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Viewing User Profile for: MHstudios
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Joined: Oct 10, 2012 11:08 AM
Last Post: Jun 1, 2013 10:53 AM
Last Visit: Aug 6, 2013 07:38 PM
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What Games do you play: Halo 1, Halo 2, Halo 3, Halo Reach, Halo 4, Deus Ex, Deuse Ex HR.
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The maker of stuff....
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MHstudios has contributed to 20 posts out of 465278 total posts (0.00%) in 3,754 days (.01 posts per day).

20 Most recent posts:
Halo CE General Discussion » 3d printing halo assets Jun 1, 2013 10:53 AM (Total replies: 50)

It's very easy to turn a halo model BACK into a sealed model, just use the "welde" tool on edit poly.

As for 3d printing you can buy a printer for a low as $500 http://portabee3dprinter.com/ but they only can detail down to 0.5 mm.

If you want to get a better one there are a few to choose from, all ranging in about $1000-1500.

And no, there isn't any way the print the texture.

Btw heres some of my work: FN2000 (View in 3D)

Edited by MHstudios on Jun 1, 2013 at 10:54 AM
Edited by MHstudios on Jun 1, 2013 at 11:03 AM

Halo CE General Discussion » Funky screen problem? help needed May 7, 2013 09:53 AM (Total replies: 9)

I have the same thing happening sometimes, it comes and goes but it started when I bought my new computer and installed it on there. I think it has something to do with directX 10, also it has something to do with the lighting in game.

Do you have windows 7?

Also it does the same thing with my dad computer witch has AMD and windows 7.
btw I have an I5-3450
Edited by MHstudios on May 7, 2013 at 09:55 AM

Halo CE General Discussion » What's your Halo CE input? May 5, 2013 09:51 PM (Total replies: 24)



Custom paint job.

Only thing changed are crouch ,X, grenade switch ,F, flashlight ,G, and melee ,Q,

Halo CE General Discussion » FP overlay animation problem May 5, 2013 08:32 PM (Total replies: 1)

I am working on animating a weapon and this is the first time i've used the overlay animation. And when I move around everythings a bit off track (like hand moves a bit from the gun) and I think it's only when the moving, overlay and another animation is playing. I have taken it off and everything works fine together (moving + another animation).

I've tried rekeying everything but I get the same results.

btw I am linking my hand IK helpers to the gun for animating and then linking them to frame when finished, so this maybe messing up some keyframe info? but like I said it works fine as long as the overlay animation isn't applied.

Halo CE General Discussion » Dat Max Apr 30, 2013 11:09 AM (Total replies: 25)

It's not like you can only have one version of 3ds max installed, just get 2013 and export to fbx if you need to.

And you can use the JMS exporter script just fine in all newer versions of 3ds. And for animation just use CAD's animation exporter script.

Halo CE General Discussion » What's Your CE Battle Station? Apr 16, 2013 02:56 PM (Total replies: 128)

Well mine probably to messiest one here, I was going to build a desk but our business burnt down so I won't be able to for a while (we made kitchen cabinets and furniture). I had this really cool idea for a desk, it's basest on a desk I seen in Deus Ex HR.







Btw the wired controller is all custom with added LEDs in the buttons and white LED ring and a added button on the bottom. And custom paint job on the mouse and keyboard.

Still need to get a GPU, but I don't really use my PC for gaming mostly for 3d modeling.

Halo CE General Discussion » Detail object collection tags Mar 7, 2013 12:28 AM (Total replies: 0)

I have never used detail object collection tags before as was wondering how to set them up and use them in sapien because right now I can't get anything to show up just black lines.

So I want to know what the size should be (world pixels per unit?) and what the fade distances should be. And do these use the clusters in the maps BSP?
Edited by MHstudios on Mar 7, 2013 at 12:28 AM

Halo CE General Discussion » where are these HUD tags? Mar 4, 2013 04:38 PM (Total replies: 16)

Okay i got it. I just used the tags from another HUD.

Thanks for the reply's.

Halo CE General Discussion » where are these HUD tags? Mar 3, 2013 02:02 PM (Total replies: 16)

Quote: --- Original message by: Jesse
Technically these are referenced in the unit_hud_interface, you just can't access them.

Use kornman's H2 HUD fix to get rid of these, the read me will tell you how.


Where can I find that?

Can't I just swap out the bitmaps so there fully alpha?

And I can't seem to get Kornnam00 v2 working.

So maybe one of you can remove it for me and send me the file?
Edited by MHstudios on Mar 3, 2013 at 03:08 PM

Halo CE General Discussion » where are these HUD tags? Mar 2, 2013 08:58 PM (Total replies: 16)

I looked and didn't see it in there :(

but thanks for the reply.

Halo CE General Discussion » where are these HUD tags? Mar 2, 2013 06:53 PM (Total replies: 16)

I am working on a new HUD and I want the game mode bitmap taken out but I can't find it, if any of you know where it is I would really appreciate it.

Also is it possible to make some parts of the HUD NOT transparent?



link if this doesn't work http://imageshack.us/photo/my-images/580/haloce2013030218473328.jpg/

Halo CE General Discussion » 44100hz sounds Jan 25, 2013 12:51 PM (Total replies: 4)

That's what I was thinking. It's to bad you can use 44hz, it sure would sound a lot better.

Thanks.

Halo CE General Discussion » 44100hz sounds Jan 25, 2013 09:59 AM (Total replies: 4)

I am exporting as mono.

Halo CE General Discussion » 44100hz sounds Jan 25, 2013 09:38 AM (Total replies: 4)

I am trying to make gunshot sounds and I want them to be 44100hz, but they don't play ingame, only 22050hz does.

So can you use 44100hz for music only or is there a way to make gunshots 44100hz too?

Halo CE General Discussion » Some one stole my maps BSP what can I do? Oct 14, 2012 12:44 AM (Total replies: 43)

LOL 50 RUN RUN

Halo CE General Discussion » Some one stole my maps BSP what can I do? Oct 11, 2012 03:24 PM (Total replies: 43)

yeah that's true..... hopefully....
Edited by MHstudios on Oct 11, 2012 at 03:25 PM

Halo CE General Discussion » Some one stole my maps BSP what can I do? Oct 11, 2012 09:56 AM (Total replies: 43)

Quote: --- Original message by: __Altheros
Quote: --- Original message by: ODST_Nick
Quote: --- Original message by: master noob
Quote: --- Original message by: MHstudios

Well that's the only thing i don't want to happen. i don't really care if any one uses it as long as they don't call it there own work. and people can rip stuff from my maps all they want, it's how you learn and i am ok with that i mean i rip stuff to but i NEVER post it or call it my own.

Edited by MHstudios on Oct 10, 2012 at 10:22 PM


http://i.imgur.com/JTYpo.png

...good luck with that talk.


Question.... why is that modded map listed as a "Halo CE Map" not a "Modified Multiplayer Map"?


Because i edited the description and Dennis thought it was a new custom map.


Hey man you can keep the map. as long as it is under modified maps.

And if you want it to be under Halo CE Maps then just contact me and ill let you know if i approve it and that i have the proper credit. =)

Halo CE General Discussion » Some one stole my maps BSP what can I do? Oct 11, 2012 09:46 AM (Total replies: 43)

Quote: --- Original message by: creator843
Quote: --- Original message by: bourrin33
Quote: --- Original message by: creator843
Quote: Well, the way I see it you have two options...

Hire a hitman or mercenary of some kind to track down Altheros and put him out of all of our misery........ (easier said then done depending on which country you live in.)

choose this one!

I can donate €10.

DONATE PLEASE
i can too €10 I._.I*giving mi power to bourrin* ROFL


LOL, I am not going to hire a hitman ill just live with this one. But i just don't want something like this happen to any one else.

And maybe this guy is new to modding Halo and he just didn't know but idk the name had ASMT in it so it better not be a hole team.
Edited by MHstudios on Oct 11, 2012 at 09:46 AM

Halo CE General Discussion » Some one stole my maps BSP what can I do? Oct 10, 2012 10:13 PM (Total replies: 43)

Well that's the only thing i don't want to happen. i don't really care if any one uses it as long as they don't call it there own work. and people can rip stuff from my maps all they want, it's how you learn and i am ok with that i mean i rip stuff to but i NEVER post it or call it my own.

Edited by MHstudios on Oct 10, 2012 at 10:22 PM

Halo CE General Discussion » Some one stole my maps BSP what can I do? Oct 10, 2012 11:18 AM (Total replies: 43)

I was just looking through the list of maps and then i cam up on this one http://hce.halomaps.org/index.cfm?fid=6256

as soon as i seen it i know it was my first me ripped and turned in to some thing else, so i was just wondering if there is any thing i can do about it.

I'm ok about other people using my maps as long as they give me proper credit. You can find my map here http://hce.halomaps.org/index.cfm?fid=5901

btw it's my first map so it's not to good.


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