Happy Birthday to Heretic Hunt!
It has been 10 years since I announced Heretic Hunt.
Today I am releasing ancient builds from my early development of Heretic Hunt. These builds do not represent Heretic Hunt's current state at all haha.
These maps where compiled around 2013 but it is most likely that these were developed in 2012.
Don't expect anything high quality haha
Link:
https://drive.google.com/file/d/1Z0CZHADhiTqB-Q3CjGfHjIecvg4pPbzB/view?usp=sharing These where created for Halo Custom Edition so if you plan on running it on MCC, I have not clue how that will go.
hh0.map, hh1.map, hh2.map, hh3.map, hh4.map
"map_name hh0" will start the maps and they do load in order when you finish each mission with the exception of hh4.map.
Please run "map_name hh4.map" to play it.
None of these have a followable story or any form of continuity. These where more like sandbox tests and for learning experience.
Thank you to Colter for porting the first ever heretic elite and heretic grunt to Halo Custom edition.
Additional thanks to zteam, Delicon, Jesse, CMT, LoneWarrior, and everyone who supported Halo CE modding in the earlier days and making these builds possible.
Do what you would like with the tags inside the maps, just make sure to credit of course!
With mod tools for MCC's titles coming out soon, Heretic Hunt has a lot of development needed.
Thank you for sticking around and hope to see you guys with Heretic Hunt's next steps for the future.
Here are some screenshots of the old maps:
Heretic Hunt is older than Minecraft 1.0
Video:
https://youtu.be/NVjnyBuKWQg A huge thanks to Dennis and all of you here. Halomaps has made significant impacts on my life and I wouldn't be pursuing what I am today without Halo Custom Edition, this forum, and the support and thread replies for you guys. You guys rock.
Keep in touch:
https://www.youtube.com/user/spiral779 Dscrd: Spiral#6935