Kal_El has contributed to 155 posts out of 465278 total posts
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http://maps.halonet.net/maplist.php?fulllist=y
Try and copy an instance where AI actually use a specific vehicle...ie...grunts using/driving a ghost in a particular map and "mirror" those instances and commands used to your map/situation
When you launch Halo trying to join a server at bottom of display says "filter"...just click on show user created maps!
Quote: --- Original message by: Hollowkame I have the official 1.0.10 version of Halo Combat Evolved/Custom Edition and for some strange reason, it won't let me launch the game. It will come up, but then will minimize itself instantly. I don't know why it's doing this because I was able to play the game fine only a few weeks ago. I can only surmise that I must have had an update on windows 10 that has broken it. If anyone knows how to fix this issue, please let me know.
Make sure you have "updated" your Halo CE game as well: there is a "patch"
https://www.mediafire.com/file/gmdjvjjnu17gn90/HaloCE-patch-1.0.10.exe.7z/file
not unless you convert it
really need the actual "b30.map" to anaylyze but I opened your scenario in Guerilla and it has a ton of errors (anywhere you see "red" means something is wrong
All your AI + Commands + Platoons + Command Lists + Lines + vehicles ALL have red error messages.
In plain terms map is not fixable in it's current condition. Have to start over with fresh install.
can you send me a copy (link) of the map you are trying to rebuild so I can take a closer look at it?
MCC Tools are not compatible with Halo CE Tools and resources and vice versa
You will need to go into Guerilla and delete the refrences for "globals" & "scripts" from the scenario you are editing...the only thing is that these are needed to run the map in its current condition; by removing these from the scenario you should be able to open the map in Sapien and edit the scenario. Only thing is the scripts & globals you removed will be gone.Now there are ways you can save the scripts by hosting the map on your server and saving the scripts by using a "lua" script such as "map_scenario_scripts.lua"
The Master Server was down for a few hours yesterday. (It is now back up) more than likely this is what you were experiencing
need the entire "debug" file and what map you are trying to compile?
1.) Open up "Guerilla" 2.) Click on "Tags" 3.) Click on "Globals" 4.) scroll down to "Vehicles" 5.) replace what vehicles you need with ones that are in here
* you can only have 6 vehicles in this tag "vehicles" these vehicles need to "match" what you have in Sapien
* make sure in Sapien that you click on what "gametypes" you want that vehicles to spawn in
* if you want more you need to "script" them in...go to link below for more info on that
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=35139
Thanks! all good now! Nice work on "bee" vehicle! works great in a couple of my maps! Love it!
I sent you a DM: for use of new "tool" that should work
I have a "better" script extractor for you to try...I had the same issue using the ones on this site (old versions)
https://www.dropbox.com/s/b6xzeztm2j4v3un/map_scenario_scripts.lua.lua?dl=0
05.17.21 21:36:33 sapien pc 01.00.09.0620 ---------------------------------------------- 05.17.21 21:36:33 reference function: _write_to_error_file 05.17.21 21:36:33 reference address: 401b13 05.17.21 21:36:33 CreateDevice succeeded with refresh rate = 0 05.17.21 21:36:33 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 05.17.21 21:36:34 Increasing sound decompression buffer size to 1048576 bytes 05.17.21 21:36:54 file_open('tags\vehicles\bee\weapons\needler\shock wave.damage_effect') error 0x00000002 'The system cannot find the file specified. ' 05.17.21 21:36:54 couldn't open damage_effect tag 'shock wave.damage_effect'. 05.17.21 21:36:54 file_open('tags\vehicles\bee\weapons\needler\explosion.lens_flare') error 0x00000002 'The system cannot find the file specified. ' 05.17.21 21:36:54 couldn't open lens_flare tag 'explosion.lens_flare'. 05.17.21 21:36:54 failed to load light tag 'vehicles\bee\weapons\needler\explosion' (resolve children error) 05.17.21 21:36:54 failed to load effect tag 'vehicles\bee\weapons\needler\effects\explosion' (resolve children error) 05.17.21 21:36:54 file_open('tags\vehicles\bee\weapons\needler\effects\impact sand.effect') error 0x00000002 'The system cannot find the file specified. ' 05.17.21 21:36:54 couldn't open effect tag 'impact sand.effect'. 05.17.21 21:36:54 file_open('tags\vehicles\bee\weapons\needler\effects\impact sand.effect') error 0x00000002 'The system cannot find the file specified. ' 05.17.21 21:36:54 couldn't open effect tag 'impact sand.effect'. 05.17.21 21:36:54 failed to load projectile tag 'vehicles\bee\weapons\needle' (resolve children error) 05.17.21 21:36:54 failed to load weapon tag 'vehicles\bee\bee' (resolve children error) 05.17.21 21:36:54 failed to load vehicle tag 'vehicles\bee\bee' (resolve children error)
Doesn't get that far...when I place into map via "Sapien" the model/vehicle doesn't even show!
tried to install this vehicle and does not install? tried placing this on "Bloodgulch" to test and has error message "not all tags could be added to the palette"?
1) dropped into "tags" directory as stated in readme
Thanks for looking into this
upload link isn't broken: this site is being "moderated" now. It may be a day or 2 before he gets back to you!
good info!
Thanks!
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