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Mess with the best, Die like the rest.
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DukeJohn has contributed to 64 posts out of 465278 total posts
(.01%) in 3,280 days (.02 posts per day).
20 Most recent posts:
Thank you, I will definitely take a look. appreciate it :)
Actually there are no weapons or vehicles in the map at all. which i found odd, because i had just decompiled the beavercreek map, and usually when you load them into sapien, all the vehicles and weapons are in the map, but they wernt this time.
Couldn't read map file './toolbeta.map' EAX: 0x00000000 EBX: 0x00000001 ECX: 0x00000000 EDX: 0x00000000 EDI: 0x0018A168 ESI: 0x00000000 EBP: 0x0018A040 ESP: 0x0018A034 EIP: 0x77B2E90C, C2 08 00 90 ????? EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #1 is not a valid bitmap_data_block index in [#0,#1)
That's all it says, and there is no debug.txt file for me to post....
That only Fixed 343 Guilty Spark, But none of the other maps, like Halo (A30, Which i really want to edit)
I can't get Sapien to open SP maps, Only MP maps. and when i try to open A10 (The Pillar of Autumn) it says "Sapien has stopped working"
I run it both as Administrator, And in Compatibility mode but it closes, on ALL SP maps.
i get this error in the debug.txt
06.06.14 16:26:13 sapien pc 01.00.00.0609 ---------------------------------------------- 06.06.14 16:26:13 reference function: _write_to_error_file 06.06.14 16:26:13 reference address: 401b13 06.06.14 16:26:13 Couldn't read map file './sapienbeta.map' 06.06.14 16:26:13 CreateDevice succeeded with refresh rate = 0 06.06.14 16:26:13 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 06.06.14 16:26:14 Increasing sound decompression buffer size to 1048576 bytes 06.06.14 16:26:16 EAX: 0x00000000 06.06.14 16:26:16 EBX: 0x00000001 06.06.14 16:26:16 ECX: 0x00000000 06.06.14 16:26:16 EDX: 0x00000000 06.06.14 16:26:16 EDI: 0x0018E3C0 06.06.14 16:26:16 ESI: 0x00000000 06.06.14 16:26:16 EBP: 0x0018E298 06.06.14 16:26:16 ESP: 0x0018E28C 06.06.14 16:26:16 EIP: 0x779EE9E4, C2 08 00 90 ????? 06.06.14 16:26:16 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #3 is not a valid animation_block index in [#0,#3)
Also why can't i Open SP maps in Sapien. i go into Sapien and it closes, but not with MP maps (they work fine).
This is the Debug error I Extract the SP tags (From Halo Combat Evolved) like A10, or B30,or something like that, but i get this debut error when i try to open them.
06.06.14 16:26:13 sapien pc 01.00.00.0609 ---------------------------------------------- 06.06.14 16:26:13 reference function: _write_to_error_file 06.06.14 16:26:13 reference address: 401b13 06.06.14 16:26:13 Couldn't read map file './sapienbeta.map' 06.06.14 16:26:13 CreateDevice succeeded with refresh rate = 0 06.06.14 16:26:13 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 06.06.14 16:26:14 Increasing sound decompression buffer size to 1048576 bytes 06.06.14 16:26:16 EAX: 0x00000000 06.06.14 16:26:16 EBX: 0x00000001 06.06.14 16:26:16 ECX: 0x00000000 06.06.14 16:26:16 EDX: 0x00000000 06.06.14 16:26:16 EDI: 0x0018E3C0 06.06.14 16:26:16 ESI: 0x00000000 06.06.14 16:26:16 EBP: 0x0018E298 06.06.14 16:26:16 ESP: 0x0018E28C 06.06.14 16:26:16 EIP: 0x779EE9E4, C2 08 00 90 ????? 06.06.14 16:26:16 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #3 is not a valid animation_block index in [#0,#3) Edited by DukeJohn on Jun 6, 2014 at 04:33 PM
@kinpat Thanks for taking the time to make this, must have taken a little while, i really appreciate it, and it seems to work on pretty much every other map other than bloodgulch (which mine seems to be really messed up), and is there a way to make them move faster, like not walking but, running kinda? Edited by DukeJohn on Jun 4, 2014 at 09:16 PM
Didn't work. Anything else?
Can Anyone explain to me in details. how to make an AI, Move to a specific position, i tried everything, all i want to do, is make Covenant (Red Team) Move over to the Marines (Blue team) and Attack them (they will attack by default anyway) but i cannot get them to move, i tried setting the pursuing to the other side of the map, and i tried setting "Move Positions" but those won't work either. anyone got a clue how to do that? and they do move, but only after i discharge my weapon, then they "move - randomly" but they do not move to the other base. Edited by DukeJohn on Jun 3, 2014 at 11:55 PM
Where am i supposed to save them, i tried saving them to the following: "C:\Program Files(x86)\Microsoft Games\Halo Custom Edition\Data\levels\'mymapname'\scripts"
And
"C:\Program Files(x86)\Microsoft Games\Halo Custom Edition\tags\levels\test\'mymapname'\scripts"
And
"C:\Program Files(x86)\Microsoft Games\Halo Custom Edition\tags\levels\'mymapname'\scripts"
But none of them work, i made a no_fallout script with Easy Halo Scripter, and saved it into all of the above. and Compiled them in sapien, but when make my vehicle upside down Via Flipping it, i still fallout... why is this. and its not just that, none of them work. But Sapien says they were compiled successfully.
Yeah, i have that but i don't know how to use it. and i don't really have the time to learn about it, it says something like. "vehicle name, then vehicle trigger volume, and vehicle flag" and i just don't have the time :'(
Well, as you may very well know Halo CE only allows 6 vehicles or so in the game, and i researched and found a video of this guy explaining how to do it via notepad and he types something like "Create Object anew." or something along those lines. anyone know what it was. or where the video is?
Holy Cow dude, thank you so much, it is in my AppData Virtual Store. i cannot thank you enough, you have saved my life... AWESOME DUDE :D :D :D
Awesome it worked, that was the problem, all the zoomable guns were set to 0 magnification level XD
I have to run them as admin or they wont work, and there is no .map file it won't create it. only my .scenario. appears (i use windows 8 so everything has to be run as admin) but i do not have a .map file, i even did a full system search and nothing appeared. idk why but its not working Edited by DukeJohn on May 31, 2014 at 07:48 PM
It don't show any errors at all, it just appears in my In-game Map list, but not in my map folder... why?
When i build ,it where should it appear. in my maps folder? cause its not there and its not in the original Halo Maps folder either. and its not in Levels\test or anywhere. Edited by DukeJohn on May 31, 2014 at 06:49 PM
i tried using the build-cache-file. Does it work with default maps that i edited?
are you being sarcastic or is that the actual code? lol i got rusty.
Thanks, but do you know of a way to fix my other error?
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