games, which still don't change it's shape and overall style at all.

Edit:

Quote: --- Original message by: Yoda
I lightened the top section that houses the ammo counter, and I changed the stock and forgrip parts to a material that is more similar to the plastic-like look on the Halo 1 model. Right now the stock a bit dark, and I am still not done, but what do you think?

Better? worse?

http://i1194.photobucket.com/albums/aa376/Yoda73811/In-Progress%20Weapons/Render11.jpg
http://i1194.photobucket.com/albums/aa376/Yoda73811/In-Progress%20Weapons/Render12.jpg
http://i1194.photobucket.com/albums/aa376/Yoda73811/In-Progress%20Weapons/Render13.jpg


Looks a bit better, but a bit too much of the filter "clouds" has been used, and adds bit's of colour, not noticeable colour but paint it over, you won't be able to see it but it will in a way make a difference.

Also, the extruded "chin rest" part on the back of it, I think you should make it a separate object, so it's like screwed to the metal, and it should be made of rubber. I think that will look better.
Edited by anonymous_2009 on May 23, 2012 at 07:42 PM


TauSigmaNova
Joined: Jan 31, 2011

If love is blind, I guess I'll buy myself a cane


Posted: May 23, 2012 07:39 PM    Msg. 10225 of 12975       
Liked the first Texture /way/ better.


Yoda
Joined: Jan 30, 2011

Do or do not, there is no try


Posted: May 23, 2012 08:03 PM    Msg. 10226 of 12975       
I didn't use and "filter clouds" but my shading was way to extreme on that one. I agree that the MA5B doesn't have enough to it, I wasn't saying I didn't want to add new detail, I was just saying that I was reluctant to make the top part a lighter metal.

I darkened the metal back a bit, and made the shading less extreme.




I will try what you mentioned about adding bits of color.

Basically my whole point in making this was to see if I could one-up the CEA assault rifle that 343i did. So although I am fine with adding surface details from other weapons, and changing the texturing however I want/need to etc... I am not going to change the overall structure of the weapon. So even though your chin rest idea is definately a better design, I am not going to change it.


XlzQwerty1
Joined: Aug 6, 2009


Posted: May 23, 2012 08:14 PM    Msg. 10227 of 12975       
That looks better than before, but the shading on the top of the assault rifle where the 3 indented lines are looks somewhat weird and repetitive. Maybe that's just me


ReconNinja117
Joined: Nov 11, 2011


Posted: May 23, 2012 09:10 PM    Msg. 10228 of 12975       
I think you should add some detail to the grip and the area just above the magazine. It looks pretty bland there.


olly12345
Joined: Jul 30, 2008


Posted: May 24, 2012 03:38 AM    Msg. 10229 of 12975       
totally needs a yellow stripe in my opinion :P

It looks really good!


LegionofShadows
Joined: Jul 10, 2011

The Red Pill is strong in this one.


Posted: May 24, 2012 03:50 AM    Msg. 10230 of 12975       
Needs moar shiny.

Less grimy(I'm a poet.)


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: May 24, 2012 04:10 AM    Msg. 10231 of 12975       
Quote: --- Original message by: LegionofShadows
Needs moar shiny.

Less grimy(I'm a poet.)

Nah bro, he can't bring out the shine,
else people will whine
And compare with MA5C
instead to seeing as MA5B
So I think it looks good
as much as it should. (I'm sort of a rapper)
Edited by Spartan314 on May 24, 2012 at 04:11 AM


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: May 24, 2012 10:38 AM    Msg. 10232 of 12975       
Someone said Rail-Gun?

I was slightly going for the look of the mass driver TBQH (It's hand held though)


This was actually more of an exercise then anything else. 2,434 tris.


[raging over what it actually is]
Edited by Skidrow925 on May 24, 2012 at 10:39 AM


ally
Joined: Jun 23, 2010

Aye Ready


Posted: May 24, 2012 10:54 AM    Msg. 10233 of 12975       

that poly is standing out very obvious, and is shouting "fix me plz" :)


Yoda
Joined: Jan 30, 2011

Do or do not, there is no try


Posted: May 24, 2012 02:09 PM    Msg. 10234 of 12975       
Quote: --- Original message by: ally
http://oi50.tinypic.com/2zr3ip0.jpg
that poly is standing out very obvious, and is shouting "fix me plz" :)


I know. I plan to rebake my normals one last time before I finish, and I will fix it then. I am just making a list of things to fix before I rebake that way I only have to do it one more time.

1. Anonymous_2009 and someone else both said to add detail around the magazine, so I am trying to decide what to add there.

2. and I need to do something with the grip

3. and I need to fix that face.

4. and there are one or two sort of random details that I need to add here and there

Anything else? if Anyone sees something else please tell me before I rebake the normals.


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: May 24, 2012 02:54 PM    Msg. 10235 of 12975       
Quote: --- Original message by: Yoda
Quote: --- Original message by: ally
http://oi50.tinypic.com/2zr3ip0.jpg
that poly is standing out very obvious, and is shouting "fix me plz" :)


I know. I plan to rebake my normals one last time before I finish, and I will fix it then. I am just making a list of things to fix before I rebake that way I only have to do it one more time.

1. Anonymous_2009 and someone else both said to add detail around the magazine, so I am trying to decide what to add there.

2. and I need to do something with the grip

3. and I need to fix that face.

4. and there are one or two sort of random details that I need to add here and there

Anything else? if Anyone sees something else please tell me before I rebake the normals.


Once you get everything finalized, could you possibly consider making a variant that replaces the flashlight with an underbarrel grenade launcher?


Yoda
Joined: Jan 30, 2011

Do or do not, there is no try


Posted: May 24, 2012 03:06 PM    Msg. 10236 of 12975       
Quote: --- Original message by: Echo77
Once you get everything finalized, could you possibly consider making a variant that replaces the flashlight with an underbarrel grenade launcher?


I don't guess it would be that hard. Any particular reason? you need one for something?


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: May 24, 2012 03:35 PM    Msg. 10237 of 12975       
Quote: --- Original message by: Yoda
Quote: --- Original message by: Echo77
Once you get everything finalized, could you possibly consider making a variant that replaces the flashlight with an underbarrel grenade launcher?


I don't guess it would be that hard. Any particular reason? you need one for something?


I don't have anything specific in mind at the moment, but I'd noticed that some maps feature assault rifles with secondary grenade launchers in spite of it not actually having one on the model. Plus a grenade launcher just seems like it would come in handy for someone sooner or later.

Edit: The early incarnation of the assault rifle seems to have had an integral magazine-fed grenade launcher.
http://www.youtube.com/watch?v=p7C65ogSLXM&feature=player_detailpage#t=114s

And if you for some reason feel compelled to recreate anything in that video, that'd be pretty cool too. P:
Edited by Echo77 on May 24, 2012 at 03:45 PM


OHunterO
Joined: May 24, 2012

.


Posted: May 24, 2012 05:45 PM    Msg. 10238 of 12975       
Tbh an under barrel grenade launcher doesn't really feel like Halo. Unless done in a unique Halo sorta way instead of just default tube with a nade... lol


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: May 24, 2012 07:06 PM    Msg. 10239 of 12975       
Quote: --- Original message by: OHunterO
Tbh an under barrel grenade launcher doesn't really feel like Halo. Unless done in a unique Halo sorta way instead of just default tube with a nade... lol


Apparently it's a canonical thing:

"The M301 40mm Grenade Launcher, also known as the 'forty mike-mike' among troops was a United Nations Space Command weapon designed to fire explosive grenades. It can be attached to the MA5B and MA5C Assault Rifles and NA4/Defoliant Projector." - Halopedia


abkarch
Joined: Mar 20, 2010

This account is old. Sorry for inappropriate posts


Posted: May 24, 2012 07:11 PM    Msg. 10240 of 12975       
how many polies do most CE weapons range in?


OHunterO
Joined: May 24, 2012

.


Posted: May 24, 2012 07:55 PM    Msg. 10241 of 12975       
I'm still not much for grenade launchers under the barrel lol


abkarch
Joined: Mar 20, 2010

This account is old. Sorry for inappropriate posts


Posted: May 24, 2012 08:27 PM    Msg. 10242 of 12975       
Thought i would build a battery into the shoulder thingy. (Idk what its called, stock maybe?) not very happy with the general shape of that-any ideas?

I think im going to remodel the mag and give it a more traditional look, especially since all it is right now is a bunch of extrudes and intrudes.

Anyone have any ideas for the second grip? i cant get anything i like there.
currently at 1643 polies and 2069 verts...is that bad for this level of detail? I would (sadly) get rid of the cable if i had to, was really proud of accomplishing that :D





Edited by abkarch on May 24, 2012 at 08:29 PM


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: May 24, 2012 08:44 PM    Msg. 10243 of 12975       
Quote: --- Original message by: abkarch

Thought i would build a battery into the shoulder thingy. (Idk what its called, stock maybe?) not very happy with the general shape of that-any ideas?

I think im going to remodel the mag and give it a more traditional look, especially since all it is right now is a bunch of extrudes and intrudes.

Anyone have any ideas for the second grip? i cant get anything i like there.
currently at 1643 polies and 2069 verts...is that bad for this level of detail? I would (sadly) get rid of the cable if i had to, was really proud of accomplishing that :D

http://img713.imageshack.us/img713/5509/31167147.jpg

http://img713.imageshack.us/img713/8310/wrauiyuiuyhh.jpg

Edited by abkarch on May 24, 2012 at 08:29 PM


Try using real-world weaponry as a reference. I found a few images of man-portable railguns on the internet, so maybe they'll help some.

http://aliens.humlak.cz/aliens/aliens_papirove_modely/home/ankety/railgun.jpg
http://4.bp.blogspot.com/_fnHjiW4iJAg/TUJBaifZT3I/AAAAAAAAAXE/L3FoPPMX7ZM/s1600/proper_rail_weapon_03.jpg
http://fc05.deviantart.net/fs51/f/2009/310/d/3/Rail_Gun_Rifle_Final_Render_by_ProlificPen.jpg
http://desmond.imageshack.us/Himg82/scaled.php?server=82&filename=rifle1lo3.jpg&res=landing
http://desmond.imageshack.us/Himg293/scaled.php?server=293&filename=railgunriflenb9.png&res=landing

Personally, I'd suggest something along the lines of the second design (the one with "14.2mm Linear Motor" printed along the stock).
Edited by Echo77 on May 24, 2012 at 08:51 PM


abkarch
Joined: Mar 20, 2010

This account is old. Sorry for inappropriate posts


Posted: May 24, 2012 08:47 PM    Msg. 10244 of 12975       
ok. Im trying right now to think of a way to fit it into the current design (including remodeling the sides of the weapon) without practically restarting the whole thing.

Edited by abkarch on May 24, 2012 at 08:51 PM


Yoda
Joined: Jan 30, 2011

Do or do not, there is no try


Posted: May 24, 2012 09:54 PM    Msg. 10245 of 12975       
Quote: --- Original message by: Echo77

Quote: --- Original message by: Yoda
Quote: --- Original message by: Echo77
Once you get everything finalized, could you possibly consider making a variant that replaces the flashlight with an underbarrel grenade launcher?


I don't guess it would be that hard. Any particular reason? you need one for something?


I don't have anything specific in mind at the moment, but I'd noticed that some maps feature assault rifles with secondary grenade launchers in spite of it not actually having one on the model. Plus a grenade launcher just seems like it would come in handy for someone sooner or later.

Edit: The early incarnation of the assault rifle seems to have had an integral magazine-fed grenade launcher.
http://www.youtube.com/watch?v=p7C65ogSLXM&feature=player_detailpage#t=114s

And if you for some reason feel compelled to recreate anything in that video, that'd be pretty cool too. P:
Edited by Echo77 on May 24, 2012 at 03:45 PM


Interesting, actually that does sorta make me want to try some kind of grenade launcher. Although if I do it I will wait until after I finish with my normal version.

EDIT:
I am getting ready to bake my final normals, but before I do that I wanted to show my highpoly model and see if anyone thinks I should add anything.





I feel like I am forgetting something, but I can't figure out what. If anyone has advice/opinions/crit/whatever, please feel free to say something.
Edited by Yoda on May 25, 2012 at 10:20 AM


bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: May 25, 2012 11:49 AM    Msg. 10246 of 12975       
The holes right before the fire exit are misplaced, they should be aligned with the tube


Yoda
Joined: Jan 30, 2011

Do or do not, there is no try


Posted: May 25, 2012 05:23 PM    Msg. 10247 of 12975       
Quote: --- Original message by: bourrin33
The holes right before the fire exit are misplaced, they should be aligned with the tube


I have no clue what you are talking about.

What holes before what "fire exit" (what the heck is a "fire exit" on a gun anyway?) and what tube are they supposed to be alighned with?


rerout343
Joined: Aug 7, 2010

Targeted and Firing


Posted: May 25, 2012 08:17 PM    Msg. 10248 of 12975       
The vents are not lined up with the barrel.


Yoda
Joined: Jan 30, 2011

Do or do not, there is no try


Posted: May 25, 2012 09:09 PM    Msg. 10249 of 12975       
Quote: --- Original message by: rerout343
The vents are not lined up with the barrel.


Really.......




Edited by Yoda on May 25, 2012 at 09:09 PM


olly12345
Joined: Jul 30, 2008


Posted: May 26, 2012 09:00 AM    Msg. 10250 of 12975       
http://www.wetanz.com/rayguns/
Someone should make these as a set.

http://www.wetanz.com/assets/Uploads/drgpostercollectionalrg.jpg
If we had them as a complete weapon set, it could open up a whole opportunity for space/steampunk styled maps! or at least some of them.
Edited by olly12345 on May 26, 2012 at 09:01 AM


Yoda
Joined: Jan 30, 2011

Do or do not, there is no try


Posted: May 26, 2012 09:11 AM    Msg. 10251 of 12975       
Quote: --- Original message by: olly12345

http://www.wetanz.com/rayguns/
Someone should make these as a set.
http://www.wetanz.com/assets/Uploads/_resampled/CabinetLarge-drgbisona3.jpg
http://www.wetanz.com/assets/Uploads/drgpostercollectionalrg.jpg
If we had them as a complete weapon set, it could open up a whole opportunity for space/steampunk styled maps! or at least some of them.
Edited by olly12345 on May 26, 2012 at 09:01 AM


That would be cool.

I am already working on too many projects to take on another, but maybe once I finish up one or two I will do that weapon set.


bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: May 26, 2012 12:01 PM    Msg. 10252 of 12975       
Quote: --- Original message by: Yoda

Quote: --- Original message by: rerout343
The vents are not lined up with the barrel.


Really.......

http://i1194.photobucket.com/albums/aa376/Yoda73811/In-Progress%20Weapons/Line.jpg


Edited by Yoda on May 25, 2012 at 09:09 PM

Woops. my bad


Machinima
Joined: May 25, 2012

I make Machinimas, compose music and alot more.


Posted: May 26, 2012 01:29 PM    Msg. 10253 of 12975       
I really need to get into modeling.
I've been meaning too for a while.
Edited by Machinima on May 26, 2012 at 01:30 PM


Yoda
Joined: Jan 30, 2011

Do or do not, there is no try


Posted: May 26, 2012 05:52 PM    Msg. 10254 of 12975       
Well I am pretty much finished with my MA5B. I will probably play around a little bit with the texture here and there (maybe, maybe not). But for the most part this is the final version.





Anyone know of any good OS tutorials? I need to learn how to implement some OS features so that it looks like this in-game.


HaloMemories
Joined: Jan 15, 2012

Spartans never die. Just missing in action.


Posted: May 26, 2012 08:00 PM    Msg. 10255 of 12975       
Yoda, do you plan on releasing that MA5B? Like as in the 3d model? It looks really good! Just wondering, are the scratches bump maps or actually on the raw model?

 
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